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(_dl_fini): Add nloaded variable, load GL(dl_nloaded) into it while still in critical section.
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@@ -43,22 +43,24 @@ _dl_fini (void)
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dependencies to be taken into account. Therefore we have to start
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dependencies to be taken into account. Therefore we have to start
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determining the order of the modules once again from the beginning. */
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determining the order of the modules once again from the beginning. */
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unsigned int i;
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unsigned int i;
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unsigned int nloaded;
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struct link_map *l;
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struct link_map *l;
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struct link_map **maps;
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struct link_map **maps;
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/* Protect against concurrent loads and unloads. */
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/* Protect against concurrent loads and unloads. */
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__rtld_lock_lock_recursive (GL(dl_load_lock));
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__rtld_lock_lock_recursive (GL(dl_load_lock));
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nloaded = GL(dl_nloaded);
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/* XXX Could it be (in static binaries) that there is no object loaded? */
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/* XXX Could it be (in static binaries) that there is no object loaded? */
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assert (GL(dl_nloaded) > 0);
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assert (nloaded > 0);
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/* Now we can allocate an array to hold all the pointers and copy
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/* Now we can allocate an array to hold all the pointers and copy
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the pointers in. */
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the pointers in. */
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maps = (struct link_map **) alloca (GL(dl_nloaded)
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maps = (struct link_map **) alloca (nloaded * sizeof (struct link_map *));
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* sizeof (struct link_map *));
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for (l = GL(dl_loaded), i = 0; l != NULL; l = l->l_next)
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for (l = GL(dl_loaded), i = 0; l != NULL; l = l->l_next)
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{
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{
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assert (i < GL(dl_nloaded));
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assert (i < nloaded);
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maps[i++] = l;
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maps[i++] = l;
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@@ -66,7 +68,7 @@ _dl_fini (void)
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from underneath us. */
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from underneath us. */
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++l->l_opencount;
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++l->l_opencount;
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}
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}
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assert (i == GL(dl_nloaded));
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assert (i == nloaded);
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/* Now we have to do the sorting. */
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/* Now we have to do the sorting. */
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for (l = GL(dl_loaded)->l_next; l != NULL; l = l->l_next)
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for (l = GL(dl_loaded)->l_next; l != NULL; l = l->l_next)
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@@ -80,7 +82,7 @@ _dl_fini (void)
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/* Find all object for which the current one is a dependency and
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/* Find all object for which the current one is a dependency and
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move the found object (if necessary) in front. */
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move the found object (if necessary) in front. */
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for (k = j + 1; k < GL(dl_nloaded); ++k)
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for (k = j + 1; k < nloaded; ++k)
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{
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{
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struct link_map **runp = maps[k]->l_initfini;
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struct link_map **runp = maps[k]->l_initfini;
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if (runp != NULL)
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if (runp != NULL)
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@@ -136,7 +138,7 @@ _dl_fini (void)
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/* 'maps' now contains the objects in the right order. Now call the
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/* 'maps' now contains the objects in the right order. Now call the
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destructors. We have to process this array from the front. */
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destructors. We have to process this array from the front. */
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for (i = 0; i < GL(dl_nloaded); ++i)
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for (i = 0; i < nloaded; ++i)
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{
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{
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l = maps[i];
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l = maps[i];
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