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Update.
2000-08-15 Ulrich Drepper <drepper@redhat.com> * sysdeps/generic/ldsodefs.h: Declare _nl_nloaded. * elf/Versions [ld] (GLIBC_2.2): Add _nl_nloaded. * elf/dl-support.c: Define _nl_nloaded. * elf/rtld.c: Likewise. Increment _nl_nloaded for rtld itself. * elf/dl-object.c (_dl_new_object): Increment _nl_nloaded after adding object to global list. * elf/dl-close.c (_dl_close): Decrement _nl_nloaded after removing from _dl_loaded list. * elf/dl-load.c (_dl_map_object_from_fd): Likewise. * elf/dl-fini.c (_dl_fini): Use _nl_nloaded instead of computing the number here. * sysdeps/i386/fpu/fedisblxcpt.c (fedisableexcept): Mask, not unmask, exceptions. * sysdeps/i386/fpu/feenablxcpt.c (feenableexcept): Unmask, not mask, exceptions. Reported by Harvey J. Stein <hjstein@bfr.co.il>.
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@ -42,29 +42,28 @@ _dl_fini (void)
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using `dlopen' there are possibly several other modules with its
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dependencies to be taken into account. Therefore we have to start
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determining the order of the modules once again from the beginning. */
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unsigned int nloaded = 0;
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unsigned int i;
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struct link_map *l;
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struct link_map **maps;
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/* First count how many objects are there. */
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for (l = _dl_loaded; l != NULL; l = l->l_next)
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++nloaded;
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/* XXX Could it be (in static binaries) that there is no object loaded? */
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assert (nloaded > 0);
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assert (_dl_nloaded > 0);
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/* Now we can allocate an array to hold all the pointers and copy
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the pointers in. */
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maps = (struct link_map **) alloca (nloaded * sizeof (struct link_map *));
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for (l = _dl_loaded, nloaded = 0; l != NULL; l = l->l_next)
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maps = (struct link_map **) alloca (_dl_nloaded
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* sizeof (struct link_map *));
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for (l = _dl_loaded, i = 0; l != NULL; l = l->l_next)
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{
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maps[nloaded++] = l;
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assert (i < _dl_nloaded);
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maps[i++] = l;
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/* Bump l_opencount of all objects so that they are not dlclose()ed
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from underneath us. */
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++l->l_opencount;
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}
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assert (i == _dl_nloaded);
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/* Now we have to do the sorting. */
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for (l = _dl_loaded->l_next; l != NULL; l = l->l_next)
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@ -78,7 +77,7 @@ _dl_fini (void)
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/* Find all object for which the current one is a dependency and
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move the found object (if necessary) in front. */
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for (k = j + 1; k < nloaded; ++k)
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for (k = j + 1; k < _dl_nloaded; ++k)
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{
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struct link_map **runp;
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@ -129,7 +128,7 @@ _dl_fini (void)
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/* `maps' now contains the objects in the right order. Now call the
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destructors. We have to process this array from the front. */
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for (i = 0; i < nloaded; ++i)
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for (i = 0; i < _dl_nloaded; ++i)
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{
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l = maps[i];
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