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2.5-18.1
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114
malloc/obstack.h
114
malloc/obstack.h
@ -1,7 +1,7 @@
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/* obstack.h - object stack macros
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Copyright (C) 1988-1994,1996-1999,2003,2004 Free Software Foundation, Inc.
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This file is part of the GNU C Library. Its master source is NOT part of
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the C library, however. The master source lives in /gd/gnu/lib.
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Copyright (C) 1988-1994,1996-1999,2003,2004,2005
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Free Software Foundation, Inc.
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This file is part of the GNU C Library.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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@ -15,8 +15,8 @@
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You should have received a copy of the GNU Lesser General Public
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License along with the GNU C Library; if not, write to the Free
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Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307 USA. */
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA. */
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/* Summary:
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@ -110,19 +110,7 @@ Summary:
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extern "C" {
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#endif
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/* We use subtraction of (char *) 0 instead of casting to int
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because on word-addressable machines a simple cast to int
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may ignore the byte-within-word field of the pointer. */
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#ifndef __PTR_TO_INT
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# define __PTR_TO_INT(P) ((P) - (char *) 0)
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#endif
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#ifndef __INT_TO_PTR
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# define __INT_TO_PTR(P) ((P) + (char *) 0)
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#endif
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/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
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/* We need the type of a pointer subtraction. If __PTRDIFF_TYPE__ is
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defined, as with GNU C, use that; that way we don't pollute the
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namespace with <stddef.h>'s symbols. Otherwise, include <stddef.h>
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and use ptrdiff_t. */
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@ -134,6 +122,23 @@ extern "C" {
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# define PTR_INT_TYPE ptrdiff_t
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#endif
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/* If B is the base of an object addressed by P, return the result of
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aligning P to the next multiple of A + 1. B and P must be of type
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char *. A + 1 must be a power of 2. */
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#define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
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/* Similiar to _BPTR_ALIGN (B, P, A), except optimize the common case
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where pointers can be converted to integers, aligned as integers,
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and converted back again. If PTR_INT_TYPE is narrower than a
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pointer (e.g., the AS/400), play it safe and compute the alignment
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relative to B. Otherwise, use the faster strategy of computing the
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alignment relative to 0. */
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#define __PTR_ALIGN(B, P, A) \
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__BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \
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P, A)
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#include <string.h>
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struct _obstack_chunk /* Lives at front of each chunk. */
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@ -150,7 +155,11 @@ struct obstack /* control current object in current chunk */
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char *object_base; /* address of object we are building */
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char *next_free; /* where to add next char to current object */
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char *chunk_limit; /* address of char after current chunk */
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PTR_INT_TYPE temp; /* Temporary for some macros. */
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union
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{
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PTR_INT_TYPE tempint;
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void *tempptr;
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} temp; /* Temporary for some macros. */
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int alignment_mask; /* Mask of alignment for each object. */
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/* These prototypes vary based on `use_extra_arg', and we use
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casts to the prototypeless function type in all assignments,
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@ -275,7 +284,10 @@ __extension__ \
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# define obstack_empty_p(OBSTACK) \
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__extension__ \
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({ struct obstack const *__o = (OBSTACK); \
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(__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
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(__o->chunk->prev == 0 \
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&& __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \
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__o->chunk->contents, \
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__o->alignment_mask)); })
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# define obstack_grow(OBSTACK,where,length) \
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__extension__ \
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@ -374,8 +386,8 @@ __extension__ \
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if (__o1->next_free == __value) \
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__o1->maybe_empty_object = 1; \
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__o1->next_free \
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= __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
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& ~ (__o1->alignment_mask)); \
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= __PTR_ALIGN (__o1->object_base, __o1->next_free, \
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__o1->alignment_mask); \
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if (__o1->next_free - (char *)__o1->chunk \
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> __o1->chunk_limit - (char *)__o1->chunk) \
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__o1->next_free = __o1->chunk_limit; \
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@ -399,7 +411,10 @@ __extension__ \
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(unsigned) ((h)->chunk_limit - (h)->next_free)
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# define obstack_empty_p(h) \
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((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
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((h)->chunk->prev == 0 \
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&& (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \
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(h)->chunk->contents, \
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(h)->alignment_mask))
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/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
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so that we can avoid having void expressions
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@ -408,23 +423,23 @@ __extension__ \
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but some compilers won't accept it. */
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# define obstack_make_room(h,length) \
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( (h)->temp = (length), \
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(((h)->next_free + (h)->temp > (h)->chunk_limit) \
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? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
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( (h)->temp.tempint = (length), \
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(((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \
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? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0))
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# define obstack_grow(h,where,length) \
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( (h)->temp = (length), \
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(((h)->next_free + (h)->temp > (h)->chunk_limit) \
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? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
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memcpy ((h)->next_free, where, (h)->temp), \
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(h)->next_free += (h)->temp)
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( (h)->temp.tempint = (length), \
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(((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \
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? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \
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memcpy ((h)->next_free, where, (h)->temp.tempint), \
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(h)->next_free += (h)->temp.tempint)
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# define obstack_grow0(h,where,length) \
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( (h)->temp = (length), \
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(((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
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? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
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memcpy ((h)->next_free, where, (h)->temp), \
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(h)->next_free += (h)->temp, \
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( (h)->temp.tempint = (length), \
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(((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit) \
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? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0), \
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memcpy ((h)->next_free, where, (h)->temp.tempint), \
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(h)->next_free += (h)->temp.tempint, \
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*((h)->next_free)++ = 0)
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# define obstack_1grow(h,datum) \
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@ -446,13 +461,13 @@ __extension__ \
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(((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
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# define obstack_int_grow_fast(h,aint) \
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(((int *) ((h)->next_free += sizeof (int)))[-1] = (aptr))
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(((int *) ((h)->next_free += sizeof (int)))[-1] = (aint))
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# define obstack_blank(h,length) \
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( (h)->temp = (length), \
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(((h)->chunk_limit - (h)->next_free < (h)->temp) \
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? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
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obstack_blank_fast (h, (h)->temp))
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( (h)->temp.tempint = (length), \
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(((h)->chunk_limit - (h)->next_free < (h)->temp.tempint) \
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? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \
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obstack_blank_fast (h, (h)->temp.tempint))
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# define obstack_alloc(h,length) \
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(obstack_blank ((h), (length)), obstack_finish ((h)))
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@ -467,22 +482,23 @@ __extension__ \
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( ((h)->next_free == (h)->object_base \
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? (((h)->maybe_empty_object = 1), 0) \
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: 0), \
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(h)->temp = __PTR_TO_INT ((h)->object_base), \
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(h)->temp.tempptr = (h)->object_base, \
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(h)->next_free \
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= __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
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& ~ ((h)->alignment_mask)), \
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= __PTR_ALIGN ((h)->object_base, (h)->next_free, \
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(h)->alignment_mask), \
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(((h)->next_free - (char *) (h)->chunk \
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> (h)->chunk_limit - (char *) (h)->chunk) \
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? ((h)->next_free = (h)->chunk_limit) : 0), \
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(h)->object_base = (h)->next_free, \
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(void *) __INT_TO_PTR ((h)->temp))
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(h)->temp.tempptr)
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# define obstack_free(h,obj) \
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( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
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(((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
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( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk, \
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((((h)->temp.tempint > 0 \
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&& (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk)) \
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? (int) ((h)->next_free = (h)->object_base \
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= (h)->temp + (char *) (h)->chunk) \
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: (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
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= (h)->temp.tempint + (char *) (h)->chunk) \
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: (((obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0)))
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#endif /* not __GNUC__ or not __STDC__ */
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