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2.5-18.1
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@ -93,7 +93,6 @@ _dl_init (struct link_map *main_map, int argc, char **argv, char **env)
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{
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ElfW(Dyn) *preinit_array = main_map->l_info[DT_PREINIT_ARRAY];
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ElfW(Dyn) *preinit_array_size = main_map->l_info[DT_PREINIT_ARRAYSZ];
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struct r_debug *r;
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unsigned int i;
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if (__builtin_expect (GL(dl_initfirst) != NULL, 0))
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@ -120,13 +119,6 @@ _dl_init (struct link_map *main_map, int argc, char **argv, char **env)
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((init_t) addrs[cnt]) (argc, argv, env);
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}
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/* Notify the debugger we have added some objects. We need to call
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_dl_debug_initialize in a static program in case dynamic linking has
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not been used before. */
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r = _dl_debug_initialize (0);
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r->r_state = RT_ADD;
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_dl_debug_state ();
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/* Stupid users forced the ELF specification to be changed. It now
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says that the dynamic loader is responsible for determining the
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order in which the constructors have to run. The constructors
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@ -141,10 +133,6 @@ _dl_init (struct link_map *main_map, int argc, char **argv, char **env)
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while (i-- > 0)
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call_init (main_map->l_initfini[i], argc, argv, env);
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/* Notify the debugger all new objects are now ready to go. */
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r->r_state = RT_CONSISTENT;
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_dl_debug_state ();
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#ifndef HAVE_INLINED_SYSCALLS
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/* Finished starting up. */
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INTUSE(_dl_starting_up) = 0;
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