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Files
fuse/display.c
2004-05-08 11:50:54 +00:00

961 lines
29 KiB
C

/* display.c: Routines for printing the Spectrum screen
Copyright (c) 1999-2003 Philip Kendall, Thomas Harte, Witold Filipczyk
and Fredrick Meunier
$Id$
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Author contact information:
E-mail: pak21-fuse@srcf.ucam.org
Postal address: 15 Crescent Road, Wokingham, Berks, RG40 2DB, England
*/
#include <config.h>
#include <stddef.h>
#include <stdio.h>
#include <string.h>
#include "display.h"
#include "event.h"
#include "fuse.h"
#include "machine.h"
#include "settings.h"
#include "spectrum.h"
#include "ui/ui.h"
#include "ui/uidisplay.h"
#include "scld.h"
/* Set once we have initialised the UI */
int display_ui_initialised = 0;
/* A copy of every pixel on the screen */
libspectrum_word
display_image[ 2 * DISPLAY_SCREEN_HEIGHT ][ DISPLAY_SCREEN_WIDTH ];
ptrdiff_t display_pitch = DISPLAY_SCREEN_WIDTH * sizeof( libspectrum_word );
/* The current border colour */
libspectrum_byte display_lores_border;
libspectrum_byte display_hires_border;
/* The border colour displayed on every line if it is homogeneous,
or display_border_mixed (see below) if it's not */
static libspectrum_byte display_current_border[ DISPLAY_SCREEN_HEIGHT ];
/* The colours of each eight pixel chunk in the top and bottom borders */
static int top_border[DISPLAY_BORDER_HEIGHT][DISPLAY_SCREEN_WIDTH_COLS];
static int bottom_border[DISPLAY_BORDER_HEIGHT][DISPLAY_SCREEN_WIDTH_COLS];
/* And in the left and right borders */
static int left_border[DISPLAY_HEIGHT][DISPLAY_BORDER_WIDTH_COLS];
static int right_border[DISPLAY_HEIGHT][DISPLAY_BORDER_WIDTH_COLS];
/* Offsets as to where the data and the attributes for each pixel
line start */
libspectrum_word display_line_start[ DISPLAY_HEIGHT ];
libspectrum_word display_attr_start[ DISPLAY_HEIGHT ];
/* If you write to the byte at display_dirty_?table[n+0x4000], then
the eight pixels starting at (8*xtable[n],ytable[n]) must be
replotted */
static libspectrum_word
display_dirty_ytable[ DISPLAY_WIDTH_COLS * DISPLAY_HEIGHT ];
static libspectrum_word
display_dirty_xtable[ DISPLAY_WIDTH_COLS * DISPLAY_HEIGHT ];
/* If you write to the byte at display_dirty_?table2[n+0x5800], then
the 64 pixels starting at (8*xtable2[n],ytable2[n]) must be
replotted */
static libspectrum_word
display_dirty_ytable2[ DISPLAY_WIDTH_COLS * DISPLAY_HEIGHT_ROWS ];
static libspectrum_word
display_dirty_xtable2[ DISPLAY_WIDTH_COLS * DISPLAY_HEIGHT_ROWS ];
/* The number of frames mod 32 that have elapsed.
0<=d_f_c<16 => Flashing characters are normal
16<=d_f_c<32 => Flashing characters are reversed
*/
static int display_frame_count;
static int display_flash_reversed;
/* Which eight-pixel chunks on each line need to be redisplayed. Bit 0
corresponds to pixels 0-7, bit 31 to pixels 248-255. */
static libspectrum_qword display_is_dirty[ DISPLAY_SCREEN_HEIGHT ];
/* This value signifies that the entire line must be redisplayed */
static libspectrum_qword display_all_dirty;
/* Used to signify that we're redrawing the entire screen */
static int display_redraw_all;
/* The next line to be replotted */
static int display_next_line;
/* Value used to signify we're in vertical retrace */
static const int display_border_retrace=-1;
/* Value used to signify a border line has more than one colour on it. */
static const int display_border_mixed = 0xff;
/* Used for grouping screen writes together */
struct rectangle { int x,y; int w,h; };
/* Those rectangles which were modified on the last line to be displayed */
struct rectangle *active_rectangle = NULL;
size_t active_rectangle_count = 0, active_rectangle_allocated = 0;
/* Those rectangles which weren't */
struct rectangle *inactive_rectangle = NULL;
size_t inactive_rectangle_count = 0, inactive_rectangle_allocated = 0;
static void display_draw_line(int y);
static void display_dirty8( libspectrum_word address );
static void display_dirty64( libspectrum_word address );
static void display_get_attr( int x, int y,
libspectrum_byte *ink, libspectrum_byte *paper);
static void display_set_border(void);
static int display_border_line(void);
static int add_rectangle( int y, int x, int w );
static int end_line( int y );
static void set_border( int x, int y, libspectrum_byte colour );
static void display_dirty_flashing(void);
static int display_border_column(int time_since_line);
static void set_border_pixels( int line, int column, int colour );
libspectrum_word
display_get_addr( int x, int y )
{
if ( scld_last_dec.name.altdfile ) {
return display_line_start[y]+x+ALTDFILE_OFFSET;
} else {
return display_line_start[y]+x;
}
}
int display_init(int *argc, char ***argv)
{
int i,j,k,x,y;
if(ui_init(argc, argv))
return 1;
/* Set up the 'all pixels must be refreshed' marker */
display_all_dirty = 0;
for( i = 0; i < DISPLAY_SCREEN_WIDTH_COLS; i++ )
display_all_dirty = ( display_all_dirty << 1 ) | 0x01;
for(i=0;i<3;i++)
for(j=0;j<8;j++)
for(k=0;k<8;k++)
display_line_start[ (64*i) + (8*j) + k ] =
32 * ( (64*i) + j + (k*8) );
for(y=0;y<DISPLAY_HEIGHT;y++) {
display_attr_start[y]=6144 + (32*(y/8));
}
for(y=0;y<DISPLAY_HEIGHT;y++)
for(x=0;x<DISPLAY_WIDTH_COLS;x++) {
display_dirty_ytable[ display_line_start[y]+x ] =
y + DISPLAY_BORDER_HEIGHT;
display_dirty_xtable[ display_line_start[y]+x ] =
x + DISPLAY_BORDER_WIDTH_COLS;
}
for(y=0;y<DISPLAY_HEIGHT_ROWS;y++)
for(x=0;x<DISPLAY_WIDTH_COLS;x++) {
display_dirty_ytable2[ (32*y) + x ] = ( y * 8 ) + DISPLAY_BORDER_HEIGHT;
display_dirty_xtable2[ (32*y) + x ] = x + DISPLAY_BORDER_WIDTH_COLS;
}
display_frame_count=0; display_flash_reversed=0;
for(y=0;y<DISPLAY_SCREEN_HEIGHT;y++) {
display_current_border[y]=display_border_mixed;
display_is_dirty[y] = display_all_dirty;
}
display_redraw_all = 0;
return 0;
}
/* Draw the current screen line, and increment the line count. Called
one more time after the entire screen has been displayed so we know
this fact */
void display_line(void)
{
static int frame_count = 0;
size_t i; struct rectangle *ptr;
int error;
if( display_next_line < DISPLAY_SCREEN_HEIGHT ) {
display_draw_line(display_next_line);
event_add( machine_current->line_times[display_next_line+1],
EVENT_TYPE_LINE );
}
/* If we're at the end of the frame, and we've got some data to
send to the screen, send it now */
else {
int scale = machine_current->timex ? 2 : 1;
/* Force all rectangles into the inactive list */
error = end_line( display_next_line ); if( error ) return;
if( settings_current.frame_rate <= ++frame_count ) {
frame_count = 0;
if( display_redraw_all ) {
uidisplay_area( 0, 0,
scale * DISPLAY_ASPECT_WIDTH,
scale * DISPLAY_SCREEN_HEIGHT );
display_redraw_all = 0;
} else {
for( i = 0, ptr = inactive_rectangle;
i < inactive_rectangle_count;
i++, ptr++ ) {
uidisplay_area( 8 * scale * ptr->x, scale * ptr->y,
8 * scale * ptr->w, scale * ptr->h );
}
}
inactive_rectangle_count = 0;
uidisplay_frame_end();
}
}
display_next_line++;
}
/* Redraw pixel line y if it is flagged as `dirty' */
static void
display_draw_line( int y )
{
int start, x, border_colour, error;
libspectrum_byte data, data2, ink, paper;
libspectrum_word hires_data;
x = 0;
while( display_is_dirty[y] ) {
/* Find the first dirty chunk on this row */
while( ! (display_is_dirty[y] & 0x01) ) {
display_is_dirty[y] >>= 1;
x++;
}
start = x;
/* Walk to the end of the dirty region, writing the bytes to the
drawing area along the way */
do {
if( y >= DISPLAY_BORDER_HEIGHT &&
y < DISPLAY_BORDER_HEIGHT + DISPLAY_HEIGHT ) {
if( x >= DISPLAY_BORDER_WIDTH_COLS &&
x < DISPLAY_BORDER_WIDTH_COLS + DISPLAY_WIDTH_COLS ) {
int screen_x, screen_y;
libspectrum_word offset;
libspectrum_byte *screen;
screen_x = x - DISPLAY_BORDER_WIDTH_COLS;
screen_y = y - DISPLAY_BORDER_HEIGHT;
screen = RAM[ memory_current_screen ];
display_get_attr( screen_x, screen_y, &ink, &paper );
offset = display_get_addr( screen_x, screen_y );
data = screen[ offset ];
if( scld_last_dec.name.hires ) {
switch( scld_last_dec.mask.scrnmode ) {
case HIRESATTRALTD:
offset =
display_attr_start[ screen_y ] + screen_x + ALTDFILE_OFFSET;
data2 = screen[ offset ];
break;
case HIRES:
data2 = screen[ offset + ALTDFILE_OFFSET ];
break;
case HIRESDOUBLECOL:
data2 = data;
break;
default: /* case HIRESATTR: */
offset = display_attr_start[ screen_y ] + screen_x;
data2 = screen[ offset ];
break;
}
hires_data = (data << 8) + data2;
display_plot16( screen_x, screen_y, hires_data, ink, paper );
} else {
display_plot8( screen_x, screen_y, data, ink, paper );
}
} else if( x < DISPLAY_BORDER_WIDTH_COLS ) {
border_colour = left_border[ y - DISPLAY_BORDER_HEIGHT ][x];
set_border( x, y, border_colour );
} else {
border_colour =
right_border[ y - DISPLAY_BORDER_HEIGHT ]
[ x - DISPLAY_BORDER_WIDTH_COLS - DISPLAY_WIDTH_COLS ];
set_border( x, y, border_colour );
}
} else if( y < DISPLAY_BORDER_HEIGHT ) {
border_colour = top_border[y][x];
set_border( x, y, border_colour );
} else {
border_colour =
bottom_border[y - DISPLAY_BORDER_HEIGHT - DISPLAY_HEIGHT ][x];
set_border( x, y, border_colour );
}
display_is_dirty[y] >>= 1;
x++;
} while( display_is_dirty[y] & 0x01 );
error = add_rectangle( y, start, x-start ); if( error ) return;
}
error = end_line( y ); if( error ) return;
/* We've drawn the current line to the screen. Now overwrite the
border on this line with the current border colour */
border_colour = scld_last_dec.name.hires ? display_hires_border :
display_lores_border;
if( border_colour != display_current_border[y] ) {
set_border_pixels( y, 0, border_colour );
display_current_border[y] = border_colour;
}
}
/* Add the rectangle { x, line, w, 1 } to the list of rectangles to be
redrawn, either by extending an existing rectangle or creating a
new one */
static int
add_rectangle( int y, int x, int w )
{
size_t i;
struct rectangle *ptr;
/* Check through all 'active' rectangles (those which were modified
on the previous line) and see if we can use this new rectangle
to extend them */
for( i = 0; i < active_rectangle_count; i++ ) {
if( active_rectangle[i].x == x &&
active_rectangle[i].w == w ) {
active_rectangle[i].h++;
return 0;
}
}
/* We couldn't find a rectangle to extend, so create a new one */
if( ++active_rectangle_count > active_rectangle_allocated ) {
size_t new_alloc;
new_alloc = active_rectangle_allocated ?
2 * active_rectangle_allocated :
8;
ptr = realloc( active_rectangle, new_alloc * sizeof( struct rectangle ) );
if( !ptr ) {
ui_error( UI_ERROR_ERROR, "Out of memory at %s:%d", __FILE__, __LINE__ );
return 1;
}
active_rectangle_allocated = new_alloc; active_rectangle = ptr;
}
ptr = &active_rectangle[ active_rectangle_count - 1 ];
ptr->x = x; ptr->y = y;
ptr->w = w; ptr->h = 1;
return 0;
}
#ifndef MAX
#define MAX(a,b) (((a) > (b)) ? (a) : (b))
#define MIN(a,b) (((a) < (b)) ? (a) : (b))
#endif
inline static int
compare_and_merge_rectangles( struct rectangle *source )
{
size_t z;
/* Now look to see if there is an overlapping rectangle in the inactive
list. These occur when frame skip is on and the same lines are
covered more than once... */
for( z = 0; z < inactive_rectangle_count; z++ ) {
if( inactive_rectangle[z].x == source->x &&
inactive_rectangle[z].w == source->w ) {
if( inactive_rectangle[z].y == source->y &&
inactive_rectangle[z].h == source->h )
return 1;
if( ( inactive_rectangle[z].y < source->y &&
( source->y < ( inactive_rectangle[z].y +
inactive_rectangle[z].h + 1 ) ) ) ||
( source->y < inactive_rectangle[z].y &&
( inactive_rectangle[z].y < ( source->y + source->h + 1 ) ) ) ) {
/* rects overlap or touch in the y dimension, merge */
inactive_rectangle[z].h = MAX( inactive_rectangle[z].y +
inactive_rectangle[z].h,
source->y + source->h ) -
MIN( inactive_rectangle[z].y, source->y );
inactive_rectangle[z].y = MIN( inactive_rectangle[z].y, source->y );
return 1;
}
}
if( inactive_rectangle[z].y == source->y &&
inactive_rectangle[z].h == source->h ) {
if( (inactive_rectangle[z].x < source->x &&
( source->x < ( inactive_rectangle[z].x +
inactive_rectangle[z].w + 1 ) ) ) ||
( source->x < inactive_rectangle[z].x &&
( inactive_rectangle[z].x < ( source->x + source->w + 1 ) ) ) ) {
/* rects overlap or touch in the x dimension, merge */
inactive_rectangle[z].w = MAX( inactive_rectangle[z].x +
inactive_rectangle[z].w, source->x +
source->w ) - MIN( inactive_rectangle[z].x, source->x );
inactive_rectangle[z].x = MIN( inactive_rectangle[z].x, source->x );
return 1;
}
}
/* Handle overlaps offset by both x and y? how much overlap and hence
overdraw can be tolerated? */
}
return 0;
}
/* Move all rectangles not updated on this line to the inactive list */
static int
end_line( int y )
{
size_t i;
struct rectangle *ptr;
for( i = 0; i < active_rectangle_count; i++ ) {
/* Skip if this rectangle was updated this line */
if( active_rectangle[i].y + active_rectangle[i].h == y + 1 ) continue;
if ( settings_current.frame_rate > 1 &&
compare_and_merge_rectangles( &active_rectangle[i] ) ) {
/* Mark the active rectangle as done */
active_rectangle[i].h = 0;
continue;
}
/* We couldn't find a rectangle to extend, so create a new one */
if( ++inactive_rectangle_count > inactive_rectangle_allocated ) {
size_t new_alloc;
new_alloc = inactive_rectangle_allocated ?
2 * inactive_rectangle_allocated :
8;
ptr = realloc( inactive_rectangle,
new_alloc * sizeof( struct rectangle ) );
if( !ptr ) {
ui_error( UI_ERROR_ERROR, "Out of memory at %s:%d",
__FILE__, __LINE__ );
return 1;
}
inactive_rectangle_allocated = new_alloc; inactive_rectangle = ptr;
}
inactive_rectangle[ inactive_rectangle_count - 1 ] = active_rectangle[i];
/* Mark the active rectangle as done */
active_rectangle[i].h = 0;
}
/* Compress the list of active rectangles */
for( i = 0, ptr = active_rectangle; i < active_rectangle_count; i++ ) {
if( active_rectangle[i].h == 0 ) continue;
*ptr = active_rectangle[i]; ptr++;
}
active_rectangle_count = ptr - active_rectangle;
return 0;
}
/* Mark as 'dirty' the pixels which have been changed by a write to
'offset' within the RAM page containing the screen */
void
display_dirty( libspectrum_word offset )
{
switch ( scld_last_dec.mask.scrnmode ) {
case STANDARD: /* standard Speccy screen */
case HIRESATTR: /* strange mode */
if( offset >= 0x1b00 ) break;
if( offset < 0x1800 ) { /* 0x1800 = first attributes byte */
display_dirty8( offset );
} else {
display_dirty64( offset );
}
break;
case ALTDFILE: /* second screen */
case HIRESATTRALTD: /* strange mode using second screen */
if( offset < 0x2000 || offset >= 0x3b00 ) break;
if( offset < 0x3800 ) { /* 0x3800 = first attributes byte */
display_dirty8( offset - ALTDFILE_OFFSET );
} else {
display_dirty64( offset - ALTDFILE_OFFSET );
}
break;
case EXTCOLOUR: /* extended colours */
case HIRES: /* hires mode */
if( offset >= 0x3800 ) break;
if( offset >= 0x1800 && offset < 0x2000 ) break;
if( offset >= 0x2000 ) offset -= ALTDFILE_OFFSET;
display_dirty8( offset );
break;
default:
/* case EXTCOLALTD: extended colours, but attributes and data
taken from second screen */
/* case HIRESDOUBLECOL: hires mode, but data taken only from
second screen */
if( offset >= 0x2000 && offset < 0x3800 )
display_dirty8( offset - ALTDFILE_OFFSET );
break;
}
}
static void
display_dirty8( libspectrum_word offset )
{
int x, y;
x=display_dirty_xtable[ offset ];
y=display_dirty_ytable[ offset ];
display_is_dirty[y] |= ( (libspectrum_qword)1 << x );
}
static void
display_dirty64( libspectrum_word offset )
{
int i, x, y;
x=display_dirty_xtable2[ offset - 0x1800 ];
y=display_dirty_ytable2[ offset - 0x1800 ];
for( i=0; i<8; i++ ) display_is_dirty[y+i] |= ( (libspectrum_qword)1 << x );
}
/* Set one pixel in the display */
void
display_putpixel( int x, int y, int colour )
{
if( machine_current->timex ) {
x <<= 1; y <<= 1;
display_image[y ][x ] = colour;
display_image[y ][x+1] = colour;
display_image[y+1][x ] = colour;
display_image[y+1][x+1] = colour;
} else {
display_image[y][x] = colour;
}
}
/* Print the 8 pixels in `data' using ink colour `ink' and paper
colour `paper' to the screen at ( (8*x) , y ) */
void
display_plot8( int x, int y, libspectrum_byte data,
libspectrum_byte ink, libspectrum_byte paper )
{
x = (x << 3) + DISPLAY_BORDER_WIDTH / 2;
y += DISPLAY_BORDER_HEIGHT;
if( machine_current->timex ) {
x <<= 1; y <<= 1;
display_image[y][x+ 0] = ( data & 0x80 ) ? ink : paper;
display_image[y][x+ 1] = ( data & 0x80 ) ? ink : paper;
display_image[y][x+ 2] = ( data & 0x40 ) ? ink : paper;
display_image[y][x+ 3] = ( data & 0x40 ) ? ink : paper;
display_image[y][x+ 4] = ( data & 0x20 ) ? ink : paper;
display_image[y][x+ 5] = ( data & 0x20 ) ? ink : paper;
display_image[y][x+ 6] = ( data & 0x10 ) ? ink : paper;
display_image[y][x+ 7] = ( data & 0x10 ) ? ink : paper;
display_image[y][x+ 8] = ( data & 0x08 ) ? ink : paper;
display_image[y][x+ 9] = ( data & 0x08 ) ? ink : paper;
display_image[y][x+10] = ( data & 0x04 ) ? ink : paper;
display_image[y][x+11] = ( data & 0x04 ) ? ink : paper;
display_image[y][x+12] = ( data & 0x02 ) ? ink : paper;
display_image[y][x+13] = ( data & 0x02 ) ? ink : paper;
display_image[y][x+14] = ( data & 0x01 ) ? ink : paper;
display_image[y][x+15] = ( data & 0x01 ) ? ink : paper;
y++;
display_image[y][x+ 0] = ( data & 0x80 ) ? ink : paper;
display_image[y][x+ 1] = ( data & 0x80 ) ? ink : paper;
display_image[y][x+ 2] = ( data & 0x40 ) ? ink : paper;
display_image[y][x+ 3] = ( data & 0x40 ) ? ink : paper;
display_image[y][x+ 4] = ( data & 0x20 ) ? ink : paper;
display_image[y][x+ 5] = ( data & 0x20 ) ? ink : paper;
display_image[y][x+ 6] = ( data & 0x10 ) ? ink : paper;
display_image[y][x+ 7] = ( data & 0x10 ) ? ink : paper;
display_image[y][x+ 8] = ( data & 0x08 ) ? ink : paper;
display_image[y][x+ 9] = ( data & 0x08 ) ? ink : paper;
display_image[y][x+10] = ( data & 0x04 ) ? ink : paper;
display_image[y][x+11] = ( data & 0x04 ) ? ink : paper;
display_image[y][x+12] = ( data & 0x02 ) ? ink : paper;
display_image[y][x+13] = ( data & 0x02 ) ? ink : paper;
display_image[y][x+14] = ( data & 0x01 ) ? ink : paper;
display_image[y][x+15] = ( data & 0x01 ) ? ink : paper;
} else {
display_image[y][x+ 0] = ( data & 0x80 ) ? ink : paper;
display_image[y][x+ 1] = ( data & 0x40 ) ? ink : paper;
display_image[y][x+ 2] = ( data & 0x20 ) ? ink : paper;
display_image[y][x+ 3] = ( data & 0x10 ) ? ink : paper;
display_image[y][x+ 4] = ( data & 0x08 ) ? ink : paper;
display_image[y][x+ 5] = ( data & 0x04 ) ? ink : paper;
display_image[y][x+ 6] = ( data & 0x02 ) ? ink : paper;
display_image[y][x+ 7] = ( data & 0x01 ) ? ink : paper;
}
}
/* Print the 16 pixels in `data' using ink colour `ink' and paper
colour `paper' to the screen at ( (16*x) , y ) */
void
display_plot16( int x, int y, libspectrum_word data,
libspectrum_byte ink, libspectrum_byte paper )
{
x = (x << 4) + DISPLAY_BORDER_WIDTH;
y = ( y + DISPLAY_BORDER_HEIGHT ) << 1;
display_image[y][x+ 0] = ( data & 0x8000 ) ? ink : paper;
display_image[y][x+ 1] = ( data & 0x4000 ) ? ink : paper;
display_image[y][x+ 2] = ( data & 0x2000 ) ? ink : paper;
display_image[y][x+ 3] = ( data & 0x1000 ) ? ink : paper;
display_image[y][x+ 4] = ( data & 0x0800 ) ? ink : paper;
display_image[y][x+ 5] = ( data & 0x0400 ) ? ink : paper;
display_image[y][x+ 6] = ( data & 0x0200 ) ? ink : paper;
display_image[y][x+ 7] = ( data & 0x0100 ) ? ink : paper;
display_image[y][x+ 8] = ( data & 0x0080 ) ? ink : paper;
display_image[y][x+ 9] = ( data & 0x0040 ) ? ink : paper;
display_image[y][x+10] = ( data & 0x0020 ) ? ink : paper;
display_image[y][x+11] = ( data & 0x0010 ) ? ink : paper;
display_image[y][x+12] = ( data & 0x0008 ) ? ink : paper;
display_image[y][x+13] = ( data & 0x0004 ) ? ink : paper;
display_image[y][x+14] = ( data & 0x0002 ) ? ink : paper;
display_image[y][x+15] = ( data & 0x0001 ) ? ink : paper;
y++;
display_image[y][x+ 0] = ( data & 0x8000 ) ? ink : paper;
display_image[y][x+ 1] = ( data & 0x4000 ) ? ink : paper;
display_image[y][x+ 2] = ( data & 0x2000 ) ? ink : paper;
display_image[y][x+ 3] = ( data & 0x1000 ) ? ink : paper;
display_image[y][x+ 4] = ( data & 0x0800 ) ? ink : paper;
display_image[y][x+ 5] = ( data & 0x0400 ) ? ink : paper;
display_image[y][x+ 6] = ( data & 0x0200 ) ? ink : paper;
display_image[y][x+ 7] = ( data & 0x0100 ) ? ink : paper;
display_image[y][x+ 8] = ( data & 0x0080 ) ? ink : paper;
display_image[y][x+ 9] = ( data & 0x0040 ) ? ink : paper;
display_image[y][x+10] = ( data & 0x0020 ) ? ink : paper;
display_image[y][x+11] = ( data & 0x0010 ) ? ink : paper;
display_image[y][x+12] = ( data & 0x0008 ) ? ink : paper;
display_image[y][x+13] = ( data & 0x0004 ) ? ink : paper;
display_image[y][x+14] = ( data & 0x0002 ) ? ink : paper;
display_image[y][x+15] = ( data & 0x0001 ) ? ink : paper;
}
static void
set_border( int x, int y, libspectrum_byte colour )
{
size_t i;
if( machine_current->timex ) {
x <<= 4; y <<= 1;
for( i = 0; i < 16; i++ ) {
display_image[y ][x+i] = colour;
display_image[y+1][x+i] = colour;
}
} else {
x <<= 3;
for( i = 0; i < 8; i++ ) display_image[y][x+i] = colour;
}
}
/* Get the attributes for the eight pixels starting at
( (8*x) , y ) */
static void
display_get_attr( int x, int y,
libspectrum_byte *ink, libspectrum_byte *paper )
{
libspectrum_byte attr;
if ( scld_last_dec.name.hires ) {
attr = hires_get_attr();
} else {
libspectrum_word offset;
if( scld_last_dec.name.b1 ) {
offset = display_line_start[y] + x + ALTDFILE_OFFSET;
} else if( scld_last_dec.name.altdfile ) {
offset = display_attr_start[y] + x + ALTDFILE_OFFSET;
} else {
offset = display_attr_start[y] + x;
}
attr = RAM[ memory_current_screen ][ offset ];
}
display_parse_attr(attr,ink,paper);
}
void
display_parse_attr( libspectrum_byte attr,
libspectrum_byte *ink, libspectrum_byte *paper )
{
if( (attr & 0x80) && display_flash_reversed ) {
*ink = (attr & ( 0x0f << 3 ) ) >> 3;
*paper= (attr & 0x07) + ( (attr & 0x40) >> 3 );
} else {
*ink= (attr & 0x07) + ( (attr & 0x40) >> 3 );
*paper= (attr & ( 0x0f << 3 ) ) >> 3;
}
}
void display_set_lores_border(int colour)
{
display_lores_border=colour;
display_set_border();
}
void display_set_hires_border(int colour)
{
display_hires_border=colour;
display_set_border();
}
static void display_set_border(void)
{
int current_line, time_since_line, column, colour;
colour = scld_last_dec.name.hires ? display_hires_border : display_lores_border;
current_line=display_border_line();
/* Check if we're in vertical retrace; if we are, don't need to do
change anything in the display buffer */
if(current_line==display_border_retrace) return;
/* If the current line is already this colour, don't need to do anything */
if(display_current_border[current_line] == colour) return;
time_since_line = tstates - machine_current->line_times[current_line];
/* Now check we're not in horizonal retrace. Again, do nothing
if we are */
if(time_since_line >= machine_current->timings.left_border +
machine_current->timings.horizontal_screen +
machine_current->timings.right_border ) return;
column = display_border_column( time_since_line );
set_border_pixels( current_line, column, colour );
/* Note this line has more than one colour on it */
display_current_border[current_line]=display_border_mixed;
}
static int display_border_line(void)
{
if( 0 < display_next_line && display_next_line <= DISPLAY_SCREEN_HEIGHT ) {
return display_next_line-1;
} else {
return display_border_retrace;
}
}
static int display_border_column(int time_since_line)
{
int column;
/* 2 pixels per T-state */
column = time_since_line / 4;
/* But now need to correct because our displayed border isn't necessarily
the same size as the ULA's. */
column -=
( machine_current->timings.left_border >> 2 ) - DISPLAY_BORDER_WIDTH_COLS;
if(column < 0) {
column=0;
} else if( column > DISPLAY_SCREEN_WIDTH_COLS ) {
column = DISPLAY_SCREEN_WIDTH_COLS;
}
return column;
}
static void
set_border_pixels( int line, int column, int colour )
{
const libspectrum_qword right_edge =
(libspectrum_qword)1 << ( DISPLAY_BORDER_WIDTH_COLS + DISPLAY_WIDTH_COLS );
/* See if we're in the top/bottom border */
if( line < DISPLAY_BORDER_HEIGHT ) {
for( ; column < DISPLAY_SCREEN_WIDTH_COLS; column++ ) {
top_border[line][column] = colour;
display_is_dirty[line] |= (libspectrum_qword)1 << column;
}
} else if( line >= DISPLAY_BORDER_HEIGHT + DISPLAY_HEIGHT ) {
for( ; column < DISPLAY_SCREEN_WIDTH_COLS; column++ ) {
bottom_border[ line - DISPLAY_BORDER_HEIGHT - DISPLAY_HEIGHT ][column] =
colour;
display_is_dirty[line] |= (libspectrum_qword)1 << column;
}
} else { /* In main screen */
/* If we're in the left border, colour that bit in */
for( ; column < DISPLAY_BORDER_WIDTH_COLS; column++ ) {
left_border[ line - DISPLAY_BORDER_HEIGHT ][column] = colour;
display_is_dirty[line] |= 1 << column;
}
/* Rebase our coordinate: zero is now the right edge of the screen */
/* Got to the right edge of the screen if we're past it already */
if( column <= DISPLAY_BORDER_WIDTH_COLS + DISPLAY_WIDTH_COLS ) {
column = 0;
} else {
column -= DISPLAY_BORDER_WIDTH_COLS + DISPLAY_WIDTH_COLS;
}
/* Colour in the right border */
for( ; column < DISPLAY_BORDER_WIDTH_COLS; column++ ) {
right_border[ line - DISPLAY_BORDER_HEIGHT ][column] = colour;
display_is_dirty[line] |= right_edge << column;
}
}
}
int display_frame(void)
{
display_next_line=0;
if( event_add( machine_current->line_times[0], EVENT_TYPE_LINE) ) return 1;
display_frame_count++;
if(display_frame_count==16) {
display_flash_reversed=1;
display_dirty_flashing();
} else if(display_frame_count==32) {
display_flash_reversed=0;
display_dirty_flashing();
display_frame_count=0;
}
return 0;
}
static void display_dirty_flashing(void)
{
libspectrum_word offset;
libspectrum_byte *screen, attr;
screen = RAM[ memory_current_screen ];
if( !scld_last_dec.name.hires ) {
if( scld_last_dec.name.b1 ) {
for( offset = ALTDFILE_OFFSET; offset < 0x3800; offset++ ) {
attr = screen[ offset ];
if( attr & 0x80 ) display_dirty8( offset - ALTDFILE_OFFSET );
}
} else if( scld_last_dec.name.altdfile ) {
for( offset= 0x3800; offset < 0x3b00; offset++ ) {
attr = screen[ offset ];
if( attr & 0x80 ) display_dirty64( offset - ALTDFILE_OFFSET );
}
} else { /* Standard Speccy screen */
for( offset = 0x1800; offset < 0x1b00; offset++ ) {
attr = screen[ offset ];
if( attr & 0x80 ) display_dirty64( offset );
}
}
}
}
void display_refresh_all(void)
{
size_t i;
display_redraw_all = 1;
for( i = 0; i < DISPLAY_SCREEN_HEIGHT; i++ )
display_is_dirty[i] = display_all_dirty;
}