1
0
mirror of https://git.code.sf.net/p/fuse-emulator/fuse synced 2026-01-27 01:41:34 +03:00
Files
fuse/display.c
Stuart Brady 5bed548bc6 Update FSF address in GPL notices, add autogenerated-file comment to
settings.h, add missing Id tags, and some boilerplate formatting fixes .

Legacy-ID: 2889
2007-05-26 17:45:08 +00:00

1092 lines
29 KiB
C

/* display.c: Routines for printing the Spectrum screen
Copyright (c) 1999-2006 Philip Kendall, Thomas Harte, Witold Filipczyk
and Fredrick Meunier
$Id$
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Author contact information:
E-mail: philip-fuse@shadowmagic.org.uk
*/
#include <config.h>
#include <assert.h>
#include <stddef.h>
#include <stdio.h>
#include <string.h>
#include "display.h"
#include "event.h"
#include "fuse.h"
#include "machine.h"
#include "screenshot.h"
#include "settings.h"
#include "spectrum.h"
#include "ui/ui.h"
#include "ui/uidisplay.h"
#include "scld.h"
/* Set once we have initialised the UI */
int display_ui_initialised = 0;
/* The current border colour */
libspectrum_byte display_lores_border;
libspectrum_byte display_hires_border;
libspectrum_byte display_last_border;
/* Stores the pixel, attribute and SCLD screen mode information used to
draw each 8x1 group of pixels (including border) last frame */
static libspectrum_dword
display_last_screen[ DISPLAY_SCREEN_WIDTH_COLS * DISPLAY_SCREEN_HEIGHT ];
/* Offsets as to where the data and the attributes for each pixel
line start */
libspectrum_word display_line_start[ DISPLAY_HEIGHT ];
libspectrum_word display_attr_start[ DISPLAY_HEIGHT ];
/* If you write to the byte at display_dirty_?table[n+0x4000], then
the eight pixels starting at (8*xtable[n],ytable[n]) must be
replotted */
static libspectrum_word
display_dirty_ytable[ DISPLAY_WIDTH_COLS * DISPLAY_HEIGHT ];
static libspectrum_word
display_dirty_xtable[ DISPLAY_WIDTH_COLS * DISPLAY_HEIGHT ];
/* If you write to the byte at display_dirty_?table2[n+0x5800], then
the 64 pixels starting at (8*xtable2[n],ytable2[n]) must be
replotted */
static libspectrum_word
display_dirty_ytable2[ DISPLAY_WIDTH_COLS * DISPLAY_HEIGHT_ROWS ];
static libspectrum_word
display_dirty_xtable2[ DISPLAY_WIDTH_COLS * DISPLAY_HEIGHT_ROWS ];
/* The number of frames mod 32 that have elapsed.
0<=d_f_c<16 => Flashing characters are normal
16<=d_f_c<32 => Flashing characters are reversed
*/
static int display_frame_count;
static int display_flash_reversed;
/* Which eight-pixel chunks on each line (including border) need to
be redisplayed. Bit 0 corresponds to pixels 0-7, bit 39 to
pixels 311-319. */
static libspectrum_qword display_is_dirty[ DISPLAY_SCREEN_HEIGHT ];
/* Which eight-pixel chunks on each line may need to be redisplayed. Bit 0
corresponds to pixels 0-7, bit 31 to pixels 248-255. */
static libspectrum_dword display_maybe_dirty[ DISPLAY_HEIGHT ];
/* This value signifies that the entire line must be redisplayed */
static libspectrum_qword display_all_dirty;
/* Used to signify that we're redrawing the entire screen */
static int display_redraw_all;
/* Value used to signify a border line has more than one colour on it. */
static const int display_border_mixed = 0xff;
/* Used for grouping screen writes together */
struct rectangle { int x,y; int w,h; };
/* Those rectangles which were modified on the last line to be displayed */
struct rectangle *active_rectangle = NULL;
size_t active_rectangle_count = 0, active_rectangle_allocated = 0;
/* Those rectangles which weren't */
struct rectangle *inactive_rectangle = NULL;
size_t inactive_rectangle_count = 0, inactive_rectangle_allocated = 0;
/* The last point at which we updated the screen display */
int critical_region_x = 0, critical_region_y = 0;
/* The border colour changes which have occured in this frame */
struct border_change_t {
int x, y;
int colour;
};
static struct border_change_t border_change_end_sentinel =
{ DISPLAY_SCREEN_WIDTH_COLS, DISPLAY_SCREEN_HEIGHT - 1, 0 };
/* The current border colour */
int current_border[ DISPLAY_SCREEN_HEIGHT ][ DISPLAY_SCREEN_WIDTH_COLS ];
static void display_dirty8( libspectrum_word address );
static void display_dirty64( libspectrum_word address );
static void display_get_attr( int x, int y,
libspectrum_byte *ink, libspectrum_byte *paper);
static int add_rectangle( int y, int x, int w );
static int end_line( int y );
static void display_dirty_flashing(void);
static int border_changes_last = 0;
static struct border_change_t *border_changes = NULL;
struct border_change_t *
alloc_change(void)
{
static int border_changes_size = 0;
if( border_changes_size == border_changes_last ) {
border_changes_size += 10;
border_changes = realloc( border_changes,
border_changes_size*
sizeof( struct border_change_t )
);
if( !border_changes ) {
ui_error( UI_ERROR_ERROR, "out of memory at %s:%d", __FILE__, __LINE__ );
fuse_abort();
}
}
return border_changes + border_changes_last++;
}
static int
add_border_sentinel( void )
{
struct border_change_t *sentinel = alloc_change();
sentinel->x = sentinel->y = 0;
sentinel->colour = scld_last_dec.name.hires ?
display_hires_border : display_lores_border;
return 0;
}
int
display_init( int *argc, char ***argv )
{
int i, j, k, x, y;
int error;
if(ui_init(argc, argv))
return 1;
/* Set up the 'all pixels must be refreshed' marker */
display_all_dirty = 0;
for( i = 0; i < DISPLAY_SCREEN_WIDTH_COLS; i++ )
display_all_dirty = ( display_all_dirty << 1 ) | 0x01;
for(i=0;i<3;i++)
for(j=0;j<8;j++)
for(k=0;k<8;k++)
display_line_start[ (64*i) + (8*j) + k ] =
32 * ( (64*i) + j + (k*8) );
for(y=0;y<DISPLAY_HEIGHT;y++) {
display_attr_start[y]=6144 + (32*(y/8));
}
for(y=0;y<DISPLAY_HEIGHT;y++)
for(x=0;x<DISPLAY_WIDTH_COLS;x++) {
display_dirty_ytable[ display_line_start[y]+x ] = y;
display_dirty_xtable[ display_line_start[y]+x ] = x;
}
for(y=0;y<DISPLAY_HEIGHT_ROWS;y++)
for(x=0;x<DISPLAY_WIDTH_COLS;x++) {
display_dirty_ytable2[ (32*y) + x ] = y * 8;
display_dirty_xtable2[ (32*y) + x ] = x;
}
display_frame_count=0; display_flash_reversed=0;
display_refresh_all();
border_changes_last = 0;
if( border_changes ) {
free( border_changes );
}
border_changes = NULL;
error = add_border_sentinel(); if( error ) return error;
display_last_border = scld_last_dec.name.hires ?
display_hires_border : display_lores_border;
return 0;
}
/* Add the rectangle { x, line, w, 1 } to the list of rectangles to be
redrawn, either by extending an existing rectangle or creating a
new one */
static int
add_rectangle( int y, int x, int w )
{
size_t i;
struct rectangle *ptr;
/* Check through all 'active' rectangles (those which were modified
on the previous line) and see if we can use this new rectangle
to extend them */
for( i = 0; i < active_rectangle_count; i++ ) {
if( active_rectangle[i].x == x &&
active_rectangle[i].w == w ) {
active_rectangle[i].h++;
return 0;
}
}
/* We couldn't find a rectangle to extend, so create a new one */
if( ++active_rectangle_count > active_rectangle_allocated ) {
size_t new_alloc;
new_alloc = active_rectangle_allocated ?
2 * active_rectangle_allocated :
8;
ptr = realloc( active_rectangle, new_alloc * sizeof( struct rectangle ) );
if( !ptr ) {
ui_error( UI_ERROR_ERROR, "Out of memory at %s:%d", __FILE__, __LINE__ );
return 1;
}
active_rectangle_allocated = new_alloc; active_rectangle = ptr;
}
ptr = &active_rectangle[ active_rectangle_count - 1 ];
ptr->x = x; ptr->y = y;
ptr->w = w; ptr->h = 1;
return 0;
}
#ifndef MAX
#define MAX(a,b) (((a) > (b)) ? (a) : (b))
#define MIN(a,b) (((a) < (b)) ? (a) : (b))
#endif
inline static int
compare_and_merge_rectangles( struct rectangle *source )
{
size_t z;
/* Now look to see if there is an overlapping rectangle in the inactive
list. These occur when frame skip is on and the same lines are
covered more than once... */
for( z = 0; z < inactive_rectangle_count; z++ ) {
if( inactive_rectangle[z].x == source->x &&
inactive_rectangle[z].w == source->w ) {
if( inactive_rectangle[z].y == source->y &&
inactive_rectangle[z].h == source->h )
return 1;
if( ( inactive_rectangle[z].y < source->y &&
( source->y < ( inactive_rectangle[z].y +
inactive_rectangle[z].h + 1 ) ) ) ||
( source->y < inactive_rectangle[z].y &&
( inactive_rectangle[z].y < ( source->y + source->h + 1 ) ) ) ) {
/* rects overlap or touch in the y dimension, merge */
inactive_rectangle[z].h = MAX( inactive_rectangle[z].y +
inactive_rectangle[z].h,
source->y + source->h ) -
MIN( inactive_rectangle[z].y, source->y );
inactive_rectangle[z].y = MIN( inactive_rectangle[z].y, source->y );
return 1;
}
}
if( inactive_rectangle[z].y == source->y &&
inactive_rectangle[z].h == source->h ) {
if( (inactive_rectangle[z].x < source->x &&
( source->x < ( inactive_rectangle[z].x +
inactive_rectangle[z].w + 1 ) ) ) ||
( source->x < inactive_rectangle[z].x &&
( inactive_rectangle[z].x < ( source->x + source->w + 1 ) ) ) ) {
/* rects overlap or touch in the x dimension, merge */
inactive_rectangle[z].w = MAX( inactive_rectangle[z].x +
inactive_rectangle[z].w, source->x +
source->w ) - MIN( inactive_rectangle[z].x, source->x );
inactive_rectangle[z].x = MIN( inactive_rectangle[z].x, source->x );
return 1;
}
}
/* Handle overlaps offset by both x and y? how much overlap and hence
overdraw can be tolerated? */
}
return 0;
}
/* Move all rectangles not updated on this line to the inactive list */
static int
end_line( int y )
{
size_t i;
struct rectangle *ptr;
for( i = 0; i < active_rectangle_count; i++ ) {
/* Skip if this rectangle was updated this line */
if( active_rectangle[i].y + active_rectangle[i].h == y + 1 ) continue;
if ( settings_current.frame_rate > 1 &&
compare_and_merge_rectangles( &active_rectangle[i] ) ) {
/* Mark the active rectangle as done */
active_rectangle[i].h = 0;
continue;
}
/* We couldn't find a rectangle to extend, so create a new one */
if( ++inactive_rectangle_count > inactive_rectangle_allocated ) {
size_t new_alloc;
new_alloc = inactive_rectangle_allocated ?
2 * inactive_rectangle_allocated :
8;
ptr = realloc( inactive_rectangle,
new_alloc * sizeof( struct rectangle ) );
if( !ptr ) {
ui_error( UI_ERROR_ERROR, "Out of memory at %s:%d",
__FILE__, __LINE__ );
return 1;
}
inactive_rectangle_allocated = new_alloc; inactive_rectangle = ptr;
}
inactive_rectangle[ inactive_rectangle_count - 1 ] = active_rectangle[i];
/* Mark the active rectangle as done */
active_rectangle[i].h = 0;
}
/* Compress the list of active rectangles */
for( i = 0, ptr = active_rectangle; i < active_rectangle_count; i++ ) {
if( active_rectangle[i].h == 0 ) continue;
*ptr = active_rectangle[i]; ptr++;
}
active_rectangle_count = ptr - active_rectangle;
return 0;
}
/* Mark as 'dirty' the pixels which have been changed by a write to
'offset' within the RAM page containing the screen */
void
display_dirty( libspectrum_word offset )
{
switch ( scld_last_dec.mask.scrnmode ) {
case STANDARD: /* standard Speccy screen */
case HIRESATTR: /* strange mode */
if( offset >= 0x1b00 ) break;
if( offset < 0x1800 ) { /* 0x1800 = first attributes byte */
display_dirty8( offset );
} else {
display_dirty64( offset );
}
break;
case ALTDFILE: /* second screen */
case HIRESATTRALTD: /* strange mode using second screen */
if( offset < 0x2000 || offset >= 0x3b00 ) break;
if( offset < 0x3800 ) { /* 0x3800 = first attributes byte */
display_dirty8( offset - ALTDFILE_OFFSET );
} else {
display_dirty64( offset - ALTDFILE_OFFSET );
}
break;
case EXTCOLOUR: /* extended colours */
case HIRES: /* hires mode */
if( offset >= 0x3800 ) break;
if( offset >= 0x1800 && offset < 0x2000 ) break;
if( offset >= 0x2000 ) offset -= ALTDFILE_OFFSET;
display_dirty8( offset );
break;
default:
/* case EXTCOLALTD: extended colours, but attributes and data
taken from second screen */
/* case HIRESDOUBLECOL: hires mode, but data taken only from
second screen */
if( offset >= 0x2000 && offset < 0x3800 )
display_dirty8( offset - ALTDFILE_OFFSET );
break;
}
}
/* Get the attribute byte or equivalent for the eight pixels starting at
( (8*x) , y ) */
static inline libspectrum_byte
display_get_attr_byte( int x, int y )
{
libspectrum_byte attr;
if ( scld_last_dec.name.hires ) {
attr = hires_get_attr();
} else {
libspectrum_word offset;
if( scld_last_dec.name.b1 ) {
offset = display_line_start[y] + x + ALTDFILE_OFFSET;
} else if( scld_last_dec.name.altdfile ) {
offset = display_attr_start[y] + x + ALTDFILE_OFFSET;
} else {
offset = display_attr_start[y] + x;
}
attr = RAM[ memory_current_screen ][ offset ];
}
return attr;
}
static void
update_dirty_rects()
{
int start, y, error;
for( y=0; y<DISPLAY_SCREEN_HEIGHT; y++ ) {
int x = 0;
while( display_is_dirty[y] ) {
/* Find the first dirty chunk on this row */
while( !( display_is_dirty[y] & 0x01 ) ) {
display_is_dirty[y] >>= 1;
x++;
}
start = x;
/* Walk to the end of the dirty region */
do {
display_is_dirty[y] >>= 1;
x++;
} while( display_is_dirty[y] & 0x01 );
error = add_rectangle( y, start, x - start );
if( error ) return;
}
/* compress the active rectangles list */
error = end_line( y ); if( error ) return;
}
/* Force all rectangles into the inactive list */
error = end_line( DISPLAY_SCREEN_HEIGHT ); if( error ) return;
}
static void
write_if_dirty( int x, int y )
{
int beam_x, beam_y;
int index;
libspectrum_word offset;
libspectrum_byte *screen;
libspectrum_dword data, data2;
libspectrum_dword mode_data;
libspectrum_dword last_chunk_detail;
beam_x = x + DISPLAY_BORDER_WIDTH_COLS;
beam_y = y + DISPLAY_BORDER_HEIGHT;
offset = display_get_addr( x, y );
/* Read byte, atrr/byte, and screen mode */
screen = RAM[ memory_current_screen ];
data = screen[ offset ];
mode_data = scld_last_dec.byte;
if( scld_last_dec.name.hires ) {
switch( scld_last_dec.mask.scrnmode ) {
case HIRESATTRALTD:
offset = display_attr_start[ y ] + x + ALTDFILE_OFFSET;
data2 = screen[ offset ];
break;
case HIRES:
data2 = screen[ offset + ALTDFILE_OFFSET ];
break;
case HIRESDOUBLECOL:
data2 = data;
break;
default: /* case HIRESATTR: */
offset = display_attr_start[ y ] + x;
data2 = screen[ offset ];
break;
}
} else {
data2 = display_get_attr_byte( x, y );
}
last_chunk_detail = (display_flash_reversed << 24) | (mode_data << 16) |
(data2 << 8) | data;
/* And draw it if it is different to what was there last time */
index = beam_x + beam_y * DISPLAY_SCREEN_WIDTH_COLS;
if( display_last_screen[ index ] != last_chunk_detail ) {
libspectrum_byte ink, paper;
display_get_attr( x, y, &ink, &paper );
if( scld_last_dec.name.hires ) {
libspectrum_word hires_data = (data << 8) + data2;
uidisplay_plot16( beam_x, beam_y, hires_data, ink, paper );
} else {
uidisplay_plot8( beam_x, beam_y, data, ink, paper );
}
/* Update last display record */
display_last_screen[ index ] = last_chunk_detail;
/* And now mark it dirty */
display_is_dirty[ beam_y ] |= ( (libspectrum_qword)1 << beam_x );
}
}
/* Plot any dirty data from ( x, y ) to ( end, y ) of the critical
region to the drawing region */
static void
copy_critical_region_line( int y, int x, int end )
{
int start;
libspectrum_dword bit_mask, dirty;
if( x < DISPLAY_WIDTH_COLS ) {
/* Build a mask for the bits we're interested in */
bit_mask = display_all_dirty;
bit_mask >>= x;
bit_mask <<= x + ( 32 - end );
bit_mask >>= ( 32 - end );
/* Get the bits we're interested in */
dirty = ( display_maybe_dirty[y] & bit_mask ) >> x;
/* And remove those bits from the dirty mask */
display_maybe_dirty[y] &= ~bit_mask;
} else {
dirty = 0;
}
while( dirty ) {
/* Find the first dirty chunk on this row */
while( !( dirty & 0x01 ) ) {
dirty >>= 1;
x++;
}
start = x;
/* Walk to the end of the dirty region, writing the bytes to the
drawing area along the way */
do {
write_if_dirty( x, y );
dirty >>= 1;
x++;
} while( dirty & 0x01 );
}
}
/* Copy any dirty data from the critical region to the drawing region */
static void
copy_critical_region( int beam_x, int beam_y )
{
if( critical_region_y == beam_y ) {
copy_critical_region_line( critical_region_y, critical_region_x, beam_x );
} else {
copy_critical_region_line( critical_region_y++, critical_region_x,
DISPLAY_WIDTH_COLS );
for( ; critical_region_y < beam_y; critical_region_y++ )
copy_critical_region_line( critical_region_y, 0,
DISPLAY_WIDTH_COLS );
copy_critical_region_line( critical_region_y, 0, beam_x );
}
critical_region_x = beam_x;
}
inline static void
get_beam_position( int *x, int *y )
{
if( tstates < machine_current->line_times[ 0 ] ) {
*x = *y = -1;
return;
}
*y = ( tstates - machine_current->line_times[ 0 ] ) /
machine_current->timings.tstates_per_line;
if( *y >= 0 && *y <= DISPLAY_SCREEN_HEIGHT )
*x = ( tstates - machine_current->line_times[ *y ] ) / 4;
else *x = 0;
}
void
display_update_critical( int x, int y )
{
int beam_x, beam_y;
get_beam_position( &beam_x, &beam_y );
beam_x -= DISPLAY_BORDER_WIDTH_COLS;
beam_y -= DISPLAY_BORDER_HEIGHT;
if( beam_y < 0 ) {
beam_x = beam_y = 0;
} else if( beam_y >= DISPLAY_HEIGHT ) {
beam_x = DISPLAY_WIDTH_COLS;
beam_y = DISPLAY_HEIGHT - 1;
}
if( beam_x < 0 ) {
beam_x = 0;
} else if( beam_x > DISPLAY_WIDTH_COLS ) {
beam_x = DISPLAY_WIDTH_COLS;
}
if( y < beam_y ||
( y == beam_y && x < beam_x ) )
copy_critical_region( beam_x, beam_y );
}
/* Mark the 8-pixel chunk at (x,y) as maybe dirty and update the critical
region as appropriate */
inline static void
display_dirty_chunk( int x, int y )
{
/* If the write is between the start of the critical region and the
current beam position, then we must copy the critical region now */
if( y > critical_region_y ||
( y == critical_region_y && x >= critical_region_x ) ) {
display_update_critical( x, y );
}
display_maybe_dirty[y] |= ( (libspectrum_dword)1 << x );
}
static void
display_dirty8( libspectrum_word offset )
{
int x, y;
x=display_dirty_xtable[ offset ];
y=display_dirty_ytable[ offset ];
display_dirty_chunk( x, y );
}
static void
display_dirty64( libspectrum_word offset )
{
int i, x, y;
x=display_dirty_xtable2[ offset - 0x1800 ];
y=display_dirty_ytable2[ offset - 0x1800 ];
for( i = 0; i < 8; i++ ) display_dirty_chunk( x, y + i );
}
/* Get the attributes for the eight pixels starting at
( (8*x) , y ) */
static void
display_get_attr( int x, int y,
libspectrum_byte *ink, libspectrum_byte *paper )
{
display_parse_attr( display_get_attr_byte( x, y ), ink, paper );
}
void
display_parse_attr( libspectrum_byte attr,
libspectrum_byte *ink, libspectrum_byte *paper )
{
if( (attr & 0x80) && display_flash_reversed ) {
*ink = (attr & ( 0x0f << 3 ) ) >> 3;
*paper= (attr & 0x07) + ( (attr & 0x40) >> 3 );
} else {
*ink= (attr & 0x07) + ( (attr & 0x40) >> 3 );
*paper= (attr & ( 0x0f << 3 ) ) >> 3;
}
}
static void
push_border_change( int colour )
{
int beam_x, beam_y;
struct border_change_t *change;
get_beam_position( &beam_x, &beam_y );
if( beam_y >= DISPLAY_SCREEN_HEIGHT ) return;
if( beam_x < 0 ) beam_x = 0;
if( beam_x > DISPLAY_SCREEN_WIDTH_COLS ) beam_x = DISPLAY_SCREEN_WIDTH_COLS;
if( beam_y < 0 ) beam_y = 0;
change = alloc_change();
change->x = beam_x;
change->y = beam_y;
change->colour = colour;
}
/* Change border colour if the colour in use changes */
static void
check_border_change()
{
if( scld_last_dec.name.hires &&
display_hires_border != display_last_border ) {
push_border_change( display_hires_border );
display_last_border = display_hires_border;
} else if( !scld_last_dec.name.hires &&
display_lores_border != display_last_border ) {
push_border_change( display_lores_border );
display_last_border = display_lores_border;
}
}
void
display_set_lores_border( int colour )
{
if( display_lores_border != colour ) {
display_lores_border = colour;
}
check_border_change();
}
void
display_set_hires_border( int colour )
{
if( display_hires_border != colour ) {
display_hires_border = colour;
}
check_border_change();
}
static void
set_border( int y, int start, int end, int colour )
{
libspectrum_dword chunk_detail = 0x000000ff | colour << 8;
int index = start + y * DISPLAY_SCREEN_WIDTH_COLS;
for( ; start < end; start++ ) {
/* Draw it if it is different to what was there last time - we know that
data and mode will have been the same */
if( display_last_screen[ index ] != chunk_detail ) {
uidisplay_plot8( start, y, 0xff, colour, 0 );
/* Update last display record */
display_last_screen[ index ] = chunk_detail;
/* And now mark it dirty */
display_is_dirty[y] |= ( (libspectrum_qword)1 << start );
}
index++;
}
}
static void
border_change_write( int y, int start, int end, int colour )
{
if( y < DISPLAY_BORDER_HEIGHT ||
( y >= DISPLAY_BORDER_HEIGHT + DISPLAY_HEIGHT ) ) {
/* Top and bottom borders */
set_border( y, start, end, colour );
return;
}
/* Left border */
if( start < DISPLAY_BORDER_WIDTH_COLS ) {
int left_end =
end > DISPLAY_BORDER_WIDTH_COLS ? DISPLAY_BORDER_WIDTH_COLS : end;
set_border( y, start, left_end, colour );
}
/* Right border */
if( end > DISPLAY_BORDER_WIDTH_COLS + DISPLAY_WIDTH_COLS ) {
if( start < DISPLAY_BORDER_WIDTH_COLS + DISPLAY_WIDTH_COLS )
start = DISPLAY_BORDER_WIDTH_COLS + DISPLAY_WIDTH_COLS;
set_border( y, start, end, colour );
}
}
static void
border_change_line_part( int y, int start, int end, int colour )
{
border_change_write( y, start, end, colour );
}
static void
border_change_line( int y, int colour )
{
border_change_write( y, 0, DISPLAY_SCREEN_WIDTH_COLS, colour );
}
static void
do_border_change( struct border_change_t *first,
struct border_change_t *second )
{
if( first->x ) {
if( first->x != DISPLAY_SCREEN_WIDTH_COLS )
border_change_line_part( first->y, first->x, DISPLAY_SCREEN_WIDTH_COLS,
first->colour );
/* Don't extend region past the end of the screen */
if( first->y < DISPLAY_SCREEN_HEIGHT - 1 ) first->y++;
}
for( ; first->y < second->y; first->y++ ) {
border_change_line( first->y, first->colour );
}
if( second->x ) {
if( second->x == DISPLAY_SCREEN_WIDTH_COLS ) {
border_change_line( first->y, first->colour );
} else {
border_change_line_part( first->y, 0, second->x, first->colour );
}
}
}
/* Take account of all the border colour changes which happened in this
frame */
static void
update_border( void )
{
int pos;
int error;
/* Put the final sentinel onto the list */
struct border_change_t *end_sentinel = alloc_change();
memcpy( end_sentinel, &border_change_end_sentinel,
sizeof( struct border_change_t ) );
for( pos = 0; pos < border_changes_last-1; pos++ ) {
do_border_change( border_changes+pos, border_changes+pos+1 );
}
border_changes_last = 0;
error = add_border_sentinel(); if( error ) return;
}
/* Send the updated screen to the UI-specific code */
static void
update_ui_screen( void )
{
static int frame_count = 0;
int scale = machine_current->timex ? 2 : 1;
size_t i;
struct rectangle *ptr;
if( settings_current.frame_rate <= ++frame_count ) {
frame_count = 0;
if( display_redraw_all ) {
uidisplay_area( 0, 0,
scale * DISPLAY_ASPECT_WIDTH,
scale * DISPLAY_SCREEN_HEIGHT );
display_redraw_all = 0;
} else {
for( i = 0, ptr = inactive_rectangle;
i < inactive_rectangle_count;
i++, ptr++ ) {
uidisplay_area( 8 * scale * ptr->x, scale * ptr->y,
8 * scale * ptr->w, scale * ptr->h );
}
}
inactive_rectangle_count = 0;
uidisplay_frame_end();
}
}
int
display_frame( void )
{
/* Copy all the critical region to the display */
copy_critical_region( DISPLAY_WIDTH_COLS, DISPLAY_HEIGHT - 1 );
critical_region_x = critical_region_y = 0;
update_border();
update_dirty_rects();
update_ui_screen();
if( screenshot_movie_record == 1 ) {
snprintf( screenshot_movie_name, SCREENSHOT_MOVIE_FILE_MAX,
"%s-frame-%09ld.scr", screenshot_movie_file,
screenshot_movie_frame++ );
screenshot_scr_write( screenshot_movie_name );
#ifdef USE_LIBPNG
} else if( screenshot_movie_record == 2 ) {
snprintf( screenshot_movie_name, SCREENSHOT_MOVIE_FILE_MAX,
"%s-frame-%09ld.scr", screenshot_movie_file,
screenshot_movie_frame++ );
screenshot_write_fast( screenshot_movie_name, screenshot_movie_scaler );
#endif /* #ifdef USE_LIBPNG */
}
display_frame_count++;
if(display_frame_count==16) {
display_flash_reversed=1;
display_dirty_flashing();
} else if(display_frame_count==32) {
display_flash_reversed=0;
display_dirty_flashing();
display_frame_count=0;
}
return 0;
}
static void display_dirty_flashing(void)
{
libspectrum_word offset;
libspectrum_byte *screen, attr;
screen = RAM[ memory_current_screen ];
if( !scld_last_dec.name.hires ) {
if( scld_last_dec.name.b1 ) {
for( offset = ALTDFILE_OFFSET; offset < 0x3800; offset++ ) {
attr = screen[ offset ];
if( attr & 0x80 ) display_dirty8( offset - ALTDFILE_OFFSET );
}
} else if( scld_last_dec.name.altdfile ) {
for( offset= 0x3800; offset < 0x3b00; offset++ ) {
attr = screen[ offset ];
if( attr & 0x80 ) display_dirty64( offset - ALTDFILE_OFFSET );
}
} else { /* Standard Speccy screen */
for( offset = 0x1800; offset < 0x1b00; offset++ ) {
attr = screen[ offset ];
if( attr & 0x80 ) display_dirty64( offset );
}
}
}
}
void display_refresh_main_screen(void)
{
size_t i;
for( i = 0; i < DISPLAY_HEIGHT; i++ )
display_maybe_dirty[i] = display_all_dirty;
}
void display_refresh_all(void)
{
size_t i;
display_redraw_all = 1;
display_refresh_main_screen();
for( i = 0; i < DISPLAY_SCREEN_HEIGHT; i++ )
display_is_dirty[i] = display_all_dirty;
memset( display_last_screen, 0xff,
DISPLAY_SCREEN_WIDTH_COLS * DISPLAY_SCREEN_HEIGHT
* sizeof(libspectrum_dword) );
}
/* Fetch pixel (x, y). On a Timex this will be a point on a 640x480 canvas,
on a Sinclair/Amstrad/Russian clone this will be a point on a 320x240
canvas */
int
display_getpixel( int x, int y )
{
libspectrum_byte ink, paper;
libspectrum_byte data, data2;
int mask = 1 << (7 - (x % 8));
int index;
if( machine_current->timex ) {
int column = x >> 4;
y >>= 1;
index = column + y * DISPLAY_SCREEN_WIDTH_COLS;
data = display_last_screen[ index ] & 0xff;
data2 = (display_last_screen[ index ] & 0xff00)>>8;
scld mode_data;
mode_data.byte = (display_last_screen[ index ] & 0xff0000)>>16;
if( mode_data.name.hires ) {
if( x % 16 > 7 ) data = data2;
display_parse_attr( hires_convert_dec( mode_data.byte ), &ink, &paper );
} else {
/* divide x by two to get the same value for adjacent pixels */
mask = 1 << (7 - ((x>>1) % 8));
display_parse_attr( data2, &ink, &paper );
}
} else {
int column = x >> 3;
index = column + y * DISPLAY_SCREEN_WIDTH_COLS;
data = display_last_screen[ index ] & 0xff;
data2 = (display_last_screen[ index ] & 0xff00)>>8;
display_parse_attr( data2, &ink, &paper );
}
if( data & mask ) return ink;
return paper;
}