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https://git.code.sf.net/p/fuse-emulator/fuse
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1092 lines
29 KiB
C
1092 lines
29 KiB
C
/* display.c: Routines for printing the Spectrum screen
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Copyright (c) 1999-2006 Philip Kendall, Thomas Harte, Witold Filipczyk
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and Fredrick Meunier
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$Id$
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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Author contact information:
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E-mail: philip-fuse@shadowmagic.org.uk
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*/
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#include <config.h>
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#include <assert.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <string.h>
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#include "display.h"
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#include "event.h"
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#include "fuse.h"
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#include "machine.h"
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#include "screenshot.h"
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#include "settings.h"
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#include "spectrum.h"
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#include "ui/ui.h"
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#include "ui/uidisplay.h"
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#include "scld.h"
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/* Set once we have initialised the UI */
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int display_ui_initialised = 0;
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/* The current border colour */
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libspectrum_byte display_lores_border;
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libspectrum_byte display_hires_border;
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libspectrum_byte display_last_border;
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/* Stores the pixel, attribute and SCLD screen mode information used to
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draw each 8x1 group of pixels (including border) last frame */
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static libspectrum_dword
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display_last_screen[ DISPLAY_SCREEN_WIDTH_COLS * DISPLAY_SCREEN_HEIGHT ];
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/* Offsets as to where the data and the attributes for each pixel
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line start */
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libspectrum_word display_line_start[ DISPLAY_HEIGHT ];
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libspectrum_word display_attr_start[ DISPLAY_HEIGHT ];
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/* If you write to the byte at display_dirty_?table[n+0x4000], then
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the eight pixels starting at (8*xtable[n],ytable[n]) must be
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replotted */
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static libspectrum_word
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display_dirty_ytable[ DISPLAY_WIDTH_COLS * DISPLAY_HEIGHT ];
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static libspectrum_word
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display_dirty_xtable[ DISPLAY_WIDTH_COLS * DISPLAY_HEIGHT ];
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/* If you write to the byte at display_dirty_?table2[n+0x5800], then
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the 64 pixels starting at (8*xtable2[n],ytable2[n]) must be
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replotted */
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static libspectrum_word
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display_dirty_ytable2[ DISPLAY_WIDTH_COLS * DISPLAY_HEIGHT_ROWS ];
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static libspectrum_word
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display_dirty_xtable2[ DISPLAY_WIDTH_COLS * DISPLAY_HEIGHT_ROWS ];
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/* The number of frames mod 32 that have elapsed.
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0<=d_f_c<16 => Flashing characters are normal
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16<=d_f_c<32 => Flashing characters are reversed
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*/
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static int display_frame_count;
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static int display_flash_reversed;
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/* Which eight-pixel chunks on each line (including border) need to
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be redisplayed. Bit 0 corresponds to pixels 0-7, bit 39 to
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pixels 311-319. */
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static libspectrum_qword display_is_dirty[ DISPLAY_SCREEN_HEIGHT ];
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/* Which eight-pixel chunks on each line may need to be redisplayed. Bit 0
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corresponds to pixels 0-7, bit 31 to pixels 248-255. */
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static libspectrum_dword display_maybe_dirty[ DISPLAY_HEIGHT ];
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/* This value signifies that the entire line must be redisplayed */
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static libspectrum_qword display_all_dirty;
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/* Used to signify that we're redrawing the entire screen */
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static int display_redraw_all;
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/* Value used to signify a border line has more than one colour on it. */
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static const int display_border_mixed = 0xff;
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/* Used for grouping screen writes together */
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struct rectangle { int x,y; int w,h; };
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/* Those rectangles which were modified on the last line to be displayed */
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struct rectangle *active_rectangle = NULL;
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size_t active_rectangle_count = 0, active_rectangle_allocated = 0;
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/* Those rectangles which weren't */
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struct rectangle *inactive_rectangle = NULL;
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size_t inactive_rectangle_count = 0, inactive_rectangle_allocated = 0;
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/* The last point at which we updated the screen display */
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int critical_region_x = 0, critical_region_y = 0;
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/* The border colour changes which have occured in this frame */
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struct border_change_t {
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int x, y;
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int colour;
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};
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static struct border_change_t border_change_end_sentinel =
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{ DISPLAY_SCREEN_WIDTH_COLS, DISPLAY_SCREEN_HEIGHT - 1, 0 };
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/* The current border colour */
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int current_border[ DISPLAY_SCREEN_HEIGHT ][ DISPLAY_SCREEN_WIDTH_COLS ];
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static void display_dirty8( libspectrum_word address );
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static void display_dirty64( libspectrum_word address );
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static void display_get_attr( int x, int y,
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libspectrum_byte *ink, libspectrum_byte *paper);
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static int add_rectangle( int y, int x, int w );
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static int end_line( int y );
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static void display_dirty_flashing(void);
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static int border_changes_last = 0;
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static struct border_change_t *border_changes = NULL;
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struct border_change_t *
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alloc_change(void)
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{
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static int border_changes_size = 0;
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if( border_changes_size == border_changes_last ) {
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border_changes_size += 10;
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border_changes = realloc( border_changes,
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border_changes_size*
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sizeof( struct border_change_t )
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);
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if( !border_changes ) {
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ui_error( UI_ERROR_ERROR, "out of memory at %s:%d", __FILE__, __LINE__ );
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fuse_abort();
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}
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}
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return border_changes + border_changes_last++;
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}
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static int
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add_border_sentinel( void )
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{
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struct border_change_t *sentinel = alloc_change();
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sentinel->x = sentinel->y = 0;
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sentinel->colour = scld_last_dec.name.hires ?
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display_hires_border : display_lores_border;
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return 0;
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}
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int
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display_init( int *argc, char ***argv )
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{
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int i, j, k, x, y;
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int error;
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if(ui_init(argc, argv))
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return 1;
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/* Set up the 'all pixels must be refreshed' marker */
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display_all_dirty = 0;
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for( i = 0; i < DISPLAY_SCREEN_WIDTH_COLS; i++ )
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display_all_dirty = ( display_all_dirty << 1 ) | 0x01;
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for(i=0;i<3;i++)
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for(j=0;j<8;j++)
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for(k=0;k<8;k++)
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display_line_start[ (64*i) + (8*j) + k ] =
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32 * ( (64*i) + j + (k*8) );
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for(y=0;y<DISPLAY_HEIGHT;y++) {
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display_attr_start[y]=6144 + (32*(y/8));
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}
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for(y=0;y<DISPLAY_HEIGHT;y++)
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for(x=0;x<DISPLAY_WIDTH_COLS;x++) {
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display_dirty_ytable[ display_line_start[y]+x ] = y;
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display_dirty_xtable[ display_line_start[y]+x ] = x;
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}
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for(y=0;y<DISPLAY_HEIGHT_ROWS;y++)
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for(x=0;x<DISPLAY_WIDTH_COLS;x++) {
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display_dirty_ytable2[ (32*y) + x ] = y * 8;
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display_dirty_xtable2[ (32*y) + x ] = x;
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}
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display_frame_count=0; display_flash_reversed=0;
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display_refresh_all();
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border_changes_last = 0;
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if( border_changes ) {
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free( border_changes );
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}
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border_changes = NULL;
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error = add_border_sentinel(); if( error ) return error;
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display_last_border = scld_last_dec.name.hires ?
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display_hires_border : display_lores_border;
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return 0;
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}
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/* Add the rectangle { x, line, w, 1 } to the list of rectangles to be
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redrawn, either by extending an existing rectangle or creating a
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new one */
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static int
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add_rectangle( int y, int x, int w )
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{
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size_t i;
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struct rectangle *ptr;
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/* Check through all 'active' rectangles (those which were modified
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on the previous line) and see if we can use this new rectangle
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to extend them */
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for( i = 0; i < active_rectangle_count; i++ ) {
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if( active_rectangle[i].x == x &&
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active_rectangle[i].w == w ) {
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active_rectangle[i].h++;
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return 0;
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}
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}
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/* We couldn't find a rectangle to extend, so create a new one */
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if( ++active_rectangle_count > active_rectangle_allocated ) {
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size_t new_alloc;
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new_alloc = active_rectangle_allocated ?
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2 * active_rectangle_allocated :
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8;
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ptr = realloc( active_rectangle, new_alloc * sizeof( struct rectangle ) );
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if( !ptr ) {
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ui_error( UI_ERROR_ERROR, "Out of memory at %s:%d", __FILE__, __LINE__ );
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return 1;
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}
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active_rectangle_allocated = new_alloc; active_rectangle = ptr;
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}
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ptr = &active_rectangle[ active_rectangle_count - 1 ];
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ptr->x = x; ptr->y = y;
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ptr->w = w; ptr->h = 1;
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return 0;
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}
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#ifndef MAX
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#define MAX(a,b) (((a) > (b)) ? (a) : (b))
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#define MIN(a,b) (((a) < (b)) ? (a) : (b))
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#endif
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inline static int
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compare_and_merge_rectangles( struct rectangle *source )
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{
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size_t z;
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/* Now look to see if there is an overlapping rectangle in the inactive
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list. These occur when frame skip is on and the same lines are
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covered more than once... */
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for( z = 0; z < inactive_rectangle_count; z++ ) {
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if( inactive_rectangle[z].x == source->x &&
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inactive_rectangle[z].w == source->w ) {
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if( inactive_rectangle[z].y == source->y &&
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inactive_rectangle[z].h == source->h )
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return 1;
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if( ( inactive_rectangle[z].y < source->y &&
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( source->y < ( inactive_rectangle[z].y +
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inactive_rectangle[z].h + 1 ) ) ) ||
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( source->y < inactive_rectangle[z].y &&
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( inactive_rectangle[z].y < ( source->y + source->h + 1 ) ) ) ) {
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/* rects overlap or touch in the y dimension, merge */
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inactive_rectangle[z].h = MAX( inactive_rectangle[z].y +
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inactive_rectangle[z].h,
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source->y + source->h ) -
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MIN( inactive_rectangle[z].y, source->y );
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inactive_rectangle[z].y = MIN( inactive_rectangle[z].y, source->y );
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return 1;
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}
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}
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if( inactive_rectangle[z].y == source->y &&
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inactive_rectangle[z].h == source->h ) {
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if( (inactive_rectangle[z].x < source->x &&
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( source->x < ( inactive_rectangle[z].x +
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inactive_rectangle[z].w + 1 ) ) ) ||
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( source->x < inactive_rectangle[z].x &&
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( inactive_rectangle[z].x < ( source->x + source->w + 1 ) ) ) ) {
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/* rects overlap or touch in the x dimension, merge */
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inactive_rectangle[z].w = MAX( inactive_rectangle[z].x +
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inactive_rectangle[z].w, source->x +
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source->w ) - MIN( inactive_rectangle[z].x, source->x );
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inactive_rectangle[z].x = MIN( inactive_rectangle[z].x, source->x );
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return 1;
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}
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}
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/* Handle overlaps offset by both x and y? how much overlap and hence
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overdraw can be tolerated? */
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}
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return 0;
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}
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/* Move all rectangles not updated on this line to the inactive list */
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static int
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end_line( int y )
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{
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size_t i;
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struct rectangle *ptr;
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for( i = 0; i < active_rectangle_count; i++ ) {
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/* Skip if this rectangle was updated this line */
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if( active_rectangle[i].y + active_rectangle[i].h == y + 1 ) continue;
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if ( settings_current.frame_rate > 1 &&
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compare_and_merge_rectangles( &active_rectangle[i] ) ) {
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/* Mark the active rectangle as done */
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active_rectangle[i].h = 0;
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continue;
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}
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/* We couldn't find a rectangle to extend, so create a new one */
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if( ++inactive_rectangle_count > inactive_rectangle_allocated ) {
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size_t new_alloc;
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new_alloc = inactive_rectangle_allocated ?
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2 * inactive_rectangle_allocated :
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8;
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ptr = realloc( inactive_rectangle,
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new_alloc * sizeof( struct rectangle ) );
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if( !ptr ) {
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ui_error( UI_ERROR_ERROR, "Out of memory at %s:%d",
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__FILE__, __LINE__ );
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return 1;
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}
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inactive_rectangle_allocated = new_alloc; inactive_rectangle = ptr;
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}
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inactive_rectangle[ inactive_rectangle_count - 1 ] = active_rectangle[i];
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/* Mark the active rectangle as done */
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active_rectangle[i].h = 0;
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}
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/* Compress the list of active rectangles */
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for( i = 0, ptr = active_rectangle; i < active_rectangle_count; i++ ) {
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if( active_rectangle[i].h == 0 ) continue;
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*ptr = active_rectangle[i]; ptr++;
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}
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active_rectangle_count = ptr - active_rectangle;
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return 0;
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}
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/* Mark as 'dirty' the pixels which have been changed by a write to
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'offset' within the RAM page containing the screen */
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void
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display_dirty( libspectrum_word offset )
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{
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switch ( scld_last_dec.mask.scrnmode ) {
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case STANDARD: /* standard Speccy screen */
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case HIRESATTR: /* strange mode */
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if( offset >= 0x1b00 ) break;
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if( offset < 0x1800 ) { /* 0x1800 = first attributes byte */
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display_dirty8( offset );
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} else {
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display_dirty64( offset );
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}
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break;
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case ALTDFILE: /* second screen */
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case HIRESATTRALTD: /* strange mode using second screen */
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if( offset < 0x2000 || offset >= 0x3b00 ) break;
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if( offset < 0x3800 ) { /* 0x3800 = first attributes byte */
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display_dirty8( offset - ALTDFILE_OFFSET );
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} else {
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display_dirty64( offset - ALTDFILE_OFFSET );
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}
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break;
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case EXTCOLOUR: /* extended colours */
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case HIRES: /* hires mode */
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if( offset >= 0x3800 ) break;
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if( offset >= 0x1800 && offset < 0x2000 ) break;
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if( offset >= 0x2000 ) offset -= ALTDFILE_OFFSET;
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display_dirty8( offset );
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break;
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default:
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/* case EXTCOLALTD: extended colours, but attributes and data
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taken from second screen */
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/* case HIRESDOUBLECOL: hires mode, but data taken only from
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second screen */
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if( offset >= 0x2000 && offset < 0x3800 )
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display_dirty8( offset - ALTDFILE_OFFSET );
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break;
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}
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}
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/* Get the attribute byte or equivalent for the eight pixels starting at
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( (8*x) , y ) */
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static inline libspectrum_byte
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display_get_attr_byte( int x, int y )
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{
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libspectrum_byte attr;
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if ( scld_last_dec.name.hires ) {
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attr = hires_get_attr();
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} else {
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libspectrum_word offset;
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if( scld_last_dec.name.b1 ) {
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offset = display_line_start[y] + x + ALTDFILE_OFFSET;
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} else if( scld_last_dec.name.altdfile ) {
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offset = display_attr_start[y] + x + ALTDFILE_OFFSET;
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} else {
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offset = display_attr_start[y] + x;
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}
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attr = RAM[ memory_current_screen ][ offset ];
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}
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return attr;
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}
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static void
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update_dirty_rects()
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{
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int start, y, error;
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for( y=0; y<DISPLAY_SCREEN_HEIGHT; y++ ) {
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int x = 0;
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while( display_is_dirty[y] ) {
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/* Find the first dirty chunk on this row */
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while( !( display_is_dirty[y] & 0x01 ) ) {
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display_is_dirty[y] >>= 1;
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x++;
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}
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start = x;
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/* Walk to the end of the dirty region */
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do {
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display_is_dirty[y] >>= 1;
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x++;
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} while( display_is_dirty[y] & 0x01 );
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error = add_rectangle( y, start, x - start );
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if( error ) return;
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}
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/* compress the active rectangles list */
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error = end_line( y ); if( error ) return;
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}
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/* Force all rectangles into the inactive list */
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error = end_line( DISPLAY_SCREEN_HEIGHT ); if( error ) return;
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}
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static void
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write_if_dirty( int x, int y )
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{
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int beam_x, beam_y;
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int index;
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libspectrum_word offset;
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libspectrum_byte *screen;
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libspectrum_dword data, data2;
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libspectrum_dword mode_data;
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libspectrum_dword last_chunk_detail;
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beam_x = x + DISPLAY_BORDER_WIDTH_COLS;
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beam_y = y + DISPLAY_BORDER_HEIGHT;
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offset = display_get_addr( x, y );
|
|
|
|
/* Read byte, atrr/byte, and screen mode */
|
|
screen = RAM[ memory_current_screen ];
|
|
data = screen[ offset ];
|
|
mode_data = scld_last_dec.byte;
|
|
|
|
if( scld_last_dec.name.hires ) {
|
|
switch( scld_last_dec.mask.scrnmode ) {
|
|
|
|
case HIRESATTRALTD:
|
|
offset = display_attr_start[ y ] + x + ALTDFILE_OFFSET;
|
|
data2 = screen[ offset ];
|
|
break;
|
|
|
|
case HIRES:
|
|
data2 = screen[ offset + ALTDFILE_OFFSET ];
|
|
break;
|
|
|
|
case HIRESDOUBLECOL:
|
|
data2 = data;
|
|
break;
|
|
|
|
default: /* case HIRESATTR: */
|
|
offset = display_attr_start[ y ] + x;
|
|
data2 = screen[ offset ];
|
|
break;
|
|
|
|
}
|
|
} else {
|
|
data2 = display_get_attr_byte( x, y );
|
|
}
|
|
|
|
last_chunk_detail = (display_flash_reversed << 24) | (mode_data << 16) |
|
|
(data2 << 8) | data;
|
|
/* And draw it if it is different to what was there last time */
|
|
index = beam_x + beam_y * DISPLAY_SCREEN_WIDTH_COLS;
|
|
if( display_last_screen[ index ] != last_chunk_detail ) {
|
|
libspectrum_byte ink, paper;
|
|
display_get_attr( x, y, &ink, &paper );
|
|
if( scld_last_dec.name.hires ) {
|
|
libspectrum_word hires_data = (data << 8) + data2;
|
|
uidisplay_plot16( beam_x, beam_y, hires_data, ink, paper );
|
|
} else {
|
|
uidisplay_plot8( beam_x, beam_y, data, ink, paper );
|
|
}
|
|
|
|
/* Update last display record */
|
|
display_last_screen[ index ] = last_chunk_detail;
|
|
|
|
/* And now mark it dirty */
|
|
display_is_dirty[ beam_y ] |= ( (libspectrum_qword)1 << beam_x );
|
|
}
|
|
}
|
|
|
|
/* Plot any dirty data from ( x, y ) to ( end, y ) of the critical
|
|
region to the drawing region */
|
|
static void
|
|
copy_critical_region_line( int y, int x, int end )
|
|
{
|
|
int start;
|
|
libspectrum_dword bit_mask, dirty;
|
|
|
|
if( x < DISPLAY_WIDTH_COLS ) {
|
|
|
|
/* Build a mask for the bits we're interested in */
|
|
bit_mask = display_all_dirty;
|
|
|
|
bit_mask >>= x;
|
|
bit_mask <<= x + ( 32 - end );
|
|
bit_mask >>= ( 32 - end );
|
|
|
|
/* Get the bits we're interested in */
|
|
dirty = ( display_maybe_dirty[y] & bit_mask ) >> x;
|
|
|
|
/* And remove those bits from the dirty mask */
|
|
display_maybe_dirty[y] &= ~bit_mask;
|
|
|
|
} else {
|
|
|
|
dirty = 0;
|
|
|
|
}
|
|
|
|
while( dirty ) {
|
|
|
|
/* Find the first dirty chunk on this row */
|
|
while( !( dirty & 0x01 ) ) {
|
|
|
|
dirty >>= 1;
|
|
x++;
|
|
|
|
}
|
|
|
|
start = x;
|
|
|
|
/* Walk to the end of the dirty region, writing the bytes to the
|
|
drawing area along the way */
|
|
do {
|
|
|
|
write_if_dirty( x, y );
|
|
|
|
dirty >>= 1;
|
|
x++;
|
|
|
|
} while( dirty & 0x01 );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* Copy any dirty data from the critical region to the drawing region */
|
|
static void
|
|
copy_critical_region( int beam_x, int beam_y )
|
|
{
|
|
if( critical_region_y == beam_y ) {
|
|
|
|
copy_critical_region_line( critical_region_y, critical_region_x, beam_x );
|
|
|
|
} else {
|
|
|
|
copy_critical_region_line( critical_region_y++, critical_region_x,
|
|
DISPLAY_WIDTH_COLS );
|
|
|
|
for( ; critical_region_y < beam_y; critical_region_y++ )
|
|
copy_critical_region_line( critical_region_y, 0,
|
|
DISPLAY_WIDTH_COLS );
|
|
|
|
copy_critical_region_line( critical_region_y, 0, beam_x );
|
|
}
|
|
|
|
critical_region_x = beam_x;
|
|
}
|
|
|
|
inline static void
|
|
get_beam_position( int *x, int *y )
|
|
{
|
|
if( tstates < machine_current->line_times[ 0 ] ) {
|
|
*x = *y = -1;
|
|
return;
|
|
}
|
|
|
|
*y = ( tstates - machine_current->line_times[ 0 ] ) /
|
|
machine_current->timings.tstates_per_line;
|
|
|
|
if( *y >= 0 && *y <= DISPLAY_SCREEN_HEIGHT )
|
|
*x = ( tstates - machine_current->line_times[ *y ] ) / 4;
|
|
else *x = 0;
|
|
}
|
|
|
|
void
|
|
display_update_critical( int x, int y )
|
|
{
|
|
int beam_x, beam_y;
|
|
|
|
get_beam_position( &beam_x, &beam_y );
|
|
|
|
beam_x -= DISPLAY_BORDER_WIDTH_COLS;
|
|
beam_y -= DISPLAY_BORDER_HEIGHT;
|
|
|
|
if( beam_y < 0 ) {
|
|
beam_x = beam_y = 0;
|
|
} else if( beam_y >= DISPLAY_HEIGHT ) {
|
|
beam_x = DISPLAY_WIDTH_COLS;
|
|
beam_y = DISPLAY_HEIGHT - 1;
|
|
}
|
|
|
|
if( beam_x < 0 ) {
|
|
beam_x = 0;
|
|
} else if( beam_x > DISPLAY_WIDTH_COLS ) {
|
|
beam_x = DISPLAY_WIDTH_COLS;
|
|
}
|
|
|
|
if( y < beam_y ||
|
|
( y == beam_y && x < beam_x ) )
|
|
copy_critical_region( beam_x, beam_y );
|
|
}
|
|
|
|
/* Mark the 8-pixel chunk at (x,y) as maybe dirty and update the critical
|
|
region as appropriate */
|
|
inline static void
|
|
display_dirty_chunk( int x, int y )
|
|
{
|
|
/* If the write is between the start of the critical region and the
|
|
current beam position, then we must copy the critical region now */
|
|
if( y > critical_region_y ||
|
|
( y == critical_region_y && x >= critical_region_x ) ) {
|
|
|
|
display_update_critical( x, y );
|
|
}
|
|
|
|
display_maybe_dirty[y] |= ( (libspectrum_dword)1 << x );
|
|
}
|
|
|
|
static void
|
|
display_dirty8( libspectrum_word offset )
|
|
{
|
|
int x, y;
|
|
|
|
x=display_dirty_xtable[ offset ];
|
|
y=display_dirty_ytable[ offset ];
|
|
|
|
display_dirty_chunk( x, y );
|
|
}
|
|
|
|
static void
|
|
display_dirty64( libspectrum_word offset )
|
|
{
|
|
int i, x, y;
|
|
|
|
x=display_dirty_xtable2[ offset - 0x1800 ];
|
|
y=display_dirty_ytable2[ offset - 0x1800 ];
|
|
|
|
for( i = 0; i < 8; i++ ) display_dirty_chunk( x, y + i );
|
|
}
|
|
|
|
/* Get the attributes for the eight pixels starting at
|
|
( (8*x) , y ) */
|
|
static void
|
|
display_get_attr( int x, int y,
|
|
libspectrum_byte *ink, libspectrum_byte *paper )
|
|
{
|
|
display_parse_attr( display_get_attr_byte( x, y ), ink, paper );
|
|
}
|
|
|
|
void
|
|
display_parse_attr( libspectrum_byte attr,
|
|
libspectrum_byte *ink, libspectrum_byte *paper )
|
|
{
|
|
if( (attr & 0x80) && display_flash_reversed ) {
|
|
*ink = (attr & ( 0x0f << 3 ) ) >> 3;
|
|
*paper= (attr & 0x07) + ( (attr & 0x40) >> 3 );
|
|
} else {
|
|
*ink= (attr & 0x07) + ( (attr & 0x40) >> 3 );
|
|
*paper= (attr & ( 0x0f << 3 ) ) >> 3;
|
|
}
|
|
}
|
|
|
|
static void
|
|
push_border_change( int colour )
|
|
{
|
|
int beam_x, beam_y;
|
|
struct border_change_t *change;
|
|
|
|
get_beam_position( &beam_x, &beam_y );
|
|
|
|
if( beam_y >= DISPLAY_SCREEN_HEIGHT ) return;
|
|
|
|
if( beam_x < 0 ) beam_x = 0;
|
|
if( beam_x > DISPLAY_SCREEN_WIDTH_COLS ) beam_x = DISPLAY_SCREEN_WIDTH_COLS;
|
|
if( beam_y < 0 ) beam_y = 0;
|
|
|
|
change = alloc_change();
|
|
|
|
change->x = beam_x;
|
|
change->y = beam_y;
|
|
change->colour = colour;
|
|
}
|
|
|
|
/* Change border colour if the colour in use changes */
|
|
static void
|
|
check_border_change()
|
|
{
|
|
if( scld_last_dec.name.hires &&
|
|
display_hires_border != display_last_border ) {
|
|
push_border_change( display_hires_border );
|
|
display_last_border = display_hires_border;
|
|
} else if( !scld_last_dec.name.hires &&
|
|
display_lores_border != display_last_border ) {
|
|
push_border_change( display_lores_border );
|
|
display_last_border = display_lores_border;
|
|
}
|
|
}
|
|
|
|
void
|
|
display_set_lores_border( int colour )
|
|
{
|
|
if( display_lores_border != colour ) {
|
|
display_lores_border = colour;
|
|
}
|
|
check_border_change();
|
|
}
|
|
|
|
void
|
|
display_set_hires_border( int colour )
|
|
{
|
|
if( display_hires_border != colour ) {
|
|
display_hires_border = colour;
|
|
}
|
|
check_border_change();
|
|
}
|
|
|
|
static void
|
|
set_border( int y, int start, int end, int colour )
|
|
{
|
|
libspectrum_dword chunk_detail = 0x000000ff | colour << 8;
|
|
int index = start + y * DISPLAY_SCREEN_WIDTH_COLS;
|
|
|
|
for( ; start < end; start++ ) {
|
|
/* Draw it if it is different to what was there last time - we know that
|
|
data and mode will have been the same */
|
|
if( display_last_screen[ index ] != chunk_detail ) {
|
|
uidisplay_plot8( start, y, 0xff, colour, 0 );
|
|
|
|
/* Update last display record */
|
|
display_last_screen[ index ] = chunk_detail;
|
|
|
|
/* And now mark it dirty */
|
|
display_is_dirty[y] |= ( (libspectrum_qword)1 << start );
|
|
}
|
|
index++;
|
|
}
|
|
}
|
|
|
|
static void
|
|
border_change_write( int y, int start, int end, int colour )
|
|
{
|
|
if( y < DISPLAY_BORDER_HEIGHT ||
|
|
( y >= DISPLAY_BORDER_HEIGHT + DISPLAY_HEIGHT ) ) {
|
|
|
|
/* Top and bottom borders */
|
|
set_border( y, start, end, colour );
|
|
|
|
return;
|
|
}
|
|
|
|
/* Left border */
|
|
if( start < DISPLAY_BORDER_WIDTH_COLS ) {
|
|
|
|
int left_end =
|
|
end > DISPLAY_BORDER_WIDTH_COLS ? DISPLAY_BORDER_WIDTH_COLS : end;
|
|
|
|
set_border( y, start, left_end, colour );
|
|
}
|
|
|
|
/* Right border */
|
|
if( end > DISPLAY_BORDER_WIDTH_COLS + DISPLAY_WIDTH_COLS ) {
|
|
|
|
if( start < DISPLAY_BORDER_WIDTH_COLS + DISPLAY_WIDTH_COLS )
|
|
start = DISPLAY_BORDER_WIDTH_COLS + DISPLAY_WIDTH_COLS;
|
|
|
|
set_border( y, start, end, colour );
|
|
}
|
|
}
|
|
|
|
static void
|
|
border_change_line_part( int y, int start, int end, int colour )
|
|
{
|
|
border_change_write( y, start, end, colour );
|
|
}
|
|
|
|
static void
|
|
border_change_line( int y, int colour )
|
|
{
|
|
border_change_write( y, 0, DISPLAY_SCREEN_WIDTH_COLS, colour );
|
|
}
|
|
|
|
static void
|
|
do_border_change( struct border_change_t *first,
|
|
struct border_change_t *second )
|
|
{
|
|
if( first->x ) {
|
|
if( first->x != DISPLAY_SCREEN_WIDTH_COLS )
|
|
border_change_line_part( first->y, first->x, DISPLAY_SCREEN_WIDTH_COLS,
|
|
first->colour );
|
|
/* Don't extend region past the end of the screen */
|
|
if( first->y < DISPLAY_SCREEN_HEIGHT - 1 ) first->y++;
|
|
}
|
|
|
|
for( ; first->y < second->y; first->y++ ) {
|
|
border_change_line( first->y, first->colour );
|
|
}
|
|
|
|
if( second->x ) {
|
|
if( second->x == DISPLAY_SCREEN_WIDTH_COLS ) {
|
|
border_change_line( first->y, first->colour );
|
|
} else {
|
|
border_change_line_part( first->y, 0, second->x, first->colour );
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Take account of all the border colour changes which happened in this
|
|
frame */
|
|
static void
|
|
update_border( void )
|
|
{
|
|
int pos;
|
|
int error;
|
|
|
|
/* Put the final sentinel onto the list */
|
|
struct border_change_t *end_sentinel = alloc_change();
|
|
|
|
memcpy( end_sentinel, &border_change_end_sentinel,
|
|
sizeof( struct border_change_t ) );
|
|
|
|
for( pos = 0; pos < border_changes_last-1; pos++ ) {
|
|
do_border_change( border_changes+pos, border_changes+pos+1 );
|
|
}
|
|
|
|
border_changes_last = 0;
|
|
|
|
error = add_border_sentinel(); if( error ) return;
|
|
}
|
|
|
|
/* Send the updated screen to the UI-specific code */
|
|
static void
|
|
update_ui_screen( void )
|
|
{
|
|
static int frame_count = 0;
|
|
int scale = machine_current->timex ? 2 : 1;
|
|
size_t i;
|
|
struct rectangle *ptr;
|
|
|
|
if( settings_current.frame_rate <= ++frame_count ) {
|
|
frame_count = 0;
|
|
|
|
if( display_redraw_all ) {
|
|
uidisplay_area( 0, 0,
|
|
scale * DISPLAY_ASPECT_WIDTH,
|
|
scale * DISPLAY_SCREEN_HEIGHT );
|
|
display_redraw_all = 0;
|
|
} else {
|
|
for( i = 0, ptr = inactive_rectangle;
|
|
i < inactive_rectangle_count;
|
|
i++, ptr++ ) {
|
|
uidisplay_area( 8 * scale * ptr->x, scale * ptr->y,
|
|
8 * scale * ptr->w, scale * ptr->h );
|
|
}
|
|
}
|
|
|
|
inactive_rectangle_count = 0;
|
|
|
|
uidisplay_frame_end();
|
|
}
|
|
}
|
|
|
|
int
|
|
display_frame( void )
|
|
{
|
|
/* Copy all the critical region to the display */
|
|
copy_critical_region( DISPLAY_WIDTH_COLS, DISPLAY_HEIGHT - 1 );
|
|
critical_region_x = critical_region_y = 0;
|
|
|
|
update_border();
|
|
update_dirty_rects();
|
|
update_ui_screen();
|
|
|
|
if( screenshot_movie_record == 1 ) {
|
|
|
|
snprintf( screenshot_movie_name, SCREENSHOT_MOVIE_FILE_MAX,
|
|
"%s-frame-%09ld.scr", screenshot_movie_file,
|
|
screenshot_movie_frame++ );
|
|
screenshot_scr_write( screenshot_movie_name );
|
|
|
|
#ifdef USE_LIBPNG
|
|
|
|
} else if( screenshot_movie_record == 2 ) {
|
|
|
|
snprintf( screenshot_movie_name, SCREENSHOT_MOVIE_FILE_MAX,
|
|
"%s-frame-%09ld.scr", screenshot_movie_file,
|
|
screenshot_movie_frame++ );
|
|
screenshot_write_fast( screenshot_movie_name, screenshot_movie_scaler );
|
|
|
|
#endif /* #ifdef USE_LIBPNG */
|
|
|
|
}
|
|
|
|
display_frame_count++;
|
|
if(display_frame_count==16) {
|
|
display_flash_reversed=1;
|
|
display_dirty_flashing();
|
|
} else if(display_frame_count==32) {
|
|
display_flash_reversed=0;
|
|
display_dirty_flashing();
|
|
display_frame_count=0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void display_dirty_flashing(void)
|
|
{
|
|
libspectrum_word offset;
|
|
libspectrum_byte *screen, attr;
|
|
|
|
screen = RAM[ memory_current_screen ];
|
|
|
|
if( !scld_last_dec.name.hires ) {
|
|
if( scld_last_dec.name.b1 ) {
|
|
|
|
for( offset = ALTDFILE_OFFSET; offset < 0x3800; offset++ ) {
|
|
attr = screen[ offset ];
|
|
if( attr & 0x80 ) display_dirty8( offset - ALTDFILE_OFFSET );
|
|
}
|
|
|
|
} else if( scld_last_dec.name.altdfile ) {
|
|
|
|
for( offset= 0x3800; offset < 0x3b00; offset++ ) {
|
|
attr = screen[ offset ];
|
|
if( attr & 0x80 ) display_dirty64( offset - ALTDFILE_OFFSET );
|
|
}
|
|
|
|
} else { /* Standard Speccy screen */
|
|
|
|
for( offset = 0x1800; offset < 0x1b00; offset++ ) {
|
|
attr = screen[ offset ];
|
|
if( attr & 0x80 ) display_dirty64( offset );
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
void display_refresh_main_screen(void)
|
|
{
|
|
size_t i;
|
|
|
|
for( i = 0; i < DISPLAY_HEIGHT; i++ )
|
|
display_maybe_dirty[i] = display_all_dirty;
|
|
}
|
|
|
|
void display_refresh_all(void)
|
|
{
|
|
size_t i;
|
|
|
|
display_redraw_all = 1;
|
|
|
|
display_refresh_main_screen();
|
|
|
|
for( i = 0; i < DISPLAY_SCREEN_HEIGHT; i++ )
|
|
display_is_dirty[i] = display_all_dirty;
|
|
|
|
memset( display_last_screen, 0xff,
|
|
DISPLAY_SCREEN_WIDTH_COLS * DISPLAY_SCREEN_HEIGHT
|
|
* sizeof(libspectrum_dword) );
|
|
}
|
|
|
|
/* Fetch pixel (x, y). On a Timex this will be a point on a 640x480 canvas,
|
|
on a Sinclair/Amstrad/Russian clone this will be a point on a 320x240
|
|
canvas */
|
|
int
|
|
display_getpixel( int x, int y )
|
|
{
|
|
libspectrum_byte ink, paper;
|
|
libspectrum_byte data, data2;
|
|
int mask = 1 << (7 - (x % 8));
|
|
int index;
|
|
|
|
if( machine_current->timex ) {
|
|
int column = x >> 4;
|
|
|
|
y >>= 1;
|
|
index = column + y * DISPLAY_SCREEN_WIDTH_COLS;
|
|
|
|
data = display_last_screen[ index ] & 0xff;
|
|
data2 = (display_last_screen[ index ] & 0xff00)>>8;
|
|
scld mode_data;
|
|
mode_data.byte = (display_last_screen[ index ] & 0xff0000)>>16;
|
|
|
|
if( mode_data.name.hires ) {
|
|
if( x % 16 > 7 ) data = data2;
|
|
display_parse_attr( hires_convert_dec( mode_data.byte ), &ink, &paper );
|
|
} else {
|
|
/* divide x by two to get the same value for adjacent pixels */
|
|
mask = 1 << (7 - ((x>>1) % 8));
|
|
display_parse_attr( data2, &ink, &paper );
|
|
}
|
|
} else {
|
|
int column = x >> 3;
|
|
|
|
index = column + y * DISPLAY_SCREEN_WIDTH_COLS;
|
|
|
|
data = display_last_screen[ index ] & 0xff;
|
|
data2 = (display_last_screen[ index ] & 0xff00)>>8;
|
|
|
|
display_parse_attr( data2, &ink, &paper );
|
|
}
|
|
|
|
if( data & mask ) return ink;
|
|
|
|
return paper;
|
|
}
|