mirror of
https://git.code.sf.net/p/fuse-emulator/fuse
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255 lines
6.0 KiB
C
255 lines
6.0 KiB
C
/* timer.c: Speed routines for Fuse
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Copyright (c) 1999-2017 Philip Kendall, Marek Januszewski, Fredrick Meunier
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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Author contact information:
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E-mail: philip-fuse@shadowmagic.org.uk
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*/
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#include <config.h>
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#include "event.h"
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#include "infrastructure/startup_manager.h"
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#include "movie.h"
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#include "phantom_typist.h"
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#include "settings.h"
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#include "sound.h"
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#include "tape.h"
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#include "timer.h"
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#include "ui/ui.h"
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static void timer_frame_callback_sound( libspectrum_dword last_tstates );
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/*
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* Routines for estimating emulation speed
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*/
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/* The actual time at the end of each of the last 10 emulated seconds */
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static double stored_times[10];
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/* Which is the next entry in 'stored_times' that we will update */
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static size_t next_stored_time;
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/* The number of frames until we next update 'stored_times' */
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static int frames_until_update;
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/* The number of time samples we have for estimating speed */
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static int samples;
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float current_speed = 100.0;
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static double start_time;
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static const int TEN_MS = 10;
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int timer_event;
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static void timer_frame( libspectrum_dword last_tstates, int event GCC_UNUSED,
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void *user_data GCC_UNUSED );
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int
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timer_estimate_speed( void )
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{
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double current_time;
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if( frames_until_update-- ) return 0;
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current_time = timer_get_time();
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if( current_time < 0 ) return 1;
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if( samples < 10 ) {
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/* If we don't have enough data, assume we're running at the desired
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speed :-) */
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current_speed = settings_current.emulation_speed;
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} else {
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current_speed = 10 * 100 /
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( current_time - stored_times[ next_stored_time ] );
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}
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ui_statusbar_update_speed( current_speed );
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stored_times[ next_stored_time ] = current_time;
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next_stored_time = ( next_stored_time + 1 ) % 10;
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frames_until_update =
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( machine_current->timings.processor_speed /
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machine_current->timings.tstates_per_frame ) - 1;
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samples++;
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return 0;
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}
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int
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timer_estimate_reset( void )
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{
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start_time = timer_get_time(); if( start_time < 0 ) return 1;
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samples = 0;
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next_stored_time = 0;
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frames_until_update = 0;
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return 0;
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}
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static int
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timer_init( void *context )
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{
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start_time = timer_get_time(); if( start_time < 0 ) return 1;
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timer_event = event_register( timer_frame, "Timer" );
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event_add( 0, timer_event );
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return timer_estimate_reset();
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}
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static void
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timer_end( void )
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{
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event_remove_type( timer_event );
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}
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void
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timer_register_startup( void )
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{
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startup_manager_module dependencies[] = {
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STARTUP_MANAGER_MODULE_EVENT,
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STARTUP_MANAGER_MODULE_SETUID,
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};
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startup_manager_register( STARTUP_MANAGER_MODULE_TIMER, dependencies,
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ARRAY_SIZE( dependencies ), timer_init, NULL,
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timer_end );
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}
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#ifdef SOUND_FIFO
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/* Callback-style sound based timer */
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#include "sound/sfifo.h"
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extern sfifo_t sound_fifo;
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static void
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timer_frame_callback_sound( libspectrum_dword last_tstates )
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{
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for(;;) {
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/* Sleep while fifo is full */
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if( sfifo_space( &sound_fifo ) < sound_framesiz ) {
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timer_sleep( TEN_MS );
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} else {
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break;
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}
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}
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event_add( last_tstates + machine_current->timings.tstates_per_frame,
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timer_event );
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}
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#else /* #ifdef SOUND_FIFO */
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/* Blocking socket-style sound based timer */
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static void
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timer_frame_callback_sound( libspectrum_dword last_tstates )
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{
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event_add( last_tstates + machine_current->timings.tstates_per_frame,
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timer_event );
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}
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#endif /* #ifdef SOUND_FIFO */
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void
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timer_start_fastloading( void )
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{
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/* If we're fastloading, turn sound off */
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if( settings_current.fastload ) sound_pause();
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}
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void
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timer_stop_fastloading( void )
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{
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/* If we were fastloading, sound was off, so turn it back on, and
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reset the speed counter */
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if( settings_current.fastload ) {
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sound_unpause();
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timer_estimate_reset();
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}
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}
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int
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timer_fastloading_active( void )
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{
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return tape_is_playing() || phantom_typist_is_active();
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}
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static void
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timer_frame( libspectrum_dword last_tstates, int event GCC_UNUSED,
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void *user_data GCC_UNUSED )
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{
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double current_time, difference;
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long tstates;
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if( sound_enabled && settings_current.sound ) {
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timer_frame_callback_sound( last_tstates );
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return;
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}
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/* If we're fastloading, just schedule another check in a frame's time
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and do nothing else */
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if( settings_current.fastload && timer_fastloading_active() ) {
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libspectrum_dword next_check_time =
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last_tstates + machine_current->timings.tstates_per_frame;
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event_add( next_check_time, timer_event );
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} else {
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float speed = ( settings_current.emulation_speed < 1 ?
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1.0 :
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settings_current.emulation_speed ) / 100.0;
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while( 1 ) {
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current_time = timer_get_time(); if( current_time < 0 ) return;
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difference = current_time - start_time;
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/* Sleep while we are still 10ms ahead */
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if( difference < 0 ) {
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timer_sleep( TEN_MS );
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} else {
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break;
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}
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}
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current_time = timer_get_time(); if( current_time < 0 ) return;
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difference = current_time - start_time;
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tstates = ( ( difference + TEN_MS / 1000.0 ) *
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machine_current->timings.processor_speed
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) * speed + 0.5;
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event_add( last_tstates + tstates, timer_event );
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start_time = current_time + TEN_MS / 1000.0;
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}
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}
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