mirror of
https://git.code.sf.net/p/fuse-emulator/fuse
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204 lines
4.6 KiB
C
204 lines
4.6 KiB
C
/* debugger.c: Fuse's monitor/debugger
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Copyright (c) 2002-2016 Philip Kendall
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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Author contact information:
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E-mail: philip-fuse@shadowmagic.org.uk
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*/
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#include <config.h>
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#include "debugger.h"
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#include "debugger_internals.h"
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#include "event.h"
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#include "fuse.h"
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#include "infrastructure/startup_manager.h"
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#include "memory_pages.h"
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#include "mempool.h"
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#include "periph.h"
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#include "ui/ui.h"
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#include "z80/z80.h"
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#include "z80/z80_macros.h"
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/* The current activity state of the debugger */
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enum debugger_mode_t debugger_mode;
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/* Which base should we display things in */
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int debugger_output_base;
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/* Memory pool used by the lexer and parser */
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int debugger_memory_pool;
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/* The event type used for time breakpoints */
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int debugger_breakpoint_event;
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/* Fuse's exit code */
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static int exit_code = 0;
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static int
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debugger_init( void *context )
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{
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debugger_breakpoints = NULL;
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debugger_output_base = 16;
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debugger_memory_pool = mempool_register_pool();
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debugger_breakpoint_event = event_register( debugger_breakpoint_time_fn, "Breakpoint" );
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debugger_event_init();
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debugger_system_variable_init();
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debugger_variable_init();
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debugger_reset();
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return 0;
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}
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void
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debugger_reset( void )
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{
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debugger_breakpoint_remove_all();
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debugger_mode = DEBUGGER_MODE_INACTIVE;
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}
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static void
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debugger_end( void )
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{
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debugger_breakpoint_remove_all();
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debugger_variable_end();
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debugger_system_variable_end();
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debugger_event_end();
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}
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void
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debugger_register_startup( void )
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{
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startup_manager_module dependencies[] = {
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STARTUP_MANAGER_MODULE_EVENT,
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STARTUP_MANAGER_MODULE_MEMPOOL,
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STARTUP_MANAGER_MODULE_SETUID,
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};
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startup_manager_register( STARTUP_MANAGER_MODULE_DEBUGGER, dependencies,
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ARRAY_SIZE( dependencies ), debugger_init, NULL,
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debugger_end );
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}
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/* Activate the debugger */
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int
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debugger_trap( void )
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{
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return ui_debugger_activate();
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}
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/* Step one instruction */
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int
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debugger_step( void )
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{
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debugger_mode = DEBUGGER_MODE_HALTED;
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ui_debugger_deactivate( 0 );
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return 0;
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}
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/* Step to the next instruction, ignoring CALLs etc */
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int
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debugger_next( void )
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{
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size_t length;
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/* Find out how long the current instruction is */
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debugger_disassemble( NULL, 0, &length, PC );
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/* And add a breakpoint after that */
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debugger_breakpoint_add_address(
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DEBUGGER_BREAKPOINT_TYPE_EXECUTE, memory_source_any, 0, PC + length, 0,
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DEBUGGER_BREAKPOINT_LIFE_ONESHOT, NULL
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);
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debugger_run();
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return 0;
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}
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/* Set debugger_mode so that emulation will occur */
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int
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debugger_run( void )
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{
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debugger_mode = debugger_breakpoints ?
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DEBUGGER_MODE_ACTIVE :
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DEBUGGER_MODE_INACTIVE;
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ui_debugger_deactivate( 1 );
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return 0;
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}
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/* Exit from the last CALL etc by setting a oneshot breakpoint at
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(SP) and then starting emulation */
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int
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debugger_breakpoint_exit( void )
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{
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libspectrum_word target;
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target = readbyte_internal( SP ) + 0x100 * readbyte_internal( SP+1 );
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if( debugger_breakpoint_add_address(
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DEBUGGER_BREAKPOINT_TYPE_EXECUTE, memory_source_any, 0, target, 0,
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DEBUGGER_BREAKPOINT_LIFE_ONESHOT, NULL
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)
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)
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return 1;
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if( debugger_run() ) return 1;
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return 0;
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}
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/* Poke a value into RAM */
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int
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debugger_poke( libspectrum_word address, libspectrum_byte value )
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{
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writebyte_internal( address, value );
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return 0;
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}
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/* Write a value to a port */
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int
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debugger_port_write( libspectrum_word port, libspectrum_byte value )
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{
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writeport_internal( port, value );
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return 0;
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}
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/* Exit the emulator */
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void
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debugger_exit_emulator( debugger_expression *exit_code_expression )
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{
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fuse_exiting = 1;
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exit_code = exit_code_expression ?
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debugger_expression_evaluate( exit_code_expression ) : 0;
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/* Ensure we break out of the main Z80 loop immediately */
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event_add( 0, event_type_null );
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debugger_run();
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}
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int
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debugger_get_exit_code( void )
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{
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return exit_code;
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}
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