/* timer.c: Speed routines for Fuse Copyright (c) 1999-2004 Philip Kendall, Marek Januszewski, Fredrick Meunier $Id$ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. Author contact information: E-mail: philip-fuse@shadowmagic.org.uk */ #include #include #include #include #include "fuse.h" #include "event.h" #include "settings.h" #include "sound.h" #include "sound/lowlevel.h" #include "tape.h" #include "timer.h" #include "ui/ui.h" #include "ula.h" /* * Routines for estimating emulation speed */ /* The actual time at the end of each of the last 10 emulated seconds */ static timer_type stored_times[10]; /* Which is the next entry in 'stored_times' that we will update */ static size_t next_stored_time; /* The number of frames until we next update 'stored_times' */ static int frames_until_update; /* The number of time samples we have for estimating speed */ static int samples; float current_speed = 100.0; static timer_type start_time; static const int TEN_MS = 10; int timer_estimate_speed( void ) { timer_type current_time; float difference; int error; if( frames_until_update-- ) return 0; error = timer_get_real_time( ¤t_time ); if( error ) return error; if( samples < 10 ) { /* If we don't have enough data, assume we're running at the desired speed :-) */ current_speed = settings_current.emulation_speed; } else { difference = timer_get_time_difference( ¤t_time, &stored_times[ next_stored_time ] ); current_speed = 100 * ( 10.0 / difference ); } ui_statusbar_update_speed( current_speed ); stored_times[ next_stored_time ] = current_time; next_stored_time = ( next_stored_time + 1 ) % 10; frames_until_update = ( machine_current->timings.processor_speed / machine_current->timings.tstates_per_frame ) - 1; samples++; return 0; } #ifdef UI_SDL int timer_get_real_time( timer_type *real_time ) { *real_time = SDL_GetTicks(); return 0; } float timer_get_time_difference( timer_type *a, timer_type *b ) { return ( (long)*a - (long)*b ) / 1000.0; } void timer_add_time_difference( timer_type *a, long msec ) { *a += msec; } void timer_sleep_ms( int ms ) { SDL_Delay( ms ); } #elif defined(WIN32) /* #ifdef UI_SDL */ int timer_get_real_time( timer_type *real_time ) { *real_time = GetTickCount(); return 0; } float timer_get_time_difference( timer_type *a, timer_type *b ) { return ( (long)*a - (long)*b ) / 1000.0; } void timer_add_time_difference( timer_type *a, long msec ) { *a += msec; } void timer_sleep_ms( int ms ) { Sleep( ms ); } #else /* #ifdef UI_SDL */ int timer_get_real_time( timer_type *real_time ) { int error; error = gettimeofday( real_time, NULL ); if( error ) { ui_error( UI_ERROR_ERROR, "error getting time: %s", strerror( errno ) ); return 1; } return 0; } float timer_get_time_difference( timer_type *a, timer_type *b ) { return ( a->tv_sec - b->tv_sec ) + ( a->tv_usec - b->tv_usec ) / 1000000.0; } void timer_add_time_difference( timer_type *a, long msec ) { a->tv_usec += msec * 1000; if( a->tv_usec >= 1000000 ) { a->tv_usec -= 1000000; a->tv_sec += 1; } else if( a->tv_usec < 0 ) { a->tv_usec += 1000000; a->tv_sec -= 1; } } void timer_sleep_ms( int ms ) { usleep( ms * 1000 ); } #endif /* #ifdef UI_SDL */ int timer_estimate_reset( void ) { int error = timer_get_real_time( &start_time ); if( error ) return error; samples = 0; next_stored_time = 0; frames_until_update = 0; return 0; } int timer_init( void ) { int error = timer_get_real_time( &start_time ); if( error ) return error; error = event_add( 0, EVENT_TYPE_TIMER ); if( error ) return error; return 0; } int timer_end( void ) { return event_remove_type( EVENT_TYPE_TIMER ); } #if defined SOUND_SDL || defined SOUND_COREAUDIO /* Callback-style sound based timer */ #include "sound/sfifo.h" extern sfifo_t sound_fifo; int timer_frame_callback_sound( libspectrum_dword last_tstates ) { for(;;) { /* Sleep while fifo is full */ if( sfifo_space( &sound_fifo ) < sound_framesiz ) { timer_sleep_ms( TEN_MS ); } else { break; } } if( event_add( last_tstates + machine_current->timings.tstates_per_frame, EVENT_TYPE_TIMER ) ) return 1; return 0; } #else /* #if defined SOUND_SDL || defined SOUND_COREAUDIO */ /* Blocking socket-style sound based timer */ int timer_frame_callback_sound( libspectrum_dword last_tstates ) { if( event_add( last_tstates + machine_current->timings.tstates_per_frame, EVENT_TYPE_TIMER ) ) return 1; return 0; } #endif /* #if defined SOUND_SDL || defined SOUND_COREAUDIO */ int timer_frame( libspectrum_dword last_tstates ) { int error; timer_type current_time; float difference; float speed = ( settings_current.emulation_speed < 1 ? 100 : settings_current.emulation_speed ) / 100.0; long tstates; if( sound_enabled ) return timer_frame_callback_sound( last_tstates ); /* If we're fastloading, just schedule another check in a frame's time and do nothing else */ if( settings_current.fastload && tape_is_playing() ) { libspectrum_dword next_check_time = last_tstates + machine_current->timings.tstates_per_frame; if( event_add( next_check_time, EVENT_TYPE_TIMER ) ) return 1; } else { while( 1 ) { error = timer_get_real_time( ¤t_time ); if( error ) return 1; difference = timer_get_time_difference( ¤t_time, &start_time ); /* Sleep while we are still 10ms ahead */ if( difference < 0 ) { timer_sleep_ms( TEN_MS ); } else { break; } } error = timer_get_real_time( ¤t_time ); if( error ) return 1; difference = timer_get_time_difference( ¤t_time, &start_time ); tstates = ( ( difference + TEN_MS / 1000.0 ) * machine_current->timings.processor_speed ) * speed + 0.5; if( event_add( last_tstates + tstates, EVENT_TYPE_TIMER ) ) return 1; start_time = current_time; timer_add_time_difference( &start_time, TEN_MS ); } return 0; }