/* phantom_typist.h: starting game loading automatically Copyright (c) 2017 Philip Kendall This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. Author contact information: E-mail: philip-fuse@shadowmagic.org.uk */ #ifndef FUSE_PHANTOM_TYPIST_H #define FUSE_PHANTOM_TYPIST_H void phantom_typist_register_startup( void ); /* Activate the phantom typist for a given machine, and optionally for a tape that needs LOAD ""CODE rather than just LOAD "" */ void phantom_typist_activate( libspectrum_machine machine, int needs_code ); /* Activate the phantom typist to load a +3 disk */ void phantom_typist_activate_disk( void ); /* Deactivate the phantom typist */ void phantom_typist_deactivate( void ); /* Get the result of any keys pressed by the phantom typist */ libspectrum_byte phantom_typist_ula_read( libspectrum_word port ); /* Returns non-zero if the phantom typist is active */ int phantom_typist_is_active( void ); /* Called each frame to update the phantom typist state */ void phantom_typist_frame( void ); #endif /* #ifndef FUSE_PHANTOM_TYPIST_H */