Philip Kendall
|
65e60b5bcc
|
Allow the libjsw and SDL joystick codes to pass more than one fire button
through to the input layer.
Legacy-ID: 2261
|
2004-06-18 21:53:22 +00:00 |
|
Philip Kendall
|
4c358de3f0
|
Declare fuse_abort() to never return and remove the 'keep gcc happy' bits
this assumption makes unnecessary.
Legacy-ID: 2117
|
2004-04-11 10:13:22 +00:00 |
|
Philip Kendall
|
7f76048523
|
Revamp of menu system to share code between the GTK+ and widget
implementations (patch #38).
Legacy-ID: 2116
|
2004-04-11 10:08:25 +00:00 |
|
Philip Kendall
|
73b4122c8c
|
Use hash tables rather than linear lookup to do the three levels of
keyboard remapping.
Legacy-ID: 2110
|
2004-04-08 18:43:21 +00:00 |
|
Philip Kendall
|
a0168b1898
|
Make the 'real joystick fire' action configurable to be either 'emulated
joystick fire' or 'press a key'.
Legacy-ID: 2104
|
2004-04-07 10:26:28 +00:00 |
|
Philip Kendall
|
881a07f633
|
Replace the three 'select' widgets (machine, scaler, joystick) with one
generalised one.
Legacy-ID: 2085
|
2004-04-01 12:35:09 +00:00 |
|
Philip Kendall
|
7fd34ce0c5
|
Support for multiple joysticks.
Legacy-ID: 2078
|
2004-03-31 10:41:24 +00:00 |
|
Philip Kendall
|
6441de5ea9
|
Make the 'real joystick' code actually use the input layer.
Legacy-ID: 2072
|
2004-03-27 16:22:41 +00:00 |
|
Philip Kendall
|
a3f086a08f
|
Make the SDL joystick code use the new input layer; also a couple of SDL
compilation fixes.
Legacy-ID: 2067
|
2004-03-26 14:20:06 +00:00 |
|
Philip Kendall
|
c49494b2d9
|
First bits of code allowing emulation of multiple joystick types.
Legacy-ID: 2063
|
2004-03-23 17:50:28 +00:00 |
|
Philip Kendall
|
52ca10fe50
|
Convert the QAOP<space> joystick emulation over to using the new input
layer.
Legacy-ID: 2061
|
2004-03-22 16:23:55 +00:00 |
|
Philip Kendall
|
a910fb0fc0
|
Widgets and SDL UI working with the new input layer code.
Legacy-ID: 2040
|
2004-03-11 14:14:18 +00:00 |
|
Philip Kendall
|
b812fb4306
|
First changes to introduce a generalised input layer.
Legacy-ID: 2039
|
2004-03-11 12:37:58 +00:00 |
|