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This works around golang/go#15286 by explicitly loading shell32.dll at load time, ensuring that syscall can load it dynamically during process startup. Signed-off-by: John Starks <jostarks@microsoft.com> Signed-off-by: Antonio Murdaca <runcom@redhat.com> Upstream-commit: fa82c0aa10cfac8c6d5e2446876dc79b2b0c1bf9 Component: engine
This directory holds scripts called by make.sh in the parent directory.
Each script is named after the bundle it creates. They should not be called directly - instead, pass it as argument to make.sh, for example:
./hack/make.sh test
./hack/make.sh binary ubuntu
# Or to run all bundles:
./hack/make.sh
To add a bundle:
- Create a shell-compatible file here
- Add it to $DEFAULT_BUNDLES in make.sh