mirror of
https://github.com/sqlite/sqlite.git
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1560 lines
58 KiB
Makefile
1560 lines
58 KiB
Makefile
#######################################################################
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# This GNU makefile creates the canonical sqlite3 WASM builds.
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#
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# This build assumes a Linux platform and is not intended for
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# general-purpose client-level use, except for creating builds with
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# custom configurations. It is primarily intended for the SQLite
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# project's own development of its JS/WASM components.
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#
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# Primary targets:
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#
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# default, all = build in dev mode
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#
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# o0, o1, o2, o3, os, oz = full clean/rebuild with the -Ox level indicated
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# by the target name. Rebuild is necessary for all components to get
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# the desired optimization level.
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#
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# dist = create end user deliverables. Add dist.build=oX to build
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# with a specific optimization level, where oX is one of the
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# above-listed o? or qo? target names.
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#
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# snapshot = like dist, but uses a zip file name which clearly
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# marks it as a prerelease/snapshot build.
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#
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# clean = clean up
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#
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# Required tools beyond those needed for the canonical builds:
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#
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# - Emscripten SDK: https://emscripten.org/docs/getting_started/downloads.html
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# - The bash shell
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# - GNU make, GNU sed, GNU awk, GNU grep (all in the $PATH and without
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# a "g" prefix like they have on some non-GNU systems)
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# - wasm-strip for release builds: https://github.com/WebAssembly/wabt
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# - InfoZip for 'dist' zip file
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########################################################################
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default: all
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MAKEFILE = $(lastword $(MAKEFILE_LIST))
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CLEAN_FILES =
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DISTCLEAN_FILES = config.make
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MAKING_CLEAN = $(if $(filter %clean,$(MAKECMDGOALS)),1,0)
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#
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# dir.X = various directory names.
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#
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# dir.top = the top dir of the canonical build tree, where
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# sqlite3.[ch] live.
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#
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dir.top = ../..
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dir.wasm = $(patsubst %/,%,$(dir $(MAKEFILE)))
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dir.api = api
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dir.jacc = jaccwabyt
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dir.common = common
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dir.fiddle = fiddle
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dir.fiddle.debug = fiddle-debug
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dir.tool = $(dir.top)/tool
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# dir.dout = output dir for deliverables
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dir.dout = $(dir.wasm)/jswasm
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# dir.tmp = output dir for intermediary build files, as opposed to
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# end-user deliverables.
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dir.tmp = $(dir.wasm)/bld
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dir.wasmfs = $(dir.dout)
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#
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# Emoji for log messages.
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#
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emo.bug = 🐞
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emo.compile = ⏳
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emo.roadblock = 🚧
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emo.disk = 💾
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emo.done = ✅
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emo.fire = 🔥
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emo.folder = 📁
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emo.garbage = 🗑
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emo.lock = 🔒
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emo.magic = 🧙
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emo.megaphone = 📣
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emo.mute = 🔇
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emo.edit = ✏️
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emo.stop = 🛑
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emo.strip = 💈
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emo.test = 🧪
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emo.tool = 🔨
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emo.wasm-opt = 🧼
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# 👷🪄🧮🧫🧽🍿⛽🚧🎱🪚🏆🧼
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#
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# Special-case builds for which we require certain pre-conditions
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# which, if not met, may cause warnings or fatal errors in the build.
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# This also affects the default optimization level flags. The fiddle
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# targets are in this list because they are used for generating
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# sqlite.org/fiddle.
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#
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OPTIMIZED_TARGETS = dist snapshot fiddle fiddle.debug
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ifeq (1,$(MAKING_CLEAN))
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bin.wasm-strip = echo "not stripping"
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bin.wasm-opt = irrelevant
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bin.emcc = irrelevant
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bin.bash = irrelevant
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emcc.version = unknown
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else
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# Include config.make and perform some bootstrapping...
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ifeq (,$(wildcard ./config.make))
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$(error Missing config.make. It gets generated by the configure script if the EMSDK is found)
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endif
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include ./config.make
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ifeq (,$(bin.bash))
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$(error Configure script did not find the bash shell)
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endif
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ifeq (,$(bin.emcc))
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$(error Configure script did not find emcc)
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endif
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emcc.version = $(shell $(bin.emcc) --version | sed -n 1p | sed -e 's/^.* \([3-9][^ ]*\) .*$$/\1/;')
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$(info using emcc version [$(emcc.version)])
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ifeq (,$(bin.wasm-strip))
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#
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# We need wasm-strip for release builds (see below for why) but
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# not strictly for non-release builds.
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#
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achtung = $(emo.fire)WARNING
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$(info $(achtung): *******************************************************************)
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$(info $(achtung): Builds using -Oz will minify WASM-exported names, breaking)
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$(info $(achtung): _All The Things_. The workaround for that is to build)
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$(info $(achtung): with -g3 (which explodes the file size) and then strip the debug)
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$(info $(achtung): info after compilation, using wasm-strip, to shrink the wasm file.)
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$(info $(achtung): wasm-strip was not found in the PATH so we cannot strip those.)
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$(info $(achtung): If this build uses any optimization level higher than -O1 then)
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$(info $(achtung): the ***resulting JS code WILL NOT BE USABLE***.)
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$(info $(achtung): wasm-strip is part of the wabt package:)
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$(info $(achtung): https://github.com/WebAssembly/wabt)
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$(info $(achtung): on Ubuntu-like systems it can be installed with:)
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$(info $(achtung): sudo apt install wabt)
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$(info $(achtung): *******************************************************************)
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ifneq (,$(filter $(OPTIMIZED_TARGETS),$(MAKECMDGOALS)))
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$(error Cannot make release-quality binary because wasm-strip is not available.)
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endif
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bin.wasm-strip = echo "not wasm-stripping"
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endif
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ifeq (,$(filter $(OPTIMIZED_TARGETS),$(MAKECMDGOALS)))
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$(info ==============================================================)
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$(info == Development build. Make one of (dist, snapshot) for a)
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$(info == smaller and faster release build.)
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$(info ==============================================================)
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endif
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endif
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# ^^^ end of are-we-MAKING_CLEAN
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#
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# Common vars and $(call)/$(eval)able utilities.
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#
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# The "b." prefix on some APIs is for "build". It was initially used
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# only for features specific to each distinct js/wasm build. That's no
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# longer the case, but the naming convention has stuck.
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#
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loud ?= 0
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ifeq (1,$(loud))
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$(info $(emo.megaphone) Emitting loud build info. Pass loud=0 to disable it.)
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b.cmd@ =
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loud.if = 1
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else
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$(info $(emo.mute) Eliding loud build info. Pass loud=1 to enable it.)
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b.cmd@ = @
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loud.if =
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endif
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#
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# logtag.X value for log context labeling. logtag.OTHERX can be
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# assigned to customize it for a given X. This tag is used by
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# b.call.X, b.eval.X, etc. for logging. There motivation for this is
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# adding a build-specific prefix to messages so that the output of
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# parallel builds is easier to sort through. We use emoji for the
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# prefixes because it's far easier for my eyes to sort through than
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# using only each build's name as the prefix.
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#
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# Each distinct build sets up its own logtag.BUILDNAME.
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#
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logtag.@ = [$@]
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logtag.filter = [$(emo.disk) $@]
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logtag.test = [$(emo.test) $@]
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logtag.cp = [$(emo.disk) $@]
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#
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# $(call b.echo,LOGTAG,msg)
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#
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b.echo = echo $(logtag.$(1)) $(2)
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#
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# $(call b.mkdir@)
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#
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# $1 = optional LOGTAG
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#
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b.mkdir@ = if [ ! -d $(dir $@) ]; then \
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echo '[$(emo.folder)+] $(if $(1),$(logtag.$(1)),[$(dir $@)])'; \
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mkdir -p $(dir $@) || exit; fi
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#
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# $(call b.cp,@,src,dest)
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#
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# $1 = logtag, $2 = src file(s). $3 = dest dir
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b.cp = $(call b.mkdir@); \
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echo '$(logtag.$(1)) $(emo.disk) $(2) ==> $3'; \
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cp -p $(2) $(3) || exit
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#
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# $(call b.c-pp.shcmd,LOGTAG,src,dest,-Dx=y...)
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#
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# Resolves to shell code to create $(3) from $(2) and $(4) using
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# $(bin.c-pp).
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#
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# $1 = build name/logtag
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# $2 = Input file(s)
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# $3 = Output file
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# $4 = optional $(bin.c-pp) flags
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define b.c-pp.shcmd
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$(call b.mkdir@); \
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$(call b.echo,$(1),$(emo.disk)$(emo.lock) $(bin.c-pp) $(4) $(if $(loud.if),$(2))); \
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rm -f $(3); \
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$(bin.c-pp) -o $(3) $(4) $(2) || exit; \
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chmod -w $(3)
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endef
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#
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# $(eval $(call b.c-pp.target,LOGTAG,src,dest,-Dx=y...))
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#
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# Creates target $(3) using $(bin.c-pp) $(2) $(4).
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#
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# Args: as for $(b.c-pp.shcmd).
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define b.c-pp.target
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$(3): $$(MAKEFILE_LIST) $$(bin.c-pp) $(2)
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@$$(call b.c-pp.shcmd,$(1),$(2),$(3),$(4))
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CLEAN_FILES += $(3)
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endef
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c-pp.D.64bit = -Dbits64
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#
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# $(call b.strip-js-emcc-bindings)
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#
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# $1 = an optional log message prefix
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#
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# Our JS code installs bindings of each sqlite3_...() WASM export. The
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# generated Emscripten JS file does the same using its own framework,
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# but we don't use those results and can speed up lib init, and reduce
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# memory cost a bit, by stripping them out. Emscripten code-generation
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# changes can "break" this, causing this to be a no-op, but (probably)
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# the worst that can happen in that case is that it doesn't actually
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# strip anything, leading to slightly larger JS files.
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#
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# This is intended to be used in makefile targets which generate an
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# Emscripten module and where $@ is the module's .js/.mjs file.
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b.strip-js-emcc-bindings = \
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sed -i -e '/^.*= \(_sqlite3\|_fiddle\)[^=]*=.*createExportWrapper/d' \
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-e '/^var \(_sqlite3\|_fiddle\)[^=]*=.*makeInvalidEarlyAccess/d' $@ || exit; \
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echo '$(1) $(emo.garbage) (Probably) /createExportWrapper()/d and /makeInvalidEarlyAccess()/d'
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#
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# bin.version-info = binary to output various sqlite3 version info for
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# embedding in the JS files and in building the distribution zip file.
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# It must NOT be in $(dir.tmp) because we need it to survive the
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# cleanup process for the dist build to work properly.
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#
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# Slight caveat: this uses the version info from the in-tree
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# sqlite3.c/h, which may diff from a user-provided $(sqlite3.c). The
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# end result is that the generated JS files may have static version
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# info from $(bin.version-info) which differ from their runtime-emitted
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# version info (e.g. from sqlite3_libversion()).
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bin.version-info = $(dir.top)/version-info
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$(bin.version-info): $(dir.tool)/version-info.c $(sqlite3.h) $(dir.top)/Makefile
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$(MAKE) -C $(dir.top) version-info
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t-version-info: $(bin.version-info)
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#
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# bin.stripcomments is used for stripping C/C++-style comments from JS
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# files. The JS files contain large chunks of documentation which we
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# don't need for all builds. That app's -k flag is of particular
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# importance here, as it allows us to retain the opening comment
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# block(s), which contain the license header and version info.
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bin.stripccomments = $(dir.tool)/stripccomments
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$(bin.stripccomments): $(bin.stripccomments).c $(MAKEFILE)
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$(CC) -o $@ $<
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t-stripccomments: $(bin.stripccomments)
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DISTCLEAN_FILES += $(bin.stripccomments)
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#
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# Set up sqlite3.c and sqlite3.h...
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#
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# To build with SEE (https://sqlite.org/see), either put sqlite3-see.c
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# in $(dir.top) or pass sqlite3.c=PATH_TO_sqlite3-see.c to the $(MAKE)
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# invocation. Note that only encryption modules with no 3rd-party
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# dependencies will currently work here: AES256-OFB, AES128-OFB, and
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# AES128-CCM. Not coincidentally, those 3 modules are included in the
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# sqlite3-see.c bundle. Note, however, that distributing an SEE build
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# of the WASM on a public site is in violation of the SEE license
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# because it effectively provides a usable copy of the SEE build to
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# all visitors.
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#
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# A custom sqlite3.c must not have any spaces in its name.
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# $(sqlite3.canonical.c) must point to the sqlite3.c in
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# the sqlite3 canonical source tree, as that source file
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# is required for certain utility and test code.
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sqlite3.canonical.c = $(dir.top)/sqlite3.c
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sqlite3.c ?= $(firstword $(wildcard $(dir.top)/sqlite3-see.c) $(sqlite3.canonical.c))
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sqlite3.h = $(dir.top)/sqlite3.h
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ifeq (1,$(MAKING_CLEAN))
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SQLITE_C_IS_SEE = 0
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else
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ifeq (,$(shell grep sqlite3_activate_see $(sqlite3.c)))
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SQLITE_C_IS_SEE = 0
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else
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SQLITE_C_IS_SEE = 1
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$(info This is an SEE build)
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endif
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endif
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#
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# barebones=1 disables all "extraneous" stuff from sqlite3-wasm.c, the
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# goal being to create a WASM file with only the core APIs.
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#
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ifeq (1,$(barebones))
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wasm-bare-bones = 1
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$(info ==============================================================)
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$(info == This is a bare-bones build. It trades away features for)
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$(info == a smaller .wasm file.)
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$(info ==============================================================)
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else
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wasm-bare-bones = 0
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endif
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# undefine barebones # relatively new gmake feature, not ubiquitous
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#
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# It's important that sqlite3.h be built to completion before any
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# other parts of the build run, thus we use .NOTPARALLEL to disable
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# parallel build of that file and its dependants. However, that makes
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# the whole build non-parallelizable because everything has a dep on
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# sqlite3.h/c. The alternative is to force the user to run (make
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# sqlite3.c) from the top of the tree before running this build.
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#
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#.NOTPARALLEL: $(sqlite3.h)
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#
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$(sqlite3.h):
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@echo "$(sqlite3.h) is out of date. "; \
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echo "To avoid problems with parallel builds, we're exiting now. Please do:"; \
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echo " $(MAKE) -C $(dir.top) sqlite3.c"; \
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echo "and try again."; exit 1
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# $(MAKE) -C $(dir.top) sqlite3.c
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$(sqlite3.c): $(sqlite3.h)
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# Common options for building sqlite3-wasm.c and speedtest1.c.
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# Explicit ENABLEs...
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SQLITE_OPT.common = \
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-DSQLITE_THREADSAFE=0 \
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-DSQLITE_TEMP_STORE=2 \
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-DSQLITE_ENABLE_MATH_FUNCTIONS \
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-DSQLITE_OS_KV_OPTIONAL=1 \
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'-DSQLITE_DEFAULT_UNIX_VFS="unix-none"' \
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-DSQLITE_USE_URI=1 \
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-DSQLITE_C=$(sqlite3.c) \
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-DSQLITE_OMIT_DEPRECATED \
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-DSQLITE_OMIT_UTF16 \
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-DSQLITE_OMIT_LOAD_EXTENSION \
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-DSQLITE_OMIT_SHARED_CACHE
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# ^^^ These particular OMITs are hard-coded in sqlite3-wasm.c and
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# removing them from this list will serve only to break the speedtest1
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# builds.
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# Currently always needed but TODO is paring tester1.c-pp.js down
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# to be able to run without this:
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SQLITE_OPT.common += -DSQLITE_WASM_ENABLE_C_TESTS
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# Extra flags for full-featured builds...
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SQLITE_OPT.full-featured = \
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-DSQLITE_ENABLE_BYTECODE_VTAB \
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-DSQLITE_ENABLE_DBPAGE_VTAB \
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-DSQLITE_ENABLE_DBSTAT_VTAB \
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-DSQLITE_ENABLE_FTS5 \
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-DSQLITE_ENABLE_MATH_FUNCTIONS \
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-DSQLITE_ENABLE_OFFSET_SQL_FUNC \
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-DSQLITE_ENABLE_PREUPDATE_HOOK \
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-DSQLITE_ENABLE_RTREE \
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-DSQLITE_ENABLE_SESSION \
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-DSQLITE_ENABLE_STMTVTAB \
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-DSQLITE_ENABLE_UNKNOWN_SQL_FUNCTION \
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-DSQLITE_ENABLE_COLUMN_METADATA \
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-DSQLITE_ENABLE_PERCENTILE=1
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|
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ifeq (0,$(wasm-bare-bones))
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# The so-called canonical build is full-featured:
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SQLITE_OPT = \
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$(SQLITE_OPT.common) \
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$(SQLITE_OPT.full-featured)
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else
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# The so-called bare-bones build is exactly that:
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SQLITE_OPT = \
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$(SQLITE_OPT.common) \
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-DSQLITE_WASM_BARE_BONES
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# SQLITE_WASM_BARE_BONES tells sqlite3-wasm.c to explicitly omit
|
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# a bunch of stuff, in the interest of keeping the wasm file size
|
|
# down. As of this writing it equates to:
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#
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# -USQLITE_ENABLE_DBPAGE_VTAB
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# -USQLITE_ENABLE_DBSTAT_VTAB
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# -USQLITE_ENABLE_EXPLAIN_COMMENTS
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# -USQLITE_ENABLE_FTS5
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# -USQLITE_ENABLE_OFFSET_SQL_FUNC
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# -USQLITE_ENABLE_PREUPDATE_HOOK
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# -USQLITE_ENABLE_RTREE
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# -USQLITE_ENABLE_SESSION
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# -USQLITE_ENABLE_STMTVTAB
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# -DSQLITE_OMIT_AUTHORIZATION
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# -DSQLITE_OMIT_GET_TABLE
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# -DSQLITE_OMIT_INCRBLOB
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# -DSQLITE_OMIT_INTROSPECTION_PRAGMAS
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# -DSQLITE_OMIT_JSON
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# -DSQLITE_OMIT_PROGRESS_CALLBACK
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# -DSQLITE_OMIT_WAL
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#
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# There are others we want here but which require explicit OMIT when
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# creating their amalgamation, and that step is TODO:
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#
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# -DSQLITE_OMIT_EXPLAIN
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# -DSQLITE_OMIT_TRIGGER
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# -DSQLITE_OMIT_VIRTUALTABLE
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# -DSQLITE_OMIT_WINDOWFUNC
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endif
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|
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#SQLITE_OPT += -DSQLITE_DEBUG
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# Enabling SQLITE_DEBUG will break sqlite3_wasm_vfs_create_file()
|
|
# (and thus sqlite3_js_vfs_create_file()). Those functions are
|
|
# deprecated and alternatives are in place, but this crash behavior
|
|
# can be used to find errant uses of sqlite3_js_vfs_create_file()
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# in client code.
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|
########################################################################
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|
# The following flags are hard-coded into sqlite3-wasm.c and cannot be
|
|
# modified via the build process:
|
|
#
|
|
# SQLITE_ENABLE_API_ARMOR
|
|
# SQLITE_OMIT_LOAD_EXTENSION
|
|
# SQLITE_OMIT_DEPRECATED
|
|
# SQLITE_OMIT_UTF16
|
|
# SQLITE_OMIT_SHARED_CACHE
|
|
########################################################################
|
|
|
|
|
|
########################################################################
|
|
# Adding custom C code via sqlite3_wasm_extra_init.c:
|
|
#
|
|
# If the canonical build process finds the file
|
|
# sqlite3_wasm_extra_init.c in the main wasm build directory, it
|
|
# arranges to include that file in the build of sqlite3.wasm and
|
|
# defines SQLITE_EXTRA_INIT_MUTEXED=sqlite3_wasm_extra_init.
|
|
#
|
|
# sqlite3_wasm_extra_init() must be a function with this signature:
|
|
#
|
|
# int sqlite3_wasm_extra_init(const char *)
|
|
#
|
|
# and the sqlite3 library will call it with an argument of NULL one
|
|
# time during sqlite3_initialize(). If it returns non-0,
|
|
# initialization of the library will fail.
|
|
#
|
|
# The filename can be overridden with:
|
|
#
|
|
# make sqlite3_wasm_extra_init.c=my_custom_stuff.c
|
|
#
|
|
# See example_extra_init.c for an example implementation.
|
|
########################################################################
|
|
sqlite3_wasm_extra_init.c ?= $(wildcard sqlite3_wasm_extra_init.c)
|
|
cflags.wasm_extra_init =
|
|
ifneq (,$(sqlite3_wasm_extra_init.c))
|
|
$(info Enabling SQLITE_EXTRA_INIT via $(sqlite3_wasm_extra_init.c).)
|
|
cflags.wasm_extra_init = -DSQLITE_WASM_EXTRA_INIT
|
|
endif
|
|
|
|
#
|
|
# Actitivates (or not) a custom Module.instantiateWasm() override for
|
|
# Emscripten. That override gives us more control over exactly which
|
|
# WASM file is in use.
|
|
#
|
|
# If $(WASM_CUSTOM_INSTANTIATE) is 1 then mkwasmbuilds will add
|
|
# -Dcustom-Module.instantiateWasm to some of the builds. This is
|
|
# experimental but works on all browsers tested by its developer.
|
|
#
|
|
# Changing this may require a clean rebuild. It also might not work.
|
|
#
|
|
WASM_CUSTOM_INSTANTIATE = 1
|
|
|
|
########################################################################
|
|
# $(bin.c-pp): a minimal text file preprocessor. Like C's but much
|
|
# less so.
|
|
#
|
|
# Historical notes about preprocessing files in this project:
|
|
#
|
|
# - We first attempted to use gcc and/or clang to preprocess JS files
|
|
# in the same way we would normally do C files, but C-specific quirks
|
|
# of each makes that untennable.
|
|
#
|
|
# - We implemented c-pp-lite.c (the C-Minus Pre-processor) as a custom
|
|
# generic/file-format-agnostic preprocessor to enable us to pack
|
|
# code for different target builds into the same JS files. Most
|
|
# notably, some ES6 module (a.k.a. ESM) features cannot legally be
|
|
# referenced at all in non-ESM code, e.g. the "import" and "export"
|
|
# keywords. This preprocessing step permits us to swap out sections
|
|
# of code where necessary for ESM and non-ESM (a.k.a. vanilla JS)
|
|
# require different implementations. The alternative to such
|
|
# preprocessing, would be to have separate source files for ES6
|
|
# builds, which would have a higher maintenance burden than
|
|
# c-pp-lite.c seems likely to.
|
|
#
|
|
# c-pp-lite.c was written specifically for the sqlite project's
|
|
# JavaScript builds but is maintained as a standalone project:
|
|
# https://fossil.wanderinghorse.net/r/c-pp
|
|
#
|
|
# The SQLITE_... build flags used here have NO EFFECT on the JS/WASM
|
|
# build. They are solely for use with $(bin.c-pp) itself.
|
|
#
|
|
# -D... flags which should be included in all invocations should be
|
|
# appended to $(b.c-pp.target.flags).
|
|
bin.c-pp = ./c-pp-lite
|
|
$(bin.c-pp): c-pp-lite.c $(sqlite3.c) $(MAKEFILE)
|
|
$(CC) -O0 -o $@ c-pp-lite.c $(sqlite3.c) '-DCMPP_DEFAULT_DELIM="//#"' -I$(dir.top) \
|
|
-DSQLITE_OMIT_LOAD_EXTENSION -DSQLITE_OMIT_DEPRECATED -DSQLITE_OMIT_UTF16 \
|
|
-DSQLITE_OMIT_SHARED_CACHE -DSQLITE_OMIT_WAL -DSQLITE_THREADSAFE=0 \
|
|
-DSQLITE_TEMP_STORE=3
|
|
DISTCLEAN_FILES += $(bin.c-pp)
|
|
b.c-pp.target.flags ?=
|
|
ifeq (1,$(SQLITE_C_IS_SEE))
|
|
b.c-pp.target.flags += -Denable-see
|
|
endif
|
|
|
|
# cflags.common = C compiler flags for all builds
|
|
cflags.common = -I. -I$(dir $(sqlite3.c)) -std=c99 -fPIC
|
|
# emcc.WASM_BIGINT = 1 for BigInt (C int64) support, else 0. The API
|
|
# disables certain features if BigInt is not enabled and such builds
|
|
# _are not tested_ on any regular basis.
|
|
emcc.WASM_BIGINT ?= 1
|
|
emcc.MEMORY64 ?= 0
|
|
########################################################################
|
|
# https://emscripten.org/docs/tools_reference/settings_reference.html#memory64
|
|
#
|
|
# 64-bit build requires wasm-strip 1.0.36 (maybe 1.0.35, but not
|
|
# 1.0.34) or will fail to strip with "tables may not be 64-bit".
|
|
########################################################################
|
|
|
|
# emcc_opt = optimization-related flags. These are primarily used by
|
|
# the various oX targets. build times for -O levels higher than 0 are
|
|
# painful at dev-time.
|
|
#
|
|
# When running any of the $(OPTIMIZED_TARGETS) explicitly, e.g. for a
|
|
# release distribution, use a higher optimization level. Experience
|
|
# has shown -Oz to produce the smallest deliverables with only a
|
|
# roughly 10% performance hit in the resulting WASM file compared to
|
|
# -O2 (which consistently creates the fastest-running deliverables).
|
|
# Build time suffers greatly compared to -O0, which is why -O0 is the
|
|
# default.
|
|
ifeq (,$(filter $(OPTIMIZED_TARGETS),$(MAKECMDGOALS)))
|
|
emcc_opt ?= -O0
|
|
else
|
|
emcc_opt ?= -Oz
|
|
endif
|
|
|
|
# When passing emcc_opt from the CLI, += and re-assignment have no
|
|
# effect, so emcc_opt+=-g3 doesn't work. So...
|
|
emcc_opt_full = $(emcc_opt) -g3
|
|
# ^^^ ALWAYS use -g3. See below for why.
|
|
#
|
|
# ^^^ -flto improves runtime speed at -O0 considerably but doubles
|
|
# build time.
|
|
#
|
|
# ^^^^ (-O3, -Oz, -Os) all minify symbol names and there appears to be
|
|
# no way around that except to use -g3, but -g3 causes the binary file
|
|
# size to absolutely explode (approx. 5x larger). This minification
|
|
# utterly breaks the resulting module, making it unsable except as
|
|
# self-contained/self-referential-only code, as ALL of the exported
|
|
# symbols get minified names.
|
|
#
|
|
# However, we have an option for using -Oz or -Os:
|
|
#
|
|
# Build with (-Os -g3) or (-Oz -g3) then use wasm-strip, from the wabt
|
|
# tools package (https://github.com/WebAssembly/wabt), to strip the
|
|
# debugging symbols. That results in a small build with unmangled
|
|
# symbol names. -Oz gives ever-so-slightly better compression than
|
|
# -Os: not quite 1% in some completely unscientific tests. Runtime
|
|
# speed for the unit tests is all over the place either way so it's
|
|
# difficult to say whether -Os gives any speed benefit over -Oz.
|
|
#
|
|
# Much practice has demonstrated that -O2 consistently gives the best
|
|
# runtime speeds, but not by a large enough factor to rule out use of
|
|
# -Oz when smaller deliverable size is a priority.
|
|
########################################################################
|
|
|
|
########################################################################
|
|
# EXPORTED_FUNCTIONS.* = files for use with Emscripten's
|
|
# -sEXPORTED_FUNCTION flag.
|
|
EXPORTED_FUNCTIONS.api.core = $(dir.api)/EXPORTED_FUNCTIONS.sqlite3-core
|
|
EXPORTED_FUNCTIONS.api.in = $(EXPORTED_FUNCTIONS.api.core)
|
|
ifeq (1,$(SQLITE_C_IS_SEE))
|
|
EXPORTED_FUNCTIONS.api.in += $(dir.api)/EXPORTED_FUNCTIONS.sqlite3-see
|
|
endif
|
|
ifeq (0,$(wasm-bare-bones))
|
|
EXPORTED_FUNCTIONS.api.in += $(dir.api)/EXPORTED_FUNCTIONS.sqlite3-extras
|
|
endif
|
|
EXPORTED_FUNCTIONS.api = $(dir.tmp)/EXPORTED_FUNCTIONS.api
|
|
$(EXPORTED_FUNCTIONS.api): $(EXPORTED_FUNCTIONS.api.in) $(sqlite3.c) $(MAKEFILE)
|
|
@$(call b.mkdir@)
|
|
cat $(EXPORTED_FUNCTIONS.api.in) > $@
|
|
|
|
########################################################################
|
|
# emcc flags for .c/.o/.wasm/.js.
|
|
emcc.flags =
|
|
ifeq (1,$(emcc.verbose))
|
|
emcc.flags += -v
|
|
# -v is _very_ loud but also informative about what it's doing
|
|
endif
|
|
|
|
#
|
|
# emcc flags for .c/.o.
|
|
#
|
|
emcc.cflags =
|
|
emcc.cflags += -std=c99 -fPIC
|
|
# -------------^^^^^^^^ we need c99 for $(sqlite3-wasm.c), primarily
|
|
# for variadic macros and snprintf() to implement
|
|
# sqlite3__wasm_enum_json().
|
|
emcc.cflags += -I. -I$(dir.top)
|
|
|
|
#
|
|
# emcc flags specific to building .js/.wasm files...
|
|
#
|
|
emcc.jsflags = -fPIC
|
|
#emcc.jsflags += -Wno-gcc-install-dir-libstdcxx
|
|
#emcc is not passing ^^^ this on to clang
|
|
emcc.jsflags += --no-entry
|
|
emcc.jsflags += -sWASM_BIGINT=$(emcc.WASM_BIGINT)
|
|
emcc.jsflags += -sMODULARIZE
|
|
emcc.jsflags += -sDYNAMIC_EXECUTION=0
|
|
emcc.jsflags += -sNO_POLYFILL
|
|
emcc.jsflags += -sEXPORTED_FUNCTIONS=@$(EXPORTED_FUNCTIONS.api)
|
|
emcc.exportedRuntimeMethods = \
|
|
-sEXPORTED_RUNTIME_METHODS=wasmMemory
|
|
# wasmMemory ==> required by our code for use with -sIMPORTED_MEMORY
|
|
# Emscripten 4.0.7 (2025-04-15) stops exporting HEAP* by default.
|
|
emcc.jsflags += $(emcc.exportedRuntimeMethods)
|
|
emcc.jsflags += -sUSE_CLOSURE_COMPILER=0
|
|
emcc.jsflags += -sIMPORTED_MEMORY
|
|
ifeq (,$(filter -O0,$(emcc_opt)))
|
|
emcc.assert ?= 0
|
|
else
|
|
emcc.assert ?= 2
|
|
endif
|
|
emcc.jsflags += -sASSERTIONS=$(emcc.assert)
|
|
emcc.jsflags += -sSTRICT_JS=0
|
|
# STRICT_JS disabled due to:
|
|
# https://github.com/emscripten-core/emscripten/issues/18610
|
|
# TL;DR: does not work with MODULARIZE or EXPORT_ES6 as of version
|
|
# 3.1.31. The fix for that in newer emcc's is to throw a built-time
|
|
# error if STRICT_JS is used together with those options.
|
|
|
|
# emcc.jsflags += -sSTRICT=1
|
|
# -sSTRICT=1 Causes failures about unknown symbols which the build
|
|
# tools should be installing, e.g. __syscall_geteuid32
|
|
|
|
#
|
|
# -sINITIAL_MEMORY: How much memory we need to start with is governed
|
|
# at least in part by whether -sALLOW_MEMORY_GROWTH is enabled. If so,
|
|
# we can start with less. If not, we need as much as we'll ever
|
|
# possibly use (which, of course, we can't know for sure). speedtest1
|
|
# shows that performance for even moderate workloads MAY suffer
|
|
# considerably if we start small and have to grow at runtime.
|
|
# e.g. OPFS-backed (speedtest1 --size 75) take MAY take X time with
|
|
# 16mb+ memory and 3X time when starting with 8MB. However, such test
|
|
# results are inconsistent due to browser internals which are opaque
|
|
# to us.
|
|
#
|
|
# 2024-03-04: emsdk 3.1.55 replaces INITIAL_MEMORY with INITIAL_HEAP,
|
|
# but also says (in its changelog): "Note that it is currently not
|
|
# supported in all configurations (#21071)."
|
|
# https://github.com/emscripten-core/emscripten/blob/main/ChangeLog.md
|
|
#
|
|
# 2025-09-25: it turns out that _this_ WASM's heap size is not
|
|
# affected by Emscripten's in-memory virtual filesystem, so we don't
|
|
# strictly need a lot of heap. Resizing the heap is slow, though, so
|
|
# we want to start off with some room to grow.
|
|
#
|
|
emcc.jsflags += -sALLOW_MEMORY_GROWTH
|
|
emcc.INITIAL_MEMORY.128 = 134217728
|
|
emcc.INITIAL_MEMORY.96 = 100663296
|
|
emcc.INITIAL_MEMORY.64 = 67108864
|
|
emcc.INITIAL_MEMORY.32 = 33554432
|
|
emcc.INITIAL_MEMORY.16 = 16777216
|
|
emcc.INITIAL_MEMORY.8 = 8388608
|
|
emcc.INITIAL_MEMORY.4 = 4194304
|
|
emcc.INITIAL_MEMORY ?= 8
|
|
ifeq (,$(emcc.INITIAL_MEMORY.$(emcc.INITIAL_MEMORY)))
|
|
$(error emcc.INITIAL_MEMORY must be one of: 4, 8, 16, 32, 64, 96, 128 (megabytes))
|
|
endif
|
|
emcc.jsflags += -sINITIAL_MEMORY=$(emcc.INITIAL_MEMORY.$(emcc.INITIAL_MEMORY))
|
|
# /INITIAL_MEMORY
|
|
########################################################################
|
|
#emcc.jsflags += -sMEMORY64=$(emcc.MEMORY64)
|
|
|
|
emcc.jsflags += $(emcc.environment)
|
|
emcc.jsflags += -sSTACK_SIZE=512KB
|
|
# ^^^ ACHTUNG: emsdk 3.1.27 reduced the default stack size from 5MB to
|
|
# a mere 64KB, which leads to silent memory corruption via the kvvfs
|
|
# VFS, which requires twice that for its xRead() and xWrite() methods.
|
|
# 2023-03: those methods have since been adapted to use a malloc()'d
|
|
# buffer.
|
|
########################################################################
|
|
# $(sqlite3.js.init-func) is the name Emscripten assigns our exported
|
|
# module init/load function. This symbol name is hard-coded in
|
|
# $(extern-post-js.js) as well as in numerous docs.
|
|
#
|
|
# "sqlite3InitModule" is the symbol we document for client use, so
|
|
# that's the symbol name which must be exported, whether it comes from
|
|
# Emscripten or our own code in extern-post-js.js.
|
|
#
|
|
# That said... we can change $(sqlite3.js.init-func) as long as the
|
|
# name "sqlite3InitModule" is the one which gets exposed via the
|
|
# resulting JS files. That can be accomplished via
|
|
# extern-post-js.js. However... using a temporary symbol name here
|
|
# and then adding sqlite3InitModule() ourselves results in 2 global
|
|
# symbols: we cannot "delete" the Emscripten-defined
|
|
# $(sqlite3.js.init-func) from vanilla builds (as opposed to ESM
|
|
# builds) because it's declared with "var".
|
|
sqlite3.js.init-func = sqlite3InitModule
|
|
emcc.jsflags += -sEXPORT_NAME=$(sqlite3.js.init-func)
|
|
emcc.jsflags += -sGLOBAL_BASE=4096 # HYPOTHETICALLY keep func table indexes from overlapping w/ heap addr.
|
|
#emcc.jsflags += -sSTRICT # fails due to missing __syscall_...()
|
|
#emcc.jsflags += -sALLOW_UNIMPLEMENTED_SYSCALLS
|
|
#emcc.jsflags += -sFILESYSTEM=0 # only for experimentation. fiddle needs the FS API
|
|
#emcc.jsflags += -sABORTING_MALLOC # only for experimentation
|
|
emcc.jsflags += -sALLOW_TABLE_GROWTH
|
|
# ^^^^ -sALLOW_TABLE_GROWTH is required for installing new SQL UDFs
|
|
emcc.jsflags += -Wno-limited-postlink-optimizations
|
|
# ^^^^ emcc likes to warn when we have "limited optimizations" via the
|
|
# -g3 flag.
|
|
# emcc.jsflags += -sSTANDALONE_WASM # causes OOM errors, not sure why.
|
|
|
|
# Re. undefined symbol handling, see: https://lld.llvm.org/WebAssembly.html
|
|
emcc.jsflags += -sERROR_ON_UNDEFINED_SYMBOLS=1
|
|
emcc.jsflags += -sLLD_REPORT_UNDEFINED
|
|
#emcc.jsflags += --allow-undefined
|
|
#emcc.jsflags += --import-undefined
|
|
#emcc.jsflags += --unresolved-symbols=import-dynamic --experimental-pic
|
|
#emcc.jsflags += --experimental-pic --unresolved-symbols=ingore-all --import-undefined
|
|
#emcc.jsflags += --unresolved-symbols=ignore-all
|
|
|
|
########################################################################
|
|
# -sSINGLE_FILE:
|
|
# https://github.com/emscripten-core/emscripten/blob/main/src/settings.js
|
|
#
|
|
# -sSINGLE_FILE=1 would be _really_ nice but we have to build with -g3
|
|
# for -O2 and higher to work (else minification breaks the code) and
|
|
# cannot wasm-strip the binary before it gets encoded into the JS
|
|
# file. The result is that the generated JS file is, because of the
|
|
# -g3 debugging info, _huge_.
|
|
########################################################################
|
|
|
|
|
|
sqlite3.wasm = $(dir.dout)/sqlite3.wasm
|
|
sqlite3-wasm.c = $(dir.api)/sqlite3-wasm.c
|
|
sqlite3-wasm.c.in = $(sqlite3-wasm.c) $(sqlite3_wasm_extra_init.c)
|
|
|
|
#
|
|
# b.call.patch-export-default is used by mkwasmbuilds.c and the
|
|
# wasmfs build. $1 is 1 if the build mode needs this workaround
|
|
# (modes: esm, bundler-friendly, node) and 0 if not (vanilla). $2 must
|
|
# be 0 for all builds except sqlite3-wasmfs.mjs, in which case it must
|
|
# be 1. $(3) is an optional log prefix, defaulting to $(logtag.@)
|
|
#
|
|
# Reminder for ESM builds: even if we use -sEXPORT_ES6=0, emcc _still_
|
|
# adds:
|
|
#
|
|
# export default $(sqlite3.js.init-func);
|
|
#
|
|
# when building *.mjs, which is bad because we need to export an
|
|
# overwritten version of that function and cannot "export default"
|
|
# twice. Because of this, we have to sed *.mjs to remove the _first_
|
|
# instance (only) of /^export default/.
|
|
#
|
|
# Upstream RFE:
|
|
# https://github.com/emscripten-core/emscripten/issues/18237
|
|
#
|
|
# Maintenance reminder: Mac sed works differently than GNU sed, so we
|
|
# use awk instead of sed for this.
|
|
#
|
|
define b.call.patch-export-default
|
|
if [ x1 = x$(1) ]; then \
|
|
echo "$(if $(3),$(3),$(logtag.@)) $(emo.bug) Fragile" \
|
|
"workaround for emscripten/issues/18237." \
|
|
"See b.call.patch-export-default."; \
|
|
{\
|
|
awk '/^export default/ && !f{f=1; next} 1' $@ \
|
|
> $@.tmp && mv $@.tmp $@; \
|
|
} || exit; \
|
|
if [ x1 = x$(2) ]; then \
|
|
if ! grep -q '^export default' $@; then \
|
|
echo "Cannot find export default." 1>&2; \
|
|
exit 1; \
|
|
fi; \
|
|
fi; \
|
|
fi
|
|
endef
|
|
|
|
#
|
|
# The various -D... values used by *.c-pp.js include:
|
|
#
|
|
# -Dtarget:es6-module: for all ESM module builds
|
|
#
|
|
# -Dtarget:node: for node.js builds
|
|
#
|
|
# -Dtarget:es6-module -Dtarget:es6-bundler-friendly: intended for
|
|
# "bundler-friendly" ESM module build. These have some restrictions
|
|
# on how URL() objects are constructed in some contexts: URLs which
|
|
# refer to files which are part of this project must be referenced
|
|
# as string literals so that bundlers' static-analysis tools can
|
|
# find those files and include them in their bundles.
|
|
#
|
|
# -Dtarget:es6-module -Dtarget:node: is intended for use by node.js
|
|
# for node.js, as opposed to by node.js on behalf of a
|
|
# browser. Mixing -sENVIRONMENT=web and -sENVIRONMENT=node leads to
|
|
# ambiguity and confusion on node's part, as it's unable to
|
|
# reliably determine whether the target is a browser or node.
|
|
#
|
|
# To repeat: all node.js builds are 100% untested and unsupported.
|
|
#
|
|
########################################################################
|
|
|
|
#
|
|
# Inputs/outputs for the sqlite3-api.js family.
|
|
#
|
|
# sqlite3-api.jses = the list of JS files which make up
|
|
# sqlite3-api.js, in the order they need to be assembled.
|
|
sqlite3-api.jses = $(sqlite3-license-version.js)
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-api-prologue.js
|
|
sqlite3-api.jses += $(dir.common)/whwasmutil.js
|
|
sqlite3-api.jses += $(dir.jacc)/jaccwabyt.js
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-api-glue.c-pp.js
|
|
sqlite3-api.jses += $(sqlite3-api-build-version.js)
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-api-oo1.c-pp.js
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-api-worker1.c-pp.js
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-vfs-helper.c-pp.js
|
|
ifeq (0,$(wasm-bare-bones))
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-vtab-helper.c-pp.js
|
|
endif
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-vfs-opfs.c-pp.js
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-vfs-opfs-sahpool.c-pp.js
|
|
sqlite3-api.jses += $(dir.api)/sqlite3-api-cleanup.js
|
|
|
|
#
|
|
# $(sqlite3-license-version.js) contains the license header and
|
|
# in-comment build version info.
|
|
#
|
|
# Maintenance reminder: there are awk binaries out there which do not
|
|
# support -e SCRIPT.
|
|
#
|
|
sqlite3-license-version.js = $(dir.tmp)/sqlite3-license-version.js
|
|
$(sqlite3-license-version.js): $(bin.version-info) \
|
|
$(dir.api)/sqlite3-license-version-header.js
|
|
@echo '$(logtag.@) $(emo.disk)'; { \
|
|
$(call b.mkdir@); \
|
|
cat $(dir.api)/sqlite3-license-version-header.js || exit $$?; \
|
|
echo '/*'; \
|
|
echo '** This code was built from sqlite3 version...'; \
|
|
echo '**'; \
|
|
awk '/define SQLITE_VERSION/{$$1=""; print "**" $$0}' $(sqlite3.h); \
|
|
awk '/define SQLITE_SOURCE_ID/{$$1=""; print "**" $$0}' $(sqlite3.h); \
|
|
echo '**'; echo '** Emscripten SDK: $(emcc.version)'; \
|
|
echo '**'; \
|
|
echo '*/'; \
|
|
} > $@
|
|
|
|
#
|
|
# $(sqlite3-api-build-version.js) injects the build version info into
|
|
# the bundle in JSON form.
|
|
#
|
|
sqlite3-api-build-version.js = $(dir.tmp)/sqlite3-api-build-version.js
|
|
$(sqlite3-api-build-version.js): $(bin.version-info) $(MAKEFILE)
|
|
@echo '$(logtag.@) $(emo.disk)'; { \
|
|
$(call b.mkdir@); \
|
|
echo 'globalThis.sqlite3ApiBootstrap.initializers.push(function(sqlite3){'; \
|
|
echo -n ' sqlite3.version = '; \
|
|
$(bin.version-info) --json; \
|
|
echo ';'; \
|
|
echo '});'; \
|
|
} > $@
|
|
|
|
#
|
|
# extern-post-js* and extern-pre-js* are files for use with
|
|
# Emscripten's --extern-pre-js and --extern-post-js flags.
|
|
#
|
|
extern-pre-js.js = $(dir.api)/extern-pre-js.js
|
|
extern-post-js.in.js = $(dir.api)/extern-post-js.c-pp.js
|
|
|
|
#
|
|
# Emscripten flags for --[extern-][pre|post]-js=... for the
|
|
# various builds.
|
|
# pre-post-jses.*.deps = lists of dependencies for the
|
|
# --[extern-][pre/post]-js files.
|
|
#
|
|
pre-post-jses.common.deps = $(extern-pre-js.js) $(sqlite3-license-version.js)
|
|
|
|
# --post-js and --pre-js are emcc flags we use to append/prepend JS to
|
|
# the generated emscripten module file. These rules set up the core
|
|
# pre/post files for use by the various builds. --pre-js is used to
|
|
# inject code which needs to run as part of the pre-WASM-load phase.
|
|
# --post-js injects code which runs after the WASM module is loaded
|
|
# and includes the entirety of the library plus some
|
|
# Emscripten-specific post-bootstrapping code.
|
|
pre-js.in.js = $(dir.api)/pre-js.c-pp.js
|
|
post-js.in.js = $(dir.tmp)/post-js.c-pp.js
|
|
post-jses.js = \
|
|
$(dir.api)/post-js-header.js \
|
|
$(sqlite3-api.jses) \
|
|
$(dir.api)/post-js-footer.js
|
|
$(post-js.in.js): $(MKDIR.bld) $(post-jses.js) $(MAKEFILE)
|
|
@$(call b.echo,@,$(emo.disk)); \
|
|
for i in $(post-jses.js); do \
|
|
echo "/* BEGIN FILE: $$i */"; \
|
|
cat $$i || exit $$?; \
|
|
echo "/* END FILE: $$i */"; \
|
|
done > $@
|
|
|
|
#
|
|
# speedtest1 decls needed before the $(bin.mkws)-generated makefile
|
|
# is included.
|
|
#
|
|
bin.speedtest1 = ../../speedtest1
|
|
speedtest1.c = ../../test/speedtest1.c
|
|
speedtest1.c.in = $(speedtest1.c) $(sqlite3-wasm.c)
|
|
EXPORTED_FUNCTIONS.speedtest1 = $(abspath $(dir.tmp)/EXPORTED_FUNCTIONS.speedtest1)
|
|
|
|
#
|
|
# fiddle build flags
|
|
#
|
|
# Flags specifically for debug builds of fiddle. Performance suffers
|
|
# greatly in debug builds.
|
|
########################################################################
|
|
# shell.c and its build flags...
|
|
#
|
|
# We should ideally collect these from ../../configure and past
|
|
# them in ./config.make. The problem with that is that SHELL_OPT is
|
|
# generated at make-time, not configure-time.
|
|
ifneq (1,$(MAKING_CLEAN))
|
|
make-np-0 = make -C $(dir.top) -n -p
|
|
make-np-1 = sed -e 's/(TOP)/(dir.top)/g'
|
|
# Extract SHELL_OPT and SHELL_DEP from the top-most makefile and import
|
|
# them as vars here...
|
|
$(eval $(shell $(make-np-0) | grep -e '^SHELL_OPT ' | $(make-np-1)))
|
|
$(eval $(shell $(make-np-0) | grep -e '^SHELL_DEP ' | $(make-np-1)))
|
|
# ^^^ can't do that in 1 invocation b/c newlines get stripped
|
|
ifeq (,$(SHELL_OPT))
|
|
$(error Could not parse SHELL_OPT from $(dir.top)/Makefile.)
|
|
endif
|
|
ifeq (,$(SHELL_DEP))
|
|
$(error Could not parse SHELL_DEP from $(dir.top)/Makefile.)
|
|
endif
|
|
$(dir.top)/shell.c: $(SHELL_DEP) $(dir.tool)/mkshellc.tcl $(sqlite3.c)
|
|
$(MAKE) -C $(dir.top) shell.c
|
|
endif
|
|
# /shell.c
|
|
########################################################################
|
|
|
|
EXPORTED_FUNCTIONS.fiddle = $(dir.tmp)/EXPORTED_FUNCTIONS.fiddle
|
|
$(EXPORTED_FUNCTIONS.fiddle): $(fiddle.EXPORTED_FUNCTIONS.in) $(MAKEFILE_LIST)
|
|
@$(b.mkdir@)
|
|
@sort -u $(fiddle.EXPORTED_FUNCTIONS.in) > $@
|
|
@echo $(logtag.@) $(emo.disk)
|
|
|
|
emcc.flags.fiddle = \
|
|
$(emcc.cflags) $(emcc_opt_full) \
|
|
--minify 0 \
|
|
-sALLOW_TABLE_GROWTH \
|
|
-sMEMORY64=$(emcc.MEMORY64) \
|
|
-sINITIAL_MEMORY=$(emcc.INITIAL_MEMORY.8) \
|
|
-sABORTING_MALLOC \
|
|
-sSTRICT_JS=0 \
|
|
-sENVIRONMENT=web,worker \
|
|
-sMODULARIZE \
|
|
-sDYNAMIC_EXECUTION=0 \
|
|
-sWASM_BIGINT=$(emcc.WASM_BIGINT) \
|
|
-sEXPORT_NAME=$(sqlite3.js.init-func) \
|
|
-Wno-limited-postlink-optimizations \
|
|
$(emcc.exportedRuntimeMethods),FS \
|
|
-sEXPORTED_FUNCTIONS=@$(abspath $(EXPORTED_FUNCTIONS.fiddle)) \
|
|
$(SQLITE_OPT.full-featured) \
|
|
$(SQLITE_OPT.common) \
|
|
$(SHELL_OPT) \
|
|
-UHAVE_READLINE -UHAVE_EDITLINE -UHAVE_LINENOISE \
|
|
-USQLITE_HAVE_ZLIB \
|
|
-USQLITE_WASM_BARE_BONES \
|
|
-DSQLITE_SHELL_FIDDLE
|
|
|
|
clean: clean-fiddle
|
|
clean-fiddle:
|
|
rm -f $(dir.fiddle)/fiddle-module.js \
|
|
$(dir.fiddle)/*.wasm \
|
|
$(dir.fiddle)/sqlite3-opfs-*.js \
|
|
$(dir.fiddle)/*.gz \
|
|
EXPORTED_FUNCTIONS.fiddle
|
|
rm -fr $(dir.fiddle-debug)
|
|
|
|
emcc.flags.fiddle.debug = $(emcc.flags.fiddle) \
|
|
-DSQLITE_DEBUG \
|
|
-DSQLITE_ENABLE_SELECTTRACE \
|
|
-DSQLITE_ENABLE_WHERETRACE
|
|
|
|
fiddle.EXPORTED_FUNCTIONS.in = \
|
|
EXPORTED_FUNCTIONS.fiddle.in \
|
|
$(dir.api)/EXPORTED_FUNCTIONS.sqlite3-core \
|
|
$(dir.api)/EXPORTED_FUNCTIONS.sqlite3-extras
|
|
|
|
fiddle.c.in = $(dir.top)/shell.c $(sqlite3-wasm.c)
|
|
|
|
#
|
|
# WASMFS build - unsupported and untested. We used WASMFS
|
|
# to jumpstart development early on, but it has always been
|
|
# a moving target, in that Emscripten updates have broken
|
|
# our build often enough that we no longer actively support it.
|
|
# It's interesting to keep around, though.
|
|
#
|
|
# Only add wasmfs if wasmfs.enable=1 or we're running (dist)clean
|
|
#
|
|
ifneq (,$(filter wasmfs b-wasmfs for-testing,$(MAKECMDGOALS)))
|
|
wasmfs.enable ?= 1
|
|
else
|
|
# Unconditionally enable wasmfs for [dist]clean so that the wasmfs
|
|
# sub-make can clean up.
|
|
wasmfs.enable ?= $(MAKING_CLEAN)
|
|
endif
|
|
cflags.wasmfs = -DSQLITE_ENABLE_WASMFS
|
|
# end wasmfs (the rest is in mkwasmbuilds.c)
|
|
#
|
|
|
|
#
|
|
# $(bin.mkwb) is used for generating much of the makefile code for the
|
|
# various wasm builds. It used to be generated in this makefile via a
|
|
# difficult-to-read/maintain block of $(eval)'d code. Attempts were
|
|
# made to generate it from tcl and bash (shell) but having to escape
|
|
# the $ references in those languages made it just as illegible as the
|
|
# native makefile code. Somewhat surprisingly, moving that code
|
|
# generation to C makes it slightly less illegible than the previous 3
|
|
# options.
|
|
#
|
|
# Maintenance notes:
|
|
#
|
|
# - Ordering of this block within this file is fragile. The generated
|
|
# makefile sets up many vars which are useful for the other targets.
|
|
#
|
|
# - Vars which are used by $(bin.mkwb) in dependency lists and such
|
|
# need to be defined before this is included. Those used in recipies
|
|
# may be defined after this step.
|
|
#
|
|
bin.mkwb = ./mkwasmbuilds
|
|
ifneq (1,$(MAKING_CLEAN))
|
|
$(bin.mkwb): $(bin.mkwb).c $(MAKEFILE)
|
|
$(CC) -O0 -g -std=c99 -o $@ $< -DWASM_CUSTOM_INSTANTIATE=$(WASM_CUSTOM_INSTANTIATE)
|
|
|
|
.wasmbuilds.make: $(bin.mkwb)
|
|
@rm -f $@
|
|
$(bin.mkwb) > $@
|
|
@chmod -w $@
|
|
-include .wasmbuilds.make
|
|
endif
|
|
CLEAN_FILES += .wasmbuilds.make $(bin.mkwb)
|
|
|
|
#
|
|
# $(sqlite3.ext.js) = API-related files which are standalone
|
|
# files, not part of the amalgamation. This list holds
|
|
# the name of each such _output_ file.
|
|
#
|
|
sqlite3.ext.js =
|
|
|
|
########################################################################
|
|
# We need separate copies of certain supplementary JS files for the
|
|
# bundler-friendly build. Concretely, any supplemental JS files which
|
|
# themselves use importScripts() or Workers or URL() constructors
|
|
# which refer to other in-tree (m)JS files require a bundler-friendly
|
|
# copy. Bundler-friendly builds replace certain references to string
|
|
# vars/expressions with string literals, as bundler tools are static
|
|
# code analyzers and cannot cope with the former.
|
|
|
|
#
|
|
# sqlite3-worker1*.*
|
|
# TODO: 64-bit
|
|
#
|
|
define gen-worker1
|
|
# $1 = X.ext part of sqlite3-worker1X.ext
|
|
# $2 = $(c-pp.D.NAME)
|
|
$(call b.c-pp.target,filter,$(dir.api)/sqlite3-worker1.c-pp.js,\
|
|
$(dir.dout)/sqlite3-worker1$(1),$(2))
|
|
sqlite3.ext.js += $(dir.dout)/sqlite3-worker1$(1)
|
|
all: $(dir.dout)/sqlite3-worker1$(1)
|
|
endef
|
|
|
|
$(eval $(call gen-worker1,.js,$(c-pp.D.vanilla)))
|
|
$(eval $(call gen-worker1,.mjs,$(c-pp.D.esm)))
|
|
$(eval $(call gen-worker1,-bundler-friendly.mjs,$(c-pp.D.bundler)))
|
|
|
|
#
|
|
# sqlite3-worker1-promiser*.*
|
|
# TODO: 64-bit
|
|
#
|
|
define gen-promiser
|
|
# $1 = X.ext part of sqlite3-worker1-promiserX.ext
|
|
# $2 = $(c-pp.D.NAME)
|
|
$(call b.c-pp.target,filter,$(dir.api)/sqlite3-worker1-promiser.c-pp.js,\
|
|
$(dir.dout)/sqlite3-worker1-promiser$(1),$(2))
|
|
sqlite3.ext.js += $(dir.dout)/sqlite3-worker1-promiser$(1)
|
|
all: $(dir.dout)/sqlite3-worker1-promiser$(1)
|
|
endef
|
|
|
|
$(eval $(call gen-promiser,.js,$(c-pp.D.vanilla)))
|
|
$(eval $(call gen-promiser,.mjs,$(c-pp.D.esm)))
|
|
$(eval $(call gen-promiser,-bundler-friendly.mjs,$(c-pp.D.bundler)))
|
|
|
|
#
|
|
# demo1-worker-*.*:
|
|
# $1 = .js or .mjs
|
|
# $2 = .html or -esm.html
|
|
# $3 = -D... flags for $(bin.c-pp)
|
|
#
|
|
define gen-dwp
|
|
$(call b.c-pp.target,test,demo-worker1-promiser.c-pp.js,demo-worker1-promiser$(1),$(3))
|
|
$(call b.c-pp.target,test,demo-worker1-promiser.c-pp.html,demo-worker1-promiser$(2),$(3))
|
|
demos: demo-worker1-promiser$(1) demo-worker1-promiser$(2)
|
|
endef
|
|
$(eval $(call gen-dwp,.js,.html,$(c-pp.D.vanilla)))
|
|
$(eval $(call gen-dwp,.mjs,-esm.html,$(c-pp.D.esm)))
|
|
all: demos
|
|
# End worker/promiser generation
|
|
#######################################################################
|
|
|
|
#
|
|
# "SOAP" is a static file which is not part of the amalgamation but
|
|
# gets copied into the build output folder and into each of the fiddle
|
|
# builds.
|
|
#
|
|
sqlite3.ext.js += $(dir.dout)/sqlite3-opfs-async-proxy.js
|
|
$(dir.dout)/sqlite3-opfs-async-proxy.js: $(dir.api)/sqlite3-opfs-async-proxy.js
|
|
@$(call b.cp,@,$<,$@)
|
|
|
|
#
|
|
# Add a dep of $(sqlite3.ext.js) on every individual build's JS file.
|
|
# The primary purpose of this is to force them to be copied early in
|
|
# the build process, which is sometimes a time-saver during
|
|
# development, allowing the developer to reload a test page while
|
|
# other parts of the build are still running. Another reason is that
|
|
# we don't otherwise have a great place to attach them such that
|
|
# they're always copied when we need them.
|
|
#
|
|
$(foreach B,$(b.names),$(eval $(out.$(B).js): $(sqlite3.ext.js)))
|
|
#
|
|
# b-all: builds all available js/wasm builds.
|
|
#
|
|
$(foreach B,$(b.names),$(eval b-all: $(out.$(B).js)))
|
|
|
|
#
|
|
# speedtest1 is our primary benchmarking tool.
|
|
#
|
|
# emcc.speedtest1.common = emcc flags used by multiple builds of speedtest1
|
|
# emcc.speedtest1 = emcc flags used by the main build of speedtest1
|
|
#
|
|
# These flags get applied via $(bin.mkwb).
|
|
emcc.speedtest1.common = $(emcc_opt_full)
|
|
emcc.speedtest1 = -I. -I$(dir $(sqlite3.canonical.c))
|
|
emcc.speedtest1 += -sENVIRONMENT=web
|
|
emcc.speedtest1 += -sALLOW_MEMORY_GROWTH
|
|
emcc.speedtest1 += -sINITIAL_MEMORY=$(emcc.INITIAL_MEMORY.32)
|
|
emcc.speedtest1.common += -sINVOKE_RUN=0
|
|
emcc.speedtest1.common += --no-entry
|
|
emcc.speedtest1.common += -sABORTING_MALLOC
|
|
emcc.speedtest1.common += -sSTRICT_JS=0
|
|
emcc.speedtest1.common += -sMODULARIZE
|
|
emcc.speedtest1.common += -Wno-limited-postlink-optimizations
|
|
emcc.speedtest1.common += -Wno-unused-main
|
|
# ^^^^ -Wno-unused-main is for emcc 3.1.52+. speedtest1 has a wasm_main() which is
|
|
# exported and called by the JS code.
|
|
emcc.speedtest1.common += -sSTACK_SIZE=512KB
|
|
emcc.speedtest1.common += -sEXPORTED_FUNCTIONS=@$(EXPORTED_FUNCTIONS.speedtest1)
|
|
emcc.speedtest1.common += $(emcc.exportedRuntimeMethods)
|
|
emcc.speedtest1.common += -sALLOW_TABLE_GROWTH
|
|
emcc.speedtest1.common += -sDYNAMIC_EXECUTION=0
|
|
emcc.speedtest1.common += --minify 0
|
|
emcc.speedtest1.common += -sEXPORT_NAME=$(sqlite3.js.init-func)
|
|
emcc.speedtest1.common += -sWASM_BIGINT=$(emcc.WASM_BIGINT)
|
|
speedtest1.exit-runtime0 = -sEXIT_RUNTIME=0
|
|
speedtest1.exit-runtime1 = -sEXIT_RUNTIME=1
|
|
# Re -sEXIT_RUNTIME=1 vs 0: if it's 1 and speedtest1 crashes, we get
|
|
# this error from Emscripten:
|
|
#
|
|
# > native function `free` called after runtime exit (use
|
|
# NO_EXIT_RUNTIME to keep it alive after main() exits))
|
|
#
|
|
# If it's 0 and it crashes, we get:
|
|
#
|
|
# > stdio streams had content in them that was not flushed. you should
|
|
# set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline
|
|
# when you printf etc.
|
|
#
|
|
# and pending output is not flushed because it didn't end with a
|
|
# newline (by design). The lesser of the two evils seems to be
|
|
# -sEXIT_RUNTIME=1 but we need EXIT_RUNTIME=0 for the worker-based app
|
|
# which runs speedtest1 multiple times.
|
|
|
|
$(EXPORTED_FUNCTIONS.speedtest1): $(EXPORTED_FUNCTIONS.api.core)
|
|
@$(call b.echo,@,$(emo.disk)); \
|
|
$(call b.mkdir@); \
|
|
{ echo _wasm_main; cat $(EXPORTED_FUNCTIONS.api.core); } > $@ || exit
|
|
speedtest1: b-speedtest1
|
|
|
|
#
|
|
# Generate 64-bit variants of speedtest1*.{js,html}
|
|
#
|
|
define gen-st64
|
|
$(2): $(1)
|
|
@$$(call b.echo,speedtest164,$$(emo.disk)$(emo.lock) Creating from $$<)
|
|
@rm -f $$@; \
|
|
sed -e 's/$(3)\.js/$(3)-64bit\.js/' < $$< > $$@; \
|
|
chmod -w $$@
|
|
b-speedtest164: $(2)
|
|
CLEAN_FILES += $(2)
|
|
endef
|
|
|
|
$(eval $(call gen-st64,speedtest1.html,speedtest1-64bit.html,speedtest1))
|
|
$(eval $(call gen-st64,speedtest1-worker.html,speedtest1-worker-64bit.html,speedtest1-worker))
|
|
$(eval $(call gen-st64,speedtest1-worker.js,speedtest1-worker-64bit.js,speedtest1-worker))
|
|
# end speedtest1.js
|
|
########################################################################
|
|
|
|
#
|
|
# tester1 is the main unit and regression test application and needs
|
|
# to be able to run in 4 separate modes to cover the primary
|
|
# client-side use cases:
|
|
#
|
|
# 1) Load sqlite3 in the main UI thread of a conventional script.
|
|
# 2) Load sqlite3 in a conventional Worker thread.
|
|
# 3) Load sqlite3 as an ES6 module (ESM) in the main thread.
|
|
# 4) Load sqlite3 as an ESM worker. (Not all browsers support this.)
|
|
#
|
|
# To that end, we require two separate builds of tester1.js:
|
|
#
|
|
# tester1.js: cases 1 and 2
|
|
# tester1.mjs: cases 3 and 4
|
|
#
|
|
# Then we need those again in 64-bit builds, which require a 64-bit
|
|
# pair of js/wasm files.
|
|
#
|
|
# To create those, we filter tester1.c-pp.js/html with $(bin.c-pp)...
|
|
|
|
# tester1.js variants:
|
|
define gen-tester1.js
|
|
# $1 = build name to have dep on
|
|
# $2 = suffix for tester1SUFFIX JS
|
|
# $3 = $(bin.c-pp) flags
|
|
$(call b.c-pp.target,test,tester1.c-pp.js,tester1$(2),$(3))
|
|
tester1$(2): $(sqlite3.ext.js) $(out.$(1).wasm)
|
|
tester1-$(1): tester1$(2)
|
|
tester1: tester1$(2)
|
|
endef
|
|
|
|
$(eval $(call gen-tester1.js,vanilla,.js, \
|
|
$(c-pp.D.vanilla) \
|
|
-Dsqlite3.js=$(dir.dout)/sqlite3.js))
|
|
$(eval $(call gen-tester1.js,vanilla64,-64bit.js, \
|
|
$(c-pp.D.vanilla64) \
|
|
-Dsqlite3.js=$(dir.dout)/sqlite3-64bit.js))
|
|
$(eval $(call gen-tester1.js,esm,.mjs, \
|
|
$(c-pp.D.esm) \
|
|
-Dsqlite3.js=$(dir.dout)/sqlite3.mjs))
|
|
$(eval $(call gen-tester1.js,esm64,-64bit.mjs, \
|
|
$(c-pp.D.esm64) \
|
|
-Dsqlite3.js=$(dir.dout)/sqlite3-64bit.mjs))
|
|
|
|
# tester1.html variants:
|
|
define gen-tester1.html
|
|
# $1 = build name to have a dep on
|
|
# $2 = filename suffix: empty, -64bit, -esm, esm-64bit
|
|
# $3 = $(bin.c-pp) flags
|
|
$(call b.c-pp.target,test,tester1.c-pp.html,tester1$(2).html,$(3))
|
|
tester1$(2).html: tester1-$(1)
|
|
tester1: tester1$(2).html
|
|
endef
|
|
|
|
$(eval $(call gen-tester1.html,vanilla,,\
|
|
$(c-pp.D.vanilla) \
|
|
-Dbitness=32 \
|
|
-Dtitle="UI thread" \
|
|
-Dtester1.js=tester1.js \
|
|
-Dsqlite3.js=$(dir.dout)/sqlite3.js))
|
|
$(eval $(call gen-tester1.html,vanilla64,-64bit,\
|
|
$(c-pp.D.vanilla64) \
|
|
-Dbitness=64 \
|
|
-Dtitle="UI thread" \
|
|
-Dtester1.js=tester1-64bit.js \
|
|
-Dsqlite3.js=$(dir.dout)/sqlite3-64bit.js))
|
|
$(eval $(call gen-tester1.html,esm,-esm,\
|
|
$(c-pp.D.esm) \
|
|
-Dbitness=32 \
|
|
-Dtitle="ES6 Module in UI thread" \
|
|
-Dtester1.js=tester1.mjs \
|
|
-Dsqlite3.js=$(dir.dout)/sqlite3.mjs))
|
|
$(eval $(call gen-tester1.html,esm64,-esm-64bit,\
|
|
$(c-pp.D.esm64) \
|
|
-Dbitness=64 \
|
|
-Dtitle="ES6 Module in UI thread" \
|
|
-Dtester1.js=tester1-64bit.mjs \
|
|
-Dsqlite3.js=$(dir.dout)/sqlite3-64bit.mjs))
|
|
|
|
# tester1-worker.html variants:
|
|
# There is no ESM variant of this file. Instead, that page accepts a
|
|
# ?esm URL flag to switch to ESM mode.
|
|
$(eval $(call b.c-pp.target,test,tester1-worker.c-pp.html,\
|
|
tester1-worker.html,-Dbitness=32))
|
|
$(eval $(call b.c-pp.target,test,tester1-worker.c-pp.html,\
|
|
tester1-worker-64bit.html,$(c-pp.D.64bit) -Dbitness=64))
|
|
tester1: tester1-worker.html tester1-worker-64bit.html
|
|
tester1-worker.html: tester1.mjs
|
|
tester1-worker-64bit.html: tester1-64bit.mjs
|
|
|
|
all: tester1
|
|
# end tester1
|
|
########################################################################
|
|
|
|
#
|
|
# Convenience rules to rebuild with various -Ox levels. Much
|
|
# experimentation shows -O2 to be the clear winner in terms of speed.
|
|
# -Oz results are significantly smaller and only slightly slower than
|
|
# -O2 (very roughly 10% in highly unscientific tests), so -Oz is the
|
|
# shipping configuration.
|
|
#
|
|
# Achtung: build times with anything higher than -O0 are somewhat
|
|
# painful, which is why -O0 is the default.
|
|
.PHONY: o0 o1 o2 o3 os oz
|
|
emcc-opt-extra =
|
|
#ifeq (1,$(wasm-bare-bones))
|
|
#emcc-opt-extra += -flto
|
|
# ^^^^ -flto can have a considerably performance boost at -O0 but
|
|
# doubles the build time and seems to have negligible, if any, effect
|
|
# on higher optimization levels.
|
|
#
|
|
# -flto does not shrink the size of bare-bones builds by any measurable
|
|
# amount.
|
|
#endif
|
|
o0: clean
|
|
$(MAKE) -e "emcc_opt=-O0"
|
|
o1: clean
|
|
$(MAKE) -e "emcc_opt=-O1 $(emcc-opt-extra)"
|
|
o2: clean
|
|
$(MAKE) -e "emcc_opt=-O2 $(emcc-opt-extra)"
|
|
o3: clean
|
|
$(MAKE) -e "emcc_opt=-O3 $(emcc-opt-extra)"
|
|
os: clean
|
|
@echo "$(emo.fire)WARNING$(emo.fire): -Os can result in a build with mysteriously missing pieces!"
|
|
$(MAKE) -e "emcc_opt=-Os $(emcc-opt-extra)"
|
|
oz: clean
|
|
$(MAKE) -e "emcc_opt=-Oz $(emcc-opt-extra)"
|
|
|
|
#
|
|
# Push files to the public wasm-testing.sqlite.org server.
|
|
#
|
|
# Ideally only -Oz builds should be pushed, so the practice has become:
|
|
#
|
|
# make clean
|
|
# make -j4 for-testing
|
|
# make push-testing
|
|
#
|
|
wasm-testing.include = *.js *.mjs *.html \
|
|
./tests \
|
|
$(dir.dout) $(dir.common) $(dir.fiddle) $(dir.fiddle.debug) $(dir.jacc)
|
|
wasm-testing.exclude = sql/speedtest1.sql jswasm/*/*
|
|
wasm-testing.dir = /jail/sites/wasm-testing
|
|
wasm-testing.dest ?= wasm-testing:$(wasm-testing.dir)
|
|
# ---------------------^^^^^^^^^^^^ ssh alias
|
|
.PHONY: push-testing
|
|
push-testing:
|
|
rsync -z -e ssh --ignore-times --chown=stephan:www-data --group -r \
|
|
$(patsubst %,--exclude=%,$(wasm-testing.exclude)) \
|
|
$(wasm-testing.include) $(wasm-testing.dest)
|
|
@echo "Updating gzipped copies..."; \
|
|
ssh wasm-testing 'cd $(wasm-testing.dir) && bash .gzip' || \
|
|
echo "SSH failed: it's likely that stale content will be served via old gzip files."
|
|
|
|
# build everything needed by push-testing with -Oz
|
|
.PHONY: for-testing
|
|
for-testing: emcc_opt=-Oz
|
|
for-testing: loud=1
|
|
for-testing.deps = \
|
|
tester1 demos \
|
|
b-vanilla b-vanilla64 \
|
|
b-esm b-esm64 \
|
|
b-fiddle b-fiddle.debug \
|
|
b-speedtest1 b-speedtest164 \
|
|
b-wasmfs
|
|
for-testing: $(for-testing.deps)
|
|
|
|
########################################################################
|
|
# If we find a copy of https://sqlite.org/wasm checked out, copy
|
|
# certain files over to it, applying some automated edits...
|
|
wasm.docs.home ?= ../../../wasm
|
|
wasm.docs.found = $(if $(wildcard $(wasm.docs.home)/api-index.md),\
|
|
$(wildcard $(wasm.docs.home)),)
|
|
.PHONY: update-docs
|
|
ifeq (,$(wasm.docs.found))
|
|
update-docs:
|
|
@echo "Cannot find wasm docs checkout."; \
|
|
echo "Pass wasm.docs.home=/path/to/wasm/docs/checkout or edit this makefile to suit."; \
|
|
exit 127
|
|
else
|
|
wasm.docs.jswasm = $(wasm.docs.home)/jswasm
|
|
update-docs: $(bin.stripccomments) $(out.sqlite3.js) $(out.sqlite3.wasm)
|
|
@echo "Copying files to the /wasm docs. Be sure to use an -Oz build for this!";
|
|
cp -p $(sqlite3.wasm) $(wasm.docs.jswasm)/.
|
|
$(bin.stripccomments) -k -k < $(out.vanilla.js) \
|
|
| sed -e '/^[ \t]*$$/d' > $(wasm.docs.jswasm)/sqlite3.js
|
|
cp -p demo-123.js demo-123.html demo-123-worker.html $(wasm.docs.home)/.
|
|
sed -n -e '/EXTRACT_BEGIN/,/EXTRACT_END/p' \
|
|
module-symbols.html > $(wasm.docs.home)/module-symbols.html
|
|
endif
|
|
# end /wasm docs
|
|
########################################################################
|
|
|
|
# Run local web server for the test/demo pages.
|
|
httpd:
|
|
althttpd -max-age 1 -enable-sab 1 -page index.html
|
|
|
|
########################################################################
|
|
# fiddle_remote is the remote destination for the fiddle app. It must
|
|
# be a [user@]HOST:/path for rsync. The target "should probably"
|
|
# contain a symlink of index.html -> fiddle.html.
|
|
fiddle_remote ?=
|
|
ifeq (,$(fiddle_remote))
|
|
ifneq (,$(wildcard /home/stephan))
|
|
fiddle_remote = wh:www/wasm-testing/fiddle/.
|
|
else ifneq (,$(wildcard /home/drh))
|
|
#fiddle_remote = if appropriate, add that user@host:/path here
|
|
endif
|
|
endif
|
|
push-fiddle: fiddle
|
|
@if [ x = "x$(fiddle_remote)" ]; then \
|
|
echo "fiddle_remote must be a [user@]HOST:/path for rsync"; \
|
|
exit 1; \
|
|
fi
|
|
rsync -va fiddle/ $(fiddle_remote)
|
|
# end fiddle remote push
|
|
########################################################################
|
|
|
|
.PHONY: clean distclean
|
|
clean:
|
|
-rm -f $(CLEAN_FILES)
|
|
-rm -fr $(dir.dout) $(dir.tmp)
|
|
|
|
distclean: clean
|
|
-rm -f $(DISTCLEAN_FILES)
|
|
|
|
CLEAN_FILES += *~ $(dir.jacc)/*~ $(dir.api)/*~ $(dir.common)/*~ $(dir.fiddle)/*~ \
|
|
|
|
########################################################################
|
|
# Create main client downloadable zip file:
|
|
ifneq (,$(filter dist snapshot,$(MAKECMDGOALS)))
|
|
ifeq (1,$(SQLITE_C_IS_SEE))
|
|
dist-name-extra = -see
|
|
else
|
|
dist-name-extra =
|
|
endif
|
|
dist-name-prefix = sqlite-wasm$(dist-name-extra)
|
|
.PHONY: dist
|
|
dist:
|
|
./mkdist.sh $(dist-name-prefix)
|
|
snapshot:
|
|
./mkdist.sh $(dist-name-prefix) --snapshot
|
|
endif
|
|
# ^^^ making dist/snapshot
|
|
CLEAN_FILES += $(wildcard sqlite-wasm-*.zip)
|
|
|
|
########################################################################
|
|
# Explanation of, and some commentary on, various emcc build flags
|
|
# follows. Full docs for these can be found at:
|
|
#
|
|
# https://github.com/emscripten-core/emscripten/blob/main/src/settings.js
|
|
#
|
|
# -sENVIRONMENT=web: elides bootstrap code related to non-web JS
|
|
# environments like node.js. Removing this makes the output a tiny
|
|
# tick larger but hypothetically makes it more portable to
|
|
# non-browser JS environments.
|
|
#
|
|
# -sMODULARIZE: changes how the generated code is structured to avoid
|
|
# declaring a global Module object and instead installing a function
|
|
# which loads and initializes the module. The function is named...
|
|
#
|
|
# -sEXPORT_NAME=jsFunctionName (see -sMODULARIZE)
|
|
#
|
|
# -sEXPORTED_RUNTIME_METHODS=@/absolute/path/to/file: a file
|
|
# containing a list of emscripten-supplied APIs, one per line, which
|
|
# must be exported into the generated JS. Must be an absolute path!
|
|
#
|
|
# -sEXPORTED_FUNCTIONS=@/absolute/path/to/file: a file containing a
|
|
# list of C functions, one per line, which must be exported via wasm
|
|
# so they're visible to JS. C symbols names in that file must all
|
|
# start with an underscore for reasons known only to the emcc
|
|
# developers. e.g., _sqlite3_open_v2 and _sqlite3_finalize. Must be
|
|
# an absolute path!
|
|
#
|
|
# -sSTRICT_JS ensures that the emitted JS code includes the 'use
|
|
# strict' option. Note that -sSTRICT is more broadly-scoped and
|
|
# results in build errors.
|
|
#
|
|
# -sALLOW_TABLE_GROWTH is required for (at a minimum) the UDF-binding
|
|
# feature. Without it, JS functions cannot be made to proxy C-side
|
|
# callbacks.
|
|
#
|
|
# -sABORTING_MALLOC causes the JS-bound _malloc() to abort rather than
|
|
# return 0 on OOM. If set to 0 then all code which uses _malloc()
|
|
# must, just like in C, check the result before using it, else
|
|
# they're likely to corrupt the JS/WASM heap by writing to its
|
|
# address of 0. It is, as of this writing, enabled in Emscripten by
|
|
# default but we enable it explicitly in case that default changes.
|
|
#
|
|
# -sDYNAMIC_EXECUTION=0 disables eval() and the Function constructor.
|
|
# If the build runs without these, it's preferable to use this flag
|
|
# because certain execution environments disallow those constructs.
|
|
# This flag is not strictly necessary, however.
|
|
#
|
|
# --no-entry: for compiling library code with no main(). If this is
|
|
# not supplied and the code has a main(), it is called as part of the
|
|
# module init process. Note that main() is #if'd out of shell.c
|
|
# (renamed) when building in wasm mode.
|
|
#
|
|
# --pre-js/--post-js=FILE relative or absolute paths to JS files to
|
|
# prepend/append to the emcc-generated bootstrapping JS. It's
|
|
# easier/faster to develop with separate JS files (reduces rebuilding
|
|
# requirements) but certain configurations, namely -sMODULARIZE, may
|
|
# require using at least a --pre-js file. They can be used
|
|
# individually and need not be paired.
|
|
#
|
|
# -O0..-O3 and -Oz: optimization levels affect not only C-style
|
|
# optimization but whether or not the resulting generated JS code
|
|
# gets minified. -O0 compiles _much_ more quickly than -O3 or -Oz,
|
|
# and doesn't minimize any JS code, so is recommended for
|
|
# development. -O3 or -Oz are recommended for deployment, but
|
|
# primarily because -Oz will shrink the wasm file notably. JS-side
|
|
# minification makes little difference in terms of overall
|
|
# distributable size.
|
|
#
|
|
# --minify 0: supposedly disables minification of the generated JS
|
|
# code, regardless of optimization level, but that's not quite true:
|
|
# search the main makefile for wasm-strip for details. Minification
|
|
# of the JS has minimal overall effect in the larger scheme of things
|
|
# and results in JS files which can neither be edited nor viewed as
|
|
# text files in Fossil (which flags them as binary because of their
|
|
# extreme line lengths). Interestingly, whether or not the comments
|
|
# in the generated JS file get stripped is unaffected by this setting
|
|
# and depends entirely on the optimization level. Higher optimization
|
|
# levels reduce the size of the JS considerably even without
|
|
# minification.
|
|
#
|
|
########################################################################
|