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Files
sqlite/src/util.c
drh 38640e15af All the code is now in place for SQLite to distinguish between NUMERIC and
TEXT datatypes.  Still need to turn on the new code and test it. (CVS 659)

FossilOrigin-Name: b4737a16c997a6c139d616211fb6bc4b0fae181c
2002-07-05 21:42:36 +00:00

1147 lines
32 KiB
C

/*
** 2001 September 15
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** Utility functions used throughout sqlite.
**
** This file contains functions for allocating memory, comparing
** strings, and stuff like that.
**
** $Id: util.c,v 1.47 2002/07/05 21:42:37 drh Exp $
*/
#include "sqliteInt.h"
#include <stdarg.h>
#include <ctype.h>
/*
** If malloc() ever fails, this global variable gets set to 1.
** This causes the library to abort and never again function.
*/
int sqlite_malloc_failed = 0;
/*
** If MEMORY_DEBUG is defined, then use versions of malloc() and
** free() that track memory usage and check for buffer overruns.
*/
#ifdef MEMORY_DEBUG
/*
** For keeping track of the number of mallocs and frees. This
** is used to check for memory leaks.
*/
int sqlite_nMalloc; /* Number of sqliteMalloc() calls */
int sqlite_nFree; /* Number of sqliteFree() calls */
int sqlite_iMallocFail; /* Fail sqliteMalloc() after this many calls */
/*
** Allocate new memory and set it to zero. Return NULL if
** no memory is available.
*/
void *sqliteMalloc_(int n, char *zFile, int line){
void *p;
int *pi;
int k;
if( sqlite_iMallocFail>=0 ){
sqlite_iMallocFail--;
if( sqlite_iMallocFail==0 ){
sqlite_malloc_failed++;
#if MEMORY_DEBUG>1
fprintf(stderr,"**** failed to allocate %d bytes at %s:%d\n",
n, zFile,line);
#endif
sqlite_iMallocFail--;
return 0;
}
}
if( n==0 ) return 0;
k = (n+sizeof(int)-1)/sizeof(int);
pi = malloc( (3+k)*sizeof(int));
if( pi==0 ){
sqlite_malloc_failed++;
return 0;
}
sqlite_nMalloc++;
pi[0] = 0xdead1122;
pi[1] = n;
pi[k+2] = 0xdead3344;
p = &pi[2];
memset(p, 0, n);
#if MEMORY_DEBUG>1
fprintf(stderr,"malloc %d bytes at 0x%x from %s:%d\n", n, (int)p, zFile,line);
#endif
return p;
}
/*
** Free memory previously obtained from sqliteMalloc()
*/
void sqliteFree_(void *p, char *zFile, int line){
if( p ){
int *pi, k, n;
pi = p;
pi -= 2;
sqlite_nFree++;
if( pi[0]!=0xdead1122 ){
fprintf(stderr,"Low-end memory corruption at 0x%x\n", (int)p);
return;
}
n = pi[1];
k = (n+sizeof(int)-1)/sizeof(int);
if( pi[k+2]!=0xdead3344 ){
fprintf(stderr,"High-end memory corruption at 0x%x\n", (int)p);
return;
}
memset(pi, 0xff, (k+3)*sizeof(int));
#if MEMORY_DEBUG>1
fprintf(stderr,"free %d bytes at 0x%x from %s:%d\n", n, (int)p, zFile,line);
#endif
free(pi);
}
}
/*
** Resize a prior allocation. If p==0, then this routine
** works just like sqliteMalloc(). If n==0, then this routine
** works just like sqliteFree().
*/
void *sqliteRealloc_(void *oldP, int n, char *zFile, int line){
int *oldPi, *pi, k, oldN, oldK;
void *p;
if( oldP==0 ){
return sqliteMalloc_(n,zFile,line);
}
if( n==0 ){
sqliteFree_(oldP,zFile,line);
return 0;
}
oldPi = oldP;
oldPi -= 2;
if( oldPi[0]!=0xdead1122 ){
fprintf(stderr,"Low-end memory corruption in realloc at 0x%x\n", (int)p);
return 0;
}
oldN = oldPi[1];
oldK = (oldN+sizeof(int)-1)/sizeof(int);
if( oldPi[oldK+2]!=0xdead3344 ){
fprintf(stderr,"High-end memory corruption in realloc at 0x%x\n", (int)p);
return 0;
}
k = (n + sizeof(int) - 1)/sizeof(int);
pi = malloc( (k+3)*sizeof(int) );
if( pi==0 ){
sqlite_malloc_failed++;
return 0;
}
pi[0] = 0xdead1122;
pi[1] = n;
pi[k+2] = 0xdead3344;
p = &pi[2];
memcpy(p, oldP, n>oldN ? oldN : n);
if( n>oldN ){
memset(&((char*)p)[oldN], 0, n-oldN);
}
memset(oldPi, 0, (oldK+3)*sizeof(int));
free(oldPi);
#if MEMORY_DEBUG>1
fprintf(stderr,"realloc %d to %d bytes at 0x%x to 0x%x at %s:%d\n", oldN, n,
(int)oldP, (int)p, zFile, line);
#endif
return p;
}
/*
** Make a duplicate of a string into memory obtained from malloc()
** Free the original string using sqliteFree().
**
** This routine is called on all strings that are passed outside of
** the SQLite library. That way clients can free the string using free()
** rather than having to call sqliteFree().
*/
void sqliteStrRealloc(char **pz){
char *zNew;
if( pz==0 || *pz==0 ) return;
zNew = malloc( strlen(*pz) + 1 );
if( zNew==0 ){
sqlite_malloc_failed++;
sqliteFree(*pz);
*pz = 0;
}
strcpy(zNew, *pz);
sqliteFree(*pz);
*pz = zNew;
}
/*
** Make a copy of a string in memory obtained from sqliteMalloc()
*/
char *sqliteStrDup_(const char *z, char *zFile, int line){
char *zNew;
if( z==0 ) return 0;
zNew = sqliteMalloc_(strlen(z)+1, zFile, line);
if( zNew ) strcpy(zNew, z);
return zNew;
}
char *sqliteStrNDup_(const char *z, int n, char *zFile, int line){
char *zNew;
if( z==0 ) return 0;
zNew = sqliteMalloc_(n+1, zFile, line);
if( zNew ){
memcpy(zNew, z, n);
zNew[n] = 0;
}
return zNew;
}
#endif /* MEMORY_DEBUG */
/*
** The following versions of malloc() and free() are for use in a
** normal build.
*/
#if !defined(MEMORY_DEBUG)
/*
** Allocate new memory and set it to zero. Return NULL if
** no memory is available.
*/
void *sqliteMalloc(int n){
void *p = malloc(n);
if( p==0 ){
sqlite_malloc_failed++;
return 0;
}
memset(p, 0, n);
return p;
}
/*
** Free memory previously obtained from sqliteMalloc()
*/
void sqliteFree(void *p){
if( p ){
free(p);
}
}
/*
** Resize a prior allocation. If p==0, then this routine
** works just like sqliteMalloc(). If n==0, then this routine
** works just like sqliteFree().
*/
void *sqliteRealloc(void *p, int n){
void *p2;
if( p==0 ){
return sqliteMalloc(n);
}
if( n==0 ){
sqliteFree(p);
return 0;
}
p2 = realloc(p, n);
if( p2==0 ){
sqlite_malloc_failed++;
}
return p2;
}
/*
** Make a copy of a string in memory obtained from sqliteMalloc()
*/
char *sqliteStrDup(const char *z){
char *zNew;
if( z==0 ) return 0;
zNew = sqliteMalloc(strlen(z)+1);
if( zNew ) strcpy(zNew, z);
return zNew;
}
char *sqliteStrNDup(const char *z, int n){
char *zNew;
if( z==0 ) return 0;
zNew = sqliteMalloc(n+1);
if( zNew ){
memcpy(zNew, z, n);
zNew[n] = 0;
}
return zNew;
}
#endif /* !defined(MEMORY_DEBUG) */
/*
** Create a string from the 2nd and subsequent arguments (up to the
** first NULL argument), store the string in memory obtained from
** sqliteMalloc() and make the pointer indicated by the 1st argument
** point to that string.
*/
void sqliteSetString(char **pz, const char *zFirst, ...){
va_list ap;
int nByte;
const char *z;
char *zResult;
if( pz==0 ) return;
nByte = strlen(zFirst) + 1;
va_start(ap, zFirst);
while( (z = va_arg(ap, const char*))!=0 ){
nByte += strlen(z);
}
va_end(ap);
sqliteFree(*pz);
*pz = zResult = sqliteMalloc( nByte );
if( zResult==0 ){
return;
}
strcpy(zResult, zFirst);
zResult += strlen(zResult);
va_start(ap, zFirst);
while( (z = va_arg(ap, const char*))!=0 ){
strcpy(zResult, z);
zResult += strlen(zResult);
}
va_end(ap);
#ifdef MEMORY_DEBUG
#if MEMORY_DEBUG>1
fprintf(stderr,"string at 0x%x is %s\n", (int)*pz, *pz);
#endif
#endif
}
/*
** Works like sqliteSetString, but each string is now followed by
** a length integer which specifies how much of the source string
** to copy (in bytes). -1 means use the whole string.
*/
void sqliteSetNString(char **pz, ...){
va_list ap;
int nByte;
const char *z;
char *zResult;
int n;
if( pz==0 ) return;
nByte = 0;
va_start(ap, pz);
while( (z = va_arg(ap, const char*))!=0 ){
n = va_arg(ap, int);
if( n<=0 ) n = strlen(z);
nByte += n;
}
va_end(ap);
sqliteFree(*pz);
*pz = zResult = sqliteMalloc( nByte + 1 );
if( zResult==0 ) return;
va_start(ap, pz);
while( (z = va_arg(ap, const char*))!=0 ){
n = va_arg(ap, int);
if( n<=0 ) n = strlen(z);
strncpy(zResult, z, n);
zResult += n;
}
*zResult = 0;
#ifdef MEMORY_DEBUG
#if MEMORY_DEBUG>1
fprintf(stderr,"string at 0x%x is %s\n", (int)*pz, *pz);
#endif
#endif
va_end(ap);
}
/*
** Convert an SQL-style quoted string into a normal string by removing
** the quote characters. The conversion is done in-place. If the
** input does not begin with a quote character, then this routine
** is a no-op.
**
** 2002-Feb-14: This routine is extended to remove MS-Access style
** brackets from around identifers. For example: "[a-b-c]" becomes
** "a-b-c".
*/
void sqliteDequote(char *z){
int quote;
int i, j;
if( z==0 ) return;
quote = z[0];
switch( quote ){
case '\'': break;
case '"': break;
case '[': quote = ']'; break;
default: return;
}
for(i=1, j=0; z[i]; i++){
if( z[i]==quote ){
if( z[i+1]==quote ){
z[j++] = quote;
i++;
}else{
z[j++] = 0;
break;
}
}else{
z[j++] = z[i];
}
}
}
/* An array to map all upper-case characters into their corresponding
** lower-case character.
*/
static unsigned char UpperToLower[] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17,
18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 97, 98, 99,100,101,102,103,
104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,
122, 91, 92, 93, 94, 95, 96, 97, 98, 99,100,101,102,103,104,105,106,107,
108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,
126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,
162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,
180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,
198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,
216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,
234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,
252,253,254,255
};
/*
** This function computes a hash on the name of a keyword.
** Case is not significant.
*/
int sqliteHashNoCase(const char *z, int n){
int h = 0;
if( n<=0 ) n = strlen(z);
while( n > 0 ){
h = (h<<3) ^ h ^ UpperToLower[(unsigned char)*z++];
n--;
}
if( h<0 ) h = -h;
return h;
}
/*
** Some systems have stricmp(). Others have strcasecmp(). Because
** there is no consistency, we will define our own.
*/
int sqliteStrICmp(const char *zLeft, const char *zRight){
register unsigned char *a, *b;
a = (unsigned char *)zLeft;
b = (unsigned char *)zRight;
while( *a!=0 && UpperToLower[*a]==UpperToLower[*b]){ a++; b++; }
return *a - *b;
}
int sqliteStrNICmp(const char *zLeft, const char *zRight, int N){
register unsigned char *a, *b;
a = (unsigned char *)zLeft;
b = (unsigned char *)zRight;
while( N-- > 0 && *a!=0 && UpperToLower[*a]==UpperToLower[*b]){ a++; b++; }
return N<0 ? 0 : *a - *b;
}
/*
** The sortStrCmp() function below is used to order elements according
** to the ORDER BY clause of a SELECT. The sort order is a little different
** from what one might expect. This note attempts to describe what is
** going on.
**
** We want the main string comparision function used for sorting to
** sort both numbers and alphanumeric words into the correct sequence.
** The same routine should do both without prior knowledge of which
** type of text the input represents. It should even work for strings
** which are a mixture of text and numbers. (It does not work for
** numeric substrings in exponential notation, however.)
**
** To accomplish this, we keep track of a state number while scanning
** the two strings. The states are as follows:
**
** 1 Beginning of word
** 2 Arbitrary text
** 3 Integer
** 4 Negative integer
** 5 Real number
** 6 Negative real
**
** The scan begins in state 1, beginning of word. Transitions to other
** states are determined by characters seen, as shown in the following
** chart:
**
** Current State Character Seen New State
** -------------------- -------------- -------------------
** 0 Beginning of word "-" 3 Negative integer
** digit 2 Integer
** space 0 Beginning of word
** otherwise 1 Arbitrary text
**
** 1 Arbitrary text space 0 Beginning of word
** digit 2 Integer
** otherwise 1 Arbitrary text
**
** 2 Integer space 0 Beginning of word
** "." 4 Real number
** digit 2 Integer
** otherwise 1 Arbitrary text
**
** 3 Negative integer space 0 Beginning of word
** "." 5 Negative Real num
** digit 3 Negative integer
** otherwise 1 Arbitrary text
**
** 4 Real number space 0 Beginning of word
** digit 4 Real number
** otherwise 1 Arbitrary text
**
** 5 Negative real num space 0 Beginning of word
** digit 5 Negative real num
** otherwise 1 Arbitrary text
**
** To implement this state machine, we first classify each character
** into on of the following categories:
**
** 0 Text
** 1 Space
** 2 Digit
** 3 "-"
** 4 "."
**
** Given an arbitrary character, the array charClass[] maps that character
** into one of the atove categories.
*/
static const unsigned char charClass[] = {
/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
/* 0x */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0,
/* 1x */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* 2x */ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 0,
/* 3x */ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0,
/* 4x */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* 5x */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* 6x */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* 7x */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* 8x */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* 9x */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* Ax */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* Bx */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* Cx */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* Dx */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* Ex */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* Fx */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
#define N_CHAR_CLASS 5
/*
** Given the current state number (0 thru 5), this array figures
** the new state number given the character class.
*/
static const unsigned char stateMachine[] = {
/* Text, Space, Digit, "-", "." */
1, 0, 2, 3, 1, /* State 0: Beginning of word */
1, 0, 2, 1, 1, /* State 1: Arbitrary text */
1, 0, 2, 1, 4, /* State 2: Integer */
1, 0, 3, 1, 5, /* State 3: Negative integer */
1, 0, 4, 1, 1, /* State 4: Real number */
1, 0, 5, 1, 1, /* State 5: Negative real num */
};
/* This routine does a comparison of two strings. Case is used only
** if useCase!=0. Numeric substrings compare in numerical order for the
** most part but this routine does not understand exponential notation.
*/
static int sortStrCmp(const char *atext, const char *btext, int useCase){
register unsigned char *a, *b, *map, ca, cb;
int result;
register int cclass = 0;
a = (unsigned char *)atext;
b = (unsigned char *)btext;
if( useCase ){
do{
if( (ca= *a++)!=(cb= *b++) ) break;
cclass = stateMachine[cclass*N_CHAR_CLASS + charClass[ca]];
}while( ca!=0 );
}else{
map = UpperToLower;
do{
if( (ca=map[*a++])!=(cb=map[*b++]) ) break;
cclass = stateMachine[cclass*N_CHAR_CLASS + charClass[ca]];
}while( ca!=0 );
if( ca>='[' && ca<='`' ) cb = b[-1];
if( cb>='[' && cb<='`' ) ca = a[-1];
}
switch( cclass ){
case 0:
case 1: {
if( isdigit(ca) && isdigit(cb) ){
cclass = 2;
}
break;
}
default: {
break;
}
}
switch( cclass ){
case 2:
case 3: {
if( isdigit(ca) ){
if( isdigit(cb) ){
int acnt, bcnt;
acnt = bcnt = 0;
while( isdigit(*a++) ) acnt++;
while( isdigit(*b++) ) bcnt++;
result = acnt - bcnt;
if( result==0 ) result = ca-cb;
}else{
result = 1;
}
}else if( isdigit(cb) ){
result = -1;
}else if( ca=='.' ){
result = 1;
}else if( cb=='.' ){
result = -1;
}else{
result = ca - cb;
cclass = 2;
}
if( cclass==3 ) result = -result;
break;
}
case 0:
case 1:
case 4: {
result = ca - cb;
break;
}
case 5: {
result = cb - ca;
};
}
return result;
}
/*
** Return TRUE if z is a pure numeric string. Return FALSE if the
** string contains any character which is not part of a number.
**
** Am empty string is considered numeric.
*/
static int sqliteIsNumber(const char *z){
if( *z=='-' || *z=='+' ) z++;
if( !isdigit(*z) ){
return *z==0;
}
z++;
while( isdigit(*z) ){ z++; }
if( *z=='.' ){
z++;
if( !isdigit(*z) ) return 0;
while( isdigit(*z) ){ z++; }
if( *z=='e' || *z=='E' ){
z++;
if( *z=='+' || *z=='-' ) z++;
if( !isdigit(*z) ) return 0;
while( isdigit(*z) ){ z++; }
}
}
return *z==0;
}
/* This comparison routine is what we use for comparison operations
** in an SQL expression. (Ex: name<'Hello' or value<5).
**
** Numerical strings compare in numerical order. Numerical strings
** are always less than non-numeric strings. Non-numeric strings
** compare in lexigraphical order (the same order as strcmp()).
**
** This is NOT the comparison function used for sorting. The sort
** order is a little bit different. See sqliteSortCompare below
** for additional information.
*/
int sqliteCompare(const char *atext, const char *btext){
int result;
int isNumA, isNumB;
if( atext==0 ){
return -1;
}else if( btext==0 ){
return 1;
}
isNumA = sqliteIsNumber(atext);
isNumB = sqliteIsNumber(btext);
if( isNumA ){
if( !isNumB ){
result = -1;
}else{
double rA, rB;
rA = atof(atext);
rB = atof(btext);
if( rA<rB ){
result = -1;
}else if( rA>rB ){
result = +1;
}else{
result = 0;
}
}
}else if( isNumB ){
result = +1;
}else {
result = strcmp(atext, btext);
}
return result;
}
/*
** This routine is used for sorting. Each key is a list of one or more
** null-terminated strings. The list is terminated by two nulls in
** a row. For example, the following text is key with three strings:
**
** +one\000-two\000+three\000\000
**
** Both arguments will have the same number of strings. This routine
** returns negative, zero, or positive if the first argument is less
** than, equal to, or greater than the first. (Result is a-b).
**
** Each string begins with one of the characters "+", "-", "A", "D".
** This character determines the sort order and collating sequence:
**
** + Sort numerically in ascending order
** - Sort numerically in descending order
** A Sort as strings in ascending order
** D Sort as strings in descending order.
**
** For the "+" and "-" sorting, pure numeric strings (strings for which the
** isNum() function above returns TRUE) always compare less than strings
** that are not pure numerics. Within non-numeric strings, substrings
** of digits compare in numerical order. Finally, case is used only
** to break a tie.
**
** Note that the sort order imposed by the rules above is different
** from the ordering defined by the "<", "<=", ">", and ">=" operators
** of expressions. The operators compare non-numeric strings in
** lexigraphical order. This routine does the additional processing
** to sort substrings of digits into numerical order and to use case
** only as a tie-breaker.
**
** The special rules above apply only to numeric sorting, when the
** prefix is "+" or "-". If the prefix is "A" or "D" then plain old
** "strcmp()" is used for the comparison.
*/
int sqliteSortCompare(const char *a, const char *b){
int len;
int res = 0;
int isNumA, isNumB;
while( res==0 && *a && *b ){
assert( a[0]==b[0] );
if( a[1]==0 ){
res = -1;
break;
}else if( b[1]==0 ){
res = +1;
break;
}
if( a[0]=='A' || a[0]=='D' ){
res = strcmp(&a[1],&b[1]);
if( res ) break;
}else{
isNumA = sqliteIsNumber(&a[1]);
isNumB = sqliteIsNumber(&b[1]);
if( isNumA ){
double rA, rB;
if( !isNumB ){
res = -1;
break;
}
rA = atof(&a[1]);
rB = atof(&b[1]);
if( rA<rB ){
res = -1;
break;
}
if( rA>rB ){
res = +1;
break;
}
}else if( isNumB ){
res = +1;
break;
}else{
res = sortStrCmp(&a[1],&b[1],0);
if( res==0 ){
res = sortStrCmp(&a[1],&b[1],1);
}
if( res!=0 ){
break;
}
}
}
len = strlen(&a[1]) + 2;
a += len;
b += len;
}
if( *a=='-' || *a=='D' ) res = -res;
return res;
}
/*
** Some powers of 64. These constants are needed in the
** sqliteRealToSortable() routine below.
*/
#define _64e3 (64.0 * 64.0 * 64.0)
#define _64e4 (64.0 * 64.0 * 64.0 * 64.0)
#define _64e15 (_64e3 * _64e4 * _64e4 * _64e4)
#define _64e16 (_64e4 * _64e4 * _64e4 * _64e4)
#define _64e63 (_64e15 * _64e16 * _64e16 * _64e16)
#define _64e64 (_64e16 * _64e16 * _64e16 * _64e16)
/*
** The following procedure converts a double-precision floating point
** number into a string. The resulting string has the property that
** two such strings comparied using strcmp() or memcmp() will give the
** same results as a numeric comparison of the original floating point
** numbers.
**
** This routine is used to generate database keys from floating point
** numbers such that the keys sort in the same order as the original
** floating point numbers even though the keys are compared using
** memcmp().
**
** The calling function should have allocated at least 14 characters
** of space for the buffer z[].
*/
void sqliteRealToSortable(double r, char *z){
int neg;
int exp;
int cnt = 0;
/* This array maps integers between 0 and 63 into base-64 digits.
** The digits must be chosen such at their ASCII codes are increasing.
** This means we can not use the traditional base-64 digit set. */
static const char zDigit[] =
"0123456789"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"|~";
if( r<0.0 ){
neg = 1;
r = -r;
*z++ = '-';
} else {
neg = 0;
*z++ = '0';
}
exp = 0;
if( r==0.0 ){
exp = -1024;
}else if( r<(0.5/64.0) ){
while( r < 0.5/_64e64 && exp > -961 ){ r *= _64e64; exp -= 64; }
while( r < 0.5/_64e16 && exp > -1009 ){ r *= _64e16; exp -= 16; }
while( r < 0.5/_64e4 && exp > -1021 ){ r *= _64e4; exp -= 4; }
while( r < 0.5/64.0 && exp > -1024 ){ r *= 64.0; exp -= 1; }
}else if( r>=0.5 ){
while( r >= 0.5*_64e63 && exp < 960 ){ r *= 1.0/_64e64; exp += 64; }
while( r >= 0.5*_64e15 && exp < 1008 ){ r *= 1.0/_64e16; exp += 16; }
while( r >= 0.5*_64e3 && exp < 1020 ){ r *= 1.0/_64e4; exp += 4; }
while( r >= 0.5 && exp < 1023 ){ r *= 1.0/64.0; exp += 1; }
}
if( neg ){
exp = -exp;
r = -r;
}
exp += 1024;
r += 0.5;
if( exp<0 ) return;
if( exp>=2048 || r>=1.0 ){
strcpy(z, "~~~~~~~~~~~~");
return;
}
*z++ = zDigit[(exp>>6)&0x3f];
*z++ = zDigit[exp & 0x3f];
while( r>0.0 && cnt<10 ){
int digit;
r *= 64.0;
digit = (int)r;
assert( digit>=0 && digit<64 );
*z++ = zDigit[digit & 0x3f];
r -= digit;
cnt++;
}
*z = 0;
}
#ifdef SQLITE_UTF8
/*
** X is a pointer to the first byte of a UTF-8 character. Increment
** X so that it points to the next character. This only works right
** if X points to a well-formed UTF-8 string.
*/
#define sqliteNextChar(X) while( (0xc0&*++(X))==0x80 ){}
#define sqliteCharVal(X) sqlite_utf8_to_int(X)
#else /* !defined(SQLITE_UTF8) */
/*
** For iso8859 encoding, the next character is just the next byte.
*/
#define sqliteNextChar(X) (++(X));
#define sqliteCharVal(X) ((int)*(X))
#endif /* defined(SQLITE_UTF8) */
#ifdef SQLITE_UTF8
/*
** Convert the UTF-8 character to which z points into a 31-bit
** UCS character. This only works right if z points to a well-formed
** UTF-8 string.
*/
static int sqlite_utf8_to_int(const unsigned char *z){
int c;
static const int initVal[] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89,
90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104,
105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119,
120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134,
135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179,
180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 0, 1, 2,
3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17,
18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 0,
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
0, 1, 2, 3, 4, 5, 6, 7, 0, 1, 2, 3, 0, 1, 254,
255,
};
c = initVal[*(z++)];
while( (0xc0&*z)==0x80 ){
c = (c<<6) | (0x3f&*(z++));
}
return c;
}
#endif
/*
** Compare two UTF-8 strings for equality where the first string can
** potentially be a "glob" expression. Return true (1) if they
** are the same and false (0) if they are different.
**
** Globbing rules:
**
** '*' Matches any sequence of zero or more characters.
**
** '?' Matches exactly one character.
**
** [...] Matches one character from the enclosed list of
** characters.
**
** [^...] Matches one character not in the enclosed list.
**
** With the [...] and [^...] matching, a ']' character can be included
** in the list by making it the first character after '[' or '^'. A
** range of characters can be specified using '-'. Example:
** "[a-z]" matches any single lower-case letter. To match a '-', make
** it the last character in the list.
**
** This routine is usually quick, but can be N**2 in the worst case.
**
** Hints: to match '*' or '?', put them in "[]". Like this:
**
** abc[*]xyz Matches "abc*xyz" only
*/
int
sqliteGlobCompare(const unsigned char *zPattern, const unsigned char *zString){
register int c;
int invert;
int seen;
int c2;
while( (c = *zPattern)!=0 ){
switch( c ){
case '*':
while( (c=zPattern[1]) == '*' || c == '?' ){
if( c=='?' ){
if( *zString==0 ) return 0;
sqliteNextChar(zString);
}
zPattern++;
}
if( c==0 ) return 1;
c = UpperToLower[c];
if( c=='[' ){
while( *zString && sqliteGlobCompare(&zPattern[1],zString)==0 ){
sqliteNextChar(zString);
}
return *zString!=0;
}else{
while( (c2 = *zString)!=0 ){
while( c2 != 0 && c2 != c ){ c2 = *++zString; }
if( c2==0 ) return 0;
if( sqliteGlobCompare(&zPattern[1],zString) ) return 1;
sqliteNextChar(zString);
}
return 0;
}
case '?': {
if( *zString==0 ) return 0;
sqliteNextChar(zString);
zPattern++;
break;
}
case '[': {
int prior_c = 0;
seen = 0;
invert = 0;
c = sqliteCharVal(zString);
if( c==0 ) return 0;
c2 = *++zPattern;
if( c2=='^' ){ invert = 1; c2 = *++zPattern; }
if( c2==']' ){
if( c==']' ) seen = 1;
c2 = *++zPattern;
}
while( (c2 = sqliteCharVal(zPattern))!=0 && c2!=']' ){
if( c2=='-' && zPattern[1]!=']' && zPattern[1]!=0 && prior_c>0 ){
zPattern++;
c2 = sqliteCharVal(zPattern);
if( c>=prior_c && c<=c2 ) seen = 1;
prior_c = 0;
}else if( c==c2 ){
seen = 1;
prior_c = c2;
}else{
prior_c = c2;
}
sqliteNextChar(zPattern);
}
if( c2==0 || (seen ^ invert)==0 ) return 0;
sqliteNextChar(zString);
zPattern++;
break;
}
default: {
if( c != *zString ) return 0;
zPattern++;
zString++;
break;
}
}
}
return *zString==0;
}
/*
** Compare two UTF-8 strings for equality using the "LIKE" operator of
** SQL. The '%' character matches any sequence of 0 or more
** characters and '_' matches any single character. Case is
** not significant.
**
** This routine is just an adaptation of the sqliteGlobCompare()
** routine above.
*/
int
sqliteLikeCompare(const unsigned char *zPattern, const unsigned char *zString){
register int c;
int c2;
while( (c = UpperToLower[*zPattern])!=0 ){
switch( c ){
case '%': {
while( (c=zPattern[1]) == '%' || c == '_' ){
if( c=='_' ){
if( *zString==0 ) return 0;
sqliteNextChar(zString);
}
zPattern++;
}
if( c==0 ) return 1;
c = UpperToLower[c];
while( (c2=UpperToLower[*zString])!=0 ){
while( c2 != 0 && c2 != c ){ c2 = UpperToLower[*++zString]; }
if( c2==0 ) return 0;
if( sqliteLikeCompare(&zPattern[1],zString) ) return 1;
sqliteNextChar(zString);
}
return 0;
}
case '_': {
if( *zString==0 ) return 0;
sqliteNextChar(zString);
zPattern++;
break;
}
default: {
if( c != UpperToLower[*zString] ) return 0;
zPattern++;
zString++;
break;
}
}
}
return *zString==0;
}
/*
** Change the sqlite.magic from SQLITE_MAGIC_OPEN to SQLITE_MAGIC_BUSY.
** Return an error (non-zero) if the magic was not SQLITE_MAGIC_OPEN
** when this routine is called.
**
** This routine is a attempt to detect if two threads use the
** same sqlite* pointer at the same time. There is a race
** condition so it is possible that the error is not detected.
** But usually the problem will be seen. The result will be an
** error which can be used to debug the application that is
** using SQLite incorrectly.
*/
int sqliteSafetyOn(sqlite *db){
if( db->magic==SQLITE_MAGIC_OPEN ){
db->magic = SQLITE_MAGIC_BUSY;
return 0;
}else{
db->magic = SQLITE_MAGIC_ERROR;
db->flags |= SQLITE_Interrupt;
return 1;
}
}
/*
** Change the magic from SQLITE_MAGIC_BUSY to SQLITE_MAGIC_OPEN.
** Return an error (non-zero) if the magic was not SQLITE_MAGIC_BUSY
** when this routine is called.
*/
int sqliteSafetyOff(sqlite *db){
if( db->magic==SQLITE_MAGIC_BUSY ){
db->magic = SQLITE_MAGIC_OPEN;
return 0;
}else{
db->magic = SQLITE_MAGIC_ERROR;
db->flags |= SQLITE_Interrupt;
return 1;
}
}
/*
** Check to make sure we are not currently executing an sqlite_exec().
** If we are currently in an sqlite_exec(), return true and set
** sqlite.magic to SQLITE_MAGIC_ERROR. This will cause a complete
** shutdown of the database.
**
** This routine is used to try to detect when API routines are called
** at the wrong time or in the wrong sequence.
*/
int sqliteSafetyCheck(sqlite *db){
if( db->recursionDepth ){
db->magic = SQLITE_MAGIC_ERROR;
return 1;
}
return 0;
}