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sqlite/src/hash.h
drh f62d053b49 Improvements to the hash table used to store symbols in the schema, so that
it works better (requires fewer calls to sqlite3StrICmp()) for large schemas,
and uses less code space.

FossilOrigin-Name: 0318b68c845c84eded757c67f820e1783551574ac9e5670be640c4bfe22a934b
2025-02-08 11:15:41 +00:00

98 lines
3.5 KiB
C

/*
** 2001 September 22
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** This is the header file for the generic hash-table implementation
** used in SQLite.
*/
#ifndef SQLITE_HASH_H
#define SQLITE_HASH_H
/* Forward declarations of structures. */
typedef struct Hash Hash;
typedef struct HashElem HashElem;
/* A complete hash table is an instance of the following structure.
** The internals of this structure are intended to be opaque -- client
** code should not attempt to access or modify the fields of this structure
** directly. Change this structure only by using the routines below.
** However, some of the "procedures" and "functions" for modifying and
** accessing this structure are really macros, so we can't really make
** this structure opaque.
**
** All elements of the hash table are on a single doubly-linked list.
** Hash.first points to the head of this list.
**
** There are Hash.htsize buckets. Each bucket points to a spot in
** the global doubly-linked list. The contents of the bucket are the
** element pointed to plus the next _ht.count-1 elements in the list.
**
** Hash.htsize and Hash.ht may be zero. In that case lookup is done
** by a linear search of the global list. For small tables, the
** Hash.ht table is never allocated because if there are few elements
** in the table, it is faster to do a linear search than to manage
** the hash table.
*/
struct Hash {
unsigned int htsize; /* Number of buckets in the hash table */
unsigned int count; /* Number of entries in this table */
HashElem *first; /* The first element of the array */
struct _ht { /* the hash table */
unsigned int count; /* Number of entries with this hash */
HashElem *chain; /* Pointer to first entry with this hash */
} *ht;
};
/* Each element in the hash table is an instance of the following
** structure. All elements are stored on a single doubly-linked list.
**
** Again, this structure is intended to be opaque, but it can't really
** be opaque because it is used by macros.
*/
struct HashElem {
HashElem *next, *prev; /* Next and previous elements in the table */
void *data; /* Data associated with this element */
const char *pKey; /* Key associated with this element */
unsigned int h; /* hash for pKey */
};
/*
** Access routines. To delete, insert a NULL pointer.
*/
void sqlite3HashInit(Hash*);
void *sqlite3HashInsert(Hash*, const char *pKey, void *pData);
void *sqlite3HashFind(const Hash*, const char *pKey);
void sqlite3HashClear(Hash*);
/*
** Macros for looping over all elements of a hash table. The idiom is
** like this:
**
** Hash h;
** HashElem *p;
** ...
** for(p=sqliteHashFirst(&h); p; p=sqliteHashNext(p)){
** SomeStructure *pData = sqliteHashData(p);
** // do something with pData
** }
*/
#define sqliteHashFirst(H) ((H)->first)
#define sqliteHashNext(E) ((E)->next)
#define sqliteHashData(E) ((E)->data)
/* #define sqliteHashKey(E) ((E)->pKey) // NOT USED */
/* #define sqliteHashKeysize(E) ((E)->nKey) // NOT USED */
/*
** Number of entries in a hash table
*/
#define sqliteHashCount(H) ((H)->count)
#endif /* SQLITE_HASH_H */