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mirror of https://github.com/sqlite/sqlite.git synced 2025-10-24 09:53:10 +03:00

Enhance user function API to support association of meta-data with constant

arguments and the specification of text encoding preference. The LIKE
operator takes advantage of both. (CVS 1534)

FossilOrigin-Name: 92337d8f79b9754cd61c73e7db2e792a1f482f50
This commit is contained in:
danielk1977
2004-06-06 09:44:03 +00:00
parent 51c6d9633f
commit d02eb1fdf4
12 changed files with 491 additions and 189 deletions

View File

@@ -16,7 +16,7 @@
** sqliteRegisterBuildinFunctions() found at the bottom of the file.
** All other code has file scope.
**
** $Id: func.c,v 1.62 2004/05/31 18:51:58 drh Exp $
** $Id: func.c,v 1.63 2004/06/06 09:44:04 danielk1977 Exp $
*/
#include <ctype.h>
#include <math.h>
@@ -292,24 +292,237 @@ static void last_statement_change_count(
sqlite3_result_int(context, sqlite3_last_statement_changes(db));
}
/*
** A LIKE pattern compiles to an instance of the following structure. Refer
** to the comment for compileLike() function for details.
*/
struct LikePattern {
int nState;
struct LikeState {
int val; /* Unicode codepoint or -1 for any char i.e. '_' */
int failstate; /* State to jump to if next char is not val */
} aState[0];
};
typedef struct LikePattern LikePattern;
void deleteLike(void *pLike){
sqliteFree(pLike);
}
/* #define TRACE_LIKE */
#if defined(TRACE_LIKE) && !defined(NDEBUG)
char *dumpLike(LikePattern *pLike){
int i;
int k = 0;
char *zBuf = (char *)sqliteMalloc(pLike->nState*40);
k += sprintf(&zBuf[k], "%d states - ", pLike->nState);
for(i=0; i<pLike->nState; i++){
k += sprintf(&zBuf[k], " %d:(%d, %d)", i, pLike->aState[i].val,
pLike->aState[i].failstate);
}
return zBuf;
}
#endif
/*
** This function compiles an SQL 'LIKE' pattern into a state machine,
** represented by a LikePattern structure.
**
** Each state of the state-machine has two attributes, 'val' and
** 'failstate'. The val attribute is either the value of a unicode
** codepoint, or -1, indicating a '_' wildcard (match any single
** character). The failstate is either the number of another state
** or -1, indicating jump to 'no match'.
**
** To see if a string matches a pattern the pattern is
** compiled to a state machine that is executed according to the algorithm
** below. The string is assumed to be terminated by a 'NUL' character
** (unicode codepoint 0).
**
** 1 S = 0
** 2 DO
** 3 C = <Next character from input string>
** 4 IF( C matches <State S val> )
** 5 S = S+1
** 6 ELSE IF( S != <State S failstate> )
** 7 S = <State S failstate>
** 8 <Rewind Input string 1 character>
** 9 WHILE( (C != NUL) AND (S != FAILED) )
** 10
** 11 IF( S == <number of states> )
** 12 RETURN MATCH
** 13 ELSE
** 14 RETURN NO-MATCH
**
** In practice there is a small optimization to avoid the <Rewind>
** operation in line 8 of the description above.
**
** For example, the following pattern, 'X%ABabc%_Y' is compiled to
** the state machine below.
**
** State Val FailState
** -------------------------------
** 0 120 (x) -1 (NO MATCH)
** 1 97 (a) 1
** 2 98 (b) 1
** 3 97 (a) 1
** 4 98 (b) 2
** 5 99 (c) 3
** 6 -1 (_) 6
** 7 121 (y) 7
** 8 0 (NUL) 7
**
** The algorithms implemented to compile and execute the state machine were
** first presented in "Fast pattern matching in strings", Knuth, Morris and
** Pratt, 1977.
**
*/
LikePattern *compileLike(sqlite3_value *pPattern, u8 enc){
LikePattern *pLike;
struct LikeState *aState;
int pc_state = -1; /* State number of previous '%' wild card */
int n = 0;
int c;
int offset = 0;
const char *zLike;
if( enc==TEXT_Utf8 ){
zLike = sqlite3_value_text(pPattern);
n = sqlite3_value_bytes(pPattern) + 1;
}else{
zLike = sqlite3_value_text16(pPattern);
n = sqlite3_value_bytes16(pPattern)/2 + 1;
}
pLike = (LikePattern *)
sqliteMalloc(sizeof(LikePattern)+n*sizeof(struct LikeState));
aState = pLike->aState;
n = 0;
do {
c = sqlite3ReadUniChar(zLike, &offset, &enc, 1);
if( c==95 ){ /* A '_' wildcard */
aState[n].val = -1;
n++;
}else if( c==37 ){ /* A '%' wildcard */
aState[n].failstate = n;
pc_state = n;
}else{ /* A regular character */
aState[n].val = c;
assert( pc_state<=n );
if( pc_state<0 ){
aState[n].failstate = -1;
}else if( pc_state==n ){
aState[n].failstate = pc_state;
}else{
int k = pLike->aState[n-1].failstate;
while( k>pc_state && aState[k+1].val!=-1 && aState[k+1].val!=c ){
k = aState[k].failstate;
}
if( k!=pc_state && aState[k+1].val==c ){
assert( k==pc_state );
k++;
}
aState[n].failstate = k;
}
n++;
}
}while( c );
pLike->nState = n;
#if defined(TRACE_LIKE) && !defined(NDEBUG)
{
char *zCompiled = dumpLike(pLike);
printf("Pattern=\"%s\" Compiled=\"%s\"\n", zPattern, zCompiled);
sqliteFree(zCompiled);
}
#endif
return pLike;
}
/*
** Implementation of the like() SQL function. This function implements
** the build-in LIKE operator. The first argument to the function is the
** string and the second argument is the pattern. So, the SQL statements:
** pattern and the second argument is the string. So, the SQL statements:
**
** A LIKE B
**
** is implemented as like(A,B).
** is implemented as like(B,A).
**
** If the pointer retrieved by via a call to sqlite3_user_data() is
** not NULL, then this function uses UTF-16. Otherwise UTF-8.
*/
static void likeFunc(
sqlite3_context *context,
int argc,
sqlite3_value **argv
){
const unsigned char *zA = sqlite3_value_text(argv[0]);
const unsigned char *zB = sqlite3_value_text(argv[1]);
if( zA && zB ){
sqlite3_result_int(context, sqlite3LikeCompare(zA, zB));
int s;
int c;
int nc;
u8 enc;
int offset = 0;
const unsigned char *zString;
LikePattern *pLike = sqlite3_get_auxdata(context, 0);
/* If either argument is NULL, the result is NULL */
if( sqlite3_value_type(argv[1])==SQLITE_NULL ||
sqlite3_value_type(argv[0])==SQLITE_NULL ){
return;
}
/* If the user-data pointer is NULL, use UTF-8. Otherwise UTF-16. */
if( sqlite3_user_data(context) ){
enc = TEXT_Utf16;
zString = (const unsigned char *)sqlite3_value_text16(argv[1]);
}else{
enc = TEXT_Utf8;
zString = sqlite3_value_text(argv[1]);
}
/* If the LIKE pattern has not been compiled, compile it now. */
if( !pLike ){
pLike = compileLike(argv[0], enc);
if( !pLike ){
sqlite3_result_error(context, "out of memory", -1);
return;
}
sqlite3_set_auxdata(context, 0, pLike, deleteLike);
}
s = 0;
nc = 1;
do {
int val = pLike->aState[s].val;
if( nc ) c = sqlite3ReadUniChar(zString, &offset, &enc, 1);
#if defined(TRACE_LIKE) && !defined(NDEBUG)
printf("State=%d:(%d, %d) Input=%d\n",
s, pLike->aState[s].val,
pLike->aState[s].failstate, c);
#endif
if( val==-1 || val==c ){
s++;
nc = 1;
}else{
if( pLike->aState[s].failstate==s ){
nc = 1;
}else{
nc = 0;
s = pLike->aState[s].failstate;
}
}
}while( c && s>=0 );
if( s==pLike->nState ){
sqlite3_result_int(context, 1);
}else{
sqlite3_result_int(context, 0);
}
}
@@ -642,39 +855,40 @@ void sqlite3RegisterBuiltinFunctions(sqlite *db){
char *zName;
signed char nArg;
u8 argType; /* 0: none. 1: db 2: (-1) */
u8 eTextRep; /* 1: UTF-16. 0: UTF-8 */
void (*xFunc)(sqlite3_context*,int,sqlite3_value **);
} aFuncs[] = {
{ "min", -1, 0, minmaxFunc },
{ "min", 0, 0, 0 },
{ "max", -1, 2, minmaxFunc },
{ "max", 0, 2, 0 },
{ "typeof", 1, 0, typeofFunc },
{ "classof", 1, 0, typeofFunc }, /* FIX ME: hack */
{ "length", 1, 0, lengthFunc },
{ "substr", 3, 0, substrFunc },
{ "abs", 1, 0, absFunc },
{ "round", 1, 0, roundFunc },
{ "round", 2, 0, roundFunc },
{ "upper", 1, 0, upperFunc },
{ "lower", 1, 0, lowerFunc },
{ "coalesce", -1, 0, ifnullFunc },
{ "coalesce", 0, 0, 0 },
{ "coalesce", 1, 0, 0 },
{ "ifnull", 2, 0, ifnullFunc },
{ "random", -1, 0, randomFunc },
{ "like", 2, 0, likeFunc },
{ "glob", 2, 0, globFunc },
{ "nullif", 2, 0, nullifFunc },
{ "sqlite_version", 0, 0, versionFunc},
{ "quote", 1, 0, quoteFunc },
{ "last_insert_rowid", 0, 1, last_insert_rowid },
{ "change_count", 0, 1, change_count },
{ "last_statement_change_count", 0, 1, last_statement_change_count },
{ "min", -1, 0, 0, minmaxFunc },
{ "min", 0, 0, 0, 0 },
{ "max", -1, 2, 0, minmaxFunc },
{ "max", 0, 2, 0, 0 },
{ "typeof", 1, 0, 0, typeofFunc },
{ "length", 1, 0, 0, lengthFunc },
{ "substr", 3, 0, 0, substrFunc },
{ "abs", 1, 0, 0, absFunc },
{ "round", 1, 0, 0, roundFunc },
{ "round", 2, 0, 0, roundFunc },
{ "upper", 1, 0, 0, upperFunc },
{ "lower", 1, 0, 0, lowerFunc },
{ "coalesce", -1, 0, 0, ifnullFunc },
{ "coalesce", 0, 0, 0, 0 },
{ "coalesce", 1, 0, 0, 0 },
{ "ifnull", 2, 0, 0, ifnullFunc },
{ "random", -1, 0, 0, randomFunc },
{ "like", 2, 0, 0, likeFunc }, /* UTF-8 */
{ "like", 2, 2, 1, likeFunc }, /* UTF-16 */
{ "glob", 2, 0, 0, globFunc },
{ "nullif", 2, 0, 0, nullifFunc },
{ "sqlite_version", 0, 0, 0, versionFunc},
{ "quote", 1, 0, 0, quoteFunc },
{ "last_insert_rowid", 0, 1, 0, last_insert_rowid },
{ "change_count", 0, 1, 0, change_count },
{ "last_statement_change_count", 0, 1, 0, last_statement_change_count },
#ifdef SQLITE_SOUNDEX
{ "soundex", 1, 0, soundexFunc},
{ "soundex", 1, 0, 0, soundexFunc},
#endif
#ifdef SQLITE_TEST
{ "randstr", 2, 0, randStr },
{ "randstr", 2, 0, 0, randStr },
#endif
};
static struct {