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Remove the rarely-used scratch memory allocator. This makes the code smaller,
faster, and easier to maintain. In place of the scratch allocator, add the SQLITE_CONFIG_SMALL_MALLOC configuration option that provides a hint to SQLite that large memory allocations should be avoided. FossilOrigin-Name: 54b000246cfb5c7b8adb61a17357ef5a49adddde9e48e8937834d5ba0beb8a6b
This commit is contained in:
26
src/main.c
26
src/main.c
@@ -436,14 +436,8 @@ int sqlite3_config(int op, ...){
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sqlite3GlobalConfig.bMemstat = va_arg(ap, int);
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break;
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}
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case SQLITE_CONFIG_SCRATCH: {
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/* EVIDENCE-OF: R-08404-60887 There are three arguments to
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** SQLITE_CONFIG_SCRATCH: A pointer an 8-byte aligned memory buffer from
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** which the scratch allocations will be drawn, the size of each scratch
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** allocation (sz), and the maximum number of scratch allocations (N). */
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sqlite3GlobalConfig.pScratch = va_arg(ap, void*);
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sqlite3GlobalConfig.szScratch = va_arg(ap, int);
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sqlite3GlobalConfig.nScratch = va_arg(ap, int);
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case SQLITE_CONFIG_SMALL_MALLOC: {
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sqlite3GlobalConfig.bSmallMalloc = va_arg(ap, int);
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break;
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}
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case SQLITE_CONFIG_PAGECACHE: {
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@@ -3802,22 +3796,6 @@ int sqlite3_test_control(int op, ...){
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}
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#endif
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/* sqlite3_test_control(SQLITE_TESTCTRL_SCRATCHMALLOC, sz, &pNew, pFree);
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**
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** Pass pFree into sqlite3ScratchFree().
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** If sz>0 then allocate a scratch buffer into pNew.
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*/
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case SQLITE_TESTCTRL_SCRATCHMALLOC: {
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void *pFree, **ppNew;
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int sz;
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sz = va_arg(ap, int);
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ppNew = va_arg(ap, void**);
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pFree = va_arg(ap, void*);
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if( sz ) *ppNew = sqlite3ScratchMalloc(sz);
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sqlite3ScratchFree(pFree);
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break;
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}
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/* sqlite3_test_control(SQLITE_TESTCTRL_LOCALTIME_FAULT, int onoff);
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**
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** If parameter onoff is non-zero, configure the wrappers so that all
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