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Also free up the MEM_RowSet bit in the Mem.flags field and have RowSet objects

be destroyed using Mem.xDel.  This change results in faster code.

FossilOrigin-Name: f48e9feb3fca514e4e586932e6d19a5e34a384204effeba553006dcddf5f13d2
This commit is contained in:
drh
2018-08-29 20:24:03 +00:00
parent 72f56ef95d
commit 9d67afc421
8 changed files with 101 additions and 88 deletions

View File

@@ -124,30 +124,23 @@ struct RowSet {
#define ROWSET_NEXT 0x02 /* True if sqlite3RowSetNext() has been called */
/*
** Turn bulk memory into a RowSet object. N bytes of memory
** are available at pSpace. The db pointer is used as a memory context
** for any subsequent allocations that need to occur.
** Return a pointer to the new RowSet object.
**
** It must be the case that N is sufficient to make a Rowset. If not
** an assertion fault occurs.
**
** If N is larger than the minimum, use the surplus as an initial
** allocation of entries available to be filled.
** Allocate a RowSet object. Return NULL if a memory allocation
** error occurs.
*/
RowSet *sqlite3RowSetInit(sqlite3 *db, void *pSpace, unsigned int N){
RowSet *p;
assert( N >= ROUND8(sizeof(*p)) );
p = pSpace;
p->pChunk = 0;
p->db = db;
p->pEntry = 0;
p->pLast = 0;
p->pForest = 0;
p->pFresh = (struct RowSetEntry*)(ROUND8(sizeof(*p)) + (char*)p);
p->nFresh = (u16)((N - ROUND8(sizeof(*p)))/sizeof(struct RowSetEntry));
p->rsFlags = ROWSET_SORTED;
p->iBatch = 0;
RowSet *sqlite3RowSetInit(sqlite3 *db){
RowSet *p = sqlite3DbMallocRawNN(db, sizeof(*p));
if( p ){
int N = sqlite3DbMallocSize(db, p);
p->pChunk = 0;
p->db = db;
p->pEntry = 0;
p->pLast = 0;
p->pForest = 0;
p->pFresh = (struct RowSetEntry*)(ROUND8(sizeof(*p)) + (char*)p);
p->nFresh = (u16)((N - ROUND8(sizeof(*p)))/sizeof(struct RowSetEntry));
p->rsFlags = ROWSET_SORTED;
p->iBatch = 0;
}
return p;
}
@@ -156,7 +149,8 @@ RowSet *sqlite3RowSetInit(sqlite3 *db, void *pSpace, unsigned int N){
** the RowSet has allocated over its lifetime. This routine is
** the destructor for the RowSet.
*/
void sqlite3RowSetClear(RowSet *p){
void sqlite3RowSetClear(void *pArg){
RowSet *p = (RowSet*)pArg;
struct RowSetChunk *pChunk, *pNextChunk;
for(pChunk=p->pChunk; pChunk; pChunk = pNextChunk){
pNextChunk = pChunk->pNextChunk;
@@ -170,6 +164,16 @@ void sqlite3RowSetClear(RowSet *p){
p->rsFlags = ROWSET_SORTED;
}
/*
** Deallocate all chunks from a RowSet. This frees all memory that
** the RowSet has allocated over its lifetime. This routine is
** the destructor for the RowSet.
*/
void sqlite3RowSetDelete(void *pArg){
sqlite3RowSetClear(pArg);
sqlite3DbFree(((RowSet*)pArg)->db, pArg);
}
/*
** Allocate a new RowSetEntry object that is associated with the
** given RowSet. Return a pointer to the new and completely uninitialized