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Add the SQLITE_ENABLE_API_ARMOR compile-time option. This is a work in
progress and is not yet completely functional. FossilOrigin-Name: c297a84bc678f81ffc0aa9139ab73f0ca87c1971
This commit is contained in:
11
src/random.c
11
src/random.c
@@ -34,6 +34,11 @@ void sqlite3_randomness(int N, void *pBuf){
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unsigned char t;
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unsigned char *zBuf = pBuf;
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#ifndef SQLITE_OMIT_AUTOINIT
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if( sqlite3_initialize() ) return;
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#endif
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if( pBuf==0 || N<=0 ) return;
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/* The "wsdPrng" macro will resolve to the pseudo-random number generator
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** state vector. If writable static data is unsupported on the target,
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** we have to locate the state vector at run-time. In the more common
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@@ -52,12 +57,6 @@ void sqlite3_randomness(int N, void *pBuf){
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sqlite3_mutex_enter(mutex);
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#endif
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if( N<=0 ){
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wsdPrng.isInit = 0;
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sqlite3_mutex_leave(mutex);
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return;
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}
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/* Initialize the state of the random number generator once,
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** the first time this routine is called. The seed value does
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** not need to contain a lot of randomness since we are not
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