mirror of
https://github.com/sqlite/sqlite.git
synced 2025-08-08 14:02:16 +03:00
Split almost 1300 lines of code out of vdbe.c into separate files
vdbeInt.h and vdbeaux.c. (CVS 1094) FossilOrigin-Name: bfd69391d3d63675f206ffd8ff0401ea1cbcc073
This commit is contained in:
19
main.mk
19
main.mk
@@ -58,7 +58,7 @@ LIBOBJ = attach.o auth.o btree.o btree_rb.o build.o copy.o delete.o \
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expr.o func.o hash.o insert.o \
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||||
main.o opcodes.o os.o pager.o parse.o pragma.o printf.o random.o \
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||||
select.o table.o tokenize.o trigger.o update.o util.o \
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||||
vacuum.o vdbe.o where.o tclsqlite.o
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vacuum.o vdbe.o vdbeaux.o where.o tclsqlite.o
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# All of the source code files.
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#
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||||
@@ -97,6 +97,8 @@ SRC = \
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$(TOP)/src/vacuum.c \
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$(TOP)/src/vdbe.c \
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$(TOP)/src/vdbe.h \
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$(TOP)/src/vdbeaux.c \
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$(TOP)/src/vdbeInt.h \
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$(TOP)/src/where.c
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# Source code to the test files.
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@@ -124,6 +126,12 @@ HDR = \
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$(TOP)/src/vdbe.h \
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parse.h
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# Header files used by the VDBE submodule
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#
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VDBEHDR = \
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$(HDR) \
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$(TOP)/src/vdbeInt.h
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||||
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# This is the default Makefile target. The objects listed here
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||||
# are what get build when you type just "make" with no arguments.
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#
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||||
@@ -150,10 +158,10 @@ sqlite$(EXE): $(TOP)/src/shell.c libsqlite.a sqlite.h
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# files are automatically generated. This target takes care of
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# all that automatic generation.
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#
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||||
target_source: $(SRC) $(HDR) opcodes.c
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target_source: $(SRC) $(VDBEHDR) opcodes.c
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rm -rf tsrc
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mkdir tsrc
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cp $(SRC) $(HDR) tsrc
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cp $(SRC) $(VDBEHDR) tsrc
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rm tsrc/sqlite.h.in tsrc/parse.y
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cp parse.c opcodes.c tsrc
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@@ -239,9 +247,12 @@ util.o: $(TOP)/src/util.c $(HDR)
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vacuum.o: $(TOP)/src/vacuum.c $(HDR)
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$(TCCX) -c $(TOP)/src/vacuum.c
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||||
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vdbe.o: $(TOP)/src/vdbe.c $(HDR)
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vdbe.o: $(TOP)/src/vdbe.c $(VDBEHDR)
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$(TCCX) -c $(TOP)/src/vdbe.c
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vdbeaux.o: $(TOP)/src/vdbeaux.c $(VDBEHDR)
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$(TCCX) -c $(TOP)/src/vdbeaux.c
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where.o: $(TOP)/src/where.c $(HDR)
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||||
$(TCCX) -c $(TOP)/src/where.c
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||||
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|
16
manifest
16
manifest
@@ -1,5 +1,5 @@
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||||
C The\sbeginnings\sof\schanges\sto\ssupport\spre-compiled\sSQL.\s\sMostly\suntested,\nthough\sall\sregression\stests\sto\spass.\s(CVS\s1093)
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D 2003-09-06T01:10:47
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C Split\salmost\s1300\slines\sof\scode\sout\sof\svdbe.c\sinto\sseparate\sfiles\nvdbeInt.h\sand\svdbeaux.c.\s(CVS\s1094)
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D 2003-09-06T20:12:01
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F Makefile.in f7e916ae863393827fa6a4cb292e3398096edcf1
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||||
F Makefile.linux-gcc b86a99c493a5bfb402d1d9178dcdc4bd4b32f906
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||||
F README f1de682fbbd94899d50aca13d387d1b3fd3be2dd
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||||
@@ -16,7 +16,7 @@ F doc/report1.txt a031aaf37b185e4fa540223cb516d3bccec7eeac
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||||
F install-sh 9d4de14ab9fb0facae2f48780b874848cbf2f895
|
||||
F libtool bbbea7d79c23323e4100103836028e4fad0d9242
|
||||
F ltmain.sh abfb9387049fff6996afc6e325736597795baf11
|
||||
F main.mk d01843179ed14559adb75f7e2fe093c943d56756
|
||||
F main.mk 6af144bac62d83899b71919c738fdf442a4f1c16
|
||||
F publish.sh 86b5e8535830a2588f62ce1d5d1ef00e1dede23a
|
||||
F spec.template 238f7db425a78dc1bb7682e56e3834c7270a3f5e
|
||||
F sqlite.1 83f4a9d37bdf2b7ef079a82d54eaf2e3509ee6ea
|
||||
@@ -61,8 +61,10 @@ F src/trigger.c 474581eaab388233df01bb019e558af2965decbf
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||||
F src/update.c 24260b4fda00c9726d27699a0561d53c0dccc397
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||||
F src/util.c f16efa2d60bfd4e31ae06b07ed149557e828d294
|
||||
F src/vacuum.c e4724eade07e4cf8897060a8cf632dbd92408eeb
|
||||
F src/vdbe.c b6a2b0a8eeca95cc29a9e07fb7d2cc3c1eaec468
|
||||
F src/vdbe.c 00c547e77d4100b6671c1509df5993ab315a166c
|
||||
F src/vdbe.h 3c51cb382316dbf3860e4ece72e658b4bf014501
|
||||
F src/vdbeInt.h 15cd01061b2f0acb967bdc5195fe1e891bb707a1
|
||||
F src/vdbeaux.c ebf5eab163fa8435e4fc24bcebe4eab4147d871b
|
||||
F src/where.c 83b2a2d26d5c3bea33457a83e541bb1dcf7b1248
|
||||
F test/all.test 569a92a8ee88f5300c057cc4a8f50fbbc69a3242
|
||||
F test/attach.test c26848402e7ac829e043e1fa5e0eb87032e5d81d
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||||
@@ -170,7 +172,7 @@ F www/speed.tcl 2f6b1155b99d39adb185f900456d1d592c4832b3
|
||||
F www/sqlite.tcl 3c83b08cf9f18aa2d69453ff441a36c40e431604
|
||||
F www/tclsqlite.tcl b9271d44dcf147a93c98f8ecf28c927307abd6da
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||||
F www/vdbe.tcl 9b9095d4495f37697fd1935d10e14c6015e80aa1
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||||
P aaa84c6202f6e16828bcd6aff2e424f3dba1f82b
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R 0bb0019009c0a448d322679ad1dd5f73
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P 912f47c72d3597c6d5acff765d94922bd660339a
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R 197956f145d2d77ab02def05dccb6402
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U drh
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Z 42cb329fb1ec590b60ca4f6b47463c49
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Z 7934264d068323cc21204d69f10c800f
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|
@@ -1 +1 @@
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912f47c72d3597c6d5acff765d94922bd660339a
|
||||
bfd69391d3d63675f206ffd8ff0401ea1cbcc073
|
1327
src/vdbe.c
1327
src/vdbe.c
File diff suppressed because it is too large
Load Diff
297
src/vdbeInt.h
Normal file
297
src/vdbeInt.h
Normal file
@@ -0,0 +1,297 @@
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||||
/*
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||||
** 2003 September 6
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||||
**
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||||
** The author disclaims copyright to this source code. In place of
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||||
** a legal notice, here is a blessing:
|
||||
**
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||||
** May you do good and not evil.
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||||
** May you find forgiveness for yourself and forgive others.
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||||
** May you share freely, never taking more than you give.
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||||
**
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||||
*************************************************************************
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||||
** This is the header file for information that is private to the
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** VDBE. This information used to all be at the top of the single
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** source code file "vdbe.c". When that file became too big (over
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** 6000 lines long) it was split up into several smaller files and
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** this header information was factored out.
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||||
*/
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||||
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||||
/*
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||||
** The makefile scans this source file and creates the following
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||||
** array of string constants which are the names of all VDBE opcodes.
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||||
** This array is defined in a separate source code file named opcode.c
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||||
** which is automatically generated by the makefile.
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||||
*/
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||||
extern char *sqliteOpcodeNames[];
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||||
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||||
/*
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||||
** SQL is translated into a sequence of instructions to be
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** executed by a virtual machine. Each instruction is an instance
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** of the following structure.
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*/
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typedef struct VdbeOp Op;
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||||
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||||
/*
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** Boolean values
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*/
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typedef unsigned char Bool;
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||||
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||||
/*
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||||
** A cursor is a pointer into a single BTree within a database file.
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** The cursor can seek to a BTree entry with a particular key, or
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** loop over all entries of the Btree. You can also insert new BTree
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||||
** entries or retrieve the key or data from the entry that the cursor
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** is currently pointing to.
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||||
**
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||||
** Every cursor that the virtual machine has open is represented by an
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** instance of the following structure.
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||||
**
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** If the Cursor.isTriggerRow flag is set it means that this cursor is
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** really a single row that represents the NEW or OLD pseudo-table of
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** a row trigger. The data for the row is stored in Cursor.pData and
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** the rowid is in Cursor.iKey.
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*/
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struct Cursor {
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BtCursor *pCursor; /* The cursor structure of the backend */
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int lastRecno; /* Last recno from a Next or NextIdx operation */
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int nextRowid; /* Next rowid returned by OP_NewRowid */
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Bool recnoIsValid; /* True if lastRecno is valid */
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Bool keyAsData; /* The OP_Column command works on key instead of data */
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Bool atFirst; /* True if pointing to first entry */
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Bool useRandomRowid; /* Generate new record numbers semi-randomly */
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Bool nullRow; /* True if pointing to a row with no data */
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Bool nextRowidValid; /* True if the nextRowid field is valid */
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Bool pseudoTable; /* This is a NEW or OLD pseudo-tables of a trigger */
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Btree *pBt; /* Separate file holding temporary table */
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int nData; /* Number of bytes in pData */
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char *pData; /* Data for a NEW or OLD pseudo-table */
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int iKey; /* Key for the NEW or OLD pseudo-table row */
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};
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typedef struct Cursor Cursor;
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/*
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** A sorter builds a list of elements to be sorted. Each element of
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** the list is an instance of the following structure.
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*/
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typedef struct Sorter Sorter;
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struct Sorter {
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int nKey; /* Number of bytes in the key */
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char *zKey; /* The key by which we will sort */
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int nData; /* Number of bytes in the data */
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char *pData; /* The data associated with this key */
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Sorter *pNext; /* Next in the list */
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};
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/*
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** Number of buckets used for merge-sort.
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||||
*/
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#define NSORT 30
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/*
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** Number of bytes of string storage space available to each stack
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** layer without having to malloc. NBFS is short for Number of Bytes
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||||
** For Strings.
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||||
*/
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||||
#define NBFS 32
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||||
|
||||
/*
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||||
** A single level of the stack is an instance of the following
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||||
** structure. Except, string values are stored on a separate
|
||||
** list of of pointers to character. The reason for storing
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** strings separately is so that they can be easily passed
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||||
** to the callback function.
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||||
*/
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||||
struct Stack {
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||||
int i; /* Integer value */
|
||||
int n; /* Number of characters in string value, including '\0' */
|
||||
int flags; /* Some combination of STK_Null, STK_Str, STK_Dyn, etc. */
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||||
double r; /* Real value */
|
||||
char z[NBFS]; /* Space for short strings */
|
||||
};
|
||||
typedef struct Stack Stack;
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||||
|
||||
/*
|
||||
** Memory cells use the same structure as the stack except that space
|
||||
** for an arbitrary string is added.
|
||||
*/
|
||||
struct Mem {
|
||||
Stack s; /* All values of the memory cell besides string */
|
||||
char *z; /* String value for this memory cell */
|
||||
};
|
||||
typedef struct Mem Mem;
|
||||
|
||||
/*
|
||||
** Allowed values for Stack.flags
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||||
*/
|
||||
#define STK_Null 0x0001 /* Value is NULL */
|
||||
#define STK_Str 0x0002 /* Value is a string */
|
||||
#define STK_Int 0x0004 /* Value is an integer */
|
||||
#define STK_Real 0x0008 /* Value is a real number */
|
||||
#define STK_Dyn 0x0010 /* Need to call sqliteFree() on zStack[] */
|
||||
#define STK_Static 0x0020 /* zStack[] points to a static string */
|
||||
#define STK_Ephem 0x0040 /* zStack[] points to an ephemeral string */
|
||||
|
||||
/* The following STK_ value appears only in AggElem.aMem.s.flag fields.
|
||||
** It indicates that the corresponding AggElem.aMem.z points to a
|
||||
** aggregate function context that needs to be finalized.
|
||||
*/
|
||||
#define STK_AggCtx 0x0040 /* zStack[] points to an agg function context */
|
||||
|
||||
/*
|
||||
** The "context" argument for a installable function. A pointer to an
|
||||
** instance of this structure is the first argument to the routines used
|
||||
** implement the SQL functions.
|
||||
**
|
||||
** There is a typedef for this structure in sqlite.h. So all routines,
|
||||
** even the public interface to SQLite, can use a pointer to this structure.
|
||||
** But this file is the only place where the internal details of this
|
||||
** structure are known.
|
||||
**
|
||||
** This structure is defined inside of vdbe.c because it uses substructures
|
||||
** (Stack) which are only defined there.
|
||||
*/
|
||||
struct sqlite_func {
|
||||
FuncDef *pFunc; /* Pointer to function information. MUST BE FIRST */
|
||||
Stack s; /* Small strings, ints, and double values go here */
|
||||
char *z; /* Space for holding dynamic string results */
|
||||
void *pAgg; /* Aggregate context */
|
||||
u8 isError; /* Set to true for an error */
|
||||
u8 isStep; /* Current in the step function */
|
||||
int cnt; /* Number of times that the step function has been called */
|
||||
};
|
||||
|
||||
/*
|
||||
** An Agg structure describes an Aggregator. Each Agg consists of
|
||||
** zero or more Aggregator elements (AggElem). Each AggElem contains
|
||||
** a key and one or more values. The values are used in processing
|
||||
** aggregate functions in a SELECT. The key is used to implement
|
||||
** the GROUP BY clause of a select.
|
||||
*/
|
||||
typedef struct Agg Agg;
|
||||
typedef struct AggElem AggElem;
|
||||
struct Agg {
|
||||
int nMem; /* Number of values stored in each AggElem */
|
||||
AggElem *pCurrent; /* The AggElem currently in focus */
|
||||
HashElem *pSearch; /* The hash element for pCurrent */
|
||||
Hash hash; /* Hash table of all aggregate elements */
|
||||
FuncDef **apFunc; /* Information about aggregate functions */
|
||||
};
|
||||
struct AggElem {
|
||||
char *zKey; /* The key to this AggElem */
|
||||
int nKey; /* Number of bytes in the key, including '\0' at end */
|
||||
Mem aMem[1]; /* The values for this AggElem */
|
||||
};
|
||||
|
||||
/*
|
||||
** A Set structure is used for quick testing to see if a value
|
||||
** is part of a small set. Sets are used to implement code like
|
||||
** this:
|
||||
** x.y IN ('hi','hoo','hum')
|
||||
*/
|
||||
typedef struct Set Set;
|
||||
struct Set {
|
||||
Hash hash; /* A set is just a hash table */
|
||||
HashElem *prev; /* Previously accessed hash elemen */
|
||||
};
|
||||
|
||||
/*
|
||||
** A Keylist is a bunch of keys into a table. The keylist can
|
||||
** grow without bound. The keylist stores the ROWIDs of database
|
||||
** records that need to be deleted or updated.
|
||||
*/
|
||||
typedef struct Keylist Keylist;
|
||||
struct Keylist {
|
||||
int nKey; /* Number of slots in aKey[] */
|
||||
int nUsed; /* Next unwritten slot in aKey[] */
|
||||
int nRead; /* Next unread slot in aKey[] */
|
||||
Keylist *pNext; /* Next block of keys */
|
||||
int aKey[1]; /* One or more keys. Extra space allocated as needed */
|
||||
};
|
||||
|
||||
/*
|
||||
** An instance of the virtual machine. This structure contains the complete
|
||||
** state of the virtual machine.
|
||||
**
|
||||
** The "sqlite_vm" structure pointer that is returned by sqlite_compile()
|
||||
** is really a pointer to an instance of this structure.
|
||||
*/
|
||||
struct Vdbe {
|
||||
sqlite *db; /* The whole database */
|
||||
Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */
|
||||
FILE *trace; /* Write an execution trace here, if not NULL */
|
||||
int nOp; /* Number of instructions in the program */
|
||||
int nOpAlloc; /* Number of slots allocated for aOp[] */
|
||||
Op *aOp; /* Space to hold the virtual machine's program */
|
||||
int nLabel; /* Number of labels used */
|
||||
int nLabelAlloc; /* Number of slots allocated in aLabel[] */
|
||||
int *aLabel; /* Space to hold the labels */
|
||||
int tos; /* Index of top of stack */
|
||||
Stack *aStack; /* The operand stack, except string values */
|
||||
char **zStack; /* Text or binary values of the stack */
|
||||
char **azColName; /* Becomes the 4th parameter to callbacks */
|
||||
int nCursor; /* Number of slots in aCsr[] */
|
||||
Cursor *aCsr; /* One element of this array for each open cursor */
|
||||
Sorter *pSort; /* A linked list of objects to be sorted */
|
||||
FILE *pFile; /* At most one open file handler */
|
||||
int nField; /* Number of file fields */
|
||||
char **azField; /* Data for each file field */
|
||||
int nVariable; /* Number of entries in azVariable[] */
|
||||
char **azVariable; /* Values for the OP_Variable opcode */
|
||||
char *zLine; /* A single line from the input file */
|
||||
int nLineAlloc; /* Number of spaces allocated for zLine */
|
||||
int magic; /* Magic number for sanity checking */
|
||||
int nMem; /* Number of memory locations currently allocated */
|
||||
Mem *aMem; /* The memory locations */
|
||||
Agg agg; /* Aggregate information */
|
||||
int nSet; /* Number of sets allocated */
|
||||
Set *aSet; /* An array of sets */
|
||||
int nCallback; /* Number of callbacks invoked so far */
|
||||
Keylist *pList; /* A list of ROWIDs */
|
||||
int keylistStackDepth; /* The size of the "keylist" stack */
|
||||
Keylist **keylistStack; /* The stack used by opcodes ListPush & ListPop */
|
||||
int pc; /* The program counter */
|
||||
int rc; /* Value to return */
|
||||
unsigned uniqueCnt; /* Used by OP_MakeRecord when P2!=0 */
|
||||
int errorAction; /* Recovery action to do in case of an error */
|
||||
int undoTransOnError; /* If error, either ROLLBACK or COMMIT */
|
||||
int inTempTrans; /* True if temp database is transactioned */
|
||||
int returnStack[100]; /* Return address stack for OP_Gosub & OP_Return */
|
||||
int returnDepth; /* Next unused element in returnStack[] */
|
||||
int nResColumn; /* Number of columns in one row of the result set */
|
||||
char **azResColumn; /* Values for one row of result */
|
||||
int (*xCallback)(void*,int,char**,char**); /* Callback for SELECT results */
|
||||
void *pCbArg; /* First argument to xCallback() */
|
||||
int popStack; /* Pop the stack this much on entry to VdbeExec() */
|
||||
char *zErrMsg; /* Error message written here */
|
||||
u8 explain; /* True if EXPLAIN present on SQL command */
|
||||
};
|
||||
|
||||
/*
|
||||
** The following are allowed values for Vdbe.magic
|
||||
*/
|
||||
#define VDBE_MAGIC_INIT 0x26bceaa5 /* Building a VDBE program */
|
||||
#define VDBE_MAGIC_RUN 0xbdf20da3 /* VDBE is ready to execute */
|
||||
#define VDBE_MAGIC_HALT 0x519c2973 /* VDBE has completed execution */
|
||||
#define VDBE_MAGIC_DEAD 0xb606c3c8 /* The VDBE has been deallocated */
|
||||
|
||||
/*
|
||||
** Here is a macro to handle the common case of popping the stack
|
||||
** once. This macro only works from within the sqliteVdbeExec()
|
||||
** function.
|
||||
*/
|
||||
#define POPSTACK \
|
||||
assert(p->tos>=0); \
|
||||
if( aStack[p->tos].flags & STK_Dyn ) sqliteFree(zStack[p->tos]); \
|
||||
p->tos--;
|
||||
|
||||
/*
|
||||
** Function prototypes
|
||||
*/
|
||||
void sqliteVdbeCleanupCursor(Cursor*);
|
||||
void sqliteVdbeSorterReset(Vdbe*);
|
||||
void sqliteVdbeAggReset(Agg*);
|
||||
void sqliteVdbeKeylistFree(Keylist*);
|
||||
void sqliteVdbePopStack(Vdbe*,int);
|
||||
#if !defined(NDEBUG) || defined(VDBE_PROFILE)
|
||||
void sqliteVdbePrintOp(FILE*, int, Op*);
|
||||
#endif
|
996
src/vdbeaux.c
Normal file
996
src/vdbeaux.c
Normal file
@@ -0,0 +1,996 @@
|
||||
/*
|
||||
** 2003 September 6
|
||||
**
|
||||
** The author disclaims copyright to this source code. In place of
|
||||
** a legal notice, here is a blessing:
|
||||
**
|
||||
** May you do good and not evil.
|
||||
** May you find forgiveness for yourself and forgive others.
|
||||
** May you share freely, never taking more than you give.
|
||||
**
|
||||
*************************************************************************
|
||||
** This file contains code used for creating, destroying, and populating
|
||||
** a VDBE (or an "sqlite_vm" as it is known to the outside world.) Prior
|
||||
** to version 2.8.7, all this code was combined into the vdbe.c source file.
|
||||
** But that file was getting too big so this subroutines were split out.
|
||||
*/
|
||||
#include "sqliteInt.h"
|
||||
#include "os.h"
|
||||
#include <ctype.h>
|
||||
#include "vdbeInt.h"
|
||||
|
||||
|
||||
/*
|
||||
** When debugging the code generator in a symbolic debugger, one can
|
||||
** set the sqlite_vdbe_addop_trace to 1 and all opcodes will be printed
|
||||
** as they are added to the instruction stream.
|
||||
*/
|
||||
#ifndef NDEBUG
|
||||
int sqlite_vdbe_addop_trace = 0;
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
** Create a new virtual database engine.
|
||||
*/
|
||||
Vdbe *sqliteVdbeCreate(sqlite *db){
|
||||
Vdbe *p;
|
||||
p = sqliteMalloc( sizeof(Vdbe) );
|
||||
if( p==0 ) return 0;
|
||||
p->db = db;
|
||||
if( db->pVdbe ){
|
||||
db->pVdbe->pPrev = p;
|
||||
}
|
||||
p->pNext = db->pVdbe;
|
||||
p->pPrev = 0;
|
||||
db->pVdbe = p;
|
||||
p->magic = VDBE_MAGIC_INIT;
|
||||
return p;
|
||||
}
|
||||
|
||||
/*
|
||||
** Turn tracing on or off
|
||||
*/
|
||||
void sqliteVdbeTrace(Vdbe *p, FILE *trace){
|
||||
p->trace = trace;
|
||||
}
|
||||
|
||||
/*
|
||||
** Add a new instruction to the list of instructions current in the
|
||||
** VDBE. Return the address of the new instruction.
|
||||
**
|
||||
** Parameters:
|
||||
**
|
||||
** p Pointer to the VDBE
|
||||
**
|
||||
** op The opcode for this instruction
|
||||
**
|
||||
** p1, p2 First two of the three possible operands.
|
||||
**
|
||||
** Use the sqliteVdbeResolveLabel() function to fix an address and
|
||||
** the sqliteVdbeChangeP3() function to change the value of the P3
|
||||
** operand.
|
||||
*/
|
||||
int sqliteVdbeAddOp(Vdbe *p, int op, int p1, int p2){
|
||||
int i;
|
||||
|
||||
i = p->nOp;
|
||||
p->nOp++;
|
||||
assert( p->magic==VDBE_MAGIC_INIT );
|
||||
if( i>=p->nOpAlloc ){
|
||||
int oldSize = p->nOpAlloc;
|
||||
Op *aNew;
|
||||
p->nOpAlloc = p->nOpAlloc*2 + 100;
|
||||
aNew = sqliteRealloc(p->aOp, p->nOpAlloc*sizeof(Op));
|
||||
if( aNew==0 ){
|
||||
p->nOpAlloc = oldSize;
|
||||
return 0;
|
||||
}
|
||||
p->aOp = aNew;
|
||||
memset(&p->aOp[oldSize], 0, (p->nOpAlloc-oldSize)*sizeof(Op));
|
||||
}
|
||||
p->aOp[i].opcode = op;
|
||||
p->aOp[i].p1 = p1;
|
||||
if( p2<0 && (-1-p2)<p->nLabel && p->aLabel[-1-p2]>=0 ){
|
||||
p2 = p->aLabel[-1-p2];
|
||||
}
|
||||
p->aOp[i].p2 = p2;
|
||||
p->aOp[i].p3 = 0;
|
||||
p->aOp[i].p3type = P3_NOTUSED;
|
||||
#ifndef NDEBUG
|
||||
if( sqlite_vdbe_addop_trace ) sqliteVdbePrintOp(0, i, &p->aOp[i]);
|
||||
#endif
|
||||
return i;
|
||||
}
|
||||
|
||||
/*
|
||||
** Create a new symbolic label for an instruction that has yet to be
|
||||
** coded. The symbolic label is really just a negative number. The
|
||||
** label can be used as the P2 value of an operation. Later, when
|
||||
** the label is resolved to a specific address, the VDBE will scan
|
||||
** through its operation list and change all values of P2 which match
|
||||
** the label into the resolved address.
|
||||
**
|
||||
** The VDBE knows that a P2 value is a label because labels are
|
||||
** always negative and P2 values are suppose to be non-negative.
|
||||
** Hence, a negative P2 value is a label that has yet to be resolved.
|
||||
*/
|
||||
int sqliteVdbeMakeLabel(Vdbe *p){
|
||||
int i;
|
||||
i = p->nLabel++;
|
||||
assert( p->magic==VDBE_MAGIC_INIT );
|
||||
if( i>=p->nLabelAlloc ){
|
||||
int *aNew;
|
||||
p->nLabelAlloc = p->nLabelAlloc*2 + 10;
|
||||
aNew = sqliteRealloc( p->aLabel, p->nLabelAlloc*sizeof(p->aLabel[0]));
|
||||
if( aNew==0 ){
|
||||
sqliteFree(p->aLabel);
|
||||
}
|
||||
p->aLabel = aNew;
|
||||
}
|
||||
if( p->aLabel==0 ){
|
||||
p->nLabel = 0;
|
||||
p->nLabelAlloc = 0;
|
||||
return 0;
|
||||
}
|
||||
p->aLabel[i] = -1;
|
||||
return -1-i;
|
||||
}
|
||||
|
||||
/*
|
||||
** Resolve label "x" to be the address of the next instruction to
|
||||
** be inserted. The parameter "x" must have been obtained from
|
||||
** a prior call to sqliteVdbeMakeLabel().
|
||||
*/
|
||||
void sqliteVdbeResolveLabel(Vdbe *p, int x){
|
||||
int j;
|
||||
assert( p->magic==VDBE_MAGIC_INIT );
|
||||
if( x<0 && (-x)<=p->nLabel && p->aOp ){
|
||||
if( p->aLabel[-1-x]==p->nOp ) return;
|
||||
assert( p->aLabel[-1-x]<0 );
|
||||
p->aLabel[-1-x] = p->nOp;
|
||||
for(j=0; j<p->nOp; j++){
|
||||
if( p->aOp[j].p2==x ) p->aOp[j].p2 = p->nOp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** Return the address of the next instruction to be inserted.
|
||||
*/
|
||||
int sqliteVdbeCurrentAddr(Vdbe *p){
|
||||
assert( p->magic==VDBE_MAGIC_INIT );
|
||||
return p->nOp;
|
||||
}
|
||||
|
||||
/*
|
||||
** Add a whole list of operations to the operation stack. Return the
|
||||
** address of the first operation added.
|
||||
*/
|
||||
int sqliteVdbeAddOpList(Vdbe *p, int nOp, VdbeOp const *aOp){
|
||||
int addr;
|
||||
assert( p->magic==VDBE_MAGIC_INIT );
|
||||
if( p->nOp + nOp >= p->nOpAlloc ){
|
||||
int oldSize = p->nOpAlloc;
|
||||
Op *aNew;
|
||||
p->nOpAlloc = p->nOpAlloc*2 + nOp + 10;
|
||||
aNew = sqliteRealloc(p->aOp, p->nOpAlloc*sizeof(Op));
|
||||
if( aNew==0 ){
|
||||
p->nOpAlloc = oldSize;
|
||||
return 0;
|
||||
}
|
||||
p->aOp = aNew;
|
||||
memset(&p->aOp[oldSize], 0, (p->nOpAlloc-oldSize)*sizeof(Op));
|
||||
}
|
||||
addr = p->nOp;
|
||||
if( nOp>0 ){
|
||||
int i;
|
||||
for(i=0; i<nOp; i++){
|
||||
int p2 = aOp[i].p2;
|
||||
p->aOp[i+addr] = aOp[i];
|
||||
if( p2<0 ) p->aOp[i+addr].p2 = addr + ADDR(p2);
|
||||
p->aOp[i+addr].p3type = aOp[i].p3 ? P3_STATIC : P3_NOTUSED;
|
||||
#ifndef NDEBUG
|
||||
if( sqlite_vdbe_addop_trace ){
|
||||
sqliteVdbePrintOp(0, i+addr, &p->aOp[i+addr]);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
p->nOp += nOp;
|
||||
}
|
||||
return addr;
|
||||
}
|
||||
|
||||
/*
|
||||
** Change the value of the P1 operand for a specific instruction.
|
||||
** This routine is useful when a large program is loaded from a
|
||||
** static array using sqliteVdbeAddOpList but we want to make a
|
||||
** few minor changes to the program.
|
||||
*/
|
||||
void sqliteVdbeChangeP1(Vdbe *p, int addr, int val){
|
||||
assert( p->magic==VDBE_MAGIC_INIT );
|
||||
if( p && addr>=0 && p->nOp>addr && p->aOp ){
|
||||
p->aOp[addr].p1 = val;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** Change the value of the P2 operand for a specific instruction.
|
||||
** This routine is useful for setting a jump destination.
|
||||
*/
|
||||
void sqliteVdbeChangeP2(Vdbe *p, int addr, int val){
|
||||
assert( val>=0 );
|
||||
assert( p->magic==VDBE_MAGIC_INIT );
|
||||
if( p && addr>=0 && p->nOp>addr && p->aOp ){
|
||||
p->aOp[addr].p2 = val;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** Change the value of the P3 operand for a specific instruction.
|
||||
** This routine is useful when a large program is loaded from a
|
||||
** static array using sqliteVdbeAddOpList but we want to make a
|
||||
** few minor changes to the program.
|
||||
**
|
||||
** If n>=0 then the P3 operand is dynamic, meaning that a copy of
|
||||
** the string is made into memory obtained from sqliteMalloc().
|
||||
** A value of n==0 means copy bytes of zP3 up to and including the
|
||||
** first null byte. If n>0 then copy n+1 bytes of zP3.
|
||||
**
|
||||
** If n==P3_STATIC it means that zP3 is a pointer to a constant static
|
||||
** string and we can just copy the pointer. n==P3_POINTER means zP3 is
|
||||
** a pointer to some object other than a string.
|
||||
**
|
||||
** If addr<0 then change P3 on the most recently inserted instruction.
|
||||
*/
|
||||
void sqliteVdbeChangeP3(Vdbe *p, int addr, const char *zP3, int n){
|
||||
Op *pOp;
|
||||
assert( p->magic==VDBE_MAGIC_INIT );
|
||||
if( p==0 || p->aOp==0 ) return;
|
||||
if( addr<0 || addr>=p->nOp ){
|
||||
addr = p->nOp - 1;
|
||||
if( addr<0 ) return;
|
||||
}
|
||||
pOp = &p->aOp[addr];
|
||||
if( pOp->p3 && pOp->p3type==P3_DYNAMIC ){
|
||||
sqliteFree(pOp->p3);
|
||||
pOp->p3 = 0;
|
||||
}
|
||||
if( zP3==0 ){
|
||||
pOp->p3 = 0;
|
||||
pOp->p3type = P3_NOTUSED;
|
||||
}else if( n<0 ){
|
||||
pOp->p3 = (char*)zP3;
|
||||
pOp->p3type = n;
|
||||
}else{
|
||||
sqliteSetNString(&pOp->p3, zP3, n, 0);
|
||||
pOp->p3type = P3_DYNAMIC;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** If the P3 operand to the specified instruction appears
|
||||
** to be a quoted string token, then this procedure removes
|
||||
** the quotes.
|
||||
**
|
||||
** The quoting operator can be either a grave ascent (ASCII 0x27)
|
||||
** or a double quote character (ASCII 0x22). Two quotes in a row
|
||||
** resolve to be a single actual quote character within the string.
|
||||
*/
|
||||
void sqliteVdbeDequoteP3(Vdbe *p, int addr){
|
||||
Op *pOp;
|
||||
assert( p->magic==VDBE_MAGIC_INIT );
|
||||
if( p->aOp==0 || addr<0 || addr>=p->nOp ) return;
|
||||
pOp = &p->aOp[addr];
|
||||
if( pOp->p3==0 || pOp->p3[0]==0 ) return;
|
||||
if( pOp->p3type==P3_POINTER ) return;
|
||||
if( pOp->p3type!=P3_DYNAMIC ){
|
||||
pOp->p3 = sqliteStrDup(pOp->p3);
|
||||
pOp->p3type = P3_DYNAMIC;
|
||||
}
|
||||
sqliteDequote(pOp->p3);
|
||||
}
|
||||
|
||||
/*
|
||||
** On the P3 argument of the given instruction, change all
|
||||
** strings of whitespace characters into a single space and
|
||||
** delete leading and trailing whitespace.
|
||||
*/
|
||||
void sqliteVdbeCompressSpace(Vdbe *p, int addr){
|
||||
unsigned char *z;
|
||||
int i, j;
|
||||
Op *pOp;
|
||||
assert( p->magic==VDBE_MAGIC_INIT );
|
||||
if( p->aOp==0 || addr<0 || addr>=p->nOp ) return;
|
||||
pOp = &p->aOp[addr];
|
||||
if( pOp->p3type==P3_POINTER ){
|
||||
return;
|
||||
}
|
||||
if( pOp->p3type!=P3_DYNAMIC ){
|
||||
pOp->p3 = sqliteStrDup(pOp->p3);
|
||||
pOp->p3type = P3_DYNAMIC;
|
||||
}
|
||||
z = (unsigned char*)pOp->p3;
|
||||
if( z==0 ) return;
|
||||
i = j = 0;
|
||||
while( isspace(z[i]) ){ i++; }
|
||||
while( z[i] ){
|
||||
if( isspace(z[i]) ){
|
||||
z[j++] = ' ';
|
||||
while( isspace(z[++i]) ){}
|
||||
}else{
|
||||
z[j++] = z[i++];
|
||||
}
|
||||
}
|
||||
while( j>0 && isspace(z[j-1]) ){ j--; }
|
||||
z[j] = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
** Search for the current program for the given opcode and P2
|
||||
** value. Return the address plus 1 if found and 0 if not found.
|
||||
*/
|
||||
int sqliteVdbeFindOp(Vdbe *p, int op, int p2){
|
||||
int i;
|
||||
assert( p->magic==VDBE_MAGIC_INIT );
|
||||
for(i=0; i<p->nOp; i++){
|
||||
if( p->aOp[i].opcode==op && p->aOp[i].p2==p2 ) return i+1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
** Return the opcode for a given address.
|
||||
*/
|
||||
VdbeOp *sqliteVdbeGetOp(Vdbe *p, int addr){
|
||||
assert( p->magic==VDBE_MAGIC_INIT );
|
||||
assert( addr>=0 && addr<p->nOp );
|
||||
return &p->aOp[addr];
|
||||
}
|
||||
|
||||
/*
|
||||
** The following group or routines are employed by installable functions
|
||||
** to return their results.
|
||||
**
|
||||
** The sqlite_set_result_string() routine can be used to return a string
|
||||
** value or to return a NULL. To return a NULL, pass in NULL for zResult.
|
||||
** A copy is made of the string before this routine returns so it is safe
|
||||
** to pass in an ephemeral string.
|
||||
**
|
||||
** sqlite_set_result_error() works like sqlite_set_result_string() except
|
||||
** that it signals a fatal error. The string argument, if any, is the
|
||||
** error message. If the argument is NULL a generic substitute error message
|
||||
** is used.
|
||||
**
|
||||
** The sqlite_set_result_int() and sqlite_set_result_double() set the return
|
||||
** value of the user function to an integer or a double.
|
||||
**
|
||||
** These routines are defined here in vdbe.c because they depend on knowing
|
||||
** the internals of the sqlite_func structure which is only defined in
|
||||
** this source file.
|
||||
*/
|
||||
char *sqlite_set_result_string(sqlite_func *p, const char *zResult, int n){
|
||||
assert( !p->isStep );
|
||||
if( p->s.flags & STK_Dyn ){
|
||||
sqliteFree(p->z);
|
||||
}
|
||||
if( zResult==0 ){
|
||||
p->s.flags = STK_Null;
|
||||
n = 0;
|
||||
p->z = 0;
|
||||
p->s.n = 0;
|
||||
}else{
|
||||
if( n<0 ) n = strlen(zResult);
|
||||
if( n<NBFS-1 ){
|
||||
memcpy(p->s.z, zResult, n);
|
||||
p->s.z[n] = 0;
|
||||
p->s.flags = STK_Str;
|
||||
p->z = p->s.z;
|
||||
}else{
|
||||
p->z = sqliteMallocRaw( n+1 );
|
||||
if( p->z ){
|
||||
memcpy(p->z, zResult, n);
|
||||
p->z[n] = 0;
|
||||
}
|
||||
p->s.flags = STK_Str | STK_Dyn;
|
||||
}
|
||||
p->s.n = n+1;
|
||||
}
|
||||
return p->z;
|
||||
}
|
||||
void sqlite_set_result_int(sqlite_func *p, int iResult){
|
||||
assert( !p->isStep );
|
||||
if( p->s.flags & STK_Dyn ){
|
||||
sqliteFree(p->z);
|
||||
}
|
||||
p->s.i = iResult;
|
||||
p->s.flags = STK_Int;
|
||||
}
|
||||
void sqlite_set_result_double(sqlite_func *p, double rResult){
|
||||
assert( !p->isStep );
|
||||
if( p->s.flags & STK_Dyn ){
|
||||
sqliteFree(p->z);
|
||||
}
|
||||
p->s.r = rResult;
|
||||
p->s.flags = STK_Real;
|
||||
}
|
||||
void sqlite_set_result_error(sqlite_func *p, const char *zMsg, int n){
|
||||
assert( !p->isStep );
|
||||
sqlite_set_result_string(p, zMsg, n);
|
||||
p->isError = 1;
|
||||
}
|
||||
|
||||
/*
|
||||
** Extract the user data from a sqlite_func structure and return a
|
||||
** pointer to it.
|
||||
**
|
||||
** This routine is defined here in vdbe.c because it depends on knowing
|
||||
** the internals of the sqlite_func structure which is only defined in
|
||||
** this source file.
|
||||
*/
|
||||
void *sqlite_user_data(sqlite_func *p){
|
||||
assert( p && p->pFunc );
|
||||
return p->pFunc->pUserData;
|
||||
}
|
||||
|
||||
/*
|
||||
** Allocate or return the aggregate context for a user function. A new
|
||||
** context is allocated on the first call. Subsequent calls return the
|
||||
** same context that was returned on prior calls.
|
||||
**
|
||||
** This routine is defined here in vdbe.c because it depends on knowing
|
||||
** the internals of the sqlite_func structure which is only defined in
|
||||
** this source file.
|
||||
*/
|
||||
void *sqlite_aggregate_context(sqlite_func *p, int nByte){
|
||||
assert( p && p->pFunc && p->pFunc->xStep );
|
||||
if( p->pAgg==0 ){
|
||||
if( nByte<=NBFS ){
|
||||
p->pAgg = (void*)p->z;
|
||||
}else{
|
||||
p->pAgg = sqliteMalloc( nByte );
|
||||
}
|
||||
}
|
||||
return p->pAgg;
|
||||
}
|
||||
|
||||
/*
|
||||
** Return the number of times the Step function of a aggregate has been
|
||||
** called.
|
||||
**
|
||||
** This routine is defined here in vdbe.c because it depends on knowing
|
||||
** the internals of the sqlite_func structure which is only defined in
|
||||
** this source file.
|
||||
*/
|
||||
int sqlite_aggregate_count(sqlite_func *p){
|
||||
assert( p && p->pFunc && p->pFunc->xStep );
|
||||
return p->cnt;
|
||||
}
|
||||
|
||||
#if !defined(NDEBUG) || defined(VDBE_PROFILE)
|
||||
/*
|
||||
** Print a single opcode. This routine is used for debugging only.
|
||||
*/
|
||||
void sqliteVdbePrintOp(FILE *pOut, int pc, Op *pOp){
|
||||
char *zP3;
|
||||
char zPtr[40];
|
||||
if( pOp->p3type==P3_POINTER ){
|
||||
sprintf(zPtr, "ptr(%#x)", (int)pOp->p3);
|
||||
zP3 = zPtr;
|
||||
}else{
|
||||
zP3 = pOp->p3;
|
||||
}
|
||||
if( pOut==0 ) pOut = stdout;
|
||||
fprintf(pOut,"%4d %-12s %4d %4d %s\n",
|
||||
pc, sqliteOpcodeNames[pOp->opcode], pOp->p1, pOp->p2, zP3 ? zP3 : "");
|
||||
fflush(pOut);
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Give a listing of the program in the virtual machine.
|
||||
**
|
||||
** The interface is the same as sqliteVdbeExec(). But instead of
|
||||
** running the code, it invokes the callback once for each instruction.
|
||||
** This feature is used to implement "EXPLAIN".
|
||||
*/
|
||||
int sqliteVdbeList(
|
||||
Vdbe *p /* The VDBE */
|
||||
){
|
||||
sqlite *db = p->db;
|
||||
int i;
|
||||
static char *azColumnNames[] = {
|
||||
"addr", "opcode", "p1", "p2", "p3",
|
||||
"int", "text", "int", "int", "text",
|
||||
0
|
||||
};
|
||||
|
||||
assert( p->popStack==0 );
|
||||
assert( p->explain );
|
||||
p->azColName = azColumnNames;
|
||||
p->azResColumn = p->zStack;
|
||||
for(i=0; i<5; i++) p->zStack[i] = p->aStack[i].z;
|
||||
p->rc = SQLITE_OK;
|
||||
for(i=p->pc; p->rc==SQLITE_OK && i<p->nOp; i++){
|
||||
if( db->flags & SQLITE_Interrupt ){
|
||||
db->flags &= ~SQLITE_Interrupt;
|
||||
if( db->magic!=SQLITE_MAGIC_BUSY ){
|
||||
p->rc = SQLITE_MISUSE;
|
||||
}else{
|
||||
p->rc = SQLITE_INTERRUPT;
|
||||
}
|
||||
sqliteSetString(&p->zErrMsg, sqlite_error_string(p->rc), 0);
|
||||
break;
|
||||
}
|
||||
sprintf(p->zStack[0],"%d",i);
|
||||
sprintf(p->zStack[2],"%d", p->aOp[i].p1);
|
||||
sprintf(p->zStack[3],"%d", p->aOp[i].p2);
|
||||
if( p->aOp[i].p3type==P3_POINTER ){
|
||||
sprintf(p->aStack[4].z, "ptr(%#x)", (int)p->aOp[i].p3);
|
||||
p->zStack[4] = p->aStack[4].z;
|
||||
}else{
|
||||
p->zStack[4] = p->aOp[i].p3;
|
||||
}
|
||||
p->zStack[1] = sqliteOpcodeNames[p->aOp[i].opcode];
|
||||
if( p->xCallback==0 ){
|
||||
p->pc = i+1;
|
||||
p->azResColumn = p->zStack;
|
||||
p->nResColumn = 5;
|
||||
return SQLITE_ROW;
|
||||
}
|
||||
if( sqliteSafetyOff(db) ){
|
||||
p->rc = SQLITE_MISUSE;
|
||||
break;
|
||||
}
|
||||
if( p->xCallback(p->pCbArg, 5, p->zStack, p->azColName) ){
|
||||
p->rc = SQLITE_ABORT;
|
||||
}
|
||||
if( sqliteSafetyOn(db) ){
|
||||
p->rc = SQLITE_MISUSE;
|
||||
}
|
||||
}
|
||||
return p->rc==SQLITE_OK ? SQLITE_DONE : SQLITE_ERROR;
|
||||
}
|
||||
|
||||
/*
|
||||
** Prepare a virtual machine for execution. This involves things such
|
||||
** as allocating stack space and initializing the program counter.
|
||||
** After the VDBE has be prepped, it can be executed by one or more
|
||||
** calls to sqliteVdbeExec().
|
||||
**
|
||||
** The behavior of sqliteVdbeExec() is influenced by the parameters to
|
||||
** this routine. If xCallback is NULL, then sqliteVdbeExec() will return
|
||||
** with SQLITE_ROW whenever there is a row of the result set ready
|
||||
** to be delivered. p->azResColumn will point to the row and
|
||||
** p->nResColumn gives the number of columns in the row. If xCallback
|
||||
** is not NULL, then the xCallback() routine is invoked to process each
|
||||
** row in the result set.
|
||||
*/
|
||||
void sqliteVdbeMakeReady(
|
||||
Vdbe *p, /* The VDBE */
|
||||
sqlite_callback xCallback, /* Result callback */
|
||||
void *pCallbackArg, /* 1st argument to xCallback() */
|
||||
int isExplain /* True if the EXPLAIN keywords is present */
|
||||
){
|
||||
int n;
|
||||
|
||||
assert( p!=0 );
|
||||
assert( p->aStack==0 );
|
||||
assert( p->magic==VDBE_MAGIC_INIT );
|
||||
|
||||
/* Add a HALT instruction to the very end of the program.
|
||||
*/
|
||||
if( p->nOp==0 || (p->aOp && p->aOp[p->nOp-1].opcode!=OP_Halt) ){
|
||||
sqliteVdbeAddOp(p, OP_Halt, 0, 0);
|
||||
}
|
||||
|
||||
/* No instruction ever pushes more than a single element onto the
|
||||
** stack. And the stack never grows on successive executions of the
|
||||
** same loop. So the total number of instructions is an upper bound
|
||||
** on the maximum stack depth required.
|
||||
**
|
||||
** Allocation all the stack space we will ever need.
|
||||
*/
|
||||
n = isExplain ? 10 : p->nOp;
|
||||
p->aStack = sqliteMalloc( n*(sizeof(p->aStack[0]) + 2*sizeof(char*)) );
|
||||
p->zStack = (char**)&p->aStack[n];
|
||||
p->azColName = (char**)&p->zStack[n];
|
||||
|
||||
sqliteHashInit(&p->agg.hash, SQLITE_HASH_BINARY, 0);
|
||||
p->agg.pSearch = 0;
|
||||
#ifdef MEMORY_DEBUG
|
||||
if( sqliteOsFileExists("vdbe_trace") ){
|
||||
p->trace = stdout;
|
||||
}
|
||||
#endif
|
||||
p->tos = -1;
|
||||
p->pc = 0;
|
||||
p->rc = SQLITE_OK;
|
||||
p->uniqueCnt = 0;
|
||||
p->returnDepth = 0;
|
||||
p->errorAction = OE_Abort;
|
||||
p->undoTransOnError = 0;
|
||||
p->xCallback = xCallback;
|
||||
p->pCbArg = pCallbackArg;
|
||||
p->popStack = 0;
|
||||
p->explain |= isExplain;
|
||||
p->magic = VDBE_MAGIC_RUN;
|
||||
#ifdef VDBE_PROFILE
|
||||
for(i=0; i<p->nOp; i++){
|
||||
p->aOp[i].cnt = 0;
|
||||
p->aOp[i].cycles = 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Remove any elements that remain on the sorter for the VDBE given.
|
||||
*/
|
||||
void sqliteVdbeSorterReset(Vdbe *p){
|
||||
while( p->pSort ){
|
||||
Sorter *pSorter = p->pSort;
|
||||
p->pSort = pSorter->pNext;
|
||||
sqliteFree(pSorter->zKey);
|
||||
sqliteFree(pSorter->pData);
|
||||
sqliteFree(pSorter);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** Pop the stack N times. Free any memory associated with the
|
||||
** popped stack elements.
|
||||
*/
|
||||
void sqliteVdbePopStack(Vdbe *p, int N){
|
||||
assert( N>=0 );
|
||||
if( p->zStack==0 ) return;
|
||||
assert( p->aStack || sqlite_malloc_failed );
|
||||
if( p->aStack==0 ) return;
|
||||
while( N-- > 0 ){
|
||||
if( p->aStack[p->tos].flags & STK_Dyn ){
|
||||
sqliteFree(p->zStack[p->tos]);
|
||||
}
|
||||
p->aStack[p->tos].flags = 0;
|
||||
p->zStack[p->tos] = 0;
|
||||
p->tos--;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** Reset an Agg structure. Delete all its contents.
|
||||
**
|
||||
** For installable aggregate functions, if the step function has been
|
||||
** called, make sure the finalizer function has also been called. The
|
||||
** finalizer might need to free memory that was allocated as part of its
|
||||
** private context. If the finalizer has not been called yet, call it
|
||||
** now.
|
||||
*/
|
||||
void sqliteVdbeAggReset(Agg *pAgg){
|
||||
int i;
|
||||
HashElem *p;
|
||||
for(p = sqliteHashFirst(&pAgg->hash); p; p = sqliteHashNext(p)){
|
||||
AggElem *pElem = sqliteHashData(p);
|
||||
assert( pAgg->apFunc!=0 );
|
||||
for(i=0; i<pAgg->nMem; i++){
|
||||
Mem *pMem = &pElem->aMem[i];
|
||||
if( pAgg->apFunc[i] && (pMem->s.flags & STK_AggCtx)!=0 ){
|
||||
sqlite_func ctx;
|
||||
ctx.pFunc = pAgg->apFunc[i];
|
||||
ctx.s.flags = STK_Null;
|
||||
ctx.z = 0;
|
||||
ctx.pAgg = pMem->z;
|
||||
ctx.cnt = pMem->s.i;
|
||||
ctx.isStep = 0;
|
||||
ctx.isError = 0;
|
||||
(*pAgg->apFunc[i]->xFinalize)(&ctx);
|
||||
if( pMem->z!=0 && pMem->z!=pMem->s.z ){
|
||||
sqliteFree(pMem->z);
|
||||
}
|
||||
}else if( pMem->s.flags & STK_Dyn ){
|
||||
sqliteFree(pMem->z);
|
||||
}
|
||||
}
|
||||
sqliteFree(pElem);
|
||||
}
|
||||
sqliteHashClear(&pAgg->hash);
|
||||
sqliteFree(pAgg->apFunc);
|
||||
pAgg->apFunc = 0;
|
||||
pAgg->pCurrent = 0;
|
||||
pAgg->pSearch = 0;
|
||||
pAgg->nMem = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
** Delete a keylist
|
||||
*/
|
||||
void sqliteVdbeKeylistFree(Keylist *p){
|
||||
while( p ){
|
||||
Keylist *pNext = p->pNext;
|
||||
sqliteFree(p);
|
||||
p = pNext;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** Close a cursor and release all the resources that cursor happens
|
||||
** to hold.
|
||||
*/
|
||||
void sqliteVdbeCleanupCursor(Cursor *pCx){
|
||||
if( pCx->pCursor ){
|
||||
sqliteBtreeCloseCursor(pCx->pCursor);
|
||||
}
|
||||
if( pCx->pBt ){
|
||||
sqliteBtreeClose(pCx->pBt);
|
||||
}
|
||||
sqliteFree(pCx->pData);
|
||||
memset(pCx, 0, sizeof(Cursor));
|
||||
}
|
||||
|
||||
/*
|
||||
** Close all cursors
|
||||
*/
|
||||
static void closeAllCursors(Vdbe *p){
|
||||
int i;
|
||||
for(i=0; i<p->nCursor; i++){
|
||||
sqliteVdbeCleanupCursor(&p->aCsr[i]);
|
||||
}
|
||||
sqliteFree(p->aCsr);
|
||||
p->aCsr = 0;
|
||||
p->nCursor = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
** Delete the variables in p->azVariable[]
|
||||
*/
|
||||
static void ClearVariableArray(Vdbe *p){
|
||||
sqliteFree(p->azVariable);
|
||||
p->nVariable = 0;
|
||||
p->azVariable = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
** Clean up the VM after execution.
|
||||
**
|
||||
** This routine will automatically close any cursors, lists, and/or
|
||||
** sorters that were left open. It also deletes the values of
|
||||
** variables in the azVariable[] array.
|
||||
*/
|
||||
static void Cleanup(Vdbe *p){
|
||||
int i;
|
||||
sqliteVdbePopStack(p, p->tos+1);
|
||||
closeAllCursors(p);
|
||||
if( p->aMem ){
|
||||
for(i=0; i<p->nMem; i++){
|
||||
if( p->aMem[i].s.flags & STK_Dyn ){
|
||||
sqliteFree(p->aMem[i].z);
|
||||
}
|
||||
}
|
||||
}
|
||||
sqliteFree(p->aMem);
|
||||
p->aMem = 0;
|
||||
p->nMem = 0;
|
||||
if( p->pList ){
|
||||
sqliteVdbeKeylistFree(p->pList);
|
||||
p->pList = 0;
|
||||
}
|
||||
sqliteVdbeSorterReset(p);
|
||||
if( p->pFile ){
|
||||
if( p->pFile!=stdin ) fclose(p->pFile);
|
||||
p->pFile = 0;
|
||||
}
|
||||
if( p->azField ){
|
||||
sqliteFree(p->azField);
|
||||
p->azField = 0;
|
||||
}
|
||||
p->nField = 0;
|
||||
if( p->zLine ){
|
||||
sqliteFree(p->zLine);
|
||||
p->zLine = 0;
|
||||
}
|
||||
p->nLineAlloc = 0;
|
||||
sqliteVdbeAggReset(&p->agg);
|
||||
if( p->aSet ){
|
||||
for(i=0; i<p->nSet; i++){
|
||||
sqliteHashClear(&p->aSet[i].hash);
|
||||
}
|
||||
}
|
||||
sqliteFree(p->aSet);
|
||||
p->aSet = 0;
|
||||
p->nSet = 0;
|
||||
if( p->keylistStack ){
|
||||
int ii;
|
||||
for(ii = 0; ii < p->keylistStackDepth; ii++){
|
||||
sqliteVdbeKeylistFree(p->keylistStack[ii]);
|
||||
}
|
||||
sqliteFree(p->keylistStack);
|
||||
p->keylistStackDepth = 0;
|
||||
p->keylistStack = 0;
|
||||
}
|
||||
sqliteFree(p->zErrMsg);
|
||||
p->zErrMsg = 0;
|
||||
ClearVariableArray(p);
|
||||
}
|
||||
|
||||
/*
|
||||
** Clean up a VDBE after execution but do not delete the VDBE just yet.
|
||||
** Write any error messages into *pzErrMsg. Return the result code.
|
||||
**
|
||||
** After this routine is run, the VDBE should be ready to be executed
|
||||
** again.
|
||||
*/
|
||||
int sqliteVdbeReset(Vdbe *p, char **pzErrMsg){
|
||||
sqlite *db = p->db;
|
||||
int i;
|
||||
|
||||
if( p->magic!=VDBE_MAGIC_RUN && p->magic!=VDBE_MAGIC_HALT ){
|
||||
sqliteSetString(pzErrMsg, sqlite_error_string(SQLITE_MISUSE), 0);
|
||||
return SQLITE_MISUSE;
|
||||
}
|
||||
if( p->zErrMsg ){
|
||||
if( pzErrMsg && *pzErrMsg==0 ){
|
||||
*pzErrMsg = p->zErrMsg;
|
||||
}else{
|
||||
sqliteFree(p->zErrMsg);
|
||||
}
|
||||
p->zErrMsg = 0;
|
||||
}
|
||||
Cleanup(p);
|
||||
if( p->rc!=SQLITE_OK ){
|
||||
switch( p->errorAction ){
|
||||
case OE_Abort: {
|
||||
if( !p->undoTransOnError ){
|
||||
for(i=0; i<db->nDb; i++){
|
||||
if( db->aDb[i].pBt ){
|
||||
sqliteBtreeRollbackCkpt(db->aDb[i].pBt);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
/* Fall through to ROLLBACK */
|
||||
}
|
||||
case OE_Rollback: {
|
||||
sqliteRollbackAll(db);
|
||||
db->flags &= ~SQLITE_InTrans;
|
||||
db->onError = OE_Default;
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
if( p->undoTransOnError ){
|
||||
sqliteRollbackAll(db);
|
||||
db->flags &= ~SQLITE_InTrans;
|
||||
db->onError = OE_Default;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
sqliteRollbackInternalChanges(db);
|
||||
}
|
||||
for(i=0; i<db->nDb; i++){
|
||||
if( db->aDb[i].pBt && db->aDb[i].inTrans==2 ){
|
||||
sqliteBtreeCommitCkpt(db->aDb[i].pBt);
|
||||
db->aDb[i].inTrans = 1;
|
||||
}
|
||||
}
|
||||
assert( p->tos<p->pc || sqlite_malloc_failed==1 );
|
||||
#ifdef VDBE_PROFILE
|
||||
{
|
||||
FILE *out = fopen("vdbe_profile.out", "a");
|
||||
if( out ){
|
||||
int i;
|
||||
fprintf(out, "---- ");
|
||||
for(i=0; i<p->nOp; i++){
|
||||
fprintf(out, "%02x", p->aOp[i].opcode);
|
||||
}
|
||||
fprintf(out, "\n");
|
||||
for(i=0; i<p->nOp; i++){
|
||||
fprintf(out, "%6d %10lld %8lld ",
|
||||
p->aOp[i].cnt,
|
||||
p->aOp[i].cycles,
|
||||
p->aOp[i].cnt>0 ? p->aOp[i].cycles/p->aOp[i].cnt : 0
|
||||
);
|
||||
sqliteVdbePrintOp(out, i, &p->aOp[i]);
|
||||
}
|
||||
fclose(out);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
p->magic = VDBE_MAGIC_INIT;
|
||||
return p->rc;
|
||||
}
|
||||
|
||||
/*
|
||||
** Clean up and delete a VDBE after execution. Return an integer which is
|
||||
** the result code. Write any error message text into *pzErrMsg.
|
||||
*/
|
||||
int sqliteVdbeFinalize(Vdbe *p, char **pzErrMsg){
|
||||
int rc;
|
||||
sqlite *db;
|
||||
|
||||
if( p->magic!=VDBE_MAGIC_RUN && p->magic!=VDBE_MAGIC_HALT ){
|
||||
sqliteSetString(pzErrMsg, sqlite_error_string(SQLITE_MISUSE), 0);
|
||||
return SQLITE_MISUSE;
|
||||
}
|
||||
db = p->db;
|
||||
rc = sqliteVdbeReset(p, pzErrMsg);
|
||||
sqliteVdbeDelete(p);
|
||||
if( db->want_to_close && db->pVdbe==0 ){
|
||||
sqlite_close(db);
|
||||
}
|
||||
return rc;
|
||||
}
|
||||
|
||||
/*
|
||||
** Set the values of all variables. Variable $1 in the original SQL will
|
||||
** be the string azValue[0]. $2 will have the value azValue[1]. And
|
||||
** so forth. If a value is out of range (for example $3 when nValue==2)
|
||||
** then its value will be NULL.
|
||||
**
|
||||
** This routine overrides any prior call.
|
||||
*/
|
||||
int sqliteVdbeSetVariables(Vdbe *p, int nValue, const char **azValue){
|
||||
int i, n;
|
||||
char *z;
|
||||
if( p->magic!=VDBE_MAGIC_RUN || p->pc!=0 || p->nVariable!=0 ){
|
||||
return SQLITE_MISUSE;
|
||||
}
|
||||
ClearVariableArray(p);
|
||||
if( nValue==0 ){
|
||||
p->nVariable = 0;
|
||||
p->azVariable = 0;
|
||||
}
|
||||
for(i=n=0; i<nValue; i++){
|
||||
if( azValue[i] ) n += strlen(azValue[i]) + 1;
|
||||
}
|
||||
p->azVariable = sqliteMalloc( sizeof(p->azVariable[0])*nValue + n );
|
||||
if( p->azVariable==0 ){
|
||||
p->nVariable = 0;
|
||||
return SQLITE_NOMEM;
|
||||
}
|
||||
z = (char*)&p->azVariable[nValue];
|
||||
for(i=0; i<nValue; i++){
|
||||
if( azValue[i]==0 ){
|
||||
p->azVariable[i] = 0;
|
||||
}else{
|
||||
p->azVariable[i] = z;
|
||||
n = strlen(azValue[i]);
|
||||
memcpy(z, azValue[i], n+1);
|
||||
z += n+1;
|
||||
}
|
||||
}
|
||||
p->nVariable = nValue;
|
||||
return SQLITE_OK;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** Delete an entire VDBE.
|
||||
*/
|
||||
void sqliteVdbeDelete(Vdbe *p){
|
||||
int i;
|
||||
if( p==0 ) return;
|
||||
Cleanup(p);
|
||||
if( p->pPrev ){
|
||||
p->pPrev->pNext = p->pNext;
|
||||
}else{
|
||||
assert( p->db->pVdbe==p );
|
||||
p->db->pVdbe = p->pNext;
|
||||
}
|
||||
if( p->pNext ){
|
||||
p->pNext->pPrev = p->pPrev;
|
||||
}
|
||||
p->pPrev = p->pNext = 0;
|
||||
if( p->nOpAlloc==0 ){
|
||||
p->aOp = 0;
|
||||
p->nOp = 0;
|
||||
}
|
||||
for(i=0; i<p->nOp; i++){
|
||||
if( p->aOp[i].p3type==P3_DYNAMIC ){
|
||||
sqliteFree(p->aOp[i].p3);
|
||||
}
|
||||
}
|
||||
sqliteFree(p->aOp);
|
||||
sqliteFree(p->aLabel);
|
||||
sqliteFree(p->aStack);
|
||||
p->magic = VDBE_MAGIC_DEAD;
|
||||
sqliteFree(p);
|
||||
}
|
Reference in New Issue
Block a user