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Changes to work around Win32 and MSVCRT APIs that are not present on Windows CE 200x.
FossilOrigin-Name: 1418c006e377d7915a50577d4ccb21125b750bae
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@@ -943,7 +943,11 @@ static struct win_syscall {
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#define osWaitForSingleObject ((DWORD(WINAPI*)(HANDLE, \
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DWORD))aSyscall[63].pCurrent)
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#if !SQLITE_OS_WINCE
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{ "WaitForSingleObjectEx", (SYSCALL)WaitForSingleObjectEx, 0 },
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#else
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{ "WaitForSingleObjectEx", (SYSCALL)0, 0 },
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#endif
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#define osWaitForSingleObjectEx ((DWORD(WINAPI*)(HANDLE,DWORD, \
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BOOL))aSyscall[64].pCurrent)
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@@ -1286,7 +1290,8 @@ void sqlite3_win32_sleep(DWORD milliseconds){
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#endif
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}
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#if SQLITE_MAX_WORKER_THREADS>0 && !SQLITE_OS_WINRT && SQLITE_THREADSAFE>0
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#if SQLITE_MAX_WORKER_THREADS>0 && !SQLITE_OS_WINCE && !SQLITE_OS_WINRT && \
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SQLITE_THREADSAFE>0
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DWORD sqlite3Win32Wait(HANDLE hObject){
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DWORD rc;
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while( (rc = osWaitForSingleObjectEx(hObject, INFINITE,
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