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Add the SQLITE_ENABLE_STAT2 macro. If this is not defined at build-time, the stat2 table is not created, populated, or used.
FossilOrigin-Name: 362665e89c21fd603d9f8ad6c0ead590e885af7c
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@@ -464,6 +464,7 @@ char *sqlite3Utf16to8(sqlite3 *db, const void *z, int nByte){
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** If a malloc failure occurs, NULL is returned and the db.mallocFailed
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** flag set.
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*/
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#ifdef SQLITE_ENABLE_STAT2
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char *sqlite3Utf8to16(sqlite3 *db, int enc, char *z, int n, int *pnOut){
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Mem m;
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memset(&m, 0, sizeof(m));
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@@ -477,6 +478,7 @@ char *sqlite3Utf8to16(sqlite3 *db, int enc, char *z, int n, int *pnOut){
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*pnOut = m.n;
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return m.z;
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}
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#endif
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/*
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** pZ is a UTF-16 encoded unicode string at least nChar characters long.
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