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Fix over-length source code lines. No logic changes.
FossilOrigin-Name: 198d191b2f5ef7d63ac0093c701955c9052fd734
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@@ -41,7 +41,8 @@
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/* Round the union size down to the nearest pointer boundary, since that's how
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** it will be aligned within the Bitvec struct. */
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#define BITVEC_USIZE (((BITVEC_SZ-(3*sizeof(u32)))/sizeof(Bitvec*))*sizeof(Bitvec*))
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#define BITVEC_USIZE \
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(((BITVEC_SZ-(3*sizeof(u32)))/sizeof(Bitvec*))*sizeof(Bitvec*))
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/* Type of the array "element" for the bitmap representation.
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** Should be a power of 2, and ideally, evenly divide into BITVEC_USIZE.
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