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Floating point and 64-bit integer constants store in the virtual
machine opcodes in binary, not as text. Performance improvement. Ticket #2733. (CVS 4507) FossilOrigin-Name: 7e30fd6a09899842c922b044714dc66796e545d4
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@@ -14,7 +14,7 @@
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** This file contains functions for allocating memory, comparing
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** strings, and stuff like that.
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**
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** $Id: util.c,v 1.212 2007/09/01 10:01:13 danielk1977 Exp $
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** $Id: util.c,v 1.213 2007/10/23 15:39:45 drh Exp $
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*/
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#include "sqliteInt.h"
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#include <stdarg.h>
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@@ -376,7 +376,7 @@ int sqlite3Atoi64(const char *zNum, i64 *pNum){
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** 9223373036854775808 will not fit in 64 bits. So it seems safer to return
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** false.
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*/
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int sqlite3FitsIn64Bits(const char *zNum){
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int sqlite3FitsIn64Bits(const char *zNum, int negFlag){
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int i, c;
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int neg = 0;
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if( *zNum=='-' ){
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@@ -385,6 +385,7 @@ int sqlite3FitsIn64Bits(const char *zNum){
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}else if( *zNum=='+' ){
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zNum++;
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}
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if( negFlag ) neg = 1-neg;
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while( *zNum=='0' ){
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zNum++; /* Skip leading zeros. Ticket #2454 */
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}
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