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Add a debugging memory allocator. (CVS 4227)

FossilOrigin-Name: 8d2d1c4ff9dca61f75e3048107ee9712d346a28c
This commit is contained in:
drh
2007-08-15 17:07:57 +00:00
parent 90f6a5beff
commit 4c3645c601
5 changed files with 391 additions and 11 deletions

366
src/mem2.c Normal file
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/*
** 2007 August 15
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** This file contains the C functions that implement a memory
** allocation subsystem for use by SQLite.
**
** $Id: mem2.c,v 1.1 2007/08/15 17:07:57 drh Exp $
*/
/*
** This version of the memory allocator is used only if the
** SQLITE_MEMDEBUG macro is defined and SQLITE_OMIT_MEMORY_ALLOCATION
** is not defined.
*/
#if defined(SQLITE_MEMDEBUG) && !defined(SQLITE_OMIT_MEMORY_ALLOCATION)
/*
** We will eventually construct multiple memory allocation subsystems
** suitable for use in various contexts:
**
** * Normal multi-threaded builds
** * Normal single-threaded builds
** * Debugging builds
**
** This version is suitable for use in debugging builds.
**
** Features:
**
** * Every allocate has guards at both ends.
** * New allocations are initialized with randomness
** * Allocations are overwritten with randomness when freed
** * Optional logs of malloc activity generated
** * Summary of outstanding allocations with backtraces to the
** point of allocation.
** * The ability to simulate memory allocation failure
*/
#include "sqliteInt.h"
#include <stdio.h>
/*
** The backtrace functionality is only available with GLIBC
*/
#ifdef __GLIBC__
extern int backtrace(void**,int);
extern void backtrace_symbols_fd(void*const*,int,int);
#else
# define backtrace(A,B) 0
# define backtrace_symbols_fd(A,B,C)
#endif
/*
** Mutex to control access to the memory allocation subsystem.
*/
static sqlite3_mutex *memMutex = 0;
/*
** Current allocation and high-water mark.
*/
static sqlite3_uint64 nowUsed = 0;
static sqlite3_uint64 mxUsed = 0;
/*
** The alarm callback and its arguments. The memMutex lock will
** be held while the callback is running. Recursive calls into
** the memory subsystem are allowed, but no new callbacks will be
** issued. The alarmBusy variable is set to prevent recursive
** callbacks.
*/
static void (*alarmCallback)(void*, sqlite3_uint64, unsigned) = 0;
static void *alarmArg = 0;
static sqlite3_uint64 alarmThreshold = (((sqlite3_uint64)1)<<63);
static int alarmBusy = 0;
/*
** Return the amount of memory currently checked out.
*/
sqlite3_uint64 sqlite3_memory_used(void){
sqlite3_uint64 n;
if( memMutex==0 ){
memMutex = sqlite3_mutex_alloc(1);
}
sqlite3_mutex_enter(memMutex, 1);
n = nowUsed;
sqlite3_mutex_leave(memMutex);
return n;
}
/*
** Return the maximum amount of memory that has ever been
** checked out since either the beginning of this process
** or since the most recent reset.
*/
sqlite3_uint64 sqlite3_memory_highwater(int resetFlag){
sqlite3_uint64 n;
if( memMutex==0 ){
memMutex = sqlite3_mutex_alloc(1);
}
sqlite3_mutex_enter(memMutex, 1);
n = mxUsed;
if( resetFlag ){
mxUsed = nowUsed;
}
sqlite3_mutex_leave(memMutex);
return n;
}
/*
** Change the alarm callback
*/
int sqlite3_memory_alarm(
void(*xCallback)(void *pArg, sqlite3_uint64 used, unsigned int N),
void *pArg,
sqlite3_uint64 iThreshold
){
if( memMutex==0 ){
memMutex = sqlite3_mutex_alloc(1);
}
sqlite3_mutex_enter(memMutex, 1);
alarmCallback = xCallback;
alarmArg = pArg;
alarmThreshold = iThreshold;
sqlite3_mutex_leave(memMutex);
return SQLITE_OK;
}
/*
** Trigger the alarm
*/
static void sqlite3MemsysAlarm(unsigned nByte){
if( alarmCallback==0 || alarmBusy ) return;
alarmBusy = 1;
alarmCallback(alarmArg, nowUsed, nByte);
alarmBusy = 0;
}
/*
** Each memory allocation looks like this:
**
** ----------------------------------------------------------------
** | backtrace pointers | MemBlockHdr | allocation | EndGuard |
** ----------------------------------------------------------------
**
** The application code sees only a pointer to the allocation. We have
** to back up from the allocation pointer to find the MemBlockHdr. The
** MemBlockHdr tells us the size of the allocation and the number of
** backtrace pointers. There is also a guard word at the end of the
** MemBlockHdr.
*/
struct MemBlockHdr {
struct MemBlockHdr *pNext, *pPrev; /* Linked list of all unfreed memory */
unsigned int iSize; /* Size of this allocation */
unsigned short nBacktrace; /* Number of backtraces on this alloc */
unsigned short nBacktraceSlots; /* Available backtrace slots */
unsigned int iForeGuard; /* Guard word for sanity */
};
/*
** Guard words
*/
#define FOREGUARD 0x80F5E153
#define REARGUARD 0xE4676B53
/*
** Head and tail of a linked list of all outstanding allocations
*/
static struct MemBlockHdr *pFirst = 0;
static struct MemBlockHdr *pLast = 0;
/*
** The number of levels of backtrace to save in new allocations.
*/
static int backtraceLevels = 0;
/*
** Given an allocation, find the MemBlockHdr for that allocation.
**
** This routine checks the guards at either end of the allocation and
** if they are incorrect it asserts.
*/
static struct MemBlockHdr *sqlite3MemsysGetHeader(void *pAllocation){
struct MemBlockHdr *p;
unsigned int *pInt;
p = (struct MemBlockHdr*)pAllocation;
p--;
assert( p->iForeGuard==FOREGUARD );
assert( (p->iSize & 3)==0 );
pInt = (unsigned int*)pAllocation;
assert( pInt[p->iSize/sizeof(unsigned int)]==REARGUARD );
return p;
}
/*
** Allocate nByte of memory
*/
void *sqlite3_malloc(unsigned int nByte){
struct MemBlockHdr *pHdr;
void **pBt;
unsigned int *pInt;
void *p;
unsigned int totalSize;
if( memMutex==0 ){
memMutex = sqlite3_mutex_alloc(1);
}
sqlite3_mutex_enter(memMutex, 1);
if( nowUsed+nByte>=alarmThreshold ){
sqlite3MemsysAlarm(nByte);
}
nByte = (nByte+3)&~3;
totalSize = nByte + sizeof(*pHdr) + sizeof(unsigned int) +
backtraceLevels*sizeof(void*);
p = malloc(totalSize);
if( p==0 ){
sqlite3MemsysAlarm(nByte);
p = malloc(totalSize);
}
if( p ){
pBt = p;
pHdr = (struct MemBlockHdr*)&pBt[backtraceLevels];
pHdr->pNext = 0;
pHdr->pPrev = pLast;
if( pLast ){
pLast->pNext = pHdr;
}else{
pFirst = pHdr;
}
pLast = pHdr;
pHdr->iForeGuard = FOREGUARD;
pHdr->nBacktraceSlots = backtraceLevels;
if( backtraceLevels ){
pHdr->nBacktrace = backtrace(pBt, backtraceLevels);
}else{
pHdr->nBacktrace = 0;
}
pHdr->iSize = nByte;
pInt = (unsigned int *)&pHdr[1];
pInt[nByte/sizeof(unsigned int)] = REARGUARD;
memset(pInt, 0x65, nByte);
nowUsed += nByte;
if( nowUsed>mxUsed ){
mxUsed = nowUsed;
}
p = (void*)pInt;
}
sqlite3_mutex_leave(memMutex);
return p;
}
/*
** Free memory.
*/
void sqlite3_free(void *pPrior){
struct MemBlockHdr *pHdr;
void **pBt;
if( pPrior==0 ){
return;
}
assert( memMutex!=0 );
pHdr = sqlite3MemsysGetHeader(pPrior);
pBt = (void**)pHdr;
pBt -= pHdr->nBacktraceSlots;
sqlite3_mutex_enter(memMutex, 1);
nowUsed -= pHdr->iSize;
if( pHdr->pPrev ){
assert( pHdr->pPrev->pNext==pHdr );
pHdr->pPrev->pNext = pHdr->pNext;
}else{
assert( pFirst==pHdr );
pFirst = pHdr->pNext;
}
if( pHdr->pNext ){
assert( pHdr->pNext->pPrev==pHdr );
pHdr->pNext->pPrev = pHdr->pPrev;
}else{
assert( pLast==pHdr );
pLast = pHdr->pPrev;
}
memset(pBt, 0x2b, sizeof(void*)*pHdr->nBacktrace + sizeof(*pHdr) +
pHdr->iSize + sizeof(unsigned int));
free(pBt);
sqlite3_mutex_leave(memMutex);
}
/*
** Change the size of an existing memory allocation.
**
** For this debugging implementation, we *always* make a copy of the
** allocation into a new place in memory. In this way, if the
** higher level code is using pointer to the old allocation, it is
** much more likely to break and we are much more liking to find
** the error.
*/
void *sqlite3_realloc(void *pPrior, unsigned int nByte){
struct MemBlockHdr *pOldHdr;
void *pNew;
unsigned nOld;
if( pPrior==0 ){
return sqlite3_malloc(nByte);
}
if( nByte==0 ){
sqlite3_free(pPrior);
return;
}
pOldHdr = sqlite3MemsysGetHeader(pPrior);
pNew = sqlite3_malloc(nByte);
if( pNew ){
memcpy(pNew, pPrior, nByte<pOldHdr->iSize ? nByte : pOldHdr->iSize);
if( nByte>pOldHdr->iSize ){
memset(&((char*)pNew)[pOldHdr->iSize], 0x2b, nByte - pOldHdr->iSize);
}
sqlite3_free(pPrior);
}
return pNew;
}
/*
** Set the number of backtrace levels kept for each allocation.
** A value of zero turns of backtracing. The number is always rounded
** up to a multiple of 2.
*/
void sqlite3_memdebug_backtrace_depth(int depth){
if( depth<0 ){ depth = 0; }
if( depth>20 ){ depth = 20; }
depth = (depth+1)&~1;
backtraceLevels = depth;
}
/*
** Open the file indicated and write a log of all unfreed memory
** allocations into that log.
*/
void sqlite3_memdebug_dump(const char *zFilename){
FILE *out;
struct MemBlockHdr *pHdr;
void **pBt;
out = fopen(zFilename, "w");
if( out==0 ){
fprintf(stderr, "** Unable to output memory debug output log: %s **\n",
zFilename);
return;
}
for(pHdr=pFirst; pHdr; pHdr=pHdr->pNext){
fprintf(out, "**** %d bytes at %p ****\n", pHdr->iSize, &pHdr[1]);
if( pHdr->nBacktrace ){
fflush(out);
pBt = (void**)pHdr;
pBt -= pHdr->nBacktraceSlots;
backtrace_symbols_fd(pBt, pHdr->nBacktrace, fileno(out));
fprintf(out, "\n");
}
}
fclose(out);
}
#endif /* SQLITE_MEMDEBUG && !SQLITE_OMIT_MEMORY_ALLOCATION */