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The performance increase in the previous check-in of this branch was due to
the revised loop in initMemArray() and reordering fields of Mem - not the call the memcpy(). Changing the code to avoid memcpy() results in an even better gain, and code that is far less dodgy. FossilOrigin-Name: d74aa979530d4236f5900d2ef998b27065d352d7c18bcd822e5c8f1041a1a81c
This commit is contained in:
19
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19
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@@ -1,5 +1,5 @@
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C An\soptimization\sto\sinitMemArray()\ssaves\salmost\s500K\scycles.\s\sBut\sit\sseems\sa\nlittle\sdodgy.\s\sI\swant\sto\sthink\sabout\sthis\smore\sbefore\smerging\sto\strunk.\nPerhaps\sthere\sis\sa\scleaner\sway\sto\saccomplish\sthe\ssame.
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D 2022-02-28T03:25:13.694
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C The\sperformance\sincrease\sin\sthe\sprevious\scheck-in\sof\sthis\sbranch\swas\sdue\sto\nthe\srevised\sloop\sin\sinitMemArray()\sand\sreordering\sfields\sof\sMem\s-\snot\sthe\ncall\sthe\smemcpy().\s\sChanging\sthe\scode\sto\savoid\smemcpy()\sresults\sin\san\seven\nbetter\sgain,\sand\scode\sthat\sis\sfar\sless\sdodgy.
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D 2022-02-28T12:08:09.462
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F .fossil-settings/empty-dirs dbb81e8fc0401ac46a1491ab34a7f2c7c0452f2f06b54ebb845d024ca8283ef1
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F .fossil-settings/ignore-glob 35175cdfcf539b2318cb04a9901442804be81cd677d8b889fcc9149c21f239ea
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F LICENSE.md df5091916dbb40e6e9686186587125e1b2ff51f022cc334e886c19a0e9982724
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@@ -626,9 +626,9 @@ F src/util.c 602fe229f32a96ceccae4f40824129669582096f7c355f53dbac156c9fecef23
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F src/vacuum.c 6c38ddc52f0619865c91dae9c441d4d48bf3040d7dc1bc5b22da1e45547ed0b3
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F src/vdbe.c 4b969ebe6b61f87a90aebf817bc6ebda5075fe56987591091a9bf22556262484
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F src/vdbe.h a1d0e3b934e835e73edd146f2e7c4eadb711b5c9875c18159a57483fd78e550e
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F src/vdbeInt.h 1336e8e23cec21df0dd83d61d0981e3ce72dd19923e9792182066affa2adbf73
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F src/vdbeapi.c 9daec6f3382a150f1da47fc74f2b3aa5b1790bd9dff322539887d25f18054ca9
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F src/vdbeaux.c e5dfd98fe562475d6519af81667b99d237f4999c4709be219d1084ea1fb0af1f
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F src/vdbeInt.h 2ff02995d153d30d362c99d27248b8a3bf825617a8e0d4d8d1e0231eca3bc4f7
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F src/vdbeapi.c 1c80efbe51118bbecc7279023e75d18edcfa4b3dc441287e1718ee70ad594f58
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F src/vdbeaux.c 0f3ce77dabb1f897cc7d3812ed162ec5d31d2298d1aa41b606f8048a742c4b9e
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F src/vdbeblob.c 5e61ce31aca17db8fb60395407457a8c1c7fb471dde405e0cd675974611dcfcd
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F src/vdbemem.c 7737f0b1c480a32b057849c804d2f21d5389649bb8be80f77ad75df700adc9a1
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F src/vdbesort.c 43756031ca7430f7aec3ef904824a7883c4ede783e51f280d99b9b65c0796e35
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@@ -1944,11 +1944,8 @@ F vsixtest/vsixtest.tcl 6a9a6ab600c25a91a7acc6293828957a386a8a93
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F vsixtest/vsixtest.vcxproj.data 2ed517e100c66dc455b492e1a33350c1b20fbcdc
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F vsixtest/vsixtest.vcxproj.filters 37e51ffedcdb064aad6ff33b6148725226cd608e
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F vsixtest/vsixtest_TemporaryKey.pfx e5b1b036facdb453873e7084e1cae9102ccc67a0
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P bb520293d8c11518ba153b986662f081ebfd781d38eb624c509605fa9148f6e9
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R f523ab929bd4578ff1ab123801eb9b63
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T *branch * optimize-init-mem
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T *sym-optimize-init-mem *
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T -sym-trunk *
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P 7fefd8676110a53e6c98a697e2dbf820740fe602a1e83b6caa8d099c41a15d80
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R 0cbe8ba68087a6c2d38d406f08a0fa0f
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U drh
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Z 9ff8d5adc5911dd21d68c30eb1e14ee4
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Z d7015a158f91cecfa6d5c894c1220cae
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# Remove this line to create a well-formed Fossil manifest.
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@@ -1 +1 @@
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7fefd8676110a53e6c98a697e2dbf820740fe602a1e83b6caa8d099c41a15d80
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d74aa979530d4236f5900d2ef998b27065d352d7c18bcd822e5c8f1041a1a81c
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@@ -199,10 +199,6 @@ struct VdbeFrame {
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** Internally, the vdbe manipulates nearly all SQL values as Mem
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** structures. Each Mem struct may cache multiple representations (string,
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** integer etc.) of the same value.
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**
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** Code uses offsetof() on this object. Order of the fields is important.
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** Search for tag-20220228a to find all places that need to change when the
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** field order changes.
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*/
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struct sqlite3_value {
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union MemValue {
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@@ -1087,8 +1087,6 @@ int sqlite3_data_count(sqlite3_stmt *pStmt){
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/*
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** Return a pointer to static memory containing an SQL NULL value.
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**
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** Must be revised if column order for Mem changes. tag-20220228a.
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*/
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static const Mem *columnNullValue(void){
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/* Even though the Mem structure contains an element
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@@ -1839,28 +1839,24 @@ void sqlite3VdbePrintOp(FILE *pOut, int pc, VdbeOp *pOp){
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/*
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** Initialize an array of N Mem element.
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**
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** This is a high-runner, so it is optimized by taking advantage of the
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** order of the fields in a Mem object and using memcpy() rather than
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** individually setting each field. For each Mem, we need to set:
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** This is a high-runner, so only those fields that really do need to
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** be initialized are set. The Mem structure is organized so that
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** the fields that get initialized are nearby and hopefully on the same
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** cache line.
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**
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** Mem.flags = flags
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** Mem.db = db
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** Mem.szMalloc = 0
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**
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** All other fields of Mem can safely remain uninitialized for now. They
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** will be initialized before use. The fields that are initialized by this
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** routine are grouped together so that they can be set using memcpy().
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**
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** tag-20220228a
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** will be initialized before use.
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*/
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static void initMemArray(Mem *p, int N, sqlite3 *db, u16 flags){
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if( N>0 ){
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Mem x;
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x.flags = flags;
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x.db = db;
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x.szMalloc = 0;
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do{
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memcpy(&p->flags, &x.flags, offsetof(Mem,uTemp)-offsetof(Mem,flags));
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p->flags = flags;
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p->db = db;
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p->szMalloc = 0;
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#ifdef SQLITE_DEBUG
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p->pScopyFrom = 0;
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#endif
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