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Add code to get the tokenizer character-class logic working for EBCDIC.

FossilOrigin-Name: 04f7da77c13925c1f1e287f4579bb85518297d81
This commit is contained in:
drh
2016-02-08 19:15:48 +00:00
parent 41aab89b31
commit 34dcee6544
4 changed files with 56 additions and 18 deletions

View File

@@ -18,7 +18,14 @@
#include "sqliteInt.h"
#include <stdlib.h>
/* Character classes for tokenizing */
/* Character classes for tokenizing
**
** In the sqlite3GetToken() function, a switch() on aiClass[c] is implemented
** using a lookup table, whereas a switch() directly on c uses a binary search.
** The lookup table is much faster. To maximize speed, and to ensure that
** a lookup table is used, all of the classes need to be small integers and
** all of them need to be used within the switch.
*/
#define CC_X 0 /* The letter 'x' or 'X'. Start of x'01234fed' */
#define CC_KYWD 1 /* Alphabetics or '_'. Usable in a keyword */
#define CC_ID 2 /* unicode characters usable in IDs */
@@ -49,6 +56,7 @@
#define CC_ILLEGAL 27 /* Illegal character */
static const unsigned char aiClass[] = {
#ifdef SQLITE_ASCII
/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xa xb xc xd xe xf */
/* 0x */ 27, 27, 27, 27, 27, 27, 27, 27, 27, 7, 7, 27, 7, 7, 27, 27,
/* 1x */ 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
@@ -66,14 +74,36 @@ static const unsigned char aiClass[] = {
/* Dx */ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
/* Ex */ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
/* Fx */ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2
#endif
#ifdef SQLITE_EBCDIC
/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xa xb xc xd xe xf */
/* 0x */ 27, 27, 27, 27, 27, 7, 27, 27, 27, 27, 27, 27, 7, 7, 27, 27,
/* 1x */ 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
/* 2x */ 27, 27, 27, 27, 27, 7, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
/* 3x */ 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
/* 4x */ 7, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 12, 17, 20, 10,
/* 5x */ 24, 27, 27, 27, 27, 27, 27, 27, 27, 27, 15, 4, 21, 18, 19, 27,
/* 6x */ 11, 16, 27, 27, 27, 27, 27, 27, 27, 27, 27, 23, 22, 1, 13, 7,
/* 7x */ 27, 27, 27, 27, 27, 27, 27, 27, 27, 8, 5, 5, 5, 8, 14, 8,
/* 8x */ 27, 1, 1, 1, 1, 1, 1, 1, 1, 1, 27, 27, 27, 27, 27, 27,
/* 9x */ 27, 1, 1, 1, 1, 1, 1, 1, 1, 1, 27, 27, 27, 27, 27, 27,
/* 9x */ 25, 1, 1, 1, 1, 1, 1, 0, 1, 1, 27, 27, 27, 27, 27, 27,
/* Bx */ 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 9, 27, 27, 27, 27, 27,
/* Cx */ 27, 1, 1, 1, 1, 1, 1, 1, 1, 1, 27, 27, 27, 27, 27, 27,
/* Dx */ 27, 1, 1, 1, 1, 1, 1, 1, 1, 1, 27, 27, 27, 27, 27, 27,
/* Ex */ 27, 27, 1, 1, 1, 1, 1, 0, 1, 1, 27, 27, 27, 27, 27, 27,
/* Fx */ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 27, 27, 27, 27, 27, 27,
#endif
};
/*
** The charMap() macro maps alphabetic characters into their
** The charMap() macro maps alphabetic characters (only) into their
** lower-case ASCII equivalent. On ASCII machines, this is just
** an upper-to-lower case map. On EBCDIC machines we also need
** to adjust the encoding. Only alphabetic characters and underscores
** need to be translated.
** to adjust the encoding. The mapping is only valid for alphabetics
** which are the only characters for which this feature is used.
**
** Used by keywordhash.h
*/
#ifdef SQLITE_ASCII
# define charMap(X) sqlite3UpperToLower[(unsigned char)X]
@@ -410,7 +440,7 @@ int sqlite3GetToken(const unsigned char *z, int *tokenType){
#endif
case CC_KYWD: {
for(i=1; aiClass[z[i]]<=CC_KYWD; i++){}
if( aiClass[z[i]]<=CC_DOLLAR ){ i++; break; }
if( IdChar(z[i]) ){ i++; break; }
*tokenType = TK_ID;
return keywordCode((char*)z, i, tokenType);
}
@@ -423,7 +453,7 @@ int sqlite3GetToken(const unsigned char *z, int *tokenType){
return 1;
}
}
while( aiClass[z[i]]<=CC_DOLLAR ){ i++; }
while( IdChar(z[i]) ){ i++; }
*tokenType = TK_ID;
return i;
}