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mirror of https://github.com/sqlite/sqlite.git synced 2025-11-16 23:02:26 +03:00

Refactor the Vdbe.iVdbeMagic field into Vdbe.eVdbeState. Split the RUNNING

state into separate RUNNING and READY.  This gives a size reduction and
performance increase.

FossilOrigin-Name: 5a50a42fde9477868fad31099f5fe976437825fac44f8b3a4cf6c739c7667bbb
This commit is contained in:
drh
2022-04-01 17:01:57 +00:00
6 changed files with 127 additions and 123 deletions

View File

@@ -740,7 +740,7 @@ int sqlite3VdbeExec(
#endif
/*** INSERT STACK UNION HERE ***/
assert( p->iVdbeMagic==VDBE_MAGIC_RUN ); /* sqlite3_step() verifies this */
assert( p->eVdbeState==VDBE_RUN_STATE ); /* sqlite3_step() verifies this */
sqlite3VdbeEnter(p);
#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
if( db->xProgress ){

View File

@@ -418,7 +418,6 @@ struct Vdbe {
Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */
Parse *pParse; /* Parsing context used to create this Vdbe */
ynVar nVar; /* Number of entries in aVar[] */
u32 iVdbeMagic; /* Magic number defining state of the SQL statement */
int nMem; /* Number of memory locations currently allocated */
int nCursor; /* Number of slots in apCsr[] */
u32 cacheCtr; /* VdbeCursor row cache generation counter */
@@ -457,6 +456,7 @@ struct Vdbe {
u8 minWriteFileFormat; /* Minimum file format for writable database files */
u8 prepFlags; /* SQLITE_PREPARE_* flags */
u8 doingRerun; /* True if rerunning after an auto-reprepare */
u8 eVdbeState; /* On of the VDBE_*_STATE values */
bft expired:2; /* 1: recompile VM immediately 2: when convenient */
bft explain:2; /* True if EXPLAIN present on SQL command */
bft changeCntOn:1; /* True to update the change-counter */
@@ -487,13 +487,12 @@ struct Vdbe {
};
/*
** The following are allowed values for Vdbe.magic
** The following are allowed values for Vdbe.eVdbeState
*/
#define VDBE_MAGIC_INIT 0x16bceaa5 /* Building a VDBE program */
#define VDBE_MAGIC_RUN 0x2df20da3 /* VDBE is ready to execute */
#define VDBE_MAGIC_HALT 0x319c2973 /* VDBE has completed execution */
#define VDBE_MAGIC_RESET 0x48fa9f76 /* Reset and ready to run again */
#define VDBE_MAGIC_DEAD 0x5606c3c8 /* The VDBE has been deallocated */
#define VDBE_INIT_STATE 0 /* Prepared statement under construction */
#define VDBE_READY_STATE 1 /* Ready to run but not yet started */
#define VDBE_RUN_STATE 2 /* Run in progress */
#define VDBE_HALT_STATE 3 /* Finished. Need reset() or finalize() */
/*
** Structure used to store the context required by the

View File

@@ -642,35 +642,6 @@ static int sqlite3Step(Vdbe *p){
sqlite3 *db;
int rc;
assert(p);
if( p->iVdbeMagic!=VDBE_MAGIC_RUN ){
/* We used to require that sqlite3_reset() be called before retrying
** sqlite3_step() after any error or after SQLITE_DONE. But beginning
** with version 3.7.0, we changed this so that sqlite3_reset() would
** be called automatically instead of throwing the SQLITE_MISUSE error.
** This "automatic-reset" change is not technically an incompatibility,
** since any application that receives an SQLITE_MISUSE is broken by
** definition.
**
** Nevertheless, some published applications that were originally written
** for version 3.6.23 or earlier do in fact depend on SQLITE_MISUSE
** returns, and those were broken by the automatic-reset change. As a
** a work-around, the SQLITE_OMIT_AUTORESET compile-time restores the
** legacy behavior of returning SQLITE_MISUSE for cases where the
** previous sqlite3_step() returned something other than a SQLITE_LOCKED
** or SQLITE_BUSY error.
*/
#ifdef SQLITE_OMIT_AUTORESET
if( (rc = p->rc&0xff)==SQLITE_BUSY || rc==SQLITE_LOCKED ){
sqlite3_reset((sqlite3_stmt*)p);
}else{
return SQLITE_MISUSE_BKPT;
}
#else
sqlite3_reset((sqlite3_stmt*)p);
#endif
}
/* Check that malloc() has not failed. If it has, return early. */
db = p->db;
if( db->mallocFailed ){
@@ -678,45 +649,83 @@ static int sqlite3Step(Vdbe *p){
return SQLITE_NOMEM_BKPT;
}
if( p->pc<0 && p->expired ){
p->rc = SQLITE_SCHEMA;
rc = SQLITE_ERROR;
if( (p->prepFlags & SQLITE_PREPARE_SAVESQL)!=0 ){
/* If this statement was prepared using saved SQL and an
** error has occurred, then return the error code in p->rc to the
** caller. Set the error code in the database handle to the same value.
*/
rc = sqlite3VdbeTransferError(p);
}
goto end_of_step;
}
if( p->pc<0 ){
/* If there are no other statements currently running, then
** reset the interrupt flag. This prevents a call to sqlite3_interrupt
** from interrupting a statement that has not yet started.
*/
if( db->nVdbeActive==0 ){
AtomicStore(&db->u1.isInterrupted, 0);
}
assert(p);
if( p->eVdbeState!=VDBE_RUN_STATE ){
restart_step:
if( p->eVdbeState==VDBE_READY_STATE ){
if( p->expired ){
p->rc = SQLITE_SCHEMA;
rc = SQLITE_ERROR;
if( (p->prepFlags & SQLITE_PREPARE_SAVESQL)!=0 ){
/* If this statement was prepared using saved SQL and an
** error has occurred, then return the error code in p->rc to the
** caller. Set the error code in the database handle to the same
** value.
*/
rc = sqlite3VdbeTransferError(p);
}
goto end_of_step;
}
assert( db->nVdbeWrite>0 || db->autoCommit==0
|| (db->nDeferredCons==0 && db->nDeferredImmCons==0)
);
/* If there are no other statements currently running, then
** reset the interrupt flag. This prevents a call to sqlite3_interrupt
** from interrupting a statement that has not yet started.
*/
if( db->nVdbeActive==0 ){
AtomicStore(&db->u1.isInterrupted, 0);
}
assert( db->nVdbeWrite>0 || db->autoCommit==0
|| (db->nDeferredCons==0 && db->nDeferredImmCons==0)
);
#ifndef SQLITE_OMIT_TRACE
if( (db->mTrace & (SQLITE_TRACE_PROFILE|SQLITE_TRACE_XPROFILE))!=0
&& !db->init.busy && p->zSql ){
sqlite3OsCurrentTimeInt64(db->pVfs, &p->startTime);
}else{
assert( p->startTime==0 );
}
if( (db->mTrace & (SQLITE_TRACE_PROFILE|SQLITE_TRACE_XPROFILE))!=0
&& !db->init.busy && p->zSql ){
sqlite3OsCurrentTimeInt64(db->pVfs, &p->startTime);
}else{
assert( p->startTime==0 );
}
#endif
db->nVdbeActive++;
if( p->readOnly==0 ) db->nVdbeWrite++;
if( p->bIsReader ) db->nVdbeRead++;
p->pc = 0;
db->nVdbeActive++;
if( p->readOnly==0 ) db->nVdbeWrite++;
if( p->bIsReader ) db->nVdbeRead++;
p->pc = 0;
p->eVdbeState = VDBE_RUN_STATE;
}else
if( ALWAYS(p->eVdbeState==VDBE_HALT_STATE) ){
/* We used to require that sqlite3_reset() be called before retrying
** sqlite3_step() after any error or after SQLITE_DONE. But beginning
** with version 3.7.0, we changed this so that sqlite3_reset() would
** be called automatically instead of throwing the SQLITE_MISUSE error.
** This "automatic-reset" change is not technically an incompatibility,
** since any application that receives an SQLITE_MISUSE is broken by
** definition.
**
** Nevertheless, some published applications that were originally written
** for version 3.6.23 or earlier do in fact depend on SQLITE_MISUSE
** returns, and those were broken by the automatic-reset change. As a
** a work-around, the SQLITE_OMIT_AUTORESET compile-time restores the
** legacy behavior of returning SQLITE_MISUSE for cases where the
** previous sqlite3_step() returned something other than a SQLITE_LOCKED
** or SQLITE_BUSY error.
*/
#ifdef SQLITE_OMIT_AUTORESET
if( (rc = p->rc&0xff)==SQLITE_BUSY || rc==SQLITE_LOCKED ){
sqlite3_reset((sqlite3_stmt*)p);
}else{
return SQLITE_MISUSE_BKPT;
}
#else
sqlite3_reset((sqlite3_stmt*)p);
#endif
assert( p->eVdbeState==VDBE_READY_STATE );
goto restart_step;
}
}
#ifdef SQLITE_DEBUG
p->rcApp = SQLITE_OK;
#endif
@@ -1428,7 +1437,7 @@ static int vdbeUnbind(Vdbe *p, int i){
return SQLITE_MISUSE_BKPT;
}
sqlite3_mutex_enter(p->db->mutex);
if( p->iVdbeMagic!=VDBE_MAGIC_RUN || p->pc>=0 ){
if( p->eVdbeState!=VDBE_READY_STATE ){
sqlite3Error(p->db, SQLITE_MISUSE);
sqlite3_mutex_leave(p->db->mutex);
sqlite3_log(SQLITE_MISUSE,
@@ -1781,7 +1790,7 @@ int sqlite3_stmt_isexplain(sqlite3_stmt *pStmt){
*/
int sqlite3_stmt_busy(sqlite3_stmt *pStmt){
Vdbe *v = (Vdbe*)pStmt;
return v!=0 && v->iVdbeMagic==VDBE_MAGIC_RUN && v->pc>=0;
return v!=0 && v->eVdbeState==VDBE_RUN_STATE;
}
/*

View File

@@ -35,7 +35,7 @@ Vdbe *sqlite3VdbeCreate(Parse *pParse){
p->pNext = db->pVdbe;
p->pPrev = 0;
db->pVdbe = p;
p->iVdbeMagic = VDBE_MAGIC_INIT;
assert( p->eVdbeState==VDBE_INIT_STATE );
p->pParse = pParse;
pParse->pVdbe = p;
assert( pParse->aLabel==0 );
@@ -236,7 +236,7 @@ int sqlite3VdbeAddOp3(Vdbe *p, int op, int p1, int p2, int p3){
VdbeOp *pOp;
i = p->nOp;
assert( p->iVdbeMagic==VDBE_MAGIC_INIT );
assert( p->eVdbeState==VDBE_INIT_STATE );
assert( op>=0 && op<0xff );
if( p->nOpAlloc<=i ){
return growOp3(p, op, p1, p2, p3);
@@ -568,7 +568,7 @@ static SQLITE_NOINLINE void resizeResolveLabel(Parse *p, Vdbe *v, int j){
void sqlite3VdbeResolveLabel(Vdbe *v, int x){
Parse *p = v->pParse;
int j = ADDR(x);
assert( v->iVdbeMagic==VDBE_MAGIC_INIT );
assert( v->eVdbeState==VDBE_INIT_STATE );
assert( j<-p->nLabel );
assert( j>=0 );
#ifdef SQLITE_DEBUG
@@ -878,7 +878,7 @@ static void resolveP2Values(Vdbe *p, int *pMaxFuncArgs){
** Return the address of the next instruction to be inserted.
*/
int sqlite3VdbeCurrentAddr(Vdbe *p){
assert( p->iVdbeMagic==VDBE_MAGIC_INIT );
assert( p->eVdbeState==VDBE_INIT_STATE );
return p->nOp;
}
@@ -963,7 +963,7 @@ VdbeOp *sqlite3VdbeAddOpList(
int i;
VdbeOp *pOut, *pFirst;
assert( nOp>0 );
assert( p->iVdbeMagic==VDBE_MAGIC_INIT );
assert( p->eVdbeState==VDBE_INIT_STATE );
if( p->nOp + nOp > p->nOpAlloc && growOpArray(p, nOp) ){
return 0;
}
@@ -1289,7 +1289,7 @@ void sqlite3VdbeChangeP4(Vdbe *p, int addr, const char *zP4, int n){
sqlite3 *db;
assert( p!=0 );
db = p->db;
assert( p->iVdbeMagic==VDBE_MAGIC_INIT );
assert( p->eVdbeState==VDBE_INIT_STATE );
assert( p->aOp!=0 || db->mallocFailed );
if( db->mallocFailed ){
if( n!=P4_VTAB ) freeP4(db, n, (void*)*(char**)&zP4);
@@ -1417,7 +1417,7 @@ VdbeOp *sqlite3VdbeGetOp(Vdbe *p, int addr){
/* C89 specifies that the constant "dummy" will be initialized to all
** zeros, which is correct. MSVC generates a warning, nevertheless. */
static VdbeOp dummy; /* Ignore the MSVC warning about no initializer */
assert( p->iVdbeMagic==VDBE_MAGIC_INIT );
assert( p->eVdbeState==VDBE_INIT_STATE );
if( addr<0 ){
addr = p->nOp - 1;
}
@@ -2119,7 +2119,7 @@ int sqlite3VdbeList(
Op *pOp; /* Current opcode */
assert( p->explain );
assert( p->iVdbeMagic==VDBE_MAGIC_RUN );
assert( p->eVdbeState==VDBE_RUN_STATE );
assert( p->rc==SQLITE_OK || p->rc==SQLITE_BUSY || p->rc==SQLITE_NOMEM );
/* Even though this opcode does not use dynamic strings for
@@ -2299,14 +2299,15 @@ void sqlite3VdbeRewind(Vdbe *p){
int i;
#endif
assert( p!=0 );
assert( p->iVdbeMagic==VDBE_MAGIC_INIT || p->iVdbeMagic==VDBE_MAGIC_RESET );
assert( p->eVdbeState==VDBE_INIT_STATE
|| p->eVdbeState==VDBE_READY_STATE
|| p->eVdbeState==VDBE_HALT_STATE );
/* There should be at least one opcode.
*/
assert( p->nOp>0 );
/* Set the magic to VDBE_MAGIC_RUN sooner rather than later. */
p->iVdbeMagic = VDBE_MAGIC_RUN;
p->eVdbeState = VDBE_READY_STATE;
#ifdef SQLITE_DEBUG
for(i=0; i<p->nMem; i++){
@@ -2362,7 +2363,7 @@ void sqlite3VdbeMakeReady(
assert( p!=0 );
assert( p->nOp>0 );
assert( pParse!=0 );
assert( p->iVdbeMagic==VDBE_MAGIC_INIT );
assert( p->eVdbeState==VDBE_INIT_STATE );
assert( pParse==p->pParse );
p->pVList = pParse->pVList;
pParse->pVList = 0;
@@ -2503,14 +2504,12 @@ void sqlite3VdbeFreeCursor(Vdbe *p, VdbeCursor *pCx){
** Close all cursors in the current frame.
*/
static void closeCursorsInFrame(Vdbe *p){
if( p->apCsr ){
int i;
for(i=0; i<p->nCursor; i++){
VdbeCursor *pC = p->apCsr[i];
if( pC ){
sqlite3VdbeFreeCursor(p, pC);
p->apCsr[i] = 0;
}
int i;
for(i=0; i<p->nCursor; i++){
VdbeCursor *pC = p->apCsr[i];
if( pC ){
sqlite3VdbeFreeCursor(p, pC);
p->apCsr[i] = 0;
}
}
}
@@ -2559,9 +2558,7 @@ static void closeAllCursors(Vdbe *p){
}
assert( p->nFrame==0 );
closeCursorsInFrame(p);
if( p->aMem ){
releaseMemArray(p->aMem, p->nMem);
}
releaseMemArray(p->aMem, p->nMem);
while( p->pDelFrame ){
VdbeFrame *pDel = p->pDelFrame;
p->pDelFrame = pDel->pParent;
@@ -3041,7 +3038,7 @@ int sqlite3VdbeHalt(Vdbe *p){
** one, or the complete transaction if there is no statement transaction.
*/
if( p->iVdbeMagic!=VDBE_MAGIC_RUN ){
if( p->eVdbeState!=VDBE_RUN_STATE ){
return SQLITE_OK;
}
if( db->mallocFailed ){
@@ -3052,7 +3049,7 @@ int sqlite3VdbeHalt(Vdbe *p){
/* No commit or rollback needed if the program never started or if the
** SQL statement does not read or write a database file. */
if( p->pc>=0 && p->bIsReader ){
if( p->bIsReader ){
int mrc; /* Primary error code from p->rc */
int eStatementOp = 0;
int isSpecialError; /* Set to true if a 'special' error */
@@ -3200,15 +3197,13 @@ int sqlite3VdbeHalt(Vdbe *p){
}
/* We have successfully halted and closed the VM. Record this fact. */
if( p->pc>=0 ){
db->nVdbeActive--;
if( !p->readOnly ) db->nVdbeWrite--;
if( p->bIsReader ) db->nVdbeRead--;
assert( db->nVdbeActive>=db->nVdbeRead );
assert( db->nVdbeRead>=db->nVdbeWrite );
assert( db->nVdbeWrite>=0 );
}
p->iVdbeMagic = VDBE_MAGIC_HALT;
db->nVdbeActive--;
if( !p->readOnly ) db->nVdbeWrite--;
if( p->bIsReader ) db->nVdbeRead--;
assert( db->nVdbeActive>=db->nVdbeRead );
assert( db->nVdbeRead>=db->nVdbeWrite );
assert( db->nVdbeWrite>=0 );
p->eVdbeState = VDBE_HALT_STATE;
checkActiveVdbeCnt(db);
if( db->mallocFailed ){
p->rc = SQLITE_NOMEM_BKPT;
@@ -3290,8 +3285,8 @@ static void vdbeInvokeSqllog(Vdbe *v){
** again.
**
** To look at it another way, this routine resets the state of the
** virtual machine from VDBE_MAGIC_RUN or VDBE_MAGIC_HALT back to
** VDBE_MAGIC_INIT.
** virtual machine from VDBE_RUN_STATE or VDBE_HALT_STATE back to
** VDBE_READY_STATE.
*/
int sqlite3VdbeReset(Vdbe *p){
#if defined(SQLITE_DEBUG) || defined(VDBE_PROFILE)
@@ -3382,7 +3377,6 @@ int sqlite3VdbeReset(Vdbe *p){
}
}
#endif
p->iVdbeMagic = VDBE_MAGIC_RESET;
return p->rc & db->errMask;
}
@@ -3392,7 +3386,10 @@ int sqlite3VdbeReset(Vdbe *p){
*/
int sqlite3VdbeFinalize(Vdbe *p){
int rc = SQLITE_OK;
if( p->iVdbeMagic==VDBE_MAGIC_RUN || p->iVdbeMagic==VDBE_MAGIC_HALT ){
assert( VDBE_RUN_STATE>VDBE_READY_STATE );
assert( VDBE_HALT_STATE>VDBE_READY_STATE );
assert( VDBE_INIT_STATE<VDBE_READY_STATE );
if( p->eVdbeState>=VDBE_READY_STATE ){
rc = sqlite3VdbeReset(p);
assert( (rc & p->db->errMask)==rc );
}
@@ -3456,7 +3453,7 @@ void sqlite3VdbeClearObject(sqlite3 *db, Vdbe *p){
vdbeFreeOpArray(db, pSub->aOp, pSub->nOp);
sqlite3DbFree(db, pSub);
}
if( p->iVdbeMagic!=VDBE_MAGIC_INIT ){
if( p->eVdbeState!=VDBE_INIT_STATE ){
releaseMemArray(p->aVar, p->nVar);
if( p->pVList ) sqlite3DbFreeNN(db, p->pVList);
if( p->pFree ) sqlite3DbFreeNN(db, p->pFree);
@@ -3503,8 +3500,6 @@ void sqlite3VdbeDelete(Vdbe *p){
if( p->pNext ){
p->pNext->pPrev = p->pPrev;
}
p->iVdbeMagic = VDBE_MAGIC_DEAD;
p->db = 0;
sqlite3DbFreeNN(db, p);
}