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Fix macro issues for osGetProcessHeap and sqlite3_win32_write_debug.
FossilOrigin-Name: d3d071598aba367e3d73001ab38d7a78306875ea
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@@ -98,7 +98,7 @@ struct winFile {
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* The size of the buffer used by sqlite3_win32_write_debug().
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*/
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#ifndef SQLITE_WIN32_DBG_BUF_SIZE
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# define SQLITE_WIN32_DBG_BUF_SIZE (4096-sizeof(DWORD))
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# define SQLITE_WIN32_DBG_BUF_SIZE ((int)(4096-sizeof(DWORD)))
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#endif
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/*
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@@ -788,7 +788,7 @@ static struct win_syscall {
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{ "GetProcessHeap", (SYSCALL)GetProcessHeap, 0 },
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#define osGetProcessHeap() ((HANDLE(WINAPI*)(VOID))aSyscall[71].pCurrent)
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#define osGetProcessHeap ((HANDLE(WINAPI*)(VOID))aSyscall[71].pCurrent)
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}; /* End of the overrideable system calls */
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@@ -882,7 +882,7 @@ static const char *winNextSystemCall(sqlite3_vfs *p, const char *zName){
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void sqlite3_win32_write_debug(char *zBuf, int nBuf){
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char zDbgBuf[SQLITE_WIN32_DBG_BUF_SIZE];
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int nMin = MIN(nBuf,SQLITE_WIN32_DBG_BUF_SIZE-1); /* may be negative. */
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int nMin = MIN(nBuf, (SQLITE_WIN32_DBG_BUF_SIZE - 1)); /* may be negative. */
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if( nMin<-1 ) nMin = -1; /* all negative values become -1. */
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assert( nMin==-1 || nMin==0 || nMin<SQLITE_WIN32_DBG_BUF_SIZE );
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#if defined(SQLITE_WIN32_HAS_ANSI)
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