Summary:
Pull Request resolved: https://github.com/facebook/rocksdb/pull/15387
## Summary
RocksDB's `.clang-tidy` enables `cppcoreguidelines-special-member-functions`,
`cppcoreguidelines-virtual-class-destructor` and the noexcept-move checks,
and clang warns `-Wdeprecated-copy-with-user-provided-dtor`. A full scan
reports 476 findings. In most of them, a class declares a destructor (or
copy operations) but leaves the rest of copy/move implicit. That has two
costs. Readers can't tell whether a class may be copied or moved. And
resource-owning classes keep an implicit copy that would double-free if
anyone ever used it. This diff resolves 453 of the 476.
Approach, picked per class from least to most invasive:
1. An empty user-provided destructor becomes `= default`. This covers most
interface classes, such as `virtual ~X() {}` -> `= default`. If the
class is still copied, that would only rename the deprecated-copy
warning, so the destructor is removed instead when nothing needs it
(`Customizable`, `TableFactory` and `InternalKeyComparator` inherit a
virtual one; `IteratorWrapperBase` isn't polymorphic), and
`MemTableRep::KeyComparator` gets defaulted copy and move.
2. Classes whose copy is already deleted get explicitly deleted move
operations too. Move was already unavailable, so this only documents
it.
3. Resource-owning classes that are never copied get deleted copy and move
operations. Examples: the C API wrapper structs, which run a
`destructor_` callback (edited in `tools/c_api_gen/c_base.cc` and
regenerated into `db/c.cc`); `ShardedCache`, which frees its shards;
iterator wrappers; and RAII handles.
4. Value types that are copied or moved get the missing operations as
`= default`, which keeps their current behavior.
5. Exception specifications of existing functions are unchanged, except
for `WriteBatch`'s move assignment (below): no other `noexcept` is
added or removed. Only the move operations this diff
newly declares (`Comparator`, `FileSampledStats` and the thread-local
`Entry`) are `noexcept`; they copy only scalars or atomics.
`WriteBatch`'s copy and move assignment destroyed `*this` and
placement-new'ed a new `WriteBatch` over it. That is undefined behavior
when `*this` is a subclass, and if the copy constructor threw, `*this`
was left destroyed and was later destroyed again. Move assignment now
assigns member-wise and ends in the same state as the move constructor,
which leaves `has_key_with_ts_`, the timestamp-size tracking and the
other fields it doesn't copy at their defaults. `rep_` is swapped through
a temporary, because a plain string move-assignment can keep the old
buffer (e.g. a large batch reset with `batch = WriteBatch()` would keep
its memory). Nothing in it can throw, so it is now `noexcept`. Copy
assignment copies into a temporary and moves it in, so a throwing copy
leaves `*this` unchanged.
Bugs this exposed and fixed:
- `RestoreAfterCopyOrCreateWorkItem` (backup engine): the hand-written
move constructor and assignment moved only some fields, so `from_file`
and `to_file` were empty after `push_back(std::move(...))`. A restore
that hit a checksum mismatch then reported "While restoring -> : ..."
without file names. It now uses the compiler-generated moves, which
are still `noexcept`.
- `ExternalSstFileIngestionJob` lived in a `std::vector`, and its
destructor frees raw-owned pointers, so the implicit copy used on
vector reallocation would double-free. Its file batches also point into
its own inline file storage, so neither a copy nor a move is safe after
`Prepare()`. Copy and move are now deleted, and `DBImpl` holds jobs
through `std::unique_ptr`.
Compatibility: no public class loses an operation users can call. Public
interfaces mostly only get `virtual ~X() = default;`.
`WriteBatch`'s move assignment becomes `noexcept`, which is not part of
the mangled name, so the ABI doesn't change.
`SubcompactionJobInfo` and `CompactionJobInfo` intentionally stay C++20
aggregates, so users' aggregate and designated initializers keep
compiling. `Configurable`, `CompareInterface`, `WriteBatchBase`,
`ObjectLibrary::Entry` and `MemTableRep::KeyComparator` declare defaulted
copy and move, and `Customizable` no longer declares a destructor. As a
result, `Configurable` and `Customizable` subclasses that declare no
destructor or copy operations of their own now move their
registered-options list instead of copying it. In-tree, these are the
mutable-options adapters, the table factories, the memory allocators and
test classes; all are held through smart pointers or used in place, and
`Clone()` copies, so none is moved by value.
Not changed (23): `IODebugContext` (custom deep copy plus a
`std::shared_mutex`), `DBWithColumnFamilies` in db_bench (stored in a
`std::vector` with non-movable members), `Snapshot`'s protected virtual
destructor (intended), `ManagedSnapshot`, the `SubcompactionJobInfo` and
`CompactionJobInfo` aggregates, and the 16 noexcept-move-constructor and
noexcept-swap findings on existing functions, including `autovector`'s
move assignment (adding `noexcept` would change their exception
specifications). Copying `ManagedSnapshot` already double-releases the
snapshot. Fixing that needs a real move implementation and is a behavior
change, so it is left for a separate diff.
Reviewed By: rban1
Differential Revision: D123186309
fbshipit-source-id: 6f8e57e233e12199a007407130bb9a1f6d52e8d1
Summary:
For performance purposes, the lower level routines were changed to use a SystemClock* instead of a std::shared_ptr<SystemClock>. The shared ptr has some performance degradation on certain hardware classes.
For most of the system, there is no risk of the pointer being deleted/invalid because the shared_ptr will be stored elsewhere. For example, the ImmutableDBOptions stores the Env which has a std::shared_ptr<SystemClock> in it. The SystemClock* within the ImmutableDBOptions is essentially a "short cut" to gain access to this constant resource.
There were a few classes (PeriodicWorkScheduler?) where the "short cut" property did not hold. In those cases, the shared pointer was preserved.
Using db_bench readrandom perf_level=3 on my EC2 box, this change performed as well or better than 6.17:
6.17: readrandom : 28.046 micros/op 854902 ops/sec; 61.3 MB/s (355999 of 355999 found)
6.18: readrandom : 32.615 micros/op 735306 ops/sec; 52.7 MB/s (290999 of 290999 found)
PR: readrandom : 27.500 micros/op 871909 ops/sec; 62.5 MB/s (367999 of 367999 found)
(Note that the times for 6.18 are prior to revert of the SystemClock).
Pull Request resolved: https://github.com/facebook/rocksdb/pull/8033
Reviewed By: pdillinger
Differential Revision: D27014563
Pulled By: mrambacher
fbshipit-source-id: ad0459eba03182e454391b5926bf5cdd45657b67
Summary:
Introduces and uses a SystemClock class to RocksDB. This class contains the time-related functions of an Env and these functions can be redirected from the Env to the SystemClock.
Many of the places that used an Env (Timer, PerfStepTimer, RepeatableThread, RateLimiter, WriteController) for time-related functions have been changed to use SystemClock instead. There are likely more places that can be changed, but this is a start to show what can/should be done. Over time it would be nice to migrate most (if not all) of the uses of the time functions from the Env to the SystemClock.
There are several Env classes that implement these functions. Most of these have not been converted yet to SystemClock implementations; that will come in a subsequent PR. It would be good to unify many of the Mock Timer implementations, so that they behave similarly and be tested similarly (some override Sleep, some use a MockSleep, etc).
Additionally, this change will allow new methods to be introduced to the SystemClock (like https://github.com/facebook/rocksdb/issues/7101 WaitFor) in a consistent manner across a smaller number of classes.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7858
Reviewed By: pdillinger
Differential Revision: D26006406
Pulled By: mrambacher
fbshipit-source-id: ed10a8abbdab7ff2e23d69d85bd25b3e7e899e90
Summary:
There's a potential deadlock caused by MockTimeEnv time value get to a large number, which causes TimedWait() wait forever. The test misuses the microseconds as seconds, making it more likely to happen.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/7277
Reviewed By: pdillinger
Differential Revision: D23183873
Pulled By: jay-zhuang
fbshipit-source-id: 6fc38ebd40b4125a99551204b271f91a27e70086
Summary:
When dynamically linking two binaries together, different builds of RocksDB from two sources might cause errors. To provide a tool for user to solve the problem, the RocksDB namespace is changed to a flag which can be overridden in build time.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6433
Test Plan: Build release, all and jtest. Try to build with ROCKSDB_NAMESPACE with another flag.
Differential Revision: D19977691
fbshipit-source-id: aa7f2d0972e1c31d75339ac48478f34f6cfcfb3e
Summary:
There are too many types of files under util/. Some test related files don't belong to there or just are just loosely related. Mo
ve them to a new directory test_util/, so that util/ is cleaner.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5377
Differential Revision: D15551366
Pulled By: siying
fbshipit-source-id: 0f5c8653832354ef8caa31749c0143815d719e2c
Summary:
**This PR updates RepeatableThread::wait, breaking some tests on OS X. The rest of the PR fixes the tests on OS X.**
`RepeatableThreadTest.MockEnvTest` uses `MockTimeEnv` and `RepeatableThread`. If `RepeatableThread::wait` calls `TimedWait` with a time smaller than or equal to the current (real) time, `TimedWait` returns immediately on certain platforms, e.g. OS X. #4560 addresses this issue by replacing `TimedWait` with `Wait` in test. This fixes the test but makes test/production code diverge, which is not optimal for test coverage. This PR proposes an alternative fix which unifies test and production code path for `RepeatableThread::wait`. We obtain the current (real) time in seconds and add 10 extra seconds to ensure that `RepeatableThread::wait` invokes `TimedWait` with a time greater than (real) current time. This is to prevent the `TimedWait` function from returning immediately without sleeping and releasing the mutex. If `TimedWait` returns immediately, the mutex will not be released, and `RepeatableThread::TEST_WaitForRun` never has a chance to execute the callback which, in this case, updates the result returned by `mock_env->NowMicros()`. Consequently, `RepeatableThread::wait` cannot break out of the loop, causing test to hang. The extra 10 seconds is a best-effort approach because there seems no reliable and deterministic way to provide the aforementioned guarantee. By the time `RepeatableThread::wait` is called, there is no guarantee that the `delay + mock_env->NowMicros()` will be greater than the current real time. However, 10 seconds should be sufficient in most cases. We will keep an eye for possible flakiness of this test.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5107
Differential Revision: D14680885
Pulled By: riversand963
fbshipit-source-id: d1ecbe10e1dacd110bd464cd01e188bfee72b89e
Summary:
This PR adds public `GetStatsHistory` API to retrieve stats history in the form of an std map. The key of the map is the timestamp in microseconds when the stats snapshot is taken, the value is another std map from stats name to stats value (stored in std string). Two DBOptions are introduced: `stats_persist_period_sec` (default 10 minutes) controls the intervals between two snapshots are taken; `max_stats_history_count` (default 10) controls the max number of history snapshots to keep in memory. RocksDB will stop collecting stats snapshots if `stats_persist_period_sec` is set to 0.
(This PR is the in-memory part of https://github.com/facebook/rocksdb/pull/4535)
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4748
Differential Revision: D13961471
Pulled By: miasantreble
fbshipit-source-id: ac836d401ecb84ea92216bf9966f969dedf4ad04
Summary:
When `MockTimeEnv` is used in test to mock time methods, we cannot use `CondVar::TimedWait` because it is using real time, not the mocked time for wait timeout. On Mac the method can return immediately without awaking other waiting threads, if the real time is larger than `wait_until` (which is a mocked time). When that happen, the `wait()` method will fall into an infinite loop.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4560
Differential Revision: D10472851
Pulled By: yiwu-arbug
fbshipit-source-id: 898902546ace7db7ac509337dd8677a527209d19
Summary:
Introduce `RepeatableThread` utility to run task periodically in a separate thread. It is basically the same as the the same class in fbcode, and in addition provide a helper method to let tests mock time and trigger execution one at a time.
We can use this class to replace `TimerQueue` in #4382 and `BlobDB`.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4423
Differential Revision: D10020932
Pulled By: yiwu-arbug
fbshipit-source-id: 3616bef108c39a33c92eedb1256de424b7c04087