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postgres/src/backend/storage/aio/aio.c
Andres Freund f321ec237a aio: Pass result of local callbacks to ->report_return
Otherwise the results of e.g. temp table buffer verification errors will not
reach bufmgr.c. Obviously that's not right. Found while expanding the tests
for invalid buffer contents.

Reviewed-by: Noah Misch <noah@leadboat.com>
Discussion: https://postgr.es/m/20250326001915.bc.nmisch@google.com
2025-03-26 16:06:54 -04:00

1223 lines
32 KiB
C

/*-------------------------------------------------------------------------
*
* aio.c
* AIO - Core Logic
*
* For documentation about how AIO works on a higher level, including a
* schematic example, see README.md.
*
*
* AIO is a complicated subsystem. To keep things navigable, it is split
* across a number of files:
*
* - method_*.c - different ways of executing AIO (e.g. worker process)
*
* - aio_target.c - IO on different kinds of targets
*
* - aio_io.c - method-independent code for specific IO ops (e.g. readv)
*
* - aio_callback.c - callbacks at IO operation lifecycle events
*
* - aio_init.c - per-server and per-backend initialization
*
* - aio.c - all other topics
*
* - read_stream.c - helper for reading buffered relation data
*
*
* Portions Copyright (c) 1996-2025, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
* IDENTIFICATION
* src/backend/storage/aio/aio.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "lib/ilist.h"
#include "miscadmin.h"
#include "port/atomics.h"
#include "storage/aio.h"
#include "storage/aio_internal.h"
#include "storage/aio_subsys.h"
#include "utils/guc.h"
#include "utils/guc_hooks.h"
#include "utils/resowner.h"
#include "utils/wait_event_types.h"
#ifdef USE_INJECTION_POINTS
#include "utils/injection_point.h"
#endif
static inline void pgaio_io_update_state(PgAioHandle *ioh, PgAioHandleState new_state);
static void pgaio_io_reclaim(PgAioHandle *ioh);
static void pgaio_io_resowner_register(PgAioHandle *ioh);
static void pgaio_io_wait_for_free(void);
static PgAioHandle *pgaio_io_from_wref(PgAioWaitRef *iow, uint64 *ref_generation);
static const char *pgaio_io_state_get_name(PgAioHandleState s);
static void pgaio_io_wait(PgAioHandle *ioh, uint64 ref_generation);
/* Options for io_method. */
const struct config_enum_entry io_method_options[] = {
{"sync", IOMETHOD_SYNC, false},
{"worker", IOMETHOD_WORKER, false},
{NULL, 0, false}
};
/* GUCs */
int io_method = DEFAULT_IO_METHOD;
int io_max_concurrency = -1;
/* global control for AIO */
PgAioCtl *pgaio_ctl;
/* current backend's per-backend state */
PgAioBackend *pgaio_my_backend;
static const IoMethodOps *const pgaio_method_ops_table[] = {
[IOMETHOD_SYNC] = &pgaio_sync_ops,
[IOMETHOD_WORKER] = &pgaio_worker_ops,
};
/* callbacks for the configured io_method, set by assign_io_method */
const IoMethodOps *pgaio_method_ops;
/*
* Currently there's no infrastructure to pass arguments to injection points,
* so we instead set this up for the duration of the injection point
* invocation. See pgaio_io_call_inj().
*/
#ifdef USE_INJECTION_POINTS
static PgAioHandle *pgaio_inj_cur_handle;
#endif
/* --------------------------------------------------------------------------------
* Public Functions related to PgAioHandle
* --------------------------------------------------------------------------------
*/
/*
* Acquire an AioHandle, waiting for IO completion if necessary.
*
* Each backend can only have one AIO handle that has been "handed out" to
* code, but not yet submitted or released. This restriction is necessary to
* ensure that it is possible for code to wait for an unused handle by waiting
* for in-flight IO to complete. There is a limited number of handles in each
* backend, if multiple handles could be handed out without being submitted,
* waiting for all in-flight IO to complete would not guarantee that handles
* free up.
*
* It is cheap to acquire an IO handle, unless all handles are in use. In that
* case this function waits for the oldest IO to complete. If that is not
* desirable, use pgaio_io_acquire_nb().
*
* If a handle was acquired but then does not turn out to be needed,
* e.g. because pgaio_io_acquire() is called before starting an IO in a
* critical section, the handle needs to be released with pgaio_io_release().
*
*
* To react to the completion of the IO as soon as it is known to have
* completed, callbacks can be registered with pgaio_io_register_callbacks().
*
* To actually execute IO using the returned handle, the pgaio_io_prep_*()
* family of functions is used. In many cases the pgaio_io_prep_*() call will
* not be done directly by code that acquired the handle, but by lower level
* code that gets passed the handle. E.g. if code in bufmgr.c wants to perform
* AIO, it typically will pass the handle to smgr.c, which will pass it on to
* md.c, on to fd.c, which then finally calls pgaio_io_prep_*(). This
* forwarding allows the various layers to react to the IO's completion by
* registering callbacks. These callbacks in turn can translate a lower
* layer's result into a result understandable by a higher layer.
*
* During pgaio_io_prep_*() the IO is staged (i.e. prepared for execution but
* not submitted to the kernel). Unless in batchmode
* (c.f. pgaio_enter_batchmode()), the IO will also get submitted for
* execution. Note that, whether in batchmode or not, the IO might even
* complete before the functions return.
*
* After pgaio_io_prep_*() the AioHandle is "consumed" and may not be
* referenced by the IO issuing code. To e.g. wait for IO, references to the
* IO can be established with pgaio_io_get_wref() *before* pgaio_io_prep_*()
* is called. pgaio_wref_wait() can be used to wait for the IO to complete.
*
*
* To know if the IO [partially] succeeded or failed, a PgAioReturn * can be
* passed to pgaio_io_acquire(). Once the issuing backend has called
* pgaio_wref_wait(), the PgAioReturn contains information about whether the
* operation succeeded and details about the first failure, if any. The error
* can be raised / logged with pgaio_result_report().
*
* The lifetime of the memory pointed to be *ret needs to be at least as long
* as the passed in resowner. If the resowner releases resources before the IO
* completes (typically due to an error), the reference to *ret will be
* cleared. In case of resowner cleanup *ret will not be updated with the
* results of the IO operation.
*/
PgAioHandle *
pgaio_io_acquire(struct ResourceOwnerData *resowner, PgAioReturn *ret)
{
PgAioHandle *h;
while (true)
{
h = pgaio_io_acquire_nb(resowner, ret);
if (h != NULL)
return h;
/*
* Evidently all handles by this backend are in use. Just wait for
* some to complete.
*/
pgaio_io_wait_for_free();
}
}
/*
* Acquire an AioHandle, returning NULL if no handles are free.
*
* See pgaio_io_acquire(). The only difference is that this function will return
* NULL if there are no idle handles, instead of blocking.
*/
PgAioHandle *
pgaio_io_acquire_nb(struct ResourceOwnerData *resowner, PgAioReturn *ret)
{
if (pgaio_my_backend->num_staged_ios >= PGAIO_SUBMIT_BATCH_SIZE)
{
Assert(pgaio_my_backend->num_staged_ios == PGAIO_SUBMIT_BATCH_SIZE);
pgaio_submit_staged();
}
if (pgaio_my_backend->handed_out_io)
elog(ERROR, "API violation: Only one IO can be handed out");
if (!dclist_is_empty(&pgaio_my_backend->idle_ios))
{
dlist_node *ion = dclist_pop_head_node(&pgaio_my_backend->idle_ios);
PgAioHandle *ioh = dclist_container(PgAioHandle, node, ion);
Assert(ioh->state == PGAIO_HS_IDLE);
Assert(ioh->owner_procno == MyProcNumber);
pgaio_io_update_state(ioh, PGAIO_HS_HANDED_OUT);
pgaio_my_backend->handed_out_io = ioh;
if (resowner)
pgaio_io_resowner_register(ioh);
if (ret)
{
ioh->report_return = ret;
ret->result.status = PGAIO_RS_UNKNOWN;
}
return ioh;
}
return NULL;
}
/*
* Release IO handle that turned out to not be required.
*
* See pgaio_io_acquire() for more details.
*/
void
pgaio_io_release(PgAioHandle *ioh)
{
if (ioh == pgaio_my_backend->handed_out_io)
{
Assert(ioh->state == PGAIO_HS_HANDED_OUT);
Assert(ioh->resowner);
pgaio_my_backend->handed_out_io = NULL;
pgaio_io_reclaim(ioh);
}
else
{
elog(ERROR, "release in unexpected state");
}
}
/*
* Release IO handle during resource owner cleanup.
*/
void
pgaio_io_release_resowner(dlist_node *ioh_node, bool on_error)
{
PgAioHandle *ioh = dlist_container(PgAioHandle, resowner_node, ioh_node);
Assert(ioh->resowner);
ResourceOwnerForgetAioHandle(ioh->resowner, &ioh->resowner_node);
ioh->resowner = NULL;
switch (ioh->state)
{
case PGAIO_HS_IDLE:
elog(ERROR, "unexpected");
break;
case PGAIO_HS_HANDED_OUT:
Assert(ioh == pgaio_my_backend->handed_out_io || pgaio_my_backend->handed_out_io == NULL);
if (ioh == pgaio_my_backend->handed_out_io)
{
pgaio_my_backend->handed_out_io = NULL;
if (!on_error)
elog(WARNING, "leaked AIO handle");
}
pgaio_io_reclaim(ioh);
break;
case PGAIO_HS_DEFINED:
case PGAIO_HS_STAGED:
if (!on_error)
elog(WARNING, "AIO handle was not submitted");
pgaio_submit_staged();
break;
case PGAIO_HS_SUBMITTED:
case PGAIO_HS_COMPLETED_IO:
case PGAIO_HS_COMPLETED_SHARED:
case PGAIO_HS_COMPLETED_LOCAL:
/* this is expected to happen */
break;
}
/*
* Need to unregister the reporting of the IO's result, the memory it's
* referencing likely has gone away.
*/
if (ioh->report_return)
ioh->report_return = NULL;
}
/*
* Add a [set of] flags to the IO.
*
* Note that this combines flags with already set flags, rather than set flags
* to explicitly the passed in parameters. This is to allow multiple callsites
* to set flags.
*/
void
pgaio_io_set_flag(PgAioHandle *ioh, PgAioHandleFlags flag)
{
Assert(ioh->state == PGAIO_HS_HANDED_OUT);
ioh->flags |= flag;
}
/*
* Returns an ID uniquely identifying the IO handle. This is only really
* useful for logging, as handles are reused across multiple IOs.
*/
int
pgaio_io_get_id(PgAioHandle *ioh)
{
Assert(ioh >= pgaio_ctl->io_handles &&
ioh < (pgaio_ctl->io_handles + pgaio_ctl->io_handle_count));
return ioh - pgaio_ctl->io_handles;
}
/*
* Return the ProcNumber for the process that can use an IO handle. The
* mapping from IO handles to PGPROCs is static, therefore this even works
* when the corresponding PGPROC is not in use.
*/
ProcNumber
pgaio_io_get_owner(PgAioHandle *ioh)
{
return ioh->owner_procno;
}
/*
* Return a wait reference for the IO. Only wait references can be used to
* wait for an IOs completion, as handles themselves can be reused after
* completion. See also the comment above pgaio_io_acquire().
*/
void
pgaio_io_get_wref(PgAioHandle *ioh, PgAioWaitRef *iow)
{
Assert(ioh->state == PGAIO_HS_HANDED_OUT ||
ioh->state == PGAIO_HS_DEFINED ||
ioh->state == PGAIO_HS_STAGED);
Assert(ioh->generation != 0);
iow->aio_index = ioh - pgaio_ctl->io_handles;
iow->generation_upper = (uint32) (ioh->generation >> 32);
iow->generation_lower = (uint32) ioh->generation;
}
/* --------------------------------------------------------------------------------
* Internal Functions related to PgAioHandle
* --------------------------------------------------------------------------------
*/
static inline void
pgaio_io_update_state(PgAioHandle *ioh, PgAioHandleState new_state)
{
pgaio_debug_io(DEBUG5, ioh,
"updating state to %s",
pgaio_io_state_get_name(new_state));
/*
* Ensure the changes signified by the new state are visible before the
* new state becomes visible.
*/
pg_write_barrier();
ioh->state = new_state;
}
static void
pgaio_io_resowner_register(PgAioHandle *ioh)
{
Assert(!ioh->resowner);
Assert(CurrentResourceOwner);
ResourceOwnerRememberAioHandle(CurrentResourceOwner, &ioh->resowner_node);
ioh->resowner = CurrentResourceOwner;
}
/*
* Stage IO for execution and, if appropriate, submit it immediately.
*
* Should only be called from pgaio_io_prep_*().
*/
void
pgaio_io_stage(PgAioHandle *ioh, PgAioOp op)
{
bool needs_synchronous;
Assert(ioh->state == PGAIO_HS_HANDED_OUT);
Assert(pgaio_my_backend->handed_out_io == ioh);
Assert(pgaio_io_has_target(ioh));
ioh->op = op;
ioh->result = 0;
pgaio_io_update_state(ioh, PGAIO_HS_DEFINED);
/* allow a new IO to be staged */
pgaio_my_backend->handed_out_io = NULL;
pgaio_io_call_stage(ioh);
pgaio_io_update_state(ioh, PGAIO_HS_STAGED);
/*
* Synchronous execution has to be executed, well, synchronously, so check
* that first.
*/
needs_synchronous = pgaio_io_needs_synchronous_execution(ioh);
pgaio_debug_io(DEBUG3, ioh,
"prepared (synchronous: %d, in_batch: %d)",
needs_synchronous, pgaio_my_backend->in_batchmode);
if (!needs_synchronous)
{
pgaio_my_backend->staged_ios[pgaio_my_backend->num_staged_ios++] = ioh;
Assert(pgaio_my_backend->num_staged_ios <= PGAIO_SUBMIT_BATCH_SIZE);
/*
* Unless code explicitly opted into batching IOs, submit the IO
* immediately.
*/
if (!pgaio_my_backend->in_batchmode)
pgaio_submit_staged();
}
else
{
pgaio_io_prepare_submit(ioh);
pgaio_io_perform_synchronously(ioh);
}
}
bool
pgaio_io_needs_synchronous_execution(PgAioHandle *ioh)
{
/*
* If the caller said to execute the IO synchronously, do so.
*
* XXX: We could optimize the logic when to execute synchronously by first
* checking if there are other IOs in flight and only synchronously
* executing if not. Unclear whether that'll be sufficiently common to be
* worth worrying about.
*/
if (ioh->flags & PGAIO_HF_SYNCHRONOUS)
return true;
/* Check if the IO method requires synchronous execution of IO */
if (pgaio_method_ops->needs_synchronous_execution)
return pgaio_method_ops->needs_synchronous_execution(ioh);
return false;
}
/*
* Handle IO being processed by IO method.
*
* Should be called by IO methods / synchronous IO execution, just before the
* IO is performed.
*/
void
pgaio_io_prepare_submit(PgAioHandle *ioh)
{
pgaio_io_update_state(ioh, PGAIO_HS_SUBMITTED);
dclist_push_tail(&pgaio_my_backend->in_flight_ios, &ioh->node);
}
/*
* Handle IO getting completed by a method.
*
* Should be called by IO methods / synchronous IO execution, just after the
* IO has been performed.
*
* Expects to be called in a critical section. We expect IOs to be usable for
* WAL etc, which requires being able to execute completion callbacks in a
* critical section.
*/
void
pgaio_io_process_completion(PgAioHandle *ioh, int result)
{
Assert(ioh->state == PGAIO_HS_SUBMITTED);
Assert(CritSectionCount > 0);
ioh->result = result;
pgaio_io_update_state(ioh, PGAIO_HS_COMPLETED_IO);
pgaio_io_call_inj(ioh, "AIO_PROCESS_COMPLETION_BEFORE_SHARED");
pgaio_io_call_complete_shared(ioh);
pgaio_io_update_state(ioh, PGAIO_HS_COMPLETED_SHARED);
/* condition variable broadcast ensures state is visible before wakeup */
ConditionVariableBroadcast(&ioh->cv);
/* contains call to pgaio_io_call_complete_local() */
if (ioh->owner_procno == MyProcNumber)
pgaio_io_reclaim(ioh);
}
/*
* Has the IO completed and thus the IO handle been reused?
*
* This is useful when waiting for IO completion at a low level (e.g. in an IO
* method's ->wait_one() callback).
*/
bool
pgaio_io_was_recycled(PgAioHandle *ioh, uint64 ref_generation, PgAioHandleState *state)
{
*state = ioh->state;
pg_read_barrier();
return ioh->generation != ref_generation;
}
/*
* Wait for IO to complete. External code should never use this, outside of
* the AIO subsystem waits are only allowed via pgaio_wref_wait().
*/
static void
pgaio_io_wait(PgAioHandle *ioh, uint64 ref_generation)
{
PgAioHandleState state;
bool am_owner;
am_owner = ioh->owner_procno == MyProcNumber;
if (pgaio_io_was_recycled(ioh, ref_generation, &state))
return;
if (am_owner)
{
if (state != PGAIO_HS_SUBMITTED
&& state != PGAIO_HS_COMPLETED_IO
&& state != PGAIO_HS_COMPLETED_SHARED
&& state != PGAIO_HS_COMPLETED_LOCAL)
{
elog(PANIC, "waiting for own IO in wrong state: %d",
state);
}
}
while (true)
{
if (pgaio_io_was_recycled(ioh, ref_generation, &state))
return;
switch (state)
{
case PGAIO_HS_IDLE:
case PGAIO_HS_HANDED_OUT:
elog(ERROR, "IO in wrong state: %d", state);
break;
case PGAIO_HS_SUBMITTED:
/*
* If we need to wait via the IO method, do so now. Don't
* check via the IO method if the issuing backend is executing
* the IO synchronously.
*/
if (pgaio_method_ops->wait_one && !(ioh->flags & PGAIO_HF_SYNCHRONOUS))
{
pgaio_method_ops->wait_one(ioh, ref_generation);
continue;
}
/* fallthrough */
/* waiting for owner to submit */
case PGAIO_HS_DEFINED:
case PGAIO_HS_STAGED:
/* waiting for reaper to complete */
/* fallthrough */
case PGAIO_HS_COMPLETED_IO:
/* shouldn't be able to hit this otherwise */
Assert(IsUnderPostmaster);
/* ensure we're going to get woken up */
ConditionVariablePrepareToSleep(&ioh->cv);
while (!pgaio_io_was_recycled(ioh, ref_generation, &state))
{
if (state == PGAIO_HS_COMPLETED_SHARED ||
state == PGAIO_HS_COMPLETED_LOCAL)
break;
ConditionVariableSleep(&ioh->cv, WAIT_EVENT_AIO_IO_COMPLETION);
}
ConditionVariableCancelSleep();
break;
case PGAIO_HS_COMPLETED_SHARED:
case PGAIO_HS_COMPLETED_LOCAL:
/* see above */
if (am_owner)
pgaio_io_reclaim(ioh);
return;
}
}
}
/*
* Make IO handle ready to be reused after IO has completed or after the
* handle has been released without being used.
*/
static void
pgaio_io_reclaim(PgAioHandle *ioh)
{
/* This is only ok if it's our IO */
Assert(ioh->owner_procno == MyProcNumber);
Assert(ioh->state != PGAIO_HS_IDLE);
/*
* It's a bit ugly, but right now the easiest place to put the execution
* of local completion callbacks is this function, as we need to execute
* local callbacks just before reclaiming at multiple callsites.
*/
if (ioh->state == PGAIO_HS_COMPLETED_SHARED)
{
PgAioResult local_result;
local_result = pgaio_io_call_complete_local(ioh);
pgaio_io_update_state(ioh, PGAIO_HS_COMPLETED_LOCAL);
if (ioh->report_return)
{
ioh->report_return->result = local_result;
ioh->report_return->target_data = ioh->target_data;
}
}
pgaio_debug_io(DEBUG4, ioh,
"reclaiming: distilled_result: (status %s, id %u, error_data %d), raw_result: %d",
pgaio_result_status_string(ioh->distilled_result.status),
ioh->distilled_result.id,
ioh->distilled_result.error_data,
ioh->result);
/* if the IO has been defined, it's on the in-flight list, remove */
if (ioh->state != PGAIO_HS_HANDED_OUT)
dclist_delete_from(&pgaio_my_backend->in_flight_ios, &ioh->node);
if (ioh->resowner)
{
ResourceOwnerForgetAioHandle(ioh->resowner, &ioh->resowner_node);
ioh->resowner = NULL;
}
Assert(!ioh->resowner);
ioh->op = PGAIO_OP_INVALID;
ioh->target = PGAIO_TID_INVALID;
ioh->flags = 0;
ioh->num_callbacks = 0;
ioh->handle_data_len = 0;
ioh->report_return = NULL;
ioh->result = 0;
ioh->distilled_result.status = PGAIO_RS_UNKNOWN;
/* XXX: the barrier is probably superfluous */
pg_write_barrier();
ioh->generation++;
pgaio_io_update_state(ioh, PGAIO_HS_IDLE);
/*
* We push the IO to the head of the idle IO list, that seems more cache
* efficient in cases where only a few IOs are used.
*/
dclist_push_head(&pgaio_my_backend->idle_ios, &ioh->node);
}
/*
* Wait for an IO handle to become usable.
*
* This only really is useful for pgaio_io_acquire().
*/
static void
pgaio_io_wait_for_free(void)
{
int reclaimed = 0;
pgaio_debug(DEBUG2, "waiting for self with %d pending",
pgaio_my_backend->num_staged_ios);
/*
* First check if any of our IOs actually have completed - when using
* worker, that'll often be the case. We could do so as part of the loop
* below, but that'd potentially lead us to wait for some IO submitted
* before.
*/
for (int i = 0; i < io_max_concurrency; i++)
{
PgAioHandle *ioh = &pgaio_ctl->io_handles[pgaio_my_backend->io_handle_off + i];
if (ioh->state == PGAIO_HS_COMPLETED_SHARED)
{
pgaio_io_reclaim(ioh);
reclaimed++;
}
}
if (reclaimed > 0)
return;
/*
* If we have any unsubmitted IOs, submit them now. We'll start waiting in
* a second, so it's better they're in flight. This also addresses the
* edge-case that all IOs are unsubmitted.
*/
if (pgaio_my_backend->num_staged_ios > 0)
pgaio_submit_staged();
if (dclist_count(&pgaio_my_backend->in_flight_ios) == 0)
elog(ERROR, "no free IOs despite no in-flight IOs");
/*
* Wait for the oldest in-flight IO to complete.
*
* XXX: Reusing the general IO wait is suboptimal, we don't need to wait
* for that specific IO to complete, we just need *any* IO to complete.
*/
{
PgAioHandle *ioh = dclist_head_element(PgAioHandle, node,
&pgaio_my_backend->in_flight_ios);
switch (ioh->state)
{
/* should not be in in-flight list */
case PGAIO_HS_IDLE:
case PGAIO_HS_DEFINED:
case PGAIO_HS_HANDED_OUT:
case PGAIO_HS_STAGED:
case PGAIO_HS_COMPLETED_LOCAL:
elog(ERROR, "shouldn't get here with io:%d in state %d",
pgaio_io_get_id(ioh), ioh->state);
break;
case PGAIO_HS_COMPLETED_IO:
case PGAIO_HS_SUBMITTED:
pgaio_debug_io(DEBUG2, ioh,
"waiting for free io with %d in flight",
dclist_count(&pgaio_my_backend->in_flight_ios));
/*
* In a more general case this would be racy, because the
* generation could increase after we read ioh->state above.
* But we are only looking at IOs by the current backend and
* the IO can only be recycled by this backend.
*/
pgaio_io_wait(ioh, ioh->generation);
break;
case PGAIO_HS_COMPLETED_SHARED:
/* it's possible that another backend just finished this IO */
pgaio_io_reclaim(ioh);
break;
}
if (dclist_count(&pgaio_my_backend->idle_ios) == 0)
elog(PANIC, "no idle IO after waiting for IO to terminate");
return;
}
}
/*
* Internal - code outside of AIO should never need this and it'd be hard for
* such code to be safe.
*/
static PgAioHandle *
pgaio_io_from_wref(PgAioWaitRef *iow, uint64 *ref_generation)
{
PgAioHandle *ioh;
Assert(iow->aio_index < pgaio_ctl->io_handle_count);
ioh = &pgaio_ctl->io_handles[iow->aio_index];
*ref_generation = ((uint64) iow->generation_upper) << 32 |
iow->generation_lower;
Assert(*ref_generation != 0);
return ioh;
}
static const char *
pgaio_io_state_get_name(PgAioHandleState s)
{
#define PGAIO_HS_TOSTR_CASE(sym) case PGAIO_HS_##sym: return #sym
switch (s)
{
PGAIO_HS_TOSTR_CASE(IDLE);
PGAIO_HS_TOSTR_CASE(HANDED_OUT);
PGAIO_HS_TOSTR_CASE(DEFINED);
PGAIO_HS_TOSTR_CASE(STAGED);
PGAIO_HS_TOSTR_CASE(SUBMITTED);
PGAIO_HS_TOSTR_CASE(COMPLETED_IO);
PGAIO_HS_TOSTR_CASE(COMPLETED_SHARED);
PGAIO_HS_TOSTR_CASE(COMPLETED_LOCAL);
}
#undef PGAIO_HS_TOSTR_CASE
return NULL; /* silence compiler */
}
const char *
pgaio_io_get_state_name(PgAioHandle *ioh)
{
return pgaio_io_state_get_name(ioh->state);
}
const char *
pgaio_result_status_string(PgAioResultStatus rs)
{
switch (rs)
{
case PGAIO_RS_UNKNOWN:
return "UNKNOWN";
case PGAIO_RS_OK:
return "OK";
case PGAIO_RS_PARTIAL:
return "PARTIAL";
case PGAIO_RS_ERROR:
return "ERROR";
}
return NULL; /* silence compiler */
}
/* --------------------------------------------------------------------------------
* Functions primarily related to IO Wait References
* --------------------------------------------------------------------------------
*/
/*
* Mark a wait reference as invalid
*/
void
pgaio_wref_clear(PgAioWaitRef *iow)
{
iow->aio_index = PG_UINT32_MAX;
}
/* Is the wait reference valid? */
bool
pgaio_wref_valid(PgAioWaitRef *iow)
{
return iow->aio_index != PG_UINT32_MAX;
}
/*
* Similar to pgaio_io_get_id(), just for wait references.
*/
int
pgaio_wref_get_id(PgAioWaitRef *iow)
{
Assert(pgaio_wref_valid(iow));
return iow->aio_index;
}
/*
* Wait for the IO to have completed. Can be called in any process, not just
* in the issuing backend.
*/
void
pgaio_wref_wait(PgAioWaitRef *iow)
{
uint64 ref_generation;
PgAioHandle *ioh;
ioh = pgaio_io_from_wref(iow, &ref_generation);
pgaio_io_wait(ioh, ref_generation);
}
/*
* Check if the referenced IO completed, without blocking.
*/
bool
pgaio_wref_check_done(PgAioWaitRef *iow)
{
uint64 ref_generation;
PgAioHandleState state;
bool am_owner;
PgAioHandle *ioh;
ioh = pgaio_io_from_wref(iow, &ref_generation);
if (pgaio_io_was_recycled(ioh, ref_generation, &state))
return true;
if (state == PGAIO_HS_IDLE)
return true;
am_owner = ioh->owner_procno == MyProcNumber;
if (state == PGAIO_HS_COMPLETED_SHARED ||
state == PGAIO_HS_COMPLETED_LOCAL)
{
if (am_owner)
pgaio_io_reclaim(ioh);
return true;
}
/*
* XXX: It likely would be worth checking in with the io method, to give
* the IO method a chance to check if there are completion events queued.
*/
return false;
}
/* --------------------------------------------------------------------------------
* Actions on multiple IOs.
* --------------------------------------------------------------------------------
*/
/*
* Submit IOs in batches going forward.
*
* Submitting multiple IOs at once can be substantially faster than doing so
* one-by-one. At the same time, submitting multiple IOs at once requires more
* care to avoid deadlocks.
*
* Consider backend A staging an IO for buffer 1 and then trying to start IO
* on buffer 2, while backend B does the inverse. If A submitted the IO before
* moving on to buffer 2, this works just fine, B will wait for the IO to
* complete. But if batching were used, each backend will wait for IO that has
* not yet been submitted to complete, i.e. forever.
*
* End batch submission mode with pgaio_exit_batchmode(). (Throwing errors is
* allowed; error recovery will end the batch.)
*
* To avoid deadlocks, code needs to ensure that it will not wait for another
* backend while there is unsubmitted IO. E.g. by using conditional lock
* acquisition when acquiring buffer locks. To check if there currently are
* staged IOs, call pgaio_have_staged() and to submit all staged IOs call
* pgaio_submit_staged().
*
* It is not allowed to enter batchmode while already in batchmode, it's
* unlikely to ever be needed, as code needs to be explicitly aware of being
* called in batchmode, to avoid the deadlock risks explained above.
*
* Note that IOs may get submitted before pgaio_exit_batchmode() is called,
* e.g. because too many IOs have been staged or because pgaio_submit_staged()
* was called.
*/
void
pgaio_enter_batchmode(void)
{
if (pgaio_my_backend->in_batchmode)
elog(ERROR, "starting batch while batch already in progress");
pgaio_my_backend->in_batchmode = true;
}
/*
* Stop submitting IOs in batches.
*/
void
pgaio_exit_batchmode(void)
{
Assert(pgaio_my_backend->in_batchmode);
pgaio_submit_staged();
pgaio_my_backend->in_batchmode = false;
}
/*
* Are there staged but unsubmitted IOs?
*
* See comment above pgaio_enter_batchmode() for why code may need to check if
* there is IO in that state.
*/
bool
pgaio_have_staged(void)
{
Assert(pgaio_my_backend->in_batchmode ||
pgaio_my_backend->num_staged_ios == 0);
return pgaio_my_backend->num_staged_ios > 0;
}
/*
* Submit all staged but not yet submitted IOs.
*
* Unless in batch mode, this never needs to be called, as IOs get submitted
* as soon as possible. While in batchmode pgaio_submit_staged() can be called
* before waiting on another backend, to avoid the risk of deadlocks. See
* pgaio_enter_batchmode().
*/
void
pgaio_submit_staged(void)
{
int total_submitted = 0;
int did_submit;
if (pgaio_my_backend->num_staged_ios == 0)
return;
START_CRIT_SECTION();
did_submit = pgaio_method_ops->submit(pgaio_my_backend->num_staged_ios,
pgaio_my_backend->staged_ios);
END_CRIT_SECTION();
total_submitted += did_submit;
Assert(total_submitted == did_submit);
pgaio_my_backend->num_staged_ios = 0;
pgaio_debug(DEBUG4,
"aio: submitted %d IOs",
total_submitted);
}
/* --------------------------------------------------------------------------------
* Other
* --------------------------------------------------------------------------------
*/
/*
* Perform AIO related cleanup after an error.
*
* This should be called early in the error recovery paths, as later steps may
* need to issue AIO (e.g. to record a transaction abort WAL record).
*/
void
pgaio_error_cleanup(void)
{
/*
* It is possible that code errored out after pgaio_enter_batchmode() but
* before pgaio_exit_batchmode() was called. In that case we need to
* submit the IO now.
*/
if (pgaio_my_backend->in_batchmode)
{
pgaio_my_backend->in_batchmode = false;
pgaio_submit_staged();
}
/*
* As we aren't in batchmode, there shouldn't be any unsubmitted IOs.
*/
Assert(pgaio_my_backend->num_staged_ios == 0);
}
/*
* Perform AIO related checks at (sub-)transactional boundaries.
*
* This should be called late during (sub-)transactional commit/abort, after
* all steps that might need to perform AIO, so that we can verify that the
* AIO subsystem is in a valid state at the end of a transaction.
*/
void
AtEOXact_Aio(bool is_commit)
{
/*
* We should never be in batch mode at transactional boundaries. In case
* an error was thrown while in batch mode, pgaio_error_cleanup() should
* have exited batchmode.
*
* In case we are in batchmode somehow, make sure to submit all staged
* IOs, other backends may need them to complete to continue.
*/
if (pgaio_my_backend->in_batchmode)
{
pgaio_error_cleanup();
elog(WARNING, "open AIO batch at end of (sub-)transaction");
}
/*
* As we aren't in batchmode, there shouldn't be any unsubmitted IOs.
*/
Assert(pgaio_my_backend->num_staged_ios == 0);
}
/*
* Need to submit staged but not yet submitted IOs using the fd, otherwise
* the IO would end up targeting something bogus.
*/
void
pgaio_closing_fd(int fd)
{
/*
* Might be called before AIO is initialized or in a subprocess that
* doesn't use AIO.
*/
if (!pgaio_my_backend)
return;
/*
* For now just submit all staged IOs - we could be more selective, but
* it's probably not worth it.
*/
pgaio_submit_staged();
}
/*
* Registered as before_shmem_exit() callback in pgaio_init_backend()
*/
void
pgaio_shutdown(int code, Datum arg)
{
Assert(pgaio_my_backend);
Assert(!pgaio_my_backend->handed_out_io);
/* first clean up resources as we would at a transaction boundary */
AtEOXact_Aio(code == 0);
/*
* Before exiting, make sure that all IOs are finished. That has two main
* purposes:
*
* - Some kernel-level AIO mechanisms don't deal well with the issuer of
* an AIO exiting before IO completed
*
* - It'd be confusing to see partially finished IOs in stats views etc
*/
while (!dclist_is_empty(&pgaio_my_backend->in_flight_ios))
{
PgAioHandle *ioh = dclist_head_element(PgAioHandle, node, &pgaio_my_backend->in_flight_ios);
/* see comment in pgaio_io_wait_for_free() about raciness */
pgaio_io_wait(ioh, ioh->generation);
}
pgaio_my_backend = NULL;
}
void
assign_io_method(int newval, void *extra)
{
Assert(pgaio_method_ops_table[newval] != NULL);
Assert(newval < lengthof(io_method_options));
pgaio_method_ops = pgaio_method_ops_table[newval];
}
bool
check_io_max_concurrency(int *newval, void **extra, GucSource source)
{
if (*newval == -1)
{
/*
* Auto-tuning will be applied later during startup, as auto-tuning
* depends on the value of various GUCs.
*/
return true;
}
else if (*newval == 0)
{
GUC_check_errdetail("Only -1 or values bigger than 0 are valid.");
return false;
}
return true;
}
/* --------------------------------------------------------------------------------
* Injection point support
* --------------------------------------------------------------------------------
*/
#ifdef USE_INJECTION_POINTS
/*
* Call injection point with support for pgaio_inj_io_get().
*/
void
pgaio_io_call_inj(PgAioHandle *ioh, const char *injection_point)
{
pgaio_inj_cur_handle = ioh;
PG_TRY();
{
InjectionPointCached(injection_point);
}
PG_FINALLY();
{
pgaio_inj_cur_handle = NULL;
}
PG_END_TRY();
}
/*
* Return IO associated with injection point invocation. This is only needed
* as injection points currently don't support arguments.
*/
PgAioHandle *
pgaio_inj_io_get(void)
{
return pgaio_inj_cur_handle;
}
#endif