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Commit 2453ea142
redefined pg_proc.proargtypes to include the types of
OUT parameters, for procedures only. While that had some advantages
for implementing the SQL-spec behavior of DROP PROCEDURE, it was pretty
disastrous from a number of other perspectives. Notably, since the
primary key of pg_proc is name + proargtypes, this made it possible to
have multiple procedures with identical names + input arguments and
differing output argument types. That would make it impossible to call
any one of the procedures by writing just NULL (or "?", or any other
data-type-free notation) for the output argument(s). The change also
seems likely to cause grave confusion for client applications that
examine pg_proc and expect the traditional definition of proargtypes.
Hence, revert the definition of proargtypes to what it was, and
undo a number of complications that had been added to support that.
To support the SQL-spec behavior of DROP PROCEDURE, when there are
no argmode markers in the command's parameter list, we perform the
lookup both ways (that is, matching against both proargtypes and
proallargtypes), succeeding if we get just one unique match.
In principle this could result in ambiguous-function failures
that would not happen when using only one of the two rules.
However, overloading of procedure names is thought to be a pretty
rare usage, so this shouldn't cause many problems in practice.
Postgres-specific code such as pg_dump can defend against any
possibility of such failures by being careful to specify argmodes
for all procedure arguments.
This also fixes a few other bugs in the area of CALL statements
with named parameters, and improves the documentation a little.
catversion bump forced because the representation of procedures
with OUT arguments changes.
Discussion: https://postgr.es/m/3742981.1621533210@sss.pgh.pa.us
src/backend/nodes/README Node Structures =============== Andrew Yu (11/94) Introduction ------------ The current node structures are plain old C structures. "Inheritance" is achieved by convention. No additional functions will be generated. Functions that manipulate node structures reside in this directory. FILES IN THIS DIRECTORY (src/backend/nodes/) General-purpose node manipulation functions: copyfuncs.c - copy a node tree equalfuncs.c - compare two node trees outfuncs.c - convert a node tree to text representation readfuncs.c - convert text representation back to a node tree makefuncs.c - creator functions for some common node types nodeFuncs.c - some other general-purpose manipulation functions Specialized manipulation functions: bitmapset.c - Bitmapset support list.c - generic list support params.c - Param support tidbitmap.c - TIDBitmap support value.c - support for Value nodes FILES IN src/include/nodes/ Node definitions: nodes.h - define node tags (NodeTag) primnodes.h - primitive nodes parsenodes.h - parse tree nodes pathnodes.h - path tree nodes and planner internal structures plannodes.h - plan tree nodes execnodes.h - executor nodes memnodes.h - memory nodes pg_list.h - generic list Steps to Add a Node ------------------- Suppose you want to define a node Foo: 1. Add a tag (T_Foo) to the enum NodeTag in nodes.h. (If you insert the tag in a way that moves the numbers associated with existing tags, you'll need to recompile the whole tree after doing this. It doesn't force initdb though, because the numbers never go to disk.) 2. Add the structure definition to the appropriate include/nodes/???.h file. If you intend to inherit from, say a Plan node, put Plan as the first field of your struct definition. 3. If you intend to use copyObject, equal, nodeToString or stringToNode, add an appropriate function to copyfuncs.c, equalfuncs.c, outfuncs.c and readfuncs.c accordingly. (Except for frequently used nodes, don't bother writing a creator function in makefuncs.c) The header comments in those files give general rules for whether you need to add support. 4. Add cases to the functions in nodeFuncs.c as needed. There are many other places you'll probably also need to teach about your new node type. Best bet is to grep for references to one or two similar existing node types to find all the places to touch. Historical Note --------------- Prior to the current simple C structure definitions, the Node structures used a pseudo-inheritance system which automatically generated creator and accessor functions. Since every node inherited from LispValue, the whole thing was a mess. Here's a little anecdote: LispValue definition -- class used to support lisp structures in C. This is here because we did not want to totally rewrite planner and executor code which depended on lisp structures when we ported postgres V1 from lisp to C. -cim 4/23/90