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Previously we did this in PostmasterMain() and InitPostmasterChild(), which meant that stack depth checking was disabled in non-postmaster server processes, for instance in single-user mode. That seems like a fairly bad idea, since there's no a-priori restriction on the complexity of queries we will run in single-user mode. Moreover, this led to not having quite the same stack depth limit in all processes, which likely has no real-world effect but it offends my inner neatnik. Setting the depth in main() guarantees that check_stack_depth() is armed and has a consistent interpretation of stack depth in all forms of server processes. While at it, move the code associated with checking the stack depth out of tcop/postgres.c (which was never a great home for it) into a new file src/backend/utils/misc/stack_depth.c. Discussion: https://postgr.es/m/2081982.1734393311@sss.pgh.pa.us
198 lines
4.9 KiB
C
198 lines
4.9 KiB
C
/*-------------------------------------------------------------------------
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*
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* stack_depth.c
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* Functions for monitoring and limiting process stack depth
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*
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* Portions Copyright (c) 1996-2024, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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*
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* IDENTIFICATION
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* src/backend/utils/misc/stack_depth.c
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*
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*-------------------------------------------------------------------------
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*/
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#include "postgres.h"
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#include <limits.h>
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#include <sys/resource.h>
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#include "miscadmin.h"
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#include "utils/guc_hooks.h"
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/* GUC variable for maximum stack depth (measured in kilobytes) */
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int max_stack_depth = 100;
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/* max_stack_depth converted to bytes for speed of checking */
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static long max_stack_depth_bytes = 100 * 1024L;
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/*
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* Stack base pointer -- initialized by set_stack_base(), which
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* should be called from main().
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*/
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static char *stack_base_ptr = NULL;
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/*
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* set_stack_base: set up reference point for stack depth checking
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*
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* Returns the old reference point, if any.
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*/
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pg_stack_base_t
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set_stack_base(void)
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{
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#ifndef HAVE__BUILTIN_FRAME_ADDRESS
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char stack_base;
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#endif
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pg_stack_base_t old;
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old = stack_base_ptr;
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/*
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* Set up reference point for stack depth checking. On recent gcc we use
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* __builtin_frame_address() to avoid a warning about storing a local
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* variable's address in a long-lived variable.
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*/
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#ifdef HAVE__BUILTIN_FRAME_ADDRESS
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stack_base_ptr = __builtin_frame_address(0);
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#else
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stack_base_ptr = &stack_base;
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#endif
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return old;
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}
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/*
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* restore_stack_base: restore reference point for stack depth checking
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*
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* This can be used after set_stack_base() to restore the old value. This
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* is currently only used in PL/Java. When PL/Java calls a backend function
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* from different thread, the thread's stack is at a different location than
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* the main thread's stack, so it sets the base pointer before the call, and
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* restores it afterwards.
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*/
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void
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restore_stack_base(pg_stack_base_t base)
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{
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stack_base_ptr = base;
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}
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/*
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* check_stack_depth/stack_is_too_deep: check for excessively deep recursion
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*
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* This should be called someplace in any recursive routine that might possibly
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* recurse deep enough to overflow the stack. Most Unixen treat stack
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* overflow as an unrecoverable SIGSEGV, so we want to error out ourselves
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* before hitting the hardware limit.
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*
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* check_stack_depth() just throws an error summarily. stack_is_too_deep()
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* can be used by code that wants to handle the error condition itself.
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*/
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void
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check_stack_depth(void)
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{
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if (stack_is_too_deep())
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{
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ereport(ERROR,
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(errcode(ERRCODE_STATEMENT_TOO_COMPLEX),
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errmsg("stack depth limit exceeded"),
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errhint("Increase the configuration parameter \"max_stack_depth\" (currently %dkB), "
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"after ensuring the platform's stack depth limit is adequate.",
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max_stack_depth)));
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}
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}
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bool
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stack_is_too_deep(void)
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{
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char stack_top_loc;
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long stack_depth;
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/*
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* Compute distance from reference point to my local variables
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*/
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stack_depth = (long) (stack_base_ptr - &stack_top_loc);
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/*
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* Take abs value, since stacks grow up on some machines, down on others
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*/
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if (stack_depth < 0)
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stack_depth = -stack_depth;
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/*
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* Trouble?
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*
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* The test on stack_base_ptr prevents us from erroring out if called
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* before that's been set. Logically it should be done first, but putting
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* it last avoids wasting cycles during normal cases.
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*/
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if (stack_depth > max_stack_depth_bytes &&
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stack_base_ptr != NULL)
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return true;
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return false;
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}
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/* GUC check hook for max_stack_depth */
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bool
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check_max_stack_depth(int *newval, void **extra, GucSource source)
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{
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long newval_bytes = *newval * 1024L;
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long stack_rlimit = get_stack_depth_rlimit();
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if (stack_rlimit > 0 && newval_bytes > stack_rlimit - STACK_DEPTH_SLOP)
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{
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GUC_check_errdetail("\"max_stack_depth\" must not exceed %ldkB.",
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(stack_rlimit - STACK_DEPTH_SLOP) / 1024L);
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GUC_check_errhint("Increase the platform's stack depth limit via \"ulimit -s\" or local equivalent.");
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return false;
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}
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return true;
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}
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/* GUC assign hook for max_stack_depth */
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void
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assign_max_stack_depth(int newval, void *extra)
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{
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long newval_bytes = newval * 1024L;
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max_stack_depth_bytes = newval_bytes;
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}
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/*
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* Obtain platform stack depth limit (in bytes)
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*
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* Return -1 if unknown
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*/
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long
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get_stack_depth_rlimit(void)
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{
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#if defined(HAVE_GETRLIMIT)
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static long val = 0;
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/* This won't change after process launch, so check just once */
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if (val == 0)
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{
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struct rlimit rlim;
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if (getrlimit(RLIMIT_STACK, &rlim) < 0)
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val = -1;
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else if (rlim.rlim_cur == RLIM_INFINITY)
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val = LONG_MAX;
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/* rlim_cur is probably of an unsigned type, so check for overflow */
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else if (rlim.rlim_cur >= LONG_MAX)
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val = LONG_MAX;
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else
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val = rlim.rlim_cur;
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}
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return val;
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#else
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/* On Windows we set the backend stack size in src/backend/Makefile */
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return WIN32_STACK_RLIMIT;
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#endif
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}
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