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Replace the solitary use with a bool. Reviewed-by: Michael Paquier <michael@paquier.xyz> Discussion: https://www.postgresql.org/message-id/flat/a6f91ead-0ce4-2a34-062b-7ab9813ea308%402ndquadrant.com
597 lines
23 KiB
C
597 lines
23 KiB
C
/*-------------------------------------------------------------------------
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*
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* lock.h
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* POSTGRES low-level lock mechanism
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*
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*
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* Portions Copyright (c) 1996-2020, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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* src/include/storage/lock.h
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*
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*-------------------------------------------------------------------------
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*/
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#ifndef LOCK_H_
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#define LOCK_H_
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#ifdef FRONTEND
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#error "lock.h may not be included from frontend code"
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#endif
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#include "storage/backendid.h"
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#include "storage/lockdefs.h"
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#include "storage/lwlock.h"
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#include "storage/shmem.h"
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/* struct PGPROC is declared in proc.h, but must forward-reference it */
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typedef struct PGPROC PGPROC;
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typedef struct PROC_QUEUE
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{
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SHM_QUEUE links; /* head of list of PGPROC objects */
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int size; /* number of entries in list */
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} PROC_QUEUE;
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/* GUC variables */
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extern int max_locks_per_xact;
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#ifdef LOCK_DEBUG
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extern int Trace_lock_oidmin;
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extern bool Trace_locks;
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extern bool Trace_userlocks;
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extern int Trace_lock_table;
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extern bool Debug_deadlocks;
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#endif /* LOCK_DEBUG */
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/*
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* Top-level transactions are identified by VirtualTransactionIDs comprising
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* the BackendId of the backend running the xact, plus a locally-assigned
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* LocalTransactionId. These are guaranteed unique over the short term,
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* but will be reused after a database restart; hence they should never
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* be stored on disk.
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*
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* Note that struct VirtualTransactionId can not be assumed to be atomically
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* assignable as a whole. However, type LocalTransactionId is assumed to
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* be atomically assignable, and the backend ID doesn't change often enough
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* to be a problem, so we can fetch or assign the two fields separately.
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* We deliberately refrain from using the struct within PGPROC, to prevent
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* coding errors from trying to use struct assignment with it; instead use
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* GET_VXID_FROM_PGPROC().
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*/
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typedef struct
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{
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BackendId backendId; /* determined at backend startup */
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LocalTransactionId localTransactionId; /* backend-local transaction id */
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} VirtualTransactionId;
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#define InvalidLocalTransactionId 0
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#define LocalTransactionIdIsValid(lxid) ((lxid) != InvalidLocalTransactionId)
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#define VirtualTransactionIdIsValid(vxid) \
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(((vxid).backendId != InvalidBackendId) && \
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LocalTransactionIdIsValid((vxid).localTransactionId))
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#define VirtualTransactionIdEquals(vxid1, vxid2) \
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((vxid1).backendId == (vxid2).backendId && \
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(vxid1).localTransactionId == (vxid2).localTransactionId)
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#define SetInvalidVirtualTransactionId(vxid) \
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((vxid).backendId = InvalidBackendId, \
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(vxid).localTransactionId = InvalidLocalTransactionId)
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#define GET_VXID_FROM_PGPROC(vxid, proc) \
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((vxid).backendId = (proc).backendId, \
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(vxid).localTransactionId = (proc).lxid)
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/* MAX_LOCKMODES cannot be larger than the # of bits in LOCKMASK */
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#define MAX_LOCKMODES 10
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#define LOCKBIT_ON(lockmode) (1 << (lockmode))
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#define LOCKBIT_OFF(lockmode) (~(1 << (lockmode)))
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/*
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* This data structure defines the locking semantics associated with a
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* "lock method". The semantics specify the meaning of each lock mode
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* (by defining which lock modes it conflicts with).
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* All of this data is constant and is kept in const tables.
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*
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* numLockModes -- number of lock modes (READ,WRITE,etc) that
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* are defined in this lock method. Must be less than MAX_LOCKMODES.
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*
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* conflictTab -- this is an array of bitmasks showing lock
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* mode conflicts. conflictTab[i] is a mask with the j-th bit
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* turned on if lock modes i and j conflict. Lock modes are
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* numbered 1..numLockModes; conflictTab[0] is unused.
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*
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* lockModeNames -- ID strings for debug printouts.
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*
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* trace_flag -- pointer to GUC trace flag for this lock method. (The
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* GUC variable is not constant, but we use "const" here to denote that
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* it can't be changed through this reference.)
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*/
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typedef struct LockMethodData
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{
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int numLockModes;
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const LOCKMASK *conflictTab;
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const char *const *lockModeNames;
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const bool *trace_flag;
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} LockMethodData;
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typedef const LockMethodData *LockMethod;
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/*
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* Lock methods are identified by LOCKMETHODID. (Despite the declaration as
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* uint16, we are constrained to 256 lockmethods by the layout of LOCKTAG.)
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*/
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typedef uint16 LOCKMETHODID;
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/* These identify the known lock methods */
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#define DEFAULT_LOCKMETHOD 1
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#define USER_LOCKMETHOD 2
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/*
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* LOCKTAG is the key information needed to look up a LOCK item in the
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* lock hashtable. A LOCKTAG value uniquely identifies a lockable object.
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*
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* The LockTagType enum defines the different kinds of objects we can lock.
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* We can handle up to 256 different LockTagTypes.
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*/
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typedef enum LockTagType
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{
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LOCKTAG_RELATION, /* whole relation */
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LOCKTAG_RELATION_EXTEND, /* the right to extend a relation */
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LOCKTAG_PAGE, /* one page of a relation */
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LOCKTAG_TUPLE, /* one physical tuple */
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LOCKTAG_TRANSACTION, /* transaction (for waiting for xact done) */
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LOCKTAG_VIRTUALTRANSACTION, /* virtual transaction (ditto) */
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LOCKTAG_SPECULATIVE_TOKEN, /* speculative insertion Xid and token */
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LOCKTAG_OBJECT, /* non-relation database object */
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LOCKTAG_USERLOCK, /* reserved for old contrib/userlock code */
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LOCKTAG_ADVISORY /* advisory user locks */
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} LockTagType;
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#define LOCKTAG_LAST_TYPE LOCKTAG_ADVISORY
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extern const char *const LockTagTypeNames[];
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/*
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* The LOCKTAG struct is defined with malice aforethought to fit into 16
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* bytes with no padding. Note that this would need adjustment if we were
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* to widen Oid, BlockNumber, or TransactionId to more than 32 bits.
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*
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* We include lockmethodid in the locktag so that a single hash table in
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* shared memory can store locks of different lockmethods.
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*/
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typedef struct LOCKTAG
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{
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uint32 locktag_field1; /* a 32-bit ID field */
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uint32 locktag_field2; /* a 32-bit ID field */
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uint32 locktag_field3; /* a 32-bit ID field */
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uint16 locktag_field4; /* a 16-bit ID field */
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uint8 locktag_type; /* see enum LockTagType */
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uint8 locktag_lockmethodid; /* lockmethod indicator */
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} LOCKTAG;
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/*
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* These macros define how we map logical IDs of lockable objects into
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* the physical fields of LOCKTAG. Use these to set up LOCKTAG values,
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* rather than accessing the fields directly. Note multiple eval of target!
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*/
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/* ID info for a relation is DB OID + REL OID; DB OID = 0 if shared */
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#define SET_LOCKTAG_RELATION(locktag,dboid,reloid) \
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((locktag).locktag_field1 = (dboid), \
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(locktag).locktag_field2 = (reloid), \
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(locktag).locktag_field3 = 0, \
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(locktag).locktag_field4 = 0, \
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(locktag).locktag_type = LOCKTAG_RELATION, \
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(locktag).locktag_lockmethodid = DEFAULT_LOCKMETHOD)
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/* same ID info as RELATION */
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#define SET_LOCKTAG_RELATION_EXTEND(locktag,dboid,reloid) \
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((locktag).locktag_field1 = (dboid), \
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(locktag).locktag_field2 = (reloid), \
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(locktag).locktag_field3 = 0, \
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(locktag).locktag_field4 = 0, \
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(locktag).locktag_type = LOCKTAG_RELATION_EXTEND, \
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(locktag).locktag_lockmethodid = DEFAULT_LOCKMETHOD)
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/* ID info for a page is RELATION info + BlockNumber */
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#define SET_LOCKTAG_PAGE(locktag,dboid,reloid,blocknum) \
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((locktag).locktag_field1 = (dboid), \
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(locktag).locktag_field2 = (reloid), \
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(locktag).locktag_field3 = (blocknum), \
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(locktag).locktag_field4 = 0, \
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(locktag).locktag_type = LOCKTAG_PAGE, \
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(locktag).locktag_lockmethodid = DEFAULT_LOCKMETHOD)
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/* ID info for a tuple is PAGE info + OffsetNumber */
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#define SET_LOCKTAG_TUPLE(locktag,dboid,reloid,blocknum,offnum) \
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((locktag).locktag_field1 = (dboid), \
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(locktag).locktag_field2 = (reloid), \
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(locktag).locktag_field3 = (blocknum), \
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(locktag).locktag_field4 = (offnum), \
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(locktag).locktag_type = LOCKTAG_TUPLE, \
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(locktag).locktag_lockmethodid = DEFAULT_LOCKMETHOD)
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/* ID info for a transaction is its TransactionId */
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#define SET_LOCKTAG_TRANSACTION(locktag,xid) \
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((locktag).locktag_field1 = (xid), \
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(locktag).locktag_field2 = 0, \
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(locktag).locktag_field3 = 0, \
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(locktag).locktag_field4 = 0, \
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(locktag).locktag_type = LOCKTAG_TRANSACTION, \
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(locktag).locktag_lockmethodid = DEFAULT_LOCKMETHOD)
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/* ID info for a virtual transaction is its VirtualTransactionId */
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#define SET_LOCKTAG_VIRTUALTRANSACTION(locktag,vxid) \
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((locktag).locktag_field1 = (vxid).backendId, \
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(locktag).locktag_field2 = (vxid).localTransactionId, \
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(locktag).locktag_field3 = 0, \
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(locktag).locktag_field4 = 0, \
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(locktag).locktag_type = LOCKTAG_VIRTUALTRANSACTION, \
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(locktag).locktag_lockmethodid = DEFAULT_LOCKMETHOD)
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/*
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* ID info for a speculative insert is TRANSACTION info +
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* its speculative insert counter.
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*/
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#define SET_LOCKTAG_SPECULATIVE_INSERTION(locktag,xid,token) \
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((locktag).locktag_field1 = (xid), \
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(locktag).locktag_field2 = (token), \
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(locktag).locktag_field3 = 0, \
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(locktag).locktag_field4 = 0, \
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(locktag).locktag_type = LOCKTAG_SPECULATIVE_TOKEN, \
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(locktag).locktag_lockmethodid = DEFAULT_LOCKMETHOD)
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/*
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* ID info for an object is DB OID + CLASS OID + OBJECT OID + SUBID
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*
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* Note: object ID has same representation as in pg_depend and
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* pg_description, but notice that we are constraining SUBID to 16 bits.
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* Also, we use DB OID = 0 for shared objects such as tablespaces.
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*/
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#define SET_LOCKTAG_OBJECT(locktag,dboid,classoid,objoid,objsubid) \
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((locktag).locktag_field1 = (dboid), \
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(locktag).locktag_field2 = (classoid), \
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(locktag).locktag_field3 = (objoid), \
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(locktag).locktag_field4 = (objsubid), \
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(locktag).locktag_type = LOCKTAG_OBJECT, \
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(locktag).locktag_lockmethodid = DEFAULT_LOCKMETHOD)
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#define SET_LOCKTAG_ADVISORY(locktag,id1,id2,id3,id4) \
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((locktag).locktag_field1 = (id1), \
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(locktag).locktag_field2 = (id2), \
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(locktag).locktag_field3 = (id3), \
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(locktag).locktag_field4 = (id4), \
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(locktag).locktag_type = LOCKTAG_ADVISORY, \
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(locktag).locktag_lockmethodid = USER_LOCKMETHOD)
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/*
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* Per-locked-object lock information:
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*
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* tag -- uniquely identifies the object being locked
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* grantMask -- bitmask for all lock types currently granted on this object.
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* waitMask -- bitmask for all lock types currently awaited on this object.
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* procLocks -- list of PROCLOCK objects for this lock.
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* waitProcs -- queue of processes waiting for this lock.
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* requested -- count of each lock type currently requested on the lock
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* (includes requests already granted!!).
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* nRequested -- total requested locks of all types.
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* granted -- count of each lock type currently granted on the lock.
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* nGranted -- total granted locks of all types.
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*
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* Note: these counts count 1 for each backend. Internally to a backend,
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* there may be multiple grabs on a particular lock, but this is not reflected
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* into shared memory.
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*/
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typedef struct LOCK
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{
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/* hash key */
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LOCKTAG tag; /* unique identifier of lockable object */
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/* data */
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LOCKMASK grantMask; /* bitmask for lock types already granted */
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LOCKMASK waitMask; /* bitmask for lock types awaited */
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SHM_QUEUE procLocks; /* list of PROCLOCK objects assoc. with lock */
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PROC_QUEUE waitProcs; /* list of PGPROC objects waiting on lock */
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int requested[MAX_LOCKMODES]; /* counts of requested locks */
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int nRequested; /* total of requested[] array */
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int granted[MAX_LOCKMODES]; /* counts of granted locks */
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int nGranted; /* total of granted[] array */
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} LOCK;
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#define LOCK_LOCKMETHOD(lock) ((LOCKMETHODID) (lock).tag.locktag_lockmethodid)
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/*
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* We may have several different backends holding or awaiting locks
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* on the same lockable object. We need to store some per-holder/waiter
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* information for each such holder (or would-be holder). This is kept in
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* a PROCLOCK struct.
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*
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* PROCLOCKTAG is the key information needed to look up a PROCLOCK item in the
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* proclock hashtable. A PROCLOCKTAG value uniquely identifies the combination
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* of a lockable object and a holder/waiter for that object. (We can use
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* pointers here because the PROCLOCKTAG need only be unique for the lifespan
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* of the PROCLOCK, and it will never outlive the lock or the proc.)
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*
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* Internally to a backend, it is possible for the same lock to be held
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* for different purposes: the backend tracks transaction locks separately
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* from session locks. However, this is not reflected in the shared-memory
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* state: we only track which backend(s) hold the lock. This is OK since a
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* backend can never block itself.
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*
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* The holdMask field shows the already-granted locks represented by this
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* proclock. Note that there will be a proclock object, possibly with
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* zero holdMask, for any lock that the process is currently waiting on.
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* Otherwise, proclock objects whose holdMasks are zero are recycled
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* as soon as convenient.
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*
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* releaseMask is workspace for LockReleaseAll(): it shows the locks due
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* to be released during the current call. This must only be examined or
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* set by the backend owning the PROCLOCK.
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*
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* Each PROCLOCK object is linked into lists for both the associated LOCK
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* object and the owning PGPROC object. Note that the PROCLOCK is entered
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* into these lists as soon as it is created, even if no lock has yet been
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* granted. A PGPROC that is waiting for a lock to be granted will also be
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* linked into the lock's waitProcs queue.
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*/
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typedef struct PROCLOCKTAG
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{
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/* NB: we assume this struct contains no padding! */
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LOCK *myLock; /* link to per-lockable-object information */
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PGPROC *myProc; /* link to PGPROC of owning backend */
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} PROCLOCKTAG;
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typedef struct PROCLOCK
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{
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/* tag */
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PROCLOCKTAG tag; /* unique identifier of proclock object */
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/* data */
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PGPROC *groupLeader; /* proc's lock group leader, or proc itself */
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LOCKMASK holdMask; /* bitmask for lock types currently held */
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LOCKMASK releaseMask; /* bitmask for lock types to be released */
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SHM_QUEUE lockLink; /* list link in LOCK's list of proclocks */
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SHM_QUEUE procLink; /* list link in PGPROC's list of proclocks */
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} PROCLOCK;
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#define PROCLOCK_LOCKMETHOD(proclock) \
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LOCK_LOCKMETHOD(*((proclock).tag.myLock))
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/*
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* Each backend also maintains a local hash table with information about each
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* lock it is currently interested in. In particular the local table counts
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* the number of times that lock has been acquired. This allows multiple
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* requests for the same lock to be executed without additional accesses to
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* shared memory. We also track the number of lock acquisitions per
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* ResourceOwner, so that we can release just those locks belonging to a
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* particular ResourceOwner.
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*
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* When holding a lock taken "normally", the lock and proclock fields always
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* point to the associated objects in shared memory. However, if we acquired
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* the lock via the fast-path mechanism, the lock and proclock fields are set
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* to NULL, since there probably aren't any such objects in shared memory.
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* (If the lock later gets promoted to normal representation, we may eventually
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* update our locallock's lock/proclock fields after finding the shared
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* objects.)
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*
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* Caution: a locallock object can be left over from a failed lock acquisition
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* attempt. In this case its lock/proclock fields are untrustworthy, since
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* the shared lock object is neither held nor awaited, and hence is available
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* to be reclaimed. If nLocks > 0 then these pointers must either be valid or
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* NULL, but when nLocks == 0 they should be considered garbage.
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*/
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typedef struct LOCALLOCKTAG
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{
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LOCKTAG lock; /* identifies the lockable object */
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LOCKMODE mode; /* lock mode for this table entry */
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} LOCALLOCKTAG;
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typedef struct LOCALLOCKOWNER
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{
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/*
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* Note: if owner is NULL then the lock is held on behalf of the session;
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* otherwise it is held on behalf of my current transaction.
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*
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* Must use a forward struct reference to avoid circularity.
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*/
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struct ResourceOwnerData *owner;
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int64 nLocks; /* # of times held by this owner */
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} LOCALLOCKOWNER;
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typedef struct LOCALLOCK
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{
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/* tag */
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LOCALLOCKTAG tag; /* unique identifier of locallock entry */
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/* data */
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uint32 hashcode; /* copy of LOCKTAG's hash value */
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LOCK *lock; /* associated LOCK object, if any */
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PROCLOCK *proclock; /* associated PROCLOCK object, if any */
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int64 nLocks; /* total number of times lock is held */
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int numLockOwners; /* # of relevant ResourceOwners */
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int maxLockOwners; /* allocated size of array */
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LOCALLOCKOWNER *lockOwners; /* dynamically resizable array */
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bool holdsStrongLockCount; /* bumped FastPathStrongRelationLocks */
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bool lockCleared; /* we read all sinval msgs for lock */
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} LOCALLOCK;
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#define LOCALLOCK_LOCKMETHOD(llock) ((llock).tag.lock.locktag_lockmethodid)
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/*
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* These structures hold information passed from lmgr internals to the lock
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* listing user-level functions (in lockfuncs.c).
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*/
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typedef struct LockInstanceData
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{
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LOCKTAG locktag; /* tag for locked object */
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LOCKMASK holdMask; /* locks held by this PGPROC */
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LOCKMODE waitLockMode; /* lock awaited by this PGPROC, if any */
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BackendId backend; /* backend ID of this PGPROC */
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LocalTransactionId lxid; /* local transaction ID of this PGPROC */
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int pid; /* pid of this PGPROC */
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int leaderPid; /* pid of group leader; = pid if no group */
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bool fastpath; /* taken via fastpath? */
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} LockInstanceData;
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typedef struct LockData
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{
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int nelements; /* The length of the array */
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LockInstanceData *locks; /* Array of per-PROCLOCK information */
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} LockData;
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typedef struct BlockedProcData
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{
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int pid; /* pid of a blocked PGPROC */
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/* Per-PROCLOCK information about PROCLOCKs of the lock the pid awaits */
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/* (these fields refer to indexes in BlockedProcsData.locks[]) */
|
|
int first_lock; /* index of first relevant LockInstanceData */
|
|
int num_locks; /* number of relevant LockInstanceDatas */
|
|
/* PIDs of PGPROCs that are ahead of "pid" in the lock's wait queue */
|
|
/* (these fields refer to indexes in BlockedProcsData.waiter_pids[]) */
|
|
int first_waiter; /* index of first preceding waiter */
|
|
int num_waiters; /* number of preceding waiters */
|
|
} BlockedProcData;
|
|
|
|
typedef struct BlockedProcsData
|
|
{
|
|
BlockedProcData *procs; /* Array of per-blocked-proc information */
|
|
LockInstanceData *locks; /* Array of per-PROCLOCK information */
|
|
int *waiter_pids; /* Array of PIDs of other blocked PGPROCs */
|
|
int nprocs; /* # of valid entries in procs[] array */
|
|
int maxprocs; /* Allocated length of procs[] array */
|
|
int nlocks; /* # of valid entries in locks[] array */
|
|
int maxlocks; /* Allocated length of locks[] array */
|
|
int npids; /* # of valid entries in waiter_pids[] array */
|
|
int maxpids; /* Allocated length of waiter_pids[] array */
|
|
} BlockedProcsData;
|
|
|
|
|
|
/* Result codes for LockAcquire() */
|
|
typedef enum
|
|
{
|
|
LOCKACQUIRE_NOT_AVAIL, /* lock not available, and dontWait=true */
|
|
LOCKACQUIRE_OK, /* lock successfully acquired */
|
|
LOCKACQUIRE_ALREADY_HELD, /* incremented count for lock already held */
|
|
LOCKACQUIRE_ALREADY_CLEAR /* incremented count for lock already clear */
|
|
} LockAcquireResult;
|
|
|
|
/* Deadlock states identified by DeadLockCheck() */
|
|
typedef enum
|
|
{
|
|
DS_NOT_YET_CHECKED, /* no deadlock check has run yet */
|
|
DS_NO_DEADLOCK, /* no deadlock detected */
|
|
DS_SOFT_DEADLOCK, /* deadlock avoided by queue rearrangement */
|
|
DS_HARD_DEADLOCK, /* deadlock, no way out but ERROR */
|
|
DS_BLOCKED_BY_AUTOVACUUM /* no deadlock; queue blocked by autovacuum
|
|
* worker */
|
|
} DeadLockState;
|
|
|
|
/*
|
|
* The lockmgr's shared hash tables are partitioned to reduce contention.
|
|
* To determine which partition a given locktag belongs to, compute the tag's
|
|
* hash code with LockTagHashCode(), then apply one of these macros.
|
|
* NB: NUM_LOCK_PARTITIONS must be a power of 2!
|
|
*/
|
|
#define LockHashPartition(hashcode) \
|
|
((hashcode) % NUM_LOCK_PARTITIONS)
|
|
#define LockHashPartitionLock(hashcode) \
|
|
(&MainLWLockArray[LOCK_MANAGER_LWLOCK_OFFSET + \
|
|
LockHashPartition(hashcode)].lock)
|
|
#define LockHashPartitionLockByIndex(i) \
|
|
(&MainLWLockArray[LOCK_MANAGER_LWLOCK_OFFSET + (i)].lock)
|
|
|
|
/*
|
|
* The deadlock detector needs to be able to access lockGroupLeader and
|
|
* related fields in the PGPROC, so we arrange for those fields to be protected
|
|
* by one of the lock hash partition locks. Since the deadlock detector
|
|
* acquires all such locks anyway, this makes it safe for it to access these
|
|
* fields without doing anything extra. To avoid contention as much as
|
|
* possible, we map different PGPROCs to different partition locks. The lock
|
|
* used for a given lock group is determined by the group leader's pgprocno.
|
|
*/
|
|
#define LockHashPartitionLockByProc(leader_pgproc) \
|
|
LockHashPartitionLock((leader_pgproc)->pgprocno)
|
|
|
|
/*
|
|
* function prototypes
|
|
*/
|
|
extern void InitLocks(void);
|
|
extern LockMethod GetLocksMethodTable(const LOCK *lock);
|
|
extern LockMethod GetLockTagsMethodTable(const LOCKTAG *locktag);
|
|
extern uint32 LockTagHashCode(const LOCKTAG *locktag);
|
|
extern bool DoLockModesConflict(LOCKMODE mode1, LOCKMODE mode2);
|
|
extern LockAcquireResult LockAcquire(const LOCKTAG *locktag,
|
|
LOCKMODE lockmode,
|
|
bool sessionLock,
|
|
bool dontWait);
|
|
extern LockAcquireResult LockAcquireExtended(const LOCKTAG *locktag,
|
|
LOCKMODE lockmode,
|
|
bool sessionLock,
|
|
bool dontWait,
|
|
bool reportMemoryError,
|
|
LOCALLOCK **locallockp);
|
|
extern void AbortStrongLockAcquire(void);
|
|
extern void MarkLockClear(LOCALLOCK *locallock);
|
|
extern bool LockRelease(const LOCKTAG *locktag,
|
|
LOCKMODE lockmode, bool sessionLock);
|
|
extern void LockReleaseAll(LOCKMETHODID lockmethodid, bool allLocks);
|
|
extern void LockReleaseSession(LOCKMETHODID lockmethodid);
|
|
extern void LockReleaseCurrentOwner(LOCALLOCK **locallocks, int nlocks);
|
|
extern void LockReassignCurrentOwner(LOCALLOCK **locallocks, int nlocks);
|
|
extern bool LockHeldByMe(const LOCKTAG *locktag, LOCKMODE lockmode);
|
|
extern bool LockHasWaiters(const LOCKTAG *locktag,
|
|
LOCKMODE lockmode, bool sessionLock);
|
|
extern VirtualTransactionId *GetLockConflicts(const LOCKTAG *locktag,
|
|
LOCKMODE lockmode, int *countp);
|
|
extern void AtPrepare_Locks(void);
|
|
extern void PostPrepare_Locks(TransactionId xid);
|
|
extern bool LockCheckConflicts(LockMethod lockMethodTable,
|
|
LOCKMODE lockmode,
|
|
LOCK *lock, PROCLOCK *proclock);
|
|
extern void GrantLock(LOCK *lock, PROCLOCK *proclock, LOCKMODE lockmode);
|
|
extern void GrantAwaitedLock(void);
|
|
extern void RemoveFromWaitQueue(PGPROC *proc, uint32 hashcode);
|
|
extern Size LockShmemSize(void);
|
|
extern LockData *GetLockStatusData(void);
|
|
extern BlockedProcsData *GetBlockerStatusData(int blocked_pid);
|
|
|
|
extern xl_standby_lock *GetRunningTransactionLocks(int *nlocks);
|
|
extern const char *GetLockmodeName(LOCKMETHODID lockmethodid, LOCKMODE mode);
|
|
|
|
extern void lock_twophase_recover(TransactionId xid, uint16 info,
|
|
void *recdata, uint32 len);
|
|
extern void lock_twophase_postcommit(TransactionId xid, uint16 info,
|
|
void *recdata, uint32 len);
|
|
extern void lock_twophase_postabort(TransactionId xid, uint16 info,
|
|
void *recdata, uint32 len);
|
|
extern void lock_twophase_standby_recover(TransactionId xid, uint16 info,
|
|
void *recdata, uint32 len);
|
|
|
|
extern DeadLockState DeadLockCheck(PGPROC *proc);
|
|
extern PGPROC *GetBlockingAutoVacuumPgproc(void);
|
|
extern void DeadLockReport(void) pg_attribute_noreturn();
|
|
extern void RememberSimpleDeadLock(PGPROC *proc1,
|
|
LOCKMODE lockmode,
|
|
LOCK *lock,
|
|
PGPROC *proc2);
|
|
extern void InitDeadLockChecking(void);
|
|
|
|
extern int LockWaiterCount(const LOCKTAG *locktag);
|
|
|
|
#ifdef LOCK_DEBUG
|
|
extern void DumpLocks(PGPROC *proc);
|
|
extern void DumpAllLocks(void);
|
|
#endif
|
|
|
|
/* Lock a VXID (used to wait for a transaction to finish) */
|
|
extern void VirtualXactLockTableInsert(VirtualTransactionId vxid);
|
|
extern void VirtualXactLockTableCleanup(void);
|
|
extern bool VirtualXactLock(VirtualTransactionId vxid, bool wait);
|
|
|
|
#endif /* LOCK_H_ */
|