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Sync our regex code with upstream changes since last time we did this, which was Tcl 8.5.11 (see commit 08fd6ff37f71485e2fc04bc6ce07d2a483c36702). The only functional change here is to disbelieve that an octal escape is three digits long if it would exceed \377. That's a bug fix, but it's a minor one and could change the interpretation of working regexes, so don't back-patch. In addition to that, s/INFINITY/DUPINF/ to eliminate the risk of collisions with <math.h>'s macro, and s/LOCAL/NOPROP/ because that also seems like an unnecessarily collision-prone macro name. There were some other cosmetic changes in their copy that I did not adopt, notably a rather half-hearted attempt at renaming some of the C functions in a more verbose style. (I'm not necessarily against the concept, but renaming just a few functions in the package is not an improvement.)
476 lines
16 KiB
C
476 lines
16 KiB
C
/*
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* Internal interface definitions, etc., for the reg package
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*
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* Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
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*
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* Development of this software was funded, in part, by Cray Research Inc.,
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* UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
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* Corporation, none of whom are responsible for the results. The author
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* thanks all of them.
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*
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* Redistribution and use in source and binary forms -- with or without
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* modification -- are permitted for any purpose, provided that
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* redistributions in source form retain this entire copyright notice and
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* indicate the origin and nature of any modifications.
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*
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* I'd appreciate being given credit for this package in the documentation
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* of software which uses it, but that is not a requirement.
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*
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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* HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* src/include/regex/regguts.h
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*/
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/*
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* Environmental customization. It should not (I hope) be necessary to
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* alter the file you are now reading -- regcustom.h should handle it all,
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* given care here and elsewhere.
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*/
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#include "regcustom.h"
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/*
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* Things that regcustom.h might override.
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*/
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/* assertions */
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#ifndef assert
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#ifndef REG_DEBUG
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#define NDEBUG /* no assertions */
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#endif
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#include <assert.h>
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#endif
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/* voids */
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#ifndef DISCARD
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#define DISCARD void /* for throwing values away */
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#endif
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#ifndef VS
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#define VS(x) ((void *)(x)) /* cast something to generic ptr */
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#endif
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/* function-pointer declarator */
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#ifndef FUNCPTR
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#define FUNCPTR(name, args) (*(name)) args
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#endif
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/* memory allocation */
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#ifndef MALLOC
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#define MALLOC(n) malloc(n)
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#endif
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#ifndef REALLOC
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#define REALLOC(p, n) realloc(VS(p), n)
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#endif
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#ifndef FREE
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#define FREE(p) free(VS(p))
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#endif
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/* want size of a char in bits, and max value in bounded quantifiers */
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#ifndef _POSIX2_RE_DUP_MAX
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#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
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#endif
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/*
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* misc
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*/
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#define NOTREACHED 0
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#define xxx 1
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#define DUPMAX _POSIX2_RE_DUP_MAX
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#define DUPINF (DUPMAX+1)
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#define REMAGIC 0xfed7 /* magic number for main struct */
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/*
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* debugging facilities
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*/
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#ifdef REG_DEBUG
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/* FDEBUG does finite-state tracing */
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#define FDEBUG(arglist) { if (v->eflags®_FTRACE) printf arglist; }
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/* MDEBUG does higher-level tracing */
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#define MDEBUG(arglist) { if (v->eflags®_MTRACE) printf arglist; }
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#else
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#define FDEBUG(arglist) {}
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#define MDEBUG(arglist) {}
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#endif
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/*
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* bitmap manipulation
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*/
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#define UBITS (CHAR_BIT * sizeof(unsigned))
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#define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
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#define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
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/*
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* We dissect a chr into byts for colormap table indexing. Here we define
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* a byt, which will be the same as a byte on most machines... The exact
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* size of a byt is not critical, but about 8 bits is good, and extraction
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* of 8-bit chunks is sometimes especially fast.
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*/
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#ifndef BYTBITS
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#define BYTBITS 8 /* bits in a byt */
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#endif
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#define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt value */
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#define BYTMASK (BYTTAB-1) /* bit mask for byt */
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#define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS)
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/* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */
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/*
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* As soon as possible, we map chrs into equivalence classes -- "colors" --
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* which are of much more manageable number.
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*/
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typedef short color; /* colors of characters */
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typedef int pcolor; /* what color promotes to */
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#define MAX_COLOR 32767 /* max color (must fit in 'color' datatype) */
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#define COLORLESS (-1) /* impossible color */
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#define WHITE 0 /* default color, parent of all others */
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/*
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* A colormap is a tree -- more precisely, a DAG -- indexed at each level
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* by a byt of the chr, to map the chr to a color efficiently. Because
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* lower sections of the tree can be shared, it can exploit the usual
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* sparseness of such a mapping table. The tree is always NBYTS levels
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* deep (in the past it was shallower during construction but was "filled"
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* to full depth at the end of that); areas that are unaltered as yet point
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* to "fill blocks" which are entirely WHITE in color.
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*
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* Leaf-level tree blocks are of type "struct colors", while upper-level
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* blocks are of type "struct ptrs". Pointers into the tree are generally
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* declared as "union tree *" to be agnostic about what level they point to.
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*/
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/* the tree itself */
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struct colors
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{
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color ccolor[BYTTAB];
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};
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struct ptrs
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{
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union tree *pptr[BYTTAB];
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};
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union tree
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{
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struct colors colors;
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struct ptrs ptrs;
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};
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/* use these pseudo-field names when dereferencing a "union tree" pointer */
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#define tcolor colors.ccolor
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#define tptr ptrs.pptr
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/*
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* Per-color data structure for the compile-time color machinery
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*
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* If "sub" is not NOSUB then it is the number of the color's current
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* subcolor, i.e. we are in process of dividing this color (character
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* equivalence class) into two colors. See src/backend/regex/README for
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* discussion of subcolors.
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*
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* Currently-unused colors have the FREECOL bit set and are linked into a
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* freelist using their "sub" fields, but only if their color numbers are
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* less than colormap.max. Any array entries beyond "max" are just garbage.
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*/
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struct colordesc
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{
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uchr nchrs; /* number of chars of this color */
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color sub; /* open subcolor, if any; or free-chain ptr */
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#define NOSUB COLORLESS /* value of "sub" when no open subcolor */
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struct arc *arcs; /* chain of all arcs of this color */
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chr firstchr; /* char first assigned to this color */
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int flags; /* bit values defined next */
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#define FREECOL 01 /* currently free */
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#define PSEUDO 02 /* pseudocolor, no real chars */
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#define UNUSEDCOLOR(cd) ((cd)->flags & FREECOL)
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union tree *block; /* block of solid color, if any */
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};
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/*
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* The color map itself
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*
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* Much of the data in the colormap struct is only used at compile time.
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* However, the bulk of the space usage is in the "tree" structure, so it's
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* not clear that there's much point in converting the rest to a more compact
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* form when compilation is finished.
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*/
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struct colormap
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{
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int magic;
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#define CMMAGIC 0x876
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struct vars *v; /* for compile error reporting */
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size_t ncds; /* allocated length of colordescs array */
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size_t max; /* highest color number currently in use */
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color free; /* beginning of free chain (if non-0) */
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struct colordesc *cd; /* pointer to array of colordescs */
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#define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
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/* If we need up to NINLINECDS, we store them here to save a malloc */
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#define NINLINECDS ((size_t)10)
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struct colordesc cdspace[NINLINECDS];
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union tree tree[NBYTS]; /* tree top, plus lower-level fill blocks */
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};
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/* optimization magic to do fast chr->color mapping */
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#define B0(c) ((c) & BYTMASK)
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#define B1(c) (((c)>>BYTBITS) & BYTMASK)
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#define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK)
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#define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK)
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#if NBYTS == 1
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#define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])
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#endif
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/* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */
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#if NBYTS == 2
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#define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])
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#endif
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#if NBYTS == 4
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#define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])
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#endif
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/*
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* Interface definitions for locale-interface functions in regc_locale.c.
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*/
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/*
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* Representation of a set of characters. chrs[] represents individual
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* code points, ranges[] represents ranges in the form min..max inclusive.
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*
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* Note that in cvecs gotten from newcvec() and intended to be freed by
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* freecvec(), both arrays of chrs are after the end of the struct, not
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* separately malloc'd; so chrspace and rangespace are effectively immutable.
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*/
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struct cvec
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{
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int nchrs; /* number of chrs */
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int chrspace; /* number of chrs allocated in chrs[] */
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chr *chrs; /* pointer to vector of chrs */
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int nranges; /* number of ranges (chr pairs) */
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int rangespace; /* number of ranges allocated in ranges[] */
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chr *ranges; /* pointer to vector of chr pairs */
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};
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/*
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* definitions for NFA internal representation
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*
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* Having a "from" pointer within each arc may seem redundant, but it
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* saves a lot of hassle.
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*/
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struct state;
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struct arc
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{
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int type; /* 0 if free, else an NFA arc type code */
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color co;
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struct state *from; /* where it's from (and contained within) */
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struct state *to; /* where it's to */
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struct arc *outchain; /* link in *from's outs chain or free chain */
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#define freechain outchain
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struct arc *inchain; /* link in *to's ins chain */
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struct arc *colorchain; /* link in color's arc chain */
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struct arc *colorchainRev; /* back-link in color's arc chain */
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};
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struct arcbatch
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{ /* for bulk allocation of arcs */
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struct arcbatch *next;
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#define ABSIZE 10
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struct arc a[ABSIZE];
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};
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struct state
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{
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int no;
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#define FREESTATE (-1)
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char flag; /* marks special states */
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int nins; /* number of inarcs */
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struct arc *ins; /* chain of inarcs */
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int nouts; /* number of outarcs */
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struct arc *outs; /* chain of outarcs */
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struct arc *free; /* chain of free arcs */
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struct state *tmp; /* temporary for traversal algorithms */
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struct state *next; /* chain for traversing all */
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struct state *prev; /* back chain */
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struct arcbatch oas; /* first arcbatch, avoid malloc in easy case */
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int noas; /* number of arcs used in first arcbatch */
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};
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struct nfa
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{
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struct state *pre; /* pre-initial state */
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struct state *init; /* initial state */
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struct state *final; /* final state */
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struct state *post; /* post-final state */
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int nstates; /* for numbering states */
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struct state *states; /* state-chain header */
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struct state *slast; /* tail of the chain */
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struct state *free; /* free list */
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struct colormap *cm; /* the color map */
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color bos[2]; /* colors, if any, assigned to BOS and BOL */
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color eos[2]; /* colors, if any, assigned to EOS and EOL */
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size_t size; /* Current NFA size; differs from nstates as
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* it also counts the number of states in
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* children of this NFA. */
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struct vars *v; /* simplifies compile error reporting */
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struct nfa *parent; /* parent NFA, if any */
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};
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/*
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* definitions for compacted NFA
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*
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* The main space savings in a compacted NFA is from making the arcs as small
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* as possible. We store only the transition color and next-state number for
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* each arc. The list of out arcs for each state is an array beginning at
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* cnfa.states[statenumber], and terminated by a dummy carc struct with
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* co == COLORLESS.
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*
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* The non-dummy carc structs are of two types: plain arcs and LACON arcs.
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* Plain arcs just store the transition color number as "co". LACON arcs
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* store the lookahead constraint number plus cnfa.ncolors as "co". LACON
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* arcs can be distinguished from plain by testing for co >= cnfa.ncolors.
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*/
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struct carc
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{
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color co; /* COLORLESS is list terminator */
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int to; /* next-state number */
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};
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struct cnfa
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{
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int nstates; /* number of states */
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int ncolors; /* number of colors (max color in use + 1) */
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int flags;
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#define HASLACONS 01 /* uses lookahead constraints */
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int pre; /* setup state number */
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int post; /* teardown state number */
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color bos[2]; /* colors, if any, assigned to BOS and BOL */
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color eos[2]; /* colors, if any, assigned to EOS and EOL */
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char *stflags; /* vector of per-state flags bytes */
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#define CNFA_NOPROGRESS 01 /* flag bit for a no-progress state */
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struct carc **states; /* vector of pointers to outarc lists */
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/* states[n] are pointers into a single malloc'd array of arcs */
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struct carc *arcs; /* the area for the lists */
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};
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#define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
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#define NULLCNFA(cnfa) ((cnfa).nstates == 0)
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/*
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* Used to limit the maximum NFA size to something sane. [Tcl Bug 1810264]
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*/
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#ifndef REG_MAX_STATES
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#define REG_MAX_STATES 100000
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#endif
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/*
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* subexpression tree
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*
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* "op" is one of:
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* '=' plain regex without interesting substructure (implemented as DFA)
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* 'b' back-reference (has no substructure either)
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* '(' capture node: captures the match of its single child
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* '.' concatenation: matches a match for left, then a match for right
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* '|' alternation: matches a match for left or a match for right
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* '*' iteration: matches some number of matches of its single child
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*
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* Note: the right child of an alternation must be another alternation or
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* NULL; hence, an N-way branch requires N alternation nodes, not N-1 as you
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* might expect. This could stand to be changed. Actually I'd rather see
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* a single alternation node with N children, but that will take revising
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* the representation of struct subre.
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*
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* Note: when a backref is directly quantified, we stick the min/max counts
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* into the backref rather than plastering an iteration node on top. This is
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* for efficiency: there is no need to search for possible division points.
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*/
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struct subre
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{
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char op; /* see type codes above */
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char flags;
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#define LONGER 01 /* prefers longer match */
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#define SHORTER 02 /* prefers shorter match */
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#define MIXED 04 /* mixed preference below */
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#define CAP 010 /* capturing parens below */
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#define BACKR 020 /* back reference below */
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#define INUSE 0100 /* in use in final tree */
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#define NOPROP 03 /* bits which may not propagate up */
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#define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
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#define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
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#define UP(f) (((f)&~NOPROP) | (LMIX(f) & SMIX(f) & MIXED))
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#define MESSY(f) ((f)&(MIXED|CAP|BACKR))
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#define PREF(f) ((f)&NOPROP)
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#define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
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#define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
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short id; /* ID of subre (1..ntree-1) */
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int subno; /* subexpression number (for 'b' and '(') */
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short min; /* min repetitions for iteration or backref */
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short max; /* max repetitions for iteration or backref */
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struct subre *left; /* left child, if any (also freelist chain) */
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struct subre *right; /* right child, if any */
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struct state *begin; /* outarcs from here... */
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struct state *end; /* ...ending in inarcs here */
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struct cnfa cnfa; /* compacted NFA, if any */
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struct subre *chain; /* for bookkeeping and error cleanup */
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};
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/*
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* table of function pointers for generic manipulation functions
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* A regex_t's re_fns points to one of these.
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*/
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struct fns
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{
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void FUNCPTR(free, (regex_t *));
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int FUNCPTR(cancel_requested, (void));
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};
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#define CANCEL_REQUESTED(re) \
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((*((struct fns *) (re)->re_fns)->cancel_requested) ())
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/*
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* the insides of a regex_t, hidden behind a void *
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*/
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struct guts
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{
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int magic;
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#define GUTSMAGIC 0xfed9
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int cflags; /* copy of compile flags */
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long info; /* copy of re_info */
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size_t nsub; /* copy of re_nsub */
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struct subre *tree;
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struct cnfa search; /* for fast preliminary search */
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int ntree; /* number of subre's, less one */
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struct colormap cmap;
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int FUNCPTR(compare, (const chr *, const chr *, size_t));
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struct subre *lacons; /* lookahead-constraint vector */
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int nlacons; /* size of lacons */
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};
|