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postgres/src/backend/executor/nodeRecursiveunion.c
Andres Freund cc9f08b6b8 Move ExecProcNode from dispatch to function pointer based model.
This allows us to add stack-depth checks the first time an executor
node is called, and skip that overhead on following
calls. Additionally it yields a nice speedup.

While it'd probably have been a good idea to have that check all
along, it has become more important after the new expression
evaluation framework in b8d7f053c5 - there's no stack depth
check in common paths anymore now. We previously relied on
ExecEvalExpr() being executed somewhere.

We should move towards that model for further routines, but as this is
required for v10, it seems better to only do the necessary (which
already is quite large).

Author: Andres Freund, Tom Lane
Reported-By: Julien Rouhaud
Discussion:
    https://postgr.es/m/22833.1490390175@sss.pgh.pa.us
    https://postgr.es/m/b0af9eaa-130c-60d0-9e4e-7a135b1e0c76@dalibo.com
2017-07-30 16:18:21 -07:00

333 lines
9.0 KiB
C

/*-------------------------------------------------------------------------
*
* nodeRecursiveunion.c
* routines to handle RecursiveUnion nodes.
*
* To implement UNION (without ALL), we need a hashtable that stores tuples
* already seen. The hash key is computed from the grouping columns.
*
*
* Portions Copyright (c) 1996-2017, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
* src/backend/executor/nodeRecursiveunion.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "executor/execdebug.h"
#include "executor/nodeRecursiveunion.h"
#include "miscadmin.h"
#include "utils/memutils.h"
/*
* Initialize the hash table to empty.
*/
static void
build_hash_table(RecursiveUnionState *rustate)
{
RecursiveUnion *node = (RecursiveUnion *) rustate->ps.plan;
Assert(node->numCols > 0);
Assert(node->numGroups > 0);
rustate->hashtable = BuildTupleHashTable(node->numCols,
node->dupColIdx,
rustate->eqfunctions,
rustate->hashfunctions,
node->numGroups,
0,
rustate->tableContext,
rustate->tempContext,
false);
}
/* ----------------------------------------------------------------
* ExecRecursiveUnion(node)
*
* Scans the recursive query sequentially and returns the next
* qualifying tuple.
*
* 1. evaluate non recursive term and assign the result to RT
*
* 2. execute recursive terms
*
* 2.1 WT := RT
* 2.2 while WT is not empty repeat 2.3 to 2.6. if WT is empty returns RT
* 2.3 replace the name of recursive term with WT
* 2.4 evaluate the recursive term and store into WT
* 2.5 append WT to RT
* 2.6 go back to 2.2
* ----------------------------------------------------------------
*/
static TupleTableSlot *
ExecRecursiveUnion(PlanState *pstate)
{
RecursiveUnionState *node = castNode(RecursiveUnionState, pstate);
PlanState *outerPlan = outerPlanState(node);
PlanState *innerPlan = innerPlanState(node);
RecursiveUnion *plan = (RecursiveUnion *) node->ps.plan;
TupleTableSlot *slot;
bool isnew;
CHECK_FOR_INTERRUPTS();
/* 1. Evaluate non-recursive term */
if (!node->recursing)
{
for (;;)
{
slot = ExecProcNode(outerPlan);
if (TupIsNull(slot))
break;
if (plan->numCols > 0)
{
/* Find or build hashtable entry for this tuple's group */
LookupTupleHashEntry(node->hashtable, slot, &isnew);
/* Must reset temp context after each hashtable lookup */
MemoryContextReset(node->tempContext);
/* Ignore tuple if already seen */
if (!isnew)
continue;
}
/* Each non-duplicate tuple goes to the working table ... */
tuplestore_puttupleslot(node->working_table, slot);
/* ... and to the caller */
return slot;
}
node->recursing = true;
}
/* 2. Execute recursive term */
for (;;)
{
slot = ExecProcNode(innerPlan);
if (TupIsNull(slot))
{
/* Done if there's nothing in the intermediate table */
if (node->intermediate_empty)
break;
/* done with old working table ... */
tuplestore_end(node->working_table);
/* intermediate table becomes working table */
node->working_table = node->intermediate_table;
/* create new empty intermediate table */
node->intermediate_table = tuplestore_begin_heap(false, false,
work_mem);
node->intermediate_empty = true;
/* reset the recursive term */
innerPlan->chgParam = bms_add_member(innerPlan->chgParam,
plan->wtParam);
/* and continue fetching from recursive term */
continue;
}
if (plan->numCols > 0)
{
/* Find or build hashtable entry for this tuple's group */
LookupTupleHashEntry(node->hashtable, slot, &isnew);
/* Must reset temp context after each hashtable lookup */
MemoryContextReset(node->tempContext);
/* Ignore tuple if already seen */
if (!isnew)
continue;
}
/* Else, tuple is good; stash it in intermediate table ... */
node->intermediate_empty = false;
tuplestore_puttupleslot(node->intermediate_table, slot);
/* ... and return it */
return slot;
}
return NULL;
}
/* ----------------------------------------------------------------
* ExecInitRecursiveUnionScan
* ----------------------------------------------------------------
*/
RecursiveUnionState *
ExecInitRecursiveUnion(RecursiveUnion *node, EState *estate, int eflags)
{
RecursiveUnionState *rustate;
ParamExecData *prmdata;
/* check for unsupported flags */
Assert(!(eflags & (EXEC_FLAG_BACKWARD | EXEC_FLAG_MARK)));
/*
* create state structure
*/
rustate = makeNode(RecursiveUnionState);
rustate->ps.plan = (Plan *) node;
rustate->ps.state = estate;
rustate->ps.ExecProcNode = ExecRecursiveUnion;
rustate->eqfunctions = NULL;
rustate->hashfunctions = NULL;
rustate->hashtable = NULL;
rustate->tempContext = NULL;
rustate->tableContext = NULL;
/* initialize processing state */
rustate->recursing = false;
rustate->intermediate_empty = true;
rustate->working_table = tuplestore_begin_heap(false, false, work_mem);
rustate->intermediate_table = tuplestore_begin_heap(false, false, work_mem);
/*
* If hashing, we need a per-tuple memory context for comparisons, and a
* longer-lived context to store the hash table. The table can't just be
* kept in the per-query context because we want to be able to throw it
* away when rescanning.
*/
if (node->numCols > 0)
{
rustate->tempContext =
AllocSetContextCreate(CurrentMemoryContext,
"RecursiveUnion",
ALLOCSET_DEFAULT_SIZES);
rustate->tableContext =
AllocSetContextCreate(CurrentMemoryContext,
"RecursiveUnion hash table",
ALLOCSET_DEFAULT_SIZES);
}
/*
* Make the state structure available to descendant WorkTableScan nodes
* via the Param slot reserved for it.
*/
prmdata = &(estate->es_param_exec_vals[node->wtParam]);
Assert(prmdata->execPlan == NULL);
prmdata->value = PointerGetDatum(rustate);
prmdata->isnull = false;
/*
* Miscellaneous initialization
*
* RecursiveUnion plans don't have expression contexts because they never
* call ExecQual or ExecProject.
*/
Assert(node->plan.qual == NIL);
/*
* RecursiveUnion nodes still have Result slots, which hold pointers to
* tuples, so we have to initialize them.
*/
ExecInitResultTupleSlot(estate, &rustate->ps);
/*
* Initialize result tuple type and projection info. (Note: we have to
* set up the result type before initializing child nodes, because
* nodeWorktablescan.c expects it to be valid.)
*/
ExecAssignResultTypeFromTL(&rustate->ps);
rustate->ps.ps_ProjInfo = NULL;
/*
* initialize child nodes
*/
outerPlanState(rustate) = ExecInitNode(outerPlan(node), estate, eflags);
innerPlanState(rustate) = ExecInitNode(innerPlan(node), estate, eflags);
/*
* If hashing, precompute fmgr lookup data for inner loop, and create the
* hash table.
*/
if (node->numCols > 0)
{
execTuplesHashPrepare(node->numCols,
node->dupOperators,
&rustate->eqfunctions,
&rustate->hashfunctions);
build_hash_table(rustate);
}
return rustate;
}
/* ----------------------------------------------------------------
* ExecEndRecursiveUnionScan
*
* frees any storage allocated through C routines.
* ----------------------------------------------------------------
*/
void
ExecEndRecursiveUnion(RecursiveUnionState *node)
{
/* Release tuplestores */
tuplestore_end(node->working_table);
tuplestore_end(node->intermediate_table);
/* free subsidiary stuff including hashtable */
if (node->tempContext)
MemoryContextDelete(node->tempContext);
if (node->tableContext)
MemoryContextDelete(node->tableContext);
/*
* clean out the upper tuple table
*/
ExecClearTuple(node->ps.ps_ResultTupleSlot);
/*
* close down subplans
*/
ExecEndNode(outerPlanState(node));
ExecEndNode(innerPlanState(node));
}
/* ----------------------------------------------------------------
* ExecReScanRecursiveUnion
*
* Rescans the relation.
* ----------------------------------------------------------------
*/
void
ExecReScanRecursiveUnion(RecursiveUnionState *node)
{
PlanState *outerPlan = outerPlanState(node);
PlanState *innerPlan = innerPlanState(node);
RecursiveUnion *plan = (RecursiveUnion *) node->ps.plan;
/*
* Set recursive term's chgParam to tell it that we'll modify the working
* table and therefore it has to rescan.
*/
innerPlan->chgParam = bms_add_member(innerPlan->chgParam, plan->wtParam);
/*
* if chgParam of subnode is not null then plan will be re-scanned by
* first ExecProcNode. Because of above, we only have to do this to the
* non-recursive term.
*/
if (outerPlan->chgParam == NULL)
ExecReScan(outerPlan);
/* Release any hashtable storage */
if (node->tableContext)
MemoryContextResetAndDeleteChildren(node->tableContext);
/* And rebuild empty hashtable if needed */
if (plan->numCols > 0)
build_hash_table(node);
/* reset processing state */
node->recursing = false;
node->intermediate_empty = true;
tuplestore_clear(node->working_table);
tuplestore_clear(node->intermediate_table);
}