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mirror of https://github.com/postgres/postgres.git synced 2025-05-29 16:21:20 +03:00
Bruce Momjian ee94300446 Update copyright for 2016
Backpatch certain files through 9.1
2016-01-02 13:33:40 -05:00

1041 lines
33 KiB
C

/*-------------------------------------------------------------------------
*
* standby.c
* Misc functions used in Hot Standby mode.
*
* All functions for handling RM_STANDBY_ID, which relate to
* AccessExclusiveLocks and starting snapshots for Hot Standby mode.
* Plus conflict recovery processing.
*
* Portions Copyright (c) 1996-2016, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
* IDENTIFICATION
* src/backend/storage/ipc/standby.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "access/transam.h"
#include "access/twophase.h"
#include "access/xact.h"
#include "access/xlog.h"
#include "access/xloginsert.h"
#include "miscadmin.h"
#include "storage/bufmgr.h"
#include "storage/lmgr.h"
#include "storage/proc.h"
#include "storage/procarray.h"
#include "storage/sinvaladt.h"
#include "storage/standby.h"
#include "utils/ps_status.h"
#include "utils/timeout.h"
#include "utils/timestamp.h"
/* User-settable GUC parameters */
int vacuum_defer_cleanup_age;
int max_standby_archive_delay = 30 * 1000;
int max_standby_streaming_delay = 30 * 1000;
static List *RecoveryLockList;
static void ResolveRecoveryConflictWithVirtualXIDs(VirtualTransactionId *waitlist,
ProcSignalReason reason);
static void ResolveRecoveryConflictWithLock(Oid dbOid, Oid relOid);
static void SendRecoveryConflictWithBufferPin(ProcSignalReason reason);
static XLogRecPtr LogCurrentRunningXacts(RunningTransactions CurrRunningXacts);
static void LogAccessExclusiveLocks(int nlocks, xl_standby_lock *locks);
/*
* InitRecoveryTransactionEnvironment
* Initialize tracking of in-progress transactions in master
*
* We need to issue shared invalidations and hold locks. Holding locks
* means others may want to wait on us, so we need to make a lock table
* vxact entry like a real transaction. We could create and delete
* lock table entries for each transaction but its simpler just to create
* one permanent entry and leave it there all the time. Locks are then
* acquired and released as needed. Yes, this means you can see the
* Startup process in pg_locks once we have run this.
*/
void
InitRecoveryTransactionEnvironment(void)
{
VirtualTransactionId vxid;
/*
* Initialize shared invalidation management for Startup process, being
* careful to register ourselves as a sendOnly process so we don't need to
* read messages, nor will we get signalled when the queue starts filling
* up.
*/
SharedInvalBackendInit(true);
/*
* Lock a virtual transaction id for Startup process.
*
* We need to do GetNextLocalTransactionId() because
* SharedInvalBackendInit() leaves localTransactionid invalid and the lock
* manager doesn't like that at all.
*
* Note that we don't need to run XactLockTableInsert() because nobody
* needs to wait on xids. That sounds a little strange, but table locks
* are held by vxids and row level locks are held by xids. All queries
* hold AccessShareLocks so never block while we write or lock new rows.
*/
vxid.backendId = MyBackendId;
vxid.localTransactionId = GetNextLocalTransactionId();
VirtualXactLockTableInsert(vxid);
standbyState = STANDBY_INITIALIZED;
}
/*
* ShutdownRecoveryTransactionEnvironment
* Shut down transaction tracking
*
* Prepare to switch from hot standby mode to normal operation. Shut down
* recovery-time transaction tracking.
*/
void
ShutdownRecoveryTransactionEnvironment(void)
{
/* Mark all tracked in-progress transactions as finished. */
ExpireAllKnownAssignedTransactionIds();
/* Release all locks the tracked transactions were holding */
StandbyReleaseAllLocks();
/* Cleanup our VirtualTransaction */
VirtualXactLockTableCleanup();
}
/*
* -----------------------------------------------------
* Standby wait timers and backend cancel logic
* -----------------------------------------------------
*/
/*
* Determine the cutoff time at which we want to start canceling conflicting
* transactions. Returns zero (a time safely in the past) if we are willing
* to wait forever.
*/
static TimestampTz
GetStandbyLimitTime(void)
{
TimestampTz rtime;
bool fromStream;
/*
* The cutoff time is the last WAL data receipt time plus the appropriate
* delay variable. Delay of -1 means wait forever.
*/
GetXLogReceiptTime(&rtime, &fromStream);
if (fromStream)
{
if (max_standby_streaming_delay < 0)
return 0; /* wait forever */
return TimestampTzPlusMilliseconds(rtime, max_standby_streaming_delay);
}
else
{
if (max_standby_archive_delay < 0)
return 0; /* wait forever */
return TimestampTzPlusMilliseconds(rtime, max_standby_archive_delay);
}
}
#define STANDBY_INITIAL_WAIT_US 1000
static int standbyWait_us = STANDBY_INITIAL_WAIT_US;
/*
* Standby wait logic for ResolveRecoveryConflictWithVirtualXIDs.
* We wait here for a while then return. If we decide we can't wait any
* more then we return true, if we can wait some more return false.
*/
static bool
WaitExceedsMaxStandbyDelay(void)
{
TimestampTz ltime;
/* Are we past the limit time? */
ltime = GetStandbyLimitTime();
if (ltime && GetCurrentTimestamp() >= ltime)
return true;
/*
* Sleep a bit (this is essential to avoid busy-waiting).
*/
pg_usleep(standbyWait_us);
/*
* Progressively increase the sleep times, but not to more than 1s, since
* pg_usleep isn't interruptable on some platforms.
*/
standbyWait_us *= 2;
if (standbyWait_us > 1000000)
standbyWait_us = 1000000;
return false;
}
/*
* This is the main executioner for any query backend that conflicts with
* recovery processing. Judgement has already been passed on it within
* a specific rmgr. Here we just issue the orders to the procs. The procs
* then throw the required error as instructed.
*/
static void
ResolveRecoveryConflictWithVirtualXIDs(VirtualTransactionId *waitlist,
ProcSignalReason reason)
{
TimestampTz waitStart;
char *new_status;
/* Fast exit, to avoid a kernel call if there's no work to be done. */
if (!VirtualTransactionIdIsValid(*waitlist))
return;
waitStart = GetCurrentTimestamp();
new_status = NULL; /* we haven't changed the ps display */
while (VirtualTransactionIdIsValid(*waitlist))
{
/* reset standbyWait_us for each xact we wait for */
standbyWait_us = STANDBY_INITIAL_WAIT_US;
/* wait until the virtual xid is gone */
while (!VirtualXactLock(*waitlist, false))
{
/*
* Report via ps if we have been waiting for more than 500 msec
* (should that be configurable?)
*/
if (update_process_title && new_status == NULL &&
TimestampDifferenceExceeds(waitStart, GetCurrentTimestamp(),
500))
{
const char *old_status;
int len;
old_status = get_ps_display(&len);
new_status = (char *) palloc(len + 8 + 1);
memcpy(new_status, old_status, len);
strcpy(new_status + len, " waiting");
set_ps_display(new_status, false);
new_status[len] = '\0'; /* truncate off " waiting" */
}
/* Is it time to kill it? */
if (WaitExceedsMaxStandbyDelay())
{
pid_t pid;
/*
* Now find out who to throw out of the balloon.
*/
Assert(VirtualTransactionIdIsValid(*waitlist));
pid = CancelVirtualTransaction(*waitlist, reason);
/*
* Wait a little bit for it to die so that we avoid flooding
* an unresponsive backend when system is heavily loaded.
*/
if (pid != 0)
pg_usleep(5000L);
}
}
/* The virtual transaction is gone now, wait for the next one */
waitlist++;
}
/* Reset ps display if we changed it */
if (new_status)
{
set_ps_display(new_status, false);
pfree(new_status);
}
}
void
ResolveRecoveryConflictWithSnapshot(TransactionId latestRemovedXid, RelFileNode node)
{
VirtualTransactionId *backends;
/*
* If we get passed InvalidTransactionId then we are a little surprised,
* but it is theoretically possible in normal running. It also happens
* when replaying already applied WAL records after a standby crash or
* restart. If latestRemovedXid is invalid then there is no conflict. That
* rule applies across all record types that suffer from this conflict.
*/
if (!TransactionIdIsValid(latestRemovedXid))
return;
backends = GetConflictingVirtualXIDs(latestRemovedXid,
node.dbNode);
ResolveRecoveryConflictWithVirtualXIDs(backends,
PROCSIG_RECOVERY_CONFLICT_SNAPSHOT);
}
void
ResolveRecoveryConflictWithTablespace(Oid tsid)
{
VirtualTransactionId *temp_file_users;
/*
* Standby users may be currently using this tablespace for their
* temporary files. We only care about current users because
* temp_tablespace parameter will just ignore tablespaces that no longer
* exist.
*
* Ask everybody to cancel their queries immediately so we can ensure no
* temp files remain and we can remove the tablespace. Nuke the entire
* site from orbit, it's the only way to be sure.
*
* XXX: We could work out the pids of active backends using this
* tablespace by examining the temp filenames in the directory. We would
* then convert the pids into VirtualXIDs before attempting to cancel
* them.
*
* We don't wait for commit because drop tablespace is non-transactional.
*/
temp_file_users = GetConflictingVirtualXIDs(InvalidTransactionId,
InvalidOid);
ResolveRecoveryConflictWithVirtualXIDs(temp_file_users,
PROCSIG_RECOVERY_CONFLICT_TABLESPACE);
}
void
ResolveRecoveryConflictWithDatabase(Oid dbid)
{
/*
* We don't do ResolveRecoveryConflictWithVirtualXIDs() here since that
* only waits for transactions and completely idle sessions would block
* us. This is rare enough that we do this as simply as possible: no wait,
* just force them off immediately.
*
* No locking is required here because we already acquired
* AccessExclusiveLock. Anybody trying to connect while we do this will
* block during InitPostgres() and then disconnect when they see the
* database has been removed.
*/
while (CountDBBackends(dbid) > 0)
{
CancelDBBackends(dbid, PROCSIG_RECOVERY_CONFLICT_DATABASE, true);
/*
* Wait awhile for them to die so that we avoid flooding an
* unresponsive backend when system is heavily loaded.
*/
pg_usleep(10000);
}
}
static void
ResolveRecoveryConflictWithLock(Oid dbOid, Oid relOid)
{
VirtualTransactionId *backends;
bool lock_acquired = false;
int num_attempts = 0;
LOCKTAG locktag;
SET_LOCKTAG_RELATION(locktag, dbOid, relOid);
/*
* If blowing away everybody with conflicting locks doesn't work, after
* the first two attempts then we just start blowing everybody away until
* it does work. We do this because its likely that we either have too
* many locks and we just can't get one at all, or that there are many
* people crowding for the same table. Recovery must win; the end
* justifies the means.
*/
while (!lock_acquired)
{
if (++num_attempts < 3)
backends = GetLockConflicts(&locktag, AccessExclusiveLock);
else
backends = GetConflictingVirtualXIDs(InvalidTransactionId,
InvalidOid);
ResolveRecoveryConflictWithVirtualXIDs(backends,
PROCSIG_RECOVERY_CONFLICT_LOCK);
if (LockAcquireExtended(&locktag, AccessExclusiveLock, true, true, false)
!= LOCKACQUIRE_NOT_AVAIL)
lock_acquired = true;
}
}
/*
* ResolveRecoveryConflictWithBufferPin is called from LockBufferForCleanup()
* to resolve conflicts with other backends holding buffer pins.
*
* The ProcWaitForSignal() sleep normally done in LockBufferForCleanup()
* (when not InHotStandby) is performed here, for code clarity.
*
* We either resolve conflicts immediately or set a timeout to wake us at
* the limit of our patience.
*
* Resolve conflicts by sending a PROCSIG signal to all backends to check if
* they hold one of the buffer pins that is blocking Startup process. If so,
* those backends will take an appropriate error action, ERROR or FATAL.
*
* We also must check for deadlocks. Deadlocks occur because if queries
* wait on a lock, that must be behind an AccessExclusiveLock, which can only
* be cleared if the Startup process replays a transaction completion record.
* If Startup process is also waiting then that is a deadlock. The deadlock
* can occur if the query is waiting and then the Startup sleeps, or if
* Startup is sleeping and the query waits on a lock. We protect against
* only the former sequence here, the latter sequence is checked prior to
* the query sleeping, in CheckRecoveryConflictDeadlock().
*
* Deadlocks are extremely rare, and relatively expensive to check for,
* so we don't do a deadlock check right away ... only if we have had to wait
* at least deadlock_timeout.
*/
void
ResolveRecoveryConflictWithBufferPin(void)
{
TimestampTz ltime;
Assert(InHotStandby);
ltime = GetStandbyLimitTime();
if (ltime == 0)
{
/*
* We're willing to wait forever for conflicts, so set timeout for
* deadlock check only
*/
enable_timeout_after(STANDBY_DEADLOCK_TIMEOUT, DeadlockTimeout);
}
else if (GetCurrentTimestamp() >= ltime)
{
/*
* We're already behind, so clear a path as quickly as possible.
*/
SendRecoveryConflictWithBufferPin(PROCSIG_RECOVERY_CONFLICT_BUFFERPIN);
}
else
{
/*
* Wake up at ltime, and check for deadlocks as well if we will be
* waiting longer than deadlock_timeout
*/
EnableTimeoutParams timeouts[2];
timeouts[0].id = STANDBY_TIMEOUT;
timeouts[0].type = TMPARAM_AT;
timeouts[0].fin_time = ltime;
timeouts[1].id = STANDBY_DEADLOCK_TIMEOUT;
timeouts[1].type = TMPARAM_AFTER;
timeouts[1].delay_ms = DeadlockTimeout;
enable_timeouts(timeouts, 2);
}
/* Wait to be signaled by UnpinBuffer() */
ProcWaitForSignal();
/*
* Clear any timeout requests established above. We assume here that the
* Startup process doesn't have any other timeouts than what this function
* uses. If that stops being true, we could cancel the timeouts
* individually, but that'd be slower.
*/
disable_all_timeouts(false);
}
static void
SendRecoveryConflictWithBufferPin(ProcSignalReason reason)
{
Assert(reason == PROCSIG_RECOVERY_CONFLICT_BUFFERPIN ||
reason == PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK);
/*
* We send signal to all backends to ask them if they are holding the
* buffer pin which is delaying the Startup process. We must not set the
* conflict flag yet, since most backends will be innocent. Let the
* SIGUSR1 handling in each backend decide their own fate.
*/
CancelDBBackends(InvalidOid, reason, false);
}
/*
* In Hot Standby perform early deadlock detection. We abort the lock
* wait if we are about to sleep while holding the buffer pin that Startup
* process is waiting for.
*
* Note: this code is pessimistic, because there is no way for it to
* determine whether an actual deadlock condition is present: the lock we
* need to wait for might be unrelated to any held by the Startup process.
* Sooner or later, this mechanism should get ripped out in favor of somehow
* accounting for buffer locks in DeadLockCheck(). However, errors here
* seem to be very low-probability in practice, so for now it's not worth
* the trouble.
*/
void
CheckRecoveryConflictDeadlock(void)
{
Assert(!InRecovery); /* do not call in Startup process */
if (!HoldingBufferPinThatDelaysRecovery())
return;
/*
* Error message should match ProcessInterrupts() but we avoid calling
* that because we aren't handling an interrupt at this point. Note that
* we only cancel the current transaction here, so if we are in a
* subtransaction and the pin is held by a parent, then the Startup
* process will continue to wait even though we have avoided deadlock.
*/
ereport(ERROR,
(errcode(ERRCODE_T_R_DEADLOCK_DETECTED),
errmsg("canceling statement due to conflict with recovery"),
errdetail("User transaction caused buffer deadlock with recovery.")));
}
/* --------------------------------
* timeout handler routines
* --------------------------------
*/
/*
* StandbyDeadLockHandler() will be called if STANDBY_DEADLOCK_TIMEOUT
* occurs before STANDBY_TIMEOUT. Send out a request for hot-standby
* backends to check themselves for deadlocks.
*/
void
StandbyDeadLockHandler(void)
{
SendRecoveryConflictWithBufferPin(PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK);
}
/*
* StandbyTimeoutHandler() will be called if STANDBY_TIMEOUT is exceeded.
* Send out a request to release conflicting buffer pins unconditionally,
* so we can press ahead with applying changes in recovery.
*/
void
StandbyTimeoutHandler(void)
{
/* forget any pending STANDBY_DEADLOCK_TIMEOUT request */
disable_timeout(STANDBY_DEADLOCK_TIMEOUT, false);
SendRecoveryConflictWithBufferPin(PROCSIG_RECOVERY_CONFLICT_BUFFERPIN);
}
/*
* -----------------------------------------------------
* Locking in Recovery Mode
* -----------------------------------------------------
*
* All locks are held by the Startup process using a single virtual
* transaction. This implementation is both simpler and in some senses,
* more correct. The locks held mean "some original transaction held
* this lock, so query access is not allowed at this time". So the Startup
* process is the proxy by which the original locks are implemented.
*
* We only keep track of AccessExclusiveLocks, which are only ever held by
* one transaction on one relation, and don't worry about lock queuing.
*
* We keep a single dynamically expandible list of locks in local memory,
* RelationLockList, so we can keep track of the various entries made by
* the Startup process's virtual xid in the shared lock table.
*
* We record the lock against the top-level xid, rather than individual
* subtransaction xids. This means AccessExclusiveLocks held by aborted
* subtransactions are not released as early as possible on standbys.
*
* List elements use type xl_rel_lock, since the WAL record type exactly
* matches the information that we need to keep track of.
*
* We use session locks rather than normal locks so we don't need
* ResourceOwners.
*/
void
StandbyAcquireAccessExclusiveLock(TransactionId xid, Oid dbOid, Oid relOid)
{
xl_standby_lock *newlock;
LOCKTAG locktag;
/* Already processed? */
if (!TransactionIdIsValid(xid) ||
TransactionIdDidCommit(xid) ||
TransactionIdDidAbort(xid))
return;
elog(trace_recovery(DEBUG4),
"adding recovery lock: db %u rel %u", dbOid, relOid);
/* dbOid is InvalidOid when we are locking a shared relation. */
Assert(OidIsValid(relOid));
newlock = palloc(sizeof(xl_standby_lock));
newlock->xid = xid;
newlock->dbOid = dbOid;
newlock->relOid = relOid;
RecoveryLockList = lappend(RecoveryLockList, newlock);
/*
* Attempt to acquire the lock as requested, if not resolve conflict
*/
SET_LOCKTAG_RELATION(locktag, newlock->dbOid, newlock->relOid);
if (LockAcquireExtended(&locktag, AccessExclusiveLock, true, true, false)
== LOCKACQUIRE_NOT_AVAIL)
ResolveRecoveryConflictWithLock(newlock->dbOid, newlock->relOid);
}
static void
StandbyReleaseLocks(TransactionId xid)
{
ListCell *cell,
*prev,
*next;
/*
* Release all matching locks and remove them from list
*/
prev = NULL;
for (cell = list_head(RecoveryLockList); cell; cell = next)
{
xl_standby_lock *lock = (xl_standby_lock *) lfirst(cell);
next = lnext(cell);
if (!TransactionIdIsValid(xid) || lock->xid == xid)
{
LOCKTAG locktag;
elog(trace_recovery(DEBUG4),
"releasing recovery lock: xid %u db %u rel %u",
lock->xid, lock->dbOid, lock->relOid);
SET_LOCKTAG_RELATION(locktag, lock->dbOid, lock->relOid);
if (!LockRelease(&locktag, AccessExclusiveLock, true))
elog(LOG,
"RecoveryLockList contains entry for lock no longer recorded by lock manager: xid %u database %u relation %u",
lock->xid, lock->dbOid, lock->relOid);
RecoveryLockList = list_delete_cell(RecoveryLockList, cell, prev);
pfree(lock);
}
else
prev = cell;
}
}
/*
* Release locks for a transaction tree, starting at xid down, from
* RecoveryLockList.
*
* Called during WAL replay of COMMIT/ROLLBACK when in hot standby mode,
* to remove any AccessExclusiveLocks requested by a transaction.
*/
void
StandbyReleaseLockTree(TransactionId xid, int nsubxids, TransactionId *subxids)
{
int i;
StandbyReleaseLocks(xid);
for (i = 0; i < nsubxids; i++)
StandbyReleaseLocks(subxids[i]);
}
/*
* Called at end of recovery and when we see a shutdown checkpoint.
*/
void
StandbyReleaseAllLocks(void)
{
ListCell *cell,
*prev,
*next;
LOCKTAG locktag;
elog(trace_recovery(DEBUG2), "release all standby locks");
prev = NULL;
for (cell = list_head(RecoveryLockList); cell; cell = next)
{
xl_standby_lock *lock = (xl_standby_lock *) lfirst(cell);
next = lnext(cell);
elog(trace_recovery(DEBUG4),
"releasing recovery lock: xid %u db %u rel %u",
lock->xid, lock->dbOid, lock->relOid);
SET_LOCKTAG_RELATION(locktag, lock->dbOid, lock->relOid);
if (!LockRelease(&locktag, AccessExclusiveLock, true))
elog(LOG,
"RecoveryLockList contains entry for lock no longer recorded by lock manager: xid %u database %u relation %u",
lock->xid, lock->dbOid, lock->relOid);
RecoveryLockList = list_delete_cell(RecoveryLockList, cell, prev);
pfree(lock);
}
}
/*
* StandbyReleaseOldLocks
* Release standby locks held by top-level XIDs that aren't running,
* as long as they're not prepared transactions.
*/
void
StandbyReleaseOldLocks(int nxids, TransactionId *xids)
{
ListCell *cell,
*prev,
*next;
LOCKTAG locktag;
prev = NULL;
for (cell = list_head(RecoveryLockList); cell; cell = next)
{
xl_standby_lock *lock = (xl_standby_lock *) lfirst(cell);
bool remove = false;
next = lnext(cell);
Assert(TransactionIdIsValid(lock->xid));
if (StandbyTransactionIdIsPrepared(lock->xid))
remove = false;
else
{
int i;
bool found = false;
for (i = 0; i < nxids; i++)
{
if (lock->xid == xids[i])
{
found = true;
break;
}
}
/*
* If its not a running transaction, remove it.
*/
if (!found)
remove = true;
}
if (remove)
{
elog(trace_recovery(DEBUG4),
"releasing recovery lock: xid %u db %u rel %u",
lock->xid, lock->dbOid, lock->relOid);
SET_LOCKTAG_RELATION(locktag, lock->dbOid, lock->relOid);
if (!LockRelease(&locktag, AccessExclusiveLock, true))
elog(LOG,
"RecoveryLockList contains entry for lock no longer recorded by lock manager: xid %u database %u relation %u",
lock->xid, lock->dbOid, lock->relOid);
RecoveryLockList = list_delete_cell(RecoveryLockList, cell, prev);
pfree(lock);
}
else
prev = cell;
}
}
/*
* --------------------------------------------------------------------
* Recovery handling for Rmgr RM_STANDBY_ID
*
* These record types will only be created if XLogStandbyInfoActive()
* --------------------------------------------------------------------
*/
void
standby_redo(XLogReaderState *record)
{
uint8 info = XLogRecGetInfo(record) & ~XLR_INFO_MASK;
/* Backup blocks are not used in standby records */
Assert(!XLogRecHasAnyBlockRefs(record));
/* Do nothing if we're not in hot standby mode */
if (standbyState == STANDBY_DISABLED)
return;
if (info == XLOG_STANDBY_LOCK)
{
xl_standby_locks *xlrec = (xl_standby_locks *) XLogRecGetData(record);
int i;
for (i = 0; i < xlrec->nlocks; i++)
StandbyAcquireAccessExclusiveLock(xlrec->locks[i].xid,
xlrec->locks[i].dbOid,
xlrec->locks[i].relOid);
}
else if (info == XLOG_RUNNING_XACTS)
{
xl_running_xacts *xlrec = (xl_running_xacts *) XLogRecGetData(record);
RunningTransactionsData running;
running.xcnt = xlrec->xcnt;
running.subxcnt = xlrec->subxcnt;
running.subxid_overflow = xlrec->subxid_overflow;
running.nextXid = xlrec->nextXid;
running.latestCompletedXid = xlrec->latestCompletedXid;
running.oldestRunningXid = xlrec->oldestRunningXid;
running.xids = xlrec->xids;
ProcArrayApplyRecoveryInfo(&running);
}
else
elog(PANIC, "standby_redo: unknown op code %u", info);
}
/*
* Log details of the current snapshot to WAL. This allows the snapshot state
* to be reconstructed on the standby and for logical decoding.
*
* This is used for Hot Standby as follows:
*
* We can move directly to STANDBY_SNAPSHOT_READY at startup if we
* start from a shutdown checkpoint because we know nothing was running
* at that time and our recovery snapshot is known empty. In the more
* typical case of an online checkpoint we need to jump through a few
* hoops to get a correct recovery snapshot and this requires a two or
* sometimes a three stage process.
*
* The initial snapshot must contain all running xids and all current
* AccessExclusiveLocks at a point in time on the standby. Assembling
* that information while the server is running requires many and
* various LWLocks, so we choose to derive that information piece by
* piece and then re-assemble that info on the standby. When that
* information is fully assembled we move to STANDBY_SNAPSHOT_READY.
*
* Since locking on the primary when we derive the information is not
* strict, we note that there is a time window between the derivation and
* writing to WAL of the derived information. That allows race conditions
* that we must resolve, since xids and locks may enter or leave the
* snapshot during that window. This creates the issue that an xid or
* lock may start *after* the snapshot has been derived yet *before* the
* snapshot is logged in the running xacts WAL record. We resolve this by
* starting to accumulate changes at a point just prior to when we derive
* the snapshot on the primary, then ignore duplicates when we later apply
* the snapshot from the running xacts record. This is implemented during
* CreateCheckpoint() where we use the logical checkpoint location as
* our starting point and then write the running xacts record immediately
* before writing the main checkpoint WAL record. Since we always start
* up from a checkpoint and are immediately at our starting point, we
* unconditionally move to STANDBY_INITIALIZED. After this point we
* must do 4 things:
* * move shared nextXid forwards as we see new xids
* * extend the clog and subtrans with each new xid
* * keep track of uncommitted known assigned xids
* * keep track of uncommitted AccessExclusiveLocks
*
* When we see a commit/abort we must remove known assigned xids and locks
* from the completing transaction. Attempted removals that cannot locate
* an entry are expected and must not cause an error when we are in state
* STANDBY_INITIALIZED. This is implemented in StandbyReleaseLocks() and
* KnownAssignedXidsRemove().
*
* Later, when we apply the running xact data we must be careful to ignore
* transactions already committed, since those commits raced ahead when
* making WAL entries.
*
* The loose timing also means that locks may be recorded that have a
* zero xid, since xids are removed from procs before locks are removed.
* So we must prune the lock list down to ensure we hold locks only for
* currently running xids, performed by StandbyReleaseOldLocks().
* Zero xids should no longer be possible, but we may be replaying WAL
* from a time when they were possible.
*
* For logical decoding only the running xacts information is needed;
* there's no need to look at the locking information, but it's logged anyway,
* as there's no independent knob to just enable logical decoding. For
* details of how this is used, check snapbuild.c's introductory comment.
*
*
* Returns the RecPtr of the last inserted record.
*/
XLogRecPtr
LogStandbySnapshot(void)
{
XLogRecPtr recptr;
RunningTransactions running;
xl_standby_lock *locks;
int nlocks;
Assert(XLogStandbyInfoActive());
/*
* Get details of any AccessExclusiveLocks being held at the moment.
*/
locks = GetRunningTransactionLocks(&nlocks);
if (nlocks > 0)
LogAccessExclusiveLocks(nlocks, locks);
pfree(locks);
/*
* Log details of all in-progress transactions. This should be the last
* record we write, because standby will open up when it sees this.
*/
running = GetRunningTransactionData();
/*
* GetRunningTransactionData() acquired ProcArrayLock, we must release it.
* For Hot Standby this can be done before inserting the WAL record
* because ProcArrayApplyRecoveryInfo() rechecks the commit status using
* the clog. For logical decoding, though, the lock can't be released
* early because the clog might be "in the future" from the POV of the
* historic snapshot. This would allow for situations where we're waiting
* for the end of a transaction listed in the xl_running_xacts record
* which, according to the WAL, has committed before the xl_running_xacts
* record. Fortunately this routine isn't executed frequently, and it's
* only a shared lock.
*/
if (wal_level < WAL_LEVEL_LOGICAL)
LWLockRelease(ProcArrayLock);
recptr = LogCurrentRunningXacts(running);
/* Release lock if we kept it longer ... */
if (wal_level >= WAL_LEVEL_LOGICAL)
LWLockRelease(ProcArrayLock);
/* GetRunningTransactionData() acquired XidGenLock, we must release it */
LWLockRelease(XidGenLock);
return recptr;
}
/*
* Record an enhanced snapshot of running transactions into WAL.
*
* The definitions of RunningTransactionsData and xl_xact_running_xacts
* are similar. We keep them separate because xl_xact_running_xacts
* is a contiguous chunk of memory and never exists fully until it is
* assembled in WAL.
*/
static XLogRecPtr
LogCurrentRunningXacts(RunningTransactions CurrRunningXacts)
{
xl_running_xacts xlrec;
XLogRecPtr recptr;
xlrec.xcnt = CurrRunningXacts->xcnt;
xlrec.subxcnt = CurrRunningXacts->subxcnt;
xlrec.subxid_overflow = CurrRunningXacts->subxid_overflow;
xlrec.nextXid = CurrRunningXacts->nextXid;
xlrec.oldestRunningXid = CurrRunningXacts->oldestRunningXid;
xlrec.latestCompletedXid = CurrRunningXacts->latestCompletedXid;
/* Header */
XLogBeginInsert();
XLogRegisterData((char *) (&xlrec), MinSizeOfXactRunningXacts);
/* array of TransactionIds */
if (xlrec.xcnt > 0)
XLogRegisterData((char *) CurrRunningXacts->xids,
(xlrec.xcnt + xlrec.subxcnt) * sizeof(TransactionId));
recptr = XLogInsert(RM_STANDBY_ID, XLOG_RUNNING_XACTS);
if (CurrRunningXacts->subxid_overflow)
elog(trace_recovery(DEBUG2),
"snapshot of %u running transactions overflowed (lsn %X/%X oldest xid %u latest complete %u next xid %u)",
CurrRunningXacts->xcnt,
(uint32) (recptr >> 32), (uint32) recptr,
CurrRunningXacts->oldestRunningXid,
CurrRunningXacts->latestCompletedXid,
CurrRunningXacts->nextXid);
else
elog(trace_recovery(DEBUG2),
"snapshot of %u+%u running transaction ids (lsn %X/%X oldest xid %u latest complete %u next xid %u)",
CurrRunningXacts->xcnt, CurrRunningXacts->subxcnt,
(uint32) (recptr >> 32), (uint32) recptr,
CurrRunningXacts->oldestRunningXid,
CurrRunningXacts->latestCompletedXid,
CurrRunningXacts->nextXid);
/*
* Ensure running_xacts information is synced to disk not too far in the
* future. We don't want to stall anything though (i.e. use XLogFlush()),
* so we let the wal writer do it during normal operation.
* XLogSetAsyncXactLSN() conveniently will mark the LSN as to-be-synced
* and nudge the WALWriter into action if sleeping. Check
* XLogBackgroundFlush() for details why a record might not be flushed
* without it.
*/
XLogSetAsyncXactLSN(recptr);
return recptr;
}
/*
* Wholesale logging of AccessExclusiveLocks. Other lock types need not be
* logged, as described in backend/storage/lmgr/README.
*/
static void
LogAccessExclusiveLocks(int nlocks, xl_standby_lock *locks)
{
xl_standby_locks xlrec;
xlrec.nlocks = nlocks;
XLogBeginInsert();
XLogRegisterData((char *) &xlrec, offsetof(xl_standby_locks, locks));
XLogRegisterData((char *) locks, nlocks * sizeof(xl_standby_lock));
(void) XLogInsert(RM_STANDBY_ID, XLOG_STANDBY_LOCK);
}
/*
* Individual logging of AccessExclusiveLocks for use during LockAcquire()
*/
void
LogAccessExclusiveLock(Oid dbOid, Oid relOid)
{
xl_standby_lock xlrec;
xlrec.xid = GetTopTransactionId();
/*
* Decode the locktag back to the original values, to avoid sending lots
* of empty bytes with every message. See lock.h to check how a locktag
* is defined for LOCKTAG_RELATION
*/
xlrec.dbOid = dbOid;
xlrec.relOid = relOid;
LogAccessExclusiveLocks(1, &xlrec);
}
/*
* Prepare to log an AccessExclusiveLock, for use during LockAcquire()
*/
void
LogAccessExclusiveLockPrepare(void)
{
/*
* Ensure that a TransactionId has been assigned to this transaction, for
* two reasons, both related to lock release on the standby. First, we
* must assign an xid so that RecordTransactionCommit() and
* RecordTransactionAbort() do not optimise away the transaction
* completion record which recovery relies upon to release locks. It's a
* hack, but for a corner case not worth adding code for into the main
* commit path. Second, we must assign an xid before the lock is recorded
* in shared memory, otherwise a concurrently executing
* GetRunningTransactionLocks() might see a lock associated with an
* InvalidTransactionId which we later assert cannot happen.
*/
(void) GetTopTransactionId();
}