1
0
mirror of https://github.com/postgres/postgres.git synced 2025-05-06 19:59:18 +03:00
postgres/src/port/win32setlocale.c
Tom Lane a05a04d0ed Deal with yet another issue related to "Norwegian (Bokmål)" locale.
It emerges that recent versions of Windows (at least 2016 Standard)
spell this locale name as "Norwegian Bokmål_Norway.1252", defeating
our mapping code that translates "Norwegian (Bokmål)_Norway" to
something that's all-ASCII (cf commits db29620d4 and aa1d2fc5e).
Add another mapping entry to handle this spelling.

Per bug #16068 from Robert Ford.  Like the previous patches,
back-patch to all supported branches.

Discussion: https://postgr.es/m/16068-4cb6eeaa7eb46d93@postgresql.org
2019-10-21 14:18:31 -04:00

194 lines
5.9 KiB
C

/*-------------------------------------------------------------------------
*
* win32setlocale.c
* Wrapper to work around bugs in Windows setlocale() implementation
*
* Copyright (c) 2011-2018, PostgreSQL Global Development Group
*
* IDENTIFICATION
* src/port/win32setlocale.c
*
*
* The setlocale() function in Windows is broken in two ways. First, it
* has a problem with locale names that have a dot in the country name. For
* example:
*
* "Chinese (Traditional)_Hong Kong S.A.R..950"
*
* For some reason, setlocale() doesn't accept that as argument, even though
* setlocale(LC_ALL, NULL) returns exactly that. Fortunately, it accepts
* various alternative names for such countries, so to work around the broken
* setlocale() function, we map the troublemaking locale names to accepted
* aliases, before calling setlocale().
*
* The second problem is that the locale name for "Norwegian (Bokmål)"
* contains a non-ASCII character. That's problematic, because it's not clear
* what encoding the locale name itself is supposed to be in, when you
* haven't yet set a locale. Also, it causes problems when the cluster
* contains databases with different encodings, as the locale name is stored
* in the pg_database system catalog. To work around that, when setlocale()
* returns that locale name, map it to a pure-ASCII alias for the same
* locale.
*-------------------------------------------------------------------------
*/
#include "c.h"
#undef setlocale
struct locale_map
{
/*
* String in locale name to replace. Can be a single string (end is NULL),
* or separate start and end strings. If two strings are given, the locale
* name must contain both of them, and everything between them is
* replaced. This is used for a poor-man's regexp search, allowing
* replacement of "start.*end".
*/
const char *locale_name_start;
const char *locale_name_end;
const char *replacement; /* string to replace the match with */
};
/*
* Mappings applied before calling setlocale(), to the argument.
*/
static const struct locale_map locale_map_argument[] = {
/*
* "HKG" is listed here:
* http://msdn.microsoft.com/en-us/library/cdax410z%28v=vs.71%29.aspx
* (Country/Region Strings).
*
* "ARE" is the ISO-3166 three-letter code for U.A.E. It is not on the
* above list, but seems to work anyway.
*/
{"Hong Kong S.A.R.", NULL, "HKG"},
{"U.A.E.", NULL, "ARE"},
/*
* The ISO-3166 country code for Macau S.A.R. is MAC, but Windows doesn't
* seem to recognize that. And Macau isn't listed in the table of accepted
* abbreviations linked above. Fortunately, "ZHM" seems to be accepted as
* an alias for "Chinese (Traditional)_Macau S.A.R..950". I'm not sure
* where "ZHM" comes from, must be some legacy naming scheme. But hey, it
* works.
*
* Note that unlike HKG and ARE, ZHM is an alias for the *whole* locale
* name, not just the country part.
*
* Some versions of Windows spell it "Macau", others "Macao".
*/
{"Chinese (Traditional)_Macau S.A.R..950", NULL, "ZHM"},
{"Chinese_Macau S.A.R..950", NULL, "ZHM"},
{"Chinese (Traditional)_Macao S.A.R..950", NULL, "ZHM"},
{"Chinese_Macao S.A.R..950", NULL, "ZHM"},
{NULL, NULL, NULL}
};
/*
* Mappings applied after calling setlocale(), to its return value.
*/
static const struct locale_map locale_map_result[] = {
/*
* "Norwegian (Bokmål)" locale name contains the a-ring character.
* Map it to a pure-ASCII alias.
*
* It's not clear what encoding setlocale() uses when it returns the
* locale name, so to play it safe, we search for "Norwegian (Bok*l)".
*
* Just to make life even more complicated, some versions of Windows spell
* the locale name without parentheses. Translate that too.
*/
{"Norwegian (Bokm", "l)_Norway", "Norwegian_Norway"},
{"Norwegian Bokm", "l_Norway", "Norwegian_Norway"},
{NULL, NULL, NULL}
};
#define MAX_LOCALE_NAME_LEN 100
static const char *
map_locale(const struct locale_map *map, const char *locale)
{
static char aliasbuf[MAX_LOCALE_NAME_LEN];
int i;
/* Check if the locale name matches any of the problematic ones. */
for (i = 0; map[i].locale_name_start != NULL; i++)
{
const char *needle_start = map[i].locale_name_start;
const char *needle_end = map[i].locale_name_end;
const char *replacement = map[i].replacement;
char *match;
char *match_start = NULL;
char *match_end = NULL;
match = strstr(locale, needle_start);
if (match)
{
/*
* Found a match for the first part. If this was a two-part
* replacement, find the second part.
*/
match_start = match;
if (needle_end)
{
match = strstr(match_start + strlen(needle_start), needle_end);
if (match)
match_end = match + strlen(needle_end);
else
match_start = NULL;
}
else
match_end = match_start + strlen(needle_start);
}
if (match_start)
{
/* Found a match. Replace the matched string. */
int matchpos = match_start - locale;
int replacementlen = strlen(replacement);
char *rest = match_end;
int restlen = strlen(rest);
/* check that the result fits in the static buffer */
if (matchpos + replacementlen + restlen + 1 > MAX_LOCALE_NAME_LEN)
return NULL;
memcpy(&aliasbuf[0], &locale[0], matchpos);
memcpy(&aliasbuf[matchpos], replacement, replacementlen);
/* includes null terminator */
memcpy(&aliasbuf[matchpos + replacementlen], rest, restlen + 1);
return aliasbuf;
}
}
/* no match, just return the original string */
return locale;
}
char *
pgwin32_setlocale(int category, const char *locale)
{
const char *argument;
char *result;
if (locale == NULL)
argument = NULL;
else
argument = map_locale(locale_map_argument, locale);
/* Call the real setlocale() function */
result = setlocale(category, argument);
/*
* setlocale() is specified to return a "char *" that the caller is
* forbidden to modify, so casting away the "const" is innocuous.
*/
if (result)
result = (char *) map_locale(locale_map_result, result);
return result;
}