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postgres/src/backend/nodes
Peter Eisentraut 8b6d6cf853 Remove objname/objargs split for referring to objects
In simpler times, it might have worked to refer to all kinds of objects
by a list of name components and an optional argument list.  But this
doesn't work for all objects, which has resulted in a collection of
hacks to place various other nodes types into these fields, which have
to be unpacked at the other end.  This makes it also weird to represent
lists of such things in the grammar, because they would have to be lists
of singleton lists, to make the unpacking work consistently.  The other
problem is that keeping separate name and args fields makes it awkward
to deal with lists of functions.

Change that by dropping the objargs field and have objname, renamed to
object, be a generic Node, which can then be flexibly assigned and
managed using the normal Node mechanisms.  In many cases it will still
be a List of names, in some cases it will be a string Value, for types
it will be the existing Typename, for functions it will now use the
existing ObjectWithArgs node type.  Some of the more obscure object
types still use somewhat arbitrary nested lists.

Reviewed-by: Jim Nasby <Jim.Nasby@BlueTreble.com>
Reviewed-by: Michael Paquier <michael.paquier@gmail.com>
2017-03-06 13:31:47 -05:00
..
2017-01-03 13:48:53 -05:00
2016-02-12 09:38:11 -05:00
2017-02-21 11:59:09 -05:00
2017-01-03 13:48:53 -05:00
2017-01-03 13:48:53 -05:00
2017-01-03 13:48:53 -05:00
2017-01-03 13:48:53 -05:00
2016-06-03 16:08:45 +01:00
2017-01-03 13:48:53 -05:00

src/backend/nodes/README

Node Structures
===============

Andrew Yu (11/94)

Introduction
------------

The current node structures are plain old C structures. "Inheritance" is
achieved by convention. No additional functions will be generated. Functions
that manipulate node structures reside in this directory.


FILES IN THIS DIRECTORY (src/backend/nodes/)

    General-purpose node manipulation functions:
	copyfuncs.c	- copy a node tree
	equalfuncs.c	- compare two node trees
	outfuncs.c	- convert a node tree to text representation
	readfuncs.c	- convert text representation back to a node tree
	makefuncs.c	- creator functions for some common node types
	nodeFuncs.c	- some other general-purpose manipulation functions

    Specialized manipulation functions:
	bitmapset.c	- Bitmapset support
	list.c		- generic list support
	params.c	- Param support
	tidbitmap.c	- TIDBitmap support
	value.c		- support for Value nodes

FILES IN src/include/nodes/

    Node definitions:
	nodes.h		- define node tags (NodeTag)
	primnodes.h	- primitive nodes
	parsenodes.h	- parse tree nodes
	plannodes.h	- plan tree nodes
	relation.h	- planner internal nodes
	execnodes.h	- executor nodes
	memnodes.h	- memory nodes
	pg_list.h	- generic list


Steps to Add a Node
-------------------

Suppose you want to define a node Foo:

1. Add a tag (T_Foo) to the enum NodeTag in nodes.h.  (If you insert the
   tag in a way that moves the numbers associated with existing tags,
   you'll need to recompile the whole tree after doing this.  It doesn't
   force initdb though, because the numbers never go to disk.)
2. Add the structure definition to the appropriate include/nodes/???.h file.
   If you intend to inherit from, say a Plan node, put Plan as the first field
   of your struct definition.
3. If you intend to use copyObject, equal, nodeToString or stringToNode,
   add an appropriate function to copyfuncs.c, equalfuncs.c, outfuncs.c
   and readfuncs.c accordingly.  (Except for frequently used nodes, don't
   bother writing a creator function in makefuncs.c)  The header comments
   in those files give general rules for whether you need to add support.
4. Add cases to the functions in nodeFuncs.c as needed.  There are many
   other places you'll probably also need to teach about your new node
   type.  Best bet is to grep for references to one or two similar existing
   node types to find all the places to touch.


Historical Note
---------------

Prior to the current simple C structure definitions, the Node structures
used a pseudo-inheritance system which automatically generated creator and
accessor functions. Since every node inherited from LispValue, the whole thing
was a mess. Here's a little anecdote:

    LispValue definition -- class used to support lisp structures
    in C.  This is here because we did not want to totally rewrite
    planner and executor code which depended on lisp structures when
    we ported postgres V1 from lisp to C. -cim 4/23/90