mirror of
https://github.com/postgres/postgres.git
synced 2025-11-12 05:01:15 +03:00
In pursuit of this (and with the expectation that WaitLatch will be needed in more places), convert the latch field that was already added to PGPROC for sync rep into a generic latch that is activated for all PGPROC-owning processes, and change many of the standard backend signal handlers to set that latch when a signal happens. This will allow WaitLatch callers to be wakened properly by these signals. In passing, fix a whole bunch of signal handlers that had been hacked to do things that might change errno, without adding the necessary save/restore logic for errno. Also make some minor fixes in unix_latch.c, and clean up bizarre and unsafe scheme for disowning the process's latch. Much of this has to be back-patched into 9.1. Peter Geoghegan, with additional work by Tom
498 lines
15 KiB
C
498 lines
15 KiB
C
/*-------------------------------------------------------------------------
|
|
*
|
|
* unix_latch.c
|
|
* Routines for inter-process latches
|
|
*
|
|
* The Unix implementation uses the so-called self-pipe trick to overcome
|
|
* the race condition involved with select() and setting a global flag
|
|
* in the signal handler. When a latch is set and the current process
|
|
* is waiting for it, the signal handler wakes up the select() in
|
|
* WaitLatch by writing a byte to a pipe. A signal by itself doesn't
|
|
* interrupt select() on all platforms, and even on platforms where it
|
|
* does, a signal that arrives just before the select() call does not
|
|
* prevent the select() from entering sleep. An incoming byte on a pipe
|
|
* however reliably interrupts the sleep, and causes select() to return
|
|
* immediately even if the signal arrives before select() begins.
|
|
*
|
|
* When SetLatch is called from the same process that owns the latch,
|
|
* SetLatch writes the byte directly to the pipe. If it's owned by another
|
|
* process, SIGUSR1 is sent and the signal handler in the waiting process
|
|
* writes the byte to the pipe on behalf of the signaling process.
|
|
*
|
|
* Portions Copyright (c) 1996-2011, PostgreSQL Global Development Group
|
|
* Portions Copyright (c) 1994, Regents of the University of California
|
|
*
|
|
* IDENTIFICATION
|
|
* src/backend/port/unix_latch.c
|
|
*
|
|
*-------------------------------------------------------------------------
|
|
*/
|
|
#include "postgres.h"
|
|
|
|
#include <fcntl.h>
|
|
#include <signal.h>
|
|
#include <unistd.h>
|
|
#include <sys/time.h>
|
|
#include <sys/types.h>
|
|
#ifdef HAVE_SYS_SELECT_H
|
|
#include <sys/select.h>
|
|
#endif
|
|
|
|
#include "miscadmin.h"
|
|
#include "postmaster/postmaster.h"
|
|
#include "storage/latch.h"
|
|
#include "storage/shmem.h"
|
|
|
|
/* Are we currently in WaitLatch? The signal handler would like to know. */
|
|
static volatile sig_atomic_t waiting = false;
|
|
|
|
/* Read and write ends of the self-pipe */
|
|
static int selfpipe_readfd = -1;
|
|
static int selfpipe_writefd = -1;
|
|
|
|
/* private function prototypes */
|
|
static void initSelfPipe(void);
|
|
static void drainSelfPipe(void);
|
|
static void sendSelfPipeByte(void);
|
|
|
|
|
|
/*
|
|
* Initialize a backend-local latch.
|
|
*/
|
|
void
|
|
InitLatch(volatile Latch *latch)
|
|
{
|
|
/* Initialize the self-pipe if this is our first latch in the process */
|
|
if (selfpipe_readfd == -1)
|
|
initSelfPipe();
|
|
|
|
latch->is_set = false;
|
|
latch->owner_pid = MyProcPid;
|
|
latch->is_shared = false;
|
|
}
|
|
|
|
/*
|
|
* Initialize a shared latch that can be set from other processes. The latch
|
|
* is initially owned by no-one; use OwnLatch to associate it with the
|
|
* current process.
|
|
*
|
|
* InitSharedLatch needs to be called in postmaster before forking child
|
|
* processes, usually right after allocating the shared memory block
|
|
* containing the latch with ShmemInitStruct. (The Unix implementation
|
|
* doesn't actually require that, but the Windows one does.) Because of
|
|
* this restriction, we have no concurrency issues to worry about here.
|
|
*/
|
|
void
|
|
InitSharedLatch(volatile Latch *latch)
|
|
{
|
|
latch->is_set = false;
|
|
latch->owner_pid = 0;
|
|
latch->is_shared = true;
|
|
}
|
|
|
|
/*
|
|
* Associate a shared latch with the current process, allowing it to
|
|
* wait on the latch.
|
|
*
|
|
* Although there is a sanity check for latch-already-owned, we don't do
|
|
* any sort of locking here, meaning that we could fail to detect the error
|
|
* if two processes try to own the same latch at about the same time. If
|
|
* there is any risk of that, caller must provide an interlock to prevent it.
|
|
*
|
|
* In any process that calls OwnLatch(), make sure that
|
|
* latch_sigusr1_handler() is called from the SIGUSR1 signal handler,
|
|
* as shared latches use SIGUSR1 for inter-process communication.
|
|
*/
|
|
void
|
|
OwnLatch(volatile Latch *latch)
|
|
{
|
|
Assert(latch->is_shared);
|
|
|
|
/* Initialize the self-pipe if this is our first latch in this process */
|
|
if (selfpipe_readfd == -1)
|
|
initSelfPipe();
|
|
|
|
/* sanity check */
|
|
if (latch->owner_pid != 0)
|
|
elog(ERROR, "latch already owned");
|
|
|
|
latch->owner_pid = MyProcPid;
|
|
}
|
|
|
|
/*
|
|
* Disown a shared latch currently owned by the current process.
|
|
*/
|
|
void
|
|
DisownLatch(volatile Latch *latch)
|
|
{
|
|
Assert(latch->is_shared);
|
|
Assert(latch->owner_pid == MyProcPid);
|
|
|
|
latch->owner_pid = 0;
|
|
}
|
|
|
|
/*
|
|
* Wait for a given latch to be set, or for postmaster death, or until timeout
|
|
* is exceeded. 'wakeEvents' is a bitmask that specifies which of those events
|
|
* to wait for. If the latch is already set (and WL_LATCH_SET is given), the
|
|
* function returns immediately.
|
|
*
|
|
* The 'timeout' is given in milliseconds. It must be >= 0 if WL_TIMEOUT flag
|
|
* is given. On some platforms, signals do not interrupt the wait, or even
|
|
* cause the timeout to be restarted, so beware that the function can sleep
|
|
* for several times longer than the requested timeout. However, this
|
|
* difficulty is not so great as it seems, because the signal handlers for any
|
|
* signals that the caller should respond to ought to be programmed to end the
|
|
* wait by calling SetLatch. Ideally, the timeout parameter is vestigial.
|
|
*
|
|
* The latch must be owned by the current process, ie. it must be a
|
|
* backend-local latch initialized with InitLatch, or a shared latch
|
|
* associated with the current process by calling OwnLatch.
|
|
*
|
|
* Returns bit mask indicating which condition(s) caused the wake-up. Note
|
|
* that if multiple wake-up conditions are true, there is no guarantee that
|
|
* we return all of them in one call, but we will return at least one. Also,
|
|
* according to the select(2) man page on Linux, select(2) may spuriously
|
|
* return and report a file descriptor as readable, when it's not. We use
|
|
* select(2), so WaitLatch can also spuriously claim that a socket is
|
|
* readable, or postmaster has died, even when none of the wake conditions
|
|
* have been satisfied. That should be rare in practice, but the caller
|
|
* should not use the return value for anything critical, re-checking the
|
|
* situation with PostmasterIsAlive() or read() on a socket as necessary.
|
|
* The latch and timeout flag bits can be trusted, however.
|
|
*/
|
|
int
|
|
WaitLatch(volatile Latch *latch, int wakeEvents, long timeout)
|
|
{
|
|
return WaitLatchOrSocket(latch, wakeEvents, PGINVALID_SOCKET, timeout);
|
|
}
|
|
|
|
/*
|
|
* Like WaitLatch, but with an extra socket argument for WL_SOCKET_*
|
|
* conditions.
|
|
*/
|
|
int
|
|
WaitLatchOrSocket(volatile Latch *latch, int wakeEvents, pgsocket sock,
|
|
long timeout)
|
|
{
|
|
struct timeval tv,
|
|
*tvp = NULL;
|
|
fd_set input_mask;
|
|
fd_set output_mask;
|
|
int rc;
|
|
int result = 0;
|
|
|
|
/* Ignore WL_SOCKET_* events if no valid socket is given */
|
|
if (sock == PGINVALID_SOCKET)
|
|
wakeEvents &= ~(WL_SOCKET_READABLE | WL_SOCKET_WRITEABLE);
|
|
|
|
Assert(wakeEvents != 0); /* must have at least one wake event */
|
|
|
|
if ((wakeEvents & WL_LATCH_SET) && latch->owner_pid != MyProcPid)
|
|
elog(ERROR, "cannot wait on a latch owned by another process");
|
|
|
|
/* Initialize timeout */
|
|
if (wakeEvents & WL_TIMEOUT)
|
|
{
|
|
Assert(timeout >= 0);
|
|
tv.tv_sec = timeout / 1000L;
|
|
tv.tv_usec = (timeout % 1000L) * 1000L;
|
|
tvp = &tv;
|
|
}
|
|
|
|
waiting = true;
|
|
do
|
|
{
|
|
int hifd;
|
|
|
|
/*
|
|
* Clear the pipe, then check if the latch is set already. If someone
|
|
* sets the latch between this and the select() below, the setter will
|
|
* write a byte to the pipe (or signal us and the signal handler will
|
|
* do that), and the select() will return immediately.
|
|
*
|
|
* Note: we assume that the kernel calls involved in drainSelfPipe()
|
|
* and SetLatch() will provide adequate synchronization on machines
|
|
* with weak memory ordering, so that we cannot miss seeing is_set
|
|
* if the signal byte is already in the pipe when we drain it.
|
|
*/
|
|
drainSelfPipe();
|
|
|
|
if ((wakeEvents & WL_LATCH_SET) && latch->is_set)
|
|
{
|
|
result |= WL_LATCH_SET;
|
|
/*
|
|
* Leave loop immediately, avoid blocking again. We don't attempt
|
|
* to report any other events that might also be satisfied.
|
|
*/
|
|
break;
|
|
}
|
|
|
|
/* Must wait ... set up the event masks for select() */
|
|
FD_ZERO(&input_mask);
|
|
FD_ZERO(&output_mask);
|
|
|
|
FD_SET(selfpipe_readfd, &input_mask);
|
|
hifd = selfpipe_readfd;
|
|
|
|
if (wakeEvents & WL_POSTMASTER_DEATH)
|
|
{
|
|
FD_SET(postmaster_alive_fds[POSTMASTER_FD_WATCH], &input_mask);
|
|
if (postmaster_alive_fds[POSTMASTER_FD_WATCH] > hifd)
|
|
hifd = postmaster_alive_fds[POSTMASTER_FD_WATCH];
|
|
}
|
|
|
|
if (wakeEvents & WL_SOCKET_READABLE)
|
|
{
|
|
FD_SET(sock, &input_mask);
|
|
if (sock > hifd)
|
|
hifd = sock;
|
|
}
|
|
|
|
if (wakeEvents & WL_SOCKET_WRITEABLE)
|
|
{
|
|
FD_SET(sock, &output_mask);
|
|
if (sock > hifd)
|
|
hifd = sock;
|
|
}
|
|
|
|
/* Sleep */
|
|
rc = select(hifd + 1, &input_mask, &output_mask, NULL, tvp);
|
|
|
|
/* Check return code */
|
|
if (rc < 0)
|
|
{
|
|
if (errno == EINTR)
|
|
continue;
|
|
waiting = false;
|
|
ereport(ERROR,
|
|
(errcode_for_socket_access(),
|
|
errmsg("select() failed: %m")));
|
|
}
|
|
if (rc == 0 && (wakeEvents & WL_TIMEOUT))
|
|
{
|
|
/* timeout exceeded */
|
|
result |= WL_TIMEOUT;
|
|
}
|
|
if ((wakeEvents & WL_SOCKET_READABLE) && FD_ISSET(sock, &input_mask))
|
|
{
|
|
/* data available in socket */
|
|
result |= WL_SOCKET_READABLE;
|
|
}
|
|
if ((wakeEvents & WL_SOCKET_WRITEABLE) && FD_ISSET(sock, &output_mask))
|
|
{
|
|
result |= WL_SOCKET_WRITEABLE;
|
|
}
|
|
if ((wakeEvents & WL_POSTMASTER_DEATH) &&
|
|
FD_ISSET(postmaster_alive_fds[POSTMASTER_FD_WATCH], &input_mask))
|
|
{
|
|
result |= WL_POSTMASTER_DEATH;
|
|
}
|
|
} while (result == 0);
|
|
waiting = false;
|
|
|
|
return result;
|
|
}
|
|
|
|
/*
|
|
* Sets a latch and wakes up anyone waiting on it.
|
|
*
|
|
* This is cheap if the latch is already set, otherwise not so much.
|
|
*
|
|
* NB: when calling this in a signal handler, be sure to save and restore
|
|
* errno around it. (That's standard practice in most signal handlers, of
|
|
* course, but we used to omit it in handlers that only set a flag.)
|
|
*/
|
|
void
|
|
SetLatch(volatile Latch *latch)
|
|
{
|
|
pid_t owner_pid;
|
|
|
|
/*
|
|
* XXX there really ought to be a memory barrier operation right here,
|
|
* to ensure that any flag variables we might have changed get flushed
|
|
* to main memory before we check/set is_set. Without that, we have to
|
|
* require that callers provide their own synchronization for machines
|
|
* with weak memory ordering (see latch.h).
|
|
*/
|
|
|
|
/* Quick exit if already set */
|
|
if (latch->is_set)
|
|
return;
|
|
|
|
latch->is_set = true;
|
|
|
|
/*
|
|
* See if anyone's waiting for the latch. It can be the current process if
|
|
* we're in a signal handler. We use the self-pipe to wake up the select()
|
|
* in that case. If it's another process, send a signal.
|
|
*
|
|
* Fetch owner_pid only once, in case the latch is concurrently getting
|
|
* owned or disowned. XXX: This assumes that pid_t is atomic, which isn't
|
|
* guaranteed to be true! In practice, the effective range of pid_t fits
|
|
* in a 32 bit integer, and so should be atomic. In the worst case, we
|
|
* might end up signaling the wrong process. Even then, you're very
|
|
* unlucky if a process with that bogus pid exists and belongs to
|
|
* Postgres; and PG database processes should handle excess SIGUSR1
|
|
* interrupts without a problem anyhow.
|
|
*
|
|
* Another sort of race condition that's possible here is for a new process
|
|
* to own the latch immediately after we look, so we don't signal it.
|
|
* This is okay so long as all callers of ResetLatch/WaitLatch follow the
|
|
* standard coding convention of waiting at the bottom of their loops,
|
|
* not the top, so that they'll correctly process latch-setting events that
|
|
* happen before they enter the loop.
|
|
*/
|
|
owner_pid = latch->owner_pid;
|
|
if (owner_pid == 0)
|
|
return;
|
|
else if (owner_pid == MyProcPid)
|
|
{
|
|
if (waiting)
|
|
sendSelfPipeByte();
|
|
}
|
|
else
|
|
kill(owner_pid, SIGUSR1);
|
|
}
|
|
|
|
/*
|
|
* Clear the latch. Calling WaitLatch after this will sleep, unless
|
|
* the latch is set again before the WaitLatch call.
|
|
*/
|
|
void
|
|
ResetLatch(volatile Latch *latch)
|
|
{
|
|
/* Only the owner should reset the latch */
|
|
Assert(latch->owner_pid == MyProcPid);
|
|
|
|
latch->is_set = false;
|
|
|
|
/*
|
|
* XXX there really ought to be a memory barrier operation right here, to
|
|
* ensure that the write to is_set gets flushed to main memory before we
|
|
* examine any flag variables. Otherwise a concurrent SetLatch might
|
|
* falsely conclude that it needn't signal us, even though we have missed
|
|
* seeing some flag updates that SetLatch was supposed to inform us of.
|
|
* For the moment, callers must supply their own synchronization of flag
|
|
* variables (see latch.h).
|
|
*/
|
|
}
|
|
|
|
/*
|
|
* SetLatch uses SIGUSR1 to wake up the process waiting on the latch.
|
|
*
|
|
* Wake up WaitLatch, if we're waiting. (We might not be, since SIGUSR1 is
|
|
* overloaded for multiple purposes; or we might not have reached WaitLatch
|
|
* yet, in which case we don't need to fill the pipe either.)
|
|
*
|
|
* NB: when calling this in a signal handler, be sure to save and restore
|
|
* errno around it.
|
|
*/
|
|
void
|
|
latch_sigusr1_handler(void)
|
|
{
|
|
if (waiting)
|
|
sendSelfPipeByte();
|
|
}
|
|
|
|
/* initialize the self-pipe */
|
|
static void
|
|
initSelfPipe(void)
|
|
{
|
|
int pipefd[2];
|
|
|
|
/*
|
|
* Set up the self-pipe that allows a signal handler to wake up the
|
|
* select() in WaitLatch. Make the write-end non-blocking, so that
|
|
* SetLatch won't block if the event has already been set many times
|
|
* filling the kernel buffer. Make the read-end non-blocking too, so that
|
|
* we can easily clear the pipe by reading until EAGAIN or EWOULDBLOCK.
|
|
*/
|
|
if (pipe(pipefd) < 0)
|
|
elog(FATAL, "pipe() failed: %m");
|
|
if (fcntl(pipefd[0], F_SETFL, O_NONBLOCK) < 0)
|
|
elog(FATAL, "fcntl() failed on read-end of self-pipe: %m");
|
|
if (fcntl(pipefd[1], F_SETFL, O_NONBLOCK) < 0)
|
|
elog(FATAL, "fcntl() failed on write-end of self-pipe: %m");
|
|
|
|
selfpipe_readfd = pipefd[0];
|
|
selfpipe_writefd = pipefd[1];
|
|
}
|
|
|
|
/* Send one byte to the self-pipe, to wake up WaitLatch */
|
|
static void
|
|
sendSelfPipeByte(void)
|
|
{
|
|
int rc;
|
|
char dummy = 0;
|
|
|
|
retry:
|
|
rc = write(selfpipe_writefd, &dummy, 1);
|
|
if (rc < 0)
|
|
{
|
|
/* If interrupted by signal, just retry */
|
|
if (errno == EINTR)
|
|
goto retry;
|
|
|
|
/*
|
|
* If the pipe is full, we don't need to retry, the data that's there
|
|
* already is enough to wake up WaitLatch.
|
|
*/
|
|
if (errno == EAGAIN || errno == EWOULDBLOCK)
|
|
return;
|
|
|
|
/*
|
|
* Oops, the write() failed for some other reason. We might be in a
|
|
* signal handler, so it's not safe to elog(). We have no choice but
|
|
* silently ignore the error.
|
|
*/
|
|
return;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Read all available data from the self-pipe
|
|
*
|
|
* Note: this is only called when waiting = true. If it fails and doesn't
|
|
* return, it must reset that flag first (though ideally, this will never
|
|
* happen).
|
|
*/
|
|
static void
|
|
drainSelfPipe(void)
|
|
{
|
|
/*
|
|
* There shouldn't normally be more than one byte in the pipe, or maybe a
|
|
* few bytes if multiple processes run SetLatch at the same instant.
|
|
*/
|
|
char buf[16];
|
|
int rc;
|
|
|
|
for (;;)
|
|
{
|
|
rc = read(selfpipe_readfd, buf, sizeof(buf));
|
|
if (rc < 0)
|
|
{
|
|
if (errno == EAGAIN || errno == EWOULDBLOCK)
|
|
break; /* the pipe is empty */
|
|
else if (errno == EINTR)
|
|
continue; /* retry */
|
|
else
|
|
{
|
|
waiting = false;
|
|
elog(ERROR, "read() on self-pipe failed: %m");
|
|
}
|
|
}
|
|
else if (rc == 0)
|
|
{
|
|
waiting = false;
|
|
elog(ERROR, "unexpected EOF on self-pipe");
|
|
}
|
|
else if (rc < sizeof(buf))
|
|
{
|
|
/* we successfully drained the pipe; no need to read() again */
|
|
break;
|
|
}
|
|
/* else buffer wasn't big enough, so read again */
|
|
}
|
|
}
|