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postgres/src/backend/nodes
Amit Kapila 5a2832465f Allow publishing the tables of schema.
A new option "FOR ALL TABLES IN SCHEMA" in Create/Alter Publication allows
one or more schemas to be specified, whose tables are selected by the
publisher for sending the data to the subscriber.

The new syntax allows specifying both the tables and schemas. For example:
CREATE PUBLICATION pub1 FOR TABLE t1,t2,t3, ALL TABLES IN SCHEMA s1,s2;
OR
ALTER PUBLICATION pub1 ADD TABLE t1,t2,t3, ALL TABLES IN SCHEMA s1,s2;

A new system table "pg_publication_namespace" has been added, to maintain
the schemas that the user wants to publish through the publication.
Modified the output plugin (pgoutput) to publish the changes if the
relation is part of schema publication.

Updates pg_dump to identify and dump schema publications. Updates the \d
family of commands to display schema publications and \dRp+ variant will
now display associated schemas if any.

Author: Vignesh C, Hou Zhijie, Amit Kapila
Syntax-Suggested-by: Tom Lane, Alvaro Herrera
Reviewed-by: Greg Nancarrow, Masahiko Sawada, Hou Zhijie, Amit Kapila, Haiying Tang, Ajin Cherian, Rahila Syed, Bharath Rupireddy, Mark Dilger
Tested-by: Haiying Tang
Discussion: https://www.postgresql.org/message-id/CALDaNm0OANxuJ6RXqwZsM1MSY4s19nuH3734j4a72etDwvBETQ@mail.gmail.com
2021-10-27 07:44:52 +05:30
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src/backend/nodes/README

Node Structures
===============

Andrew Yu (11/94)

Introduction
------------

The current node structures are plain old C structures. "Inheritance" is
achieved by convention. No additional functions will be generated. Functions
that manipulate node structures reside in this directory.


FILES IN THIS DIRECTORY (src/backend/nodes/)

    General-purpose node manipulation functions:
	copyfuncs.c	- copy a node tree
	equalfuncs.c	- compare two node trees
	outfuncs.c	- convert a node tree to text representation
	readfuncs.c	- convert text representation back to a node tree
	makefuncs.c	- creator functions for some common node types
	nodeFuncs.c	- some other general-purpose manipulation functions

    Specialized manipulation functions:
	bitmapset.c	- Bitmapset support
	list.c		- generic list support
	params.c	- Param support
	tidbitmap.c	- TIDBitmap support
	value.c		- support for value nodes

FILES IN src/include/nodes/

    Node definitions:
	nodes.h		- define node tags (NodeTag)
	primnodes.h	- primitive nodes
	parsenodes.h	- parse tree nodes
	pathnodes.h	- path tree nodes and planner internal structures
	plannodes.h	- plan tree nodes
	execnodes.h	- executor nodes
	memnodes.h	- memory nodes
	pg_list.h	- generic list


Steps to Add a Node
-------------------

Suppose you want to define a node Foo:

1. Add a tag (T_Foo) to the enum NodeTag in nodes.h.  (If you insert the
   tag in a way that moves the numbers associated with existing tags,
   you'll need to recompile the whole tree after doing this.  It doesn't
   force initdb though, because the numbers never go to disk.)
2. Add the structure definition to the appropriate include/nodes/???.h file.
   If you intend to inherit from, say a Plan node, put Plan as the first field
   of your struct definition.
3. If you intend to use copyObject, equal, nodeToString or stringToNode,
   add an appropriate function to copyfuncs.c, equalfuncs.c, outfuncs.c
   and readfuncs.c accordingly.  (Except for frequently used nodes, don't
   bother writing a creator function in makefuncs.c)  The header comments
   in those files give general rules for whether you need to add support.
4. Add cases to the functions in nodeFuncs.c as needed.  There are many
   other places you'll probably also need to teach about your new node
   type.  Best bet is to grep for references to one or two similar existing
   node types to find all the places to touch.


Historical Note
---------------

Prior to the current simple C structure definitions, the Node structures
used a pseudo-inheritance system which automatically generated creator and
accessor functions. Since every node inherited from LispValue, the whole thing
was a mess. Here's a little anecdote:

    LispValue definition -- class used to support lisp structures
    in C.  This is here because we did not want to totally rewrite
    planner and executor code which depended on lisp structures when
    we ported postgres V1 from lisp to C. -cim 4/23/90