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Checkpoints can be skipped when the server is idle. The existing num_timed and num_requested counters in pg_stat_checkpointer track both completed and skipped checkpoints, but there was no way to count only the completed ones. This commit introduces the num_done counter, which tracks only completed checkpoints, making it easier to see how many were actually performed. Bump catalog version. Author: Anton A. Melnikov Reviewed-by: Fujii Masao Discussion: https://postgr.es/m/9ea77f40-818d-4841-9dee-158ac8f6e690@oss.nttdata.com
1358 lines
41 KiB
C
1358 lines
41 KiB
C
/*-------------------------------------------------------------------------
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*
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* checkpointer.c
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*
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* The checkpointer is new as of Postgres 9.2. It handles all checkpoints.
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* Checkpoints are automatically dispatched after a certain amount of time has
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* elapsed since the last one, and it can be signaled to perform requested
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* checkpoints as well. (The GUC parameter that mandates a checkpoint every
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* so many WAL segments is implemented by having backends signal when they
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* fill WAL segments; the checkpointer itself doesn't watch for the
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* condition.)
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*
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* Normal termination is by SIGUSR2, which instructs the checkpointer to
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* execute a shutdown checkpoint and then exit(0). (All backends must be
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* stopped before SIGUSR2 is issued!) Emergency termination is by SIGQUIT;
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* like any backend, the checkpointer will simply abort and exit on SIGQUIT.
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*
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* If the checkpointer exits unexpectedly, the postmaster treats that the same
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* as a backend crash: shared memory may be corrupted, so remaining backends
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* should be killed by SIGQUIT and then a recovery cycle started. (Even if
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* shared memory isn't corrupted, we have lost information about which
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* files need to be fsync'd for the next checkpoint, and so a system
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* restart needs to be forced.)
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*
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*
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* Portions Copyright (c) 1996-2024, PostgreSQL Global Development Group
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*
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*
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* IDENTIFICATION
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* src/backend/postmaster/checkpointer.c
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*
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*-------------------------------------------------------------------------
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*/
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#include "postgres.h"
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#include <sys/time.h>
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#include <time.h>
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#include "access/xlog.h"
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#include "access/xlog_internal.h"
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#include "access/xlogrecovery.h"
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#include "libpq/pqsignal.h"
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#include "miscadmin.h"
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#include "pgstat.h"
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#include "postmaster/auxprocess.h"
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#include "postmaster/bgwriter.h"
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#include "postmaster/interrupt.h"
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#include "replication/syncrep.h"
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#include "storage/bufmgr.h"
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#include "storage/condition_variable.h"
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#include "storage/fd.h"
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#include "storage/ipc.h"
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#include "storage/lwlock.h"
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#include "storage/proc.h"
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#include "storage/procsignal.h"
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#include "storage/shmem.h"
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#include "storage/smgr.h"
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#include "storage/spin.h"
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#include "utils/guc.h"
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#include "utils/memutils.h"
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#include "utils/resowner.h"
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/*----------
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* Shared memory area for communication between checkpointer and backends
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*
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* The ckpt counters allow backends to watch for completion of a checkpoint
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* request they send. Here's how it works:
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* * At start of a checkpoint, checkpointer reads (and clears) the request
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* flags and increments ckpt_started, while holding ckpt_lck.
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* * On completion of a checkpoint, checkpointer sets ckpt_done to
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* equal ckpt_started.
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* * On failure of a checkpoint, checkpointer increments ckpt_failed
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* and sets ckpt_done to equal ckpt_started.
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*
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* The algorithm for backends is:
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* 1. Record current values of ckpt_failed and ckpt_started, and
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* set request flags, while holding ckpt_lck.
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* 2. Send signal to request checkpoint.
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* 3. Sleep until ckpt_started changes. Now you know a checkpoint has
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* begun since you started this algorithm (although *not* that it was
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* specifically initiated by your signal), and that it is using your flags.
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* 4. Record new value of ckpt_started.
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* 5. Sleep until ckpt_done >= saved value of ckpt_started. (Use modulo
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* arithmetic here in case counters wrap around.) Now you know a
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* checkpoint has started and completed, but not whether it was
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* successful.
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* 6. If ckpt_failed is different from the originally saved value,
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* assume request failed; otherwise it was definitely successful.
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*
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* ckpt_flags holds the OR of the checkpoint request flags sent by all
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* requesting backends since the last checkpoint start. The flags are
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* chosen so that OR'ing is the correct way to combine multiple requests.
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*
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* The requests array holds fsync requests sent by backends and not yet
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* absorbed by the checkpointer.
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*
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* Unlike the checkpoint fields, requests related fields are protected by
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* CheckpointerCommLock.
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*----------
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*/
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typedef struct
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{
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SyncRequestType type; /* request type */
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FileTag ftag; /* file identifier */
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} CheckpointerRequest;
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typedef struct
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{
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pid_t checkpointer_pid; /* PID (0 if not started) */
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slock_t ckpt_lck; /* protects all the ckpt_* fields */
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int ckpt_started; /* advances when checkpoint starts */
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int ckpt_done; /* advances when checkpoint done */
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int ckpt_failed; /* advances when checkpoint fails */
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int ckpt_flags; /* checkpoint flags, as defined in xlog.h */
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ConditionVariable start_cv; /* signaled when ckpt_started advances */
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ConditionVariable done_cv; /* signaled when ckpt_done advances */
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int num_requests; /* current # of requests */
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int max_requests; /* allocated array size */
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CheckpointerRequest requests[FLEXIBLE_ARRAY_MEMBER];
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} CheckpointerShmemStruct;
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static CheckpointerShmemStruct *CheckpointerShmem;
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/* interval for calling AbsorbSyncRequests in CheckpointWriteDelay */
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#define WRITES_PER_ABSORB 1000
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/*
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* GUC parameters
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*/
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int CheckPointTimeout = 300;
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int CheckPointWarning = 30;
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double CheckPointCompletionTarget = 0.9;
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/*
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* Private state
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*/
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static bool ckpt_active = false;
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/* these values are valid when ckpt_active is true: */
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static pg_time_t ckpt_start_time;
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static XLogRecPtr ckpt_start_recptr;
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static double ckpt_cached_elapsed;
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static pg_time_t last_checkpoint_time;
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static pg_time_t last_xlog_switch_time;
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/* Prototypes for private functions */
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static void HandleCheckpointerInterrupts(void);
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static void CheckArchiveTimeout(void);
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static bool IsCheckpointOnSchedule(double progress);
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static bool ImmediateCheckpointRequested(void);
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static bool CompactCheckpointerRequestQueue(void);
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static void UpdateSharedMemoryConfig(void);
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/* Signal handlers */
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static void ReqCheckpointHandler(SIGNAL_ARGS);
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/*
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* Main entry point for checkpointer process
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*
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* This is invoked from AuxiliaryProcessMain, which has already created the
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* basic execution environment, but not enabled signals yet.
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*/
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void
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CheckpointerMain(char *startup_data, size_t startup_data_len)
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{
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sigjmp_buf local_sigjmp_buf;
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MemoryContext checkpointer_context;
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Assert(startup_data_len == 0);
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MyBackendType = B_CHECKPOINTER;
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AuxiliaryProcessMainCommon();
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CheckpointerShmem->checkpointer_pid = MyProcPid;
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/*
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* Properly accept or ignore signals the postmaster might send us
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*
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* Note: we deliberately ignore SIGTERM, because during a standard Unix
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* system shutdown cycle, init will SIGTERM all processes at once. We
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* want to wait for the backends to exit, whereupon the postmaster will
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* tell us it's okay to shut down (via SIGUSR2).
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*/
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pqsignal(SIGHUP, SignalHandlerForConfigReload);
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pqsignal(SIGINT, ReqCheckpointHandler); /* request checkpoint */
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pqsignal(SIGTERM, SIG_IGN); /* ignore SIGTERM */
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/* SIGQUIT handler was already set up by InitPostmasterChild */
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pqsignal(SIGALRM, SIG_IGN);
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pqsignal(SIGPIPE, SIG_IGN);
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pqsignal(SIGUSR1, procsignal_sigusr1_handler);
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pqsignal(SIGUSR2, SignalHandlerForShutdownRequest);
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/*
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* Reset some signals that are accepted by postmaster but not here
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*/
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pqsignal(SIGCHLD, SIG_DFL);
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/*
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* Initialize so that first time-driven event happens at the correct time.
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*/
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last_checkpoint_time = last_xlog_switch_time = (pg_time_t) time(NULL);
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/*
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* Write out stats after shutdown. This needs to be called by exactly one
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* process during a normal shutdown, and since checkpointer is shut down
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* very late...
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*
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* Walsenders are shut down after the checkpointer, but currently don't
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* report stats. If that changes, we need a more complicated solution.
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*/
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before_shmem_exit(pgstat_before_server_shutdown, 0);
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/*
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* Create a memory context that we will do all our work in. We do this so
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* that we can reset the context during error recovery and thereby avoid
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* possible memory leaks. Formerly this code just ran in
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* TopMemoryContext, but resetting that would be a really bad idea.
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*/
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checkpointer_context = AllocSetContextCreate(TopMemoryContext,
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"Checkpointer",
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ALLOCSET_DEFAULT_SIZES);
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MemoryContextSwitchTo(checkpointer_context);
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/*
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* If an exception is encountered, processing resumes here.
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*
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* You might wonder why this isn't coded as an infinite loop around a
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* PG_TRY construct. The reason is that this is the bottom of the
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* exception stack, and so with PG_TRY there would be no exception handler
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* in force at all during the CATCH part. By leaving the outermost setjmp
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* always active, we have at least some chance of recovering from an error
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* during error recovery. (If we get into an infinite loop thereby, it
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* will soon be stopped by overflow of elog.c's internal state stack.)
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*
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* Note that we use sigsetjmp(..., 1), so that the prevailing signal mask
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* (to wit, BlockSig) will be restored when longjmp'ing to here. Thus,
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* signals other than SIGQUIT will be blocked until we complete error
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* recovery. It might seem that this policy makes the HOLD_INTERRUPTS()
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* call redundant, but it is not since InterruptPending might be set
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* already.
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*/
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if (sigsetjmp(local_sigjmp_buf, 1) != 0)
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{
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/* Since not using PG_TRY, must reset error stack by hand */
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error_context_stack = NULL;
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/* Prevent interrupts while cleaning up */
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HOLD_INTERRUPTS();
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/* Report the error to the server log */
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EmitErrorReport();
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/*
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* These operations are really just a minimal subset of
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* AbortTransaction(). We don't have very many resources to worry
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* about in checkpointer, but we do have LWLocks, buffers, and temp
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* files.
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*/
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LWLockReleaseAll();
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ConditionVariableCancelSleep();
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pgstat_report_wait_end();
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UnlockBuffers();
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ReleaseAuxProcessResources(false);
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AtEOXact_Buffers(false);
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AtEOXact_SMgr();
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AtEOXact_Files(false);
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AtEOXact_HashTables(false);
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/* Warn any waiting backends that the checkpoint failed. */
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if (ckpt_active)
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{
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SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
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CheckpointerShmem->ckpt_failed++;
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CheckpointerShmem->ckpt_done = CheckpointerShmem->ckpt_started;
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SpinLockRelease(&CheckpointerShmem->ckpt_lck);
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ConditionVariableBroadcast(&CheckpointerShmem->done_cv);
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ckpt_active = false;
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}
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/*
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* Now return to normal top-level context and clear ErrorContext for
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* next time.
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*/
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MemoryContextSwitchTo(checkpointer_context);
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FlushErrorState();
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/* Flush any leaked data in the top-level context */
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MemoryContextReset(checkpointer_context);
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/* Now we can allow interrupts again */
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RESUME_INTERRUPTS();
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/*
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* Sleep at least 1 second after any error. A write error is likely
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* to be repeated, and we don't want to be filling the error logs as
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* fast as we can.
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*/
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pg_usleep(1000000L);
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}
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/* We can now handle ereport(ERROR) */
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PG_exception_stack = &local_sigjmp_buf;
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/*
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* Unblock signals (they were blocked when the postmaster forked us)
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*/
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sigprocmask(SIG_SETMASK, &UnBlockSig, NULL);
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/*
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* Ensure all shared memory values are set correctly for the config. Doing
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* this here ensures no race conditions from other concurrent updaters.
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*/
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UpdateSharedMemoryConfig();
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/*
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* Advertise our latch that backends can use to wake us up while we're
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* sleeping.
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*/
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ProcGlobal->checkpointerLatch = &MyProc->procLatch;
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/*
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* Loop forever
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*/
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for (;;)
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{
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bool do_checkpoint = false;
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int flags = 0;
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pg_time_t now;
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int elapsed_secs;
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int cur_timeout;
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bool chkpt_or_rstpt_requested = false;
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bool chkpt_or_rstpt_timed = false;
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/* Clear any already-pending wakeups */
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ResetLatch(MyLatch);
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/*
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* Process any requests or signals received recently.
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*/
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AbsorbSyncRequests();
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HandleCheckpointerInterrupts();
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/*
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* Detect a pending checkpoint request by checking whether the flags
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* word in shared memory is nonzero. We shouldn't need to acquire the
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* ckpt_lck for this.
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*/
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if (((volatile CheckpointerShmemStruct *) CheckpointerShmem)->ckpt_flags)
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{
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do_checkpoint = true;
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chkpt_or_rstpt_requested = true;
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}
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/*
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* Force a checkpoint if too much time has elapsed since the last one.
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* Note that we count a timed checkpoint in stats only when this
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* occurs without an external request, but we set the CAUSE_TIME flag
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* bit even if there is also an external request.
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*/
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now = (pg_time_t) time(NULL);
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elapsed_secs = now - last_checkpoint_time;
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if (elapsed_secs >= CheckPointTimeout)
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{
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if (!do_checkpoint)
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chkpt_or_rstpt_timed = true;
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do_checkpoint = true;
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flags |= CHECKPOINT_CAUSE_TIME;
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}
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/*
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* Do a checkpoint if requested.
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*/
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if (do_checkpoint)
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{
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bool ckpt_performed = false;
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bool do_restartpoint;
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/* Check if we should perform a checkpoint or a restartpoint. */
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do_restartpoint = RecoveryInProgress();
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/*
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* Atomically fetch the request flags to figure out what kind of a
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* checkpoint we should perform, and increase the started-counter
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* to acknowledge that we've started a new checkpoint.
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*/
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SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
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flags |= CheckpointerShmem->ckpt_flags;
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CheckpointerShmem->ckpt_flags = 0;
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CheckpointerShmem->ckpt_started++;
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SpinLockRelease(&CheckpointerShmem->ckpt_lck);
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ConditionVariableBroadcast(&CheckpointerShmem->start_cv);
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/*
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* The end-of-recovery checkpoint is a real checkpoint that's
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* performed while we're still in recovery.
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*/
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if (flags & CHECKPOINT_END_OF_RECOVERY)
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do_restartpoint = false;
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if (chkpt_or_rstpt_timed)
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{
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chkpt_or_rstpt_timed = false;
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if (do_restartpoint)
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PendingCheckpointerStats.restartpoints_timed++;
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else
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PendingCheckpointerStats.num_timed++;
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}
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if (chkpt_or_rstpt_requested)
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{
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chkpt_or_rstpt_requested = false;
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if (do_restartpoint)
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PendingCheckpointerStats.restartpoints_requested++;
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else
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PendingCheckpointerStats.num_requested++;
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}
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/*
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* We will warn if (a) too soon since last checkpoint (whatever
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* caused it) and (b) somebody set the CHECKPOINT_CAUSE_XLOG flag
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* since the last checkpoint start. Note in particular that this
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* implementation will not generate warnings caused by
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* CheckPointTimeout < CheckPointWarning.
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*/
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if (!do_restartpoint &&
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(flags & CHECKPOINT_CAUSE_XLOG) &&
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elapsed_secs < CheckPointWarning)
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ereport(LOG,
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(errmsg_plural("checkpoints are occurring too frequently (%d second apart)",
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"checkpoints are occurring too frequently (%d seconds apart)",
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elapsed_secs,
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elapsed_secs),
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errhint("Consider increasing the configuration parameter \"%s\".", "max_wal_size")));
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/*
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* Initialize checkpointer-private variables used during
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* checkpoint.
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*/
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ckpt_active = true;
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if (do_restartpoint)
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ckpt_start_recptr = GetXLogReplayRecPtr(NULL);
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else
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ckpt_start_recptr = GetInsertRecPtr();
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ckpt_start_time = now;
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ckpt_cached_elapsed = 0;
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/*
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* Do the checkpoint.
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*/
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if (!do_restartpoint)
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ckpt_performed = CreateCheckPoint(flags);
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else
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ckpt_performed = CreateRestartPoint(flags);
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/*
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* After any checkpoint, free all smgr objects. Otherwise we
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* would never do so for dropped relations, as the checkpointer
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* does not process shared invalidation messages or call
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* AtEOXact_SMgr().
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*/
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smgrdestroyall();
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/*
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* Indicate checkpoint completion to any waiting backends.
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*/
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SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
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CheckpointerShmem->ckpt_done = CheckpointerShmem->ckpt_started;
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SpinLockRelease(&CheckpointerShmem->ckpt_lck);
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ConditionVariableBroadcast(&CheckpointerShmem->done_cv);
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if (!do_restartpoint)
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{
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/*
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* Note we record the checkpoint start time not end time as
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* last_checkpoint_time. This is so that time-driven
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* checkpoints happen at a predictable spacing.
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*/
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last_checkpoint_time = now;
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if (ckpt_performed)
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PendingCheckpointerStats.num_performed++;
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}
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else
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{
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if (ckpt_performed)
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{
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/*
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* The same as for checkpoint. Please see the
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* corresponding comment.
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*/
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last_checkpoint_time = now;
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PendingCheckpointerStats.restartpoints_performed++;
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}
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else
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{
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/*
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* We were not able to perform the restartpoint
|
|
* (checkpoints throw an ERROR in case of error). Most
|
|
* likely because we have not received any new checkpoint
|
|
* WAL records since the last restartpoint. Try again in
|
|
* 15 s.
|
|
*/
|
|
last_checkpoint_time = now - CheckPointTimeout + 15;
|
|
}
|
|
}
|
|
|
|
ckpt_active = false;
|
|
|
|
/* We may have received an interrupt during the checkpoint. */
|
|
HandleCheckpointerInterrupts();
|
|
}
|
|
|
|
/* Check for archive_timeout and switch xlog files if necessary. */
|
|
CheckArchiveTimeout();
|
|
|
|
/* Report pending statistics to the cumulative stats system */
|
|
pgstat_report_checkpointer();
|
|
pgstat_report_wal(true);
|
|
|
|
/*
|
|
* If any checkpoint flags have been set, redo the loop to handle the
|
|
* checkpoint without sleeping.
|
|
*/
|
|
if (((volatile CheckpointerShmemStruct *) CheckpointerShmem)->ckpt_flags)
|
|
continue;
|
|
|
|
/*
|
|
* Sleep until we are signaled or it's time for another checkpoint or
|
|
* xlog file switch.
|
|
*/
|
|
now = (pg_time_t) time(NULL);
|
|
elapsed_secs = now - last_checkpoint_time;
|
|
if (elapsed_secs >= CheckPointTimeout)
|
|
continue; /* no sleep for us ... */
|
|
cur_timeout = CheckPointTimeout - elapsed_secs;
|
|
if (XLogArchiveTimeout > 0 && !RecoveryInProgress())
|
|
{
|
|
elapsed_secs = now - last_xlog_switch_time;
|
|
if (elapsed_secs >= XLogArchiveTimeout)
|
|
continue; /* no sleep for us ... */
|
|
cur_timeout = Min(cur_timeout, XLogArchiveTimeout - elapsed_secs);
|
|
}
|
|
|
|
(void) WaitLatch(MyLatch,
|
|
WL_LATCH_SET | WL_TIMEOUT | WL_EXIT_ON_PM_DEATH,
|
|
cur_timeout * 1000L /* convert to ms */ ,
|
|
WAIT_EVENT_CHECKPOINTER_MAIN);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Process any new interrupts.
|
|
*/
|
|
static void
|
|
HandleCheckpointerInterrupts(void)
|
|
{
|
|
if (ProcSignalBarrierPending)
|
|
ProcessProcSignalBarrier();
|
|
|
|
if (ConfigReloadPending)
|
|
{
|
|
ConfigReloadPending = false;
|
|
ProcessConfigFile(PGC_SIGHUP);
|
|
|
|
/*
|
|
* Checkpointer is the last process to shut down, so we ask it to hold
|
|
* the keys for a range of other tasks required most of which have
|
|
* nothing to do with checkpointing at all.
|
|
*
|
|
* For various reasons, some config values can change dynamically so
|
|
* the primary copy of them is held in shared memory to make sure all
|
|
* backends see the same value. We make Checkpointer responsible for
|
|
* updating the shared memory copy if the parameter setting changes
|
|
* because of SIGHUP.
|
|
*/
|
|
UpdateSharedMemoryConfig();
|
|
}
|
|
if (ShutdownRequestPending)
|
|
{
|
|
/*
|
|
* From here on, elog(ERROR) should end with exit(1), not send control
|
|
* back to the sigsetjmp block above
|
|
*/
|
|
ExitOnAnyError = true;
|
|
|
|
/*
|
|
* Close down the database.
|
|
*
|
|
* Since ShutdownXLOG() creates restartpoint or checkpoint, and
|
|
* updates the statistics, increment the checkpoint request and flush
|
|
* out pending statistic.
|
|
*/
|
|
PendingCheckpointerStats.num_requested++;
|
|
ShutdownXLOG(0, 0);
|
|
pgstat_report_checkpointer();
|
|
pgstat_report_wal(true);
|
|
|
|
/* Normal exit from the checkpointer is here */
|
|
proc_exit(0); /* done */
|
|
}
|
|
|
|
/* Perform logging of memory contexts of this process */
|
|
if (LogMemoryContextPending)
|
|
ProcessLogMemoryContextInterrupt();
|
|
}
|
|
|
|
/*
|
|
* CheckArchiveTimeout -- check for archive_timeout and switch xlog files
|
|
*
|
|
* This will switch to a new WAL file and force an archive file write if
|
|
* meaningful activity is recorded in the current WAL file. This includes most
|
|
* writes, including just a single checkpoint record, but excludes WAL records
|
|
* that were inserted with the XLOG_MARK_UNIMPORTANT flag being set (like
|
|
* snapshots of running transactions). Such records, depending on
|
|
* configuration, occur on regular intervals and don't contain important
|
|
* information. This avoids generating archives with a few unimportant
|
|
* records.
|
|
*/
|
|
static void
|
|
CheckArchiveTimeout(void)
|
|
{
|
|
pg_time_t now;
|
|
pg_time_t last_time;
|
|
XLogRecPtr last_switch_lsn;
|
|
|
|
if (XLogArchiveTimeout <= 0 || RecoveryInProgress())
|
|
return;
|
|
|
|
now = (pg_time_t) time(NULL);
|
|
|
|
/* First we do a quick check using possibly-stale local state. */
|
|
if ((int) (now - last_xlog_switch_time) < XLogArchiveTimeout)
|
|
return;
|
|
|
|
/*
|
|
* Update local state ... note that last_xlog_switch_time is the last time
|
|
* a switch was performed *or requested*.
|
|
*/
|
|
last_time = GetLastSegSwitchData(&last_switch_lsn);
|
|
|
|
last_xlog_switch_time = Max(last_xlog_switch_time, last_time);
|
|
|
|
/* Now we can do the real checks */
|
|
if ((int) (now - last_xlog_switch_time) >= XLogArchiveTimeout)
|
|
{
|
|
/*
|
|
* Switch segment only when "important" WAL has been logged since the
|
|
* last segment switch (last_switch_lsn points to end of segment
|
|
* switch occurred in).
|
|
*/
|
|
if (GetLastImportantRecPtr() > last_switch_lsn)
|
|
{
|
|
XLogRecPtr switchpoint;
|
|
|
|
/* mark switch as unimportant, avoids triggering checkpoints */
|
|
switchpoint = RequestXLogSwitch(true);
|
|
|
|
/*
|
|
* If the returned pointer points exactly to a segment boundary,
|
|
* assume nothing happened.
|
|
*/
|
|
if (XLogSegmentOffset(switchpoint, wal_segment_size) != 0)
|
|
elog(DEBUG1, "write-ahead log switch forced (\"archive_timeout\"=%d)",
|
|
XLogArchiveTimeout);
|
|
}
|
|
|
|
/*
|
|
* Update state in any case, so we don't retry constantly when the
|
|
* system is idle.
|
|
*/
|
|
last_xlog_switch_time = now;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Returns true if an immediate checkpoint request is pending. (Note that
|
|
* this does not check the *current* checkpoint's IMMEDIATE flag, but whether
|
|
* there is one pending behind it.)
|
|
*/
|
|
static bool
|
|
ImmediateCheckpointRequested(void)
|
|
{
|
|
volatile CheckpointerShmemStruct *cps = CheckpointerShmem;
|
|
|
|
/*
|
|
* We don't need to acquire the ckpt_lck in this case because we're only
|
|
* looking at a single flag bit.
|
|
*/
|
|
if (cps->ckpt_flags & CHECKPOINT_IMMEDIATE)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* CheckpointWriteDelay -- control rate of checkpoint
|
|
*
|
|
* This function is called after each page write performed by BufferSync().
|
|
* It is responsible for throttling BufferSync()'s write rate to hit
|
|
* checkpoint_completion_target.
|
|
*
|
|
* The checkpoint request flags should be passed in; currently the only one
|
|
* examined is CHECKPOINT_IMMEDIATE, which disables delays between writes.
|
|
*
|
|
* 'progress' is an estimate of how much of the work has been done, as a
|
|
* fraction between 0.0 meaning none, and 1.0 meaning all done.
|
|
*/
|
|
void
|
|
CheckpointWriteDelay(int flags, double progress)
|
|
{
|
|
static int absorb_counter = WRITES_PER_ABSORB;
|
|
|
|
/* Do nothing if checkpoint is being executed by non-checkpointer process */
|
|
if (!AmCheckpointerProcess())
|
|
return;
|
|
|
|
/*
|
|
* Perform the usual duties and take a nap, unless we're behind schedule,
|
|
* in which case we just try to catch up as quickly as possible.
|
|
*/
|
|
if (!(flags & CHECKPOINT_IMMEDIATE) &&
|
|
!ShutdownRequestPending &&
|
|
!ImmediateCheckpointRequested() &&
|
|
IsCheckpointOnSchedule(progress))
|
|
{
|
|
if (ConfigReloadPending)
|
|
{
|
|
ConfigReloadPending = false;
|
|
ProcessConfigFile(PGC_SIGHUP);
|
|
/* update shmem copies of config variables */
|
|
UpdateSharedMemoryConfig();
|
|
}
|
|
|
|
AbsorbSyncRequests();
|
|
absorb_counter = WRITES_PER_ABSORB;
|
|
|
|
CheckArchiveTimeout();
|
|
|
|
/* Report interim statistics to the cumulative stats system */
|
|
pgstat_report_checkpointer();
|
|
|
|
/*
|
|
* This sleep used to be connected to bgwriter_delay, typically 200ms.
|
|
* That resulted in more frequent wakeups if not much work to do.
|
|
* Checkpointer and bgwriter are no longer related so take the Big
|
|
* Sleep.
|
|
*/
|
|
WaitLatch(MyLatch, WL_LATCH_SET | WL_EXIT_ON_PM_DEATH | WL_TIMEOUT,
|
|
100,
|
|
WAIT_EVENT_CHECKPOINT_WRITE_DELAY);
|
|
ResetLatch(MyLatch);
|
|
}
|
|
else if (--absorb_counter <= 0)
|
|
{
|
|
/*
|
|
* Absorb pending fsync requests after each WRITES_PER_ABSORB write
|
|
* operations even when we don't sleep, to prevent overflow of the
|
|
* fsync request queue.
|
|
*/
|
|
AbsorbSyncRequests();
|
|
absorb_counter = WRITES_PER_ABSORB;
|
|
}
|
|
|
|
/* Check for barrier events. */
|
|
if (ProcSignalBarrierPending)
|
|
ProcessProcSignalBarrier();
|
|
}
|
|
|
|
/*
|
|
* IsCheckpointOnSchedule -- are we on schedule to finish this checkpoint
|
|
* (or restartpoint) in time?
|
|
*
|
|
* Compares the current progress against the time/segments elapsed since last
|
|
* checkpoint, and returns true if the progress we've made this far is greater
|
|
* than the elapsed time/segments.
|
|
*/
|
|
static bool
|
|
IsCheckpointOnSchedule(double progress)
|
|
{
|
|
XLogRecPtr recptr;
|
|
struct timeval now;
|
|
double elapsed_xlogs,
|
|
elapsed_time;
|
|
|
|
Assert(ckpt_active);
|
|
|
|
/* Scale progress according to checkpoint_completion_target. */
|
|
progress *= CheckPointCompletionTarget;
|
|
|
|
/*
|
|
* Check against the cached value first. Only do the more expensive
|
|
* calculations once we reach the target previously calculated. Since
|
|
* neither time or WAL insert pointer moves backwards, a freshly
|
|
* calculated value can only be greater than or equal to the cached value.
|
|
*/
|
|
if (progress < ckpt_cached_elapsed)
|
|
return false;
|
|
|
|
/*
|
|
* Check progress against WAL segments written and CheckPointSegments.
|
|
*
|
|
* We compare the current WAL insert location against the location
|
|
* computed before calling CreateCheckPoint. The code in XLogInsert that
|
|
* actually triggers a checkpoint when CheckPointSegments is exceeded
|
|
* compares against RedoRecPtr, so this is not completely accurate.
|
|
* However, it's good enough for our purposes, we're only calculating an
|
|
* estimate anyway.
|
|
*
|
|
* During recovery, we compare last replayed WAL record's location with
|
|
* the location computed before calling CreateRestartPoint. That maintains
|
|
* the same pacing as we have during checkpoints in normal operation, but
|
|
* we might exceed max_wal_size by a fair amount. That's because there can
|
|
* be a large gap between a checkpoint's redo-pointer and the checkpoint
|
|
* record itself, and we only start the restartpoint after we've seen the
|
|
* checkpoint record. (The gap is typically up to CheckPointSegments *
|
|
* checkpoint_completion_target where checkpoint_completion_target is the
|
|
* value that was in effect when the WAL was generated).
|
|
*/
|
|
if (RecoveryInProgress())
|
|
recptr = GetXLogReplayRecPtr(NULL);
|
|
else
|
|
recptr = GetInsertRecPtr();
|
|
elapsed_xlogs = (((double) (recptr - ckpt_start_recptr)) /
|
|
wal_segment_size) / CheckPointSegments;
|
|
|
|
if (progress < elapsed_xlogs)
|
|
{
|
|
ckpt_cached_elapsed = elapsed_xlogs;
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Check progress against time elapsed and checkpoint_timeout.
|
|
*/
|
|
gettimeofday(&now, NULL);
|
|
elapsed_time = ((double) ((pg_time_t) now.tv_sec - ckpt_start_time) +
|
|
now.tv_usec / 1000000.0) / CheckPointTimeout;
|
|
|
|
if (progress < elapsed_time)
|
|
{
|
|
ckpt_cached_elapsed = elapsed_time;
|
|
return false;
|
|
}
|
|
|
|
/* It looks like we're on schedule. */
|
|
return true;
|
|
}
|
|
|
|
|
|
/* --------------------------------
|
|
* signal handler routines
|
|
* --------------------------------
|
|
*/
|
|
|
|
/* SIGINT: set flag to run a normal checkpoint right away */
|
|
static void
|
|
ReqCheckpointHandler(SIGNAL_ARGS)
|
|
{
|
|
/*
|
|
* The signaling process should have set ckpt_flags nonzero, so all we
|
|
* need do is ensure that our main loop gets kicked out of any wait.
|
|
*/
|
|
SetLatch(MyLatch);
|
|
}
|
|
|
|
|
|
/* --------------------------------
|
|
* communication with backends
|
|
* --------------------------------
|
|
*/
|
|
|
|
/*
|
|
* CheckpointerShmemSize
|
|
* Compute space needed for checkpointer-related shared memory
|
|
*/
|
|
Size
|
|
CheckpointerShmemSize(void)
|
|
{
|
|
Size size;
|
|
|
|
/*
|
|
* Currently, the size of the requests[] array is arbitrarily set equal to
|
|
* NBuffers. This may prove too large or small ...
|
|
*/
|
|
size = offsetof(CheckpointerShmemStruct, requests);
|
|
size = add_size(size, mul_size(NBuffers, sizeof(CheckpointerRequest)));
|
|
|
|
return size;
|
|
}
|
|
|
|
/*
|
|
* CheckpointerShmemInit
|
|
* Allocate and initialize checkpointer-related shared memory
|
|
*/
|
|
void
|
|
CheckpointerShmemInit(void)
|
|
{
|
|
Size size = CheckpointerShmemSize();
|
|
bool found;
|
|
|
|
CheckpointerShmem = (CheckpointerShmemStruct *)
|
|
ShmemInitStruct("Checkpointer Data",
|
|
size,
|
|
&found);
|
|
|
|
if (!found)
|
|
{
|
|
/*
|
|
* First time through, so initialize. Note that we zero the whole
|
|
* requests array; this is so that CompactCheckpointerRequestQueue can
|
|
* assume that any pad bytes in the request structs are zeroes.
|
|
*/
|
|
MemSet(CheckpointerShmem, 0, size);
|
|
SpinLockInit(&CheckpointerShmem->ckpt_lck);
|
|
CheckpointerShmem->max_requests = NBuffers;
|
|
ConditionVariableInit(&CheckpointerShmem->start_cv);
|
|
ConditionVariableInit(&CheckpointerShmem->done_cv);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* RequestCheckpoint
|
|
* Called in backend processes to request a checkpoint
|
|
*
|
|
* flags is a bitwise OR of the following:
|
|
* CHECKPOINT_IS_SHUTDOWN: checkpoint is for database shutdown.
|
|
* CHECKPOINT_END_OF_RECOVERY: checkpoint is for end of WAL recovery.
|
|
* CHECKPOINT_IMMEDIATE: finish the checkpoint ASAP,
|
|
* ignoring checkpoint_completion_target parameter.
|
|
* CHECKPOINT_FORCE: force a checkpoint even if no XLOG activity has occurred
|
|
* since the last one (implied by CHECKPOINT_IS_SHUTDOWN or
|
|
* CHECKPOINT_END_OF_RECOVERY).
|
|
* CHECKPOINT_WAIT: wait for completion before returning (otherwise,
|
|
* just signal checkpointer to do it, and return).
|
|
* CHECKPOINT_CAUSE_XLOG: checkpoint is requested due to xlog filling.
|
|
* (This affects logging, and in particular enables CheckPointWarning.)
|
|
*/
|
|
void
|
|
RequestCheckpoint(int flags)
|
|
{
|
|
int ntries;
|
|
int old_failed,
|
|
old_started;
|
|
|
|
/*
|
|
* If in a standalone backend, just do it ourselves.
|
|
*/
|
|
if (!IsPostmasterEnvironment)
|
|
{
|
|
/*
|
|
* There's no point in doing slow checkpoints in a standalone backend,
|
|
* because there's no other backends the checkpoint could disrupt.
|
|
*/
|
|
CreateCheckPoint(flags | CHECKPOINT_IMMEDIATE);
|
|
|
|
/* Free all smgr objects, as CheckpointerMain() normally would. */
|
|
smgrdestroyall();
|
|
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Atomically set the request flags, and take a snapshot of the counters.
|
|
* When we see ckpt_started > old_started, we know the flags we set here
|
|
* have been seen by checkpointer.
|
|
*
|
|
* Note that we OR the flags with any existing flags, to avoid overriding
|
|
* a "stronger" request by another backend. The flag senses must be
|
|
* chosen to make this work!
|
|
*/
|
|
SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
|
|
|
|
old_failed = CheckpointerShmem->ckpt_failed;
|
|
old_started = CheckpointerShmem->ckpt_started;
|
|
CheckpointerShmem->ckpt_flags |= (flags | CHECKPOINT_REQUESTED);
|
|
|
|
SpinLockRelease(&CheckpointerShmem->ckpt_lck);
|
|
|
|
/*
|
|
* Send signal to request checkpoint. It's possible that the checkpointer
|
|
* hasn't started yet, or is in process of restarting, so we will retry a
|
|
* few times if needed. (Actually, more than a few times, since on slow
|
|
* or overloaded buildfarm machines, it's been observed that the
|
|
* checkpointer can take several seconds to start.) However, if not told
|
|
* to wait for the checkpoint to occur, we consider failure to send the
|
|
* signal to be nonfatal and merely LOG it. The checkpointer should see
|
|
* the request when it does start, with or without getting a signal.
|
|
*/
|
|
#define MAX_SIGNAL_TRIES 600 /* max wait 60.0 sec */
|
|
for (ntries = 0;; ntries++)
|
|
{
|
|
if (CheckpointerShmem->checkpointer_pid == 0)
|
|
{
|
|
if (ntries >= MAX_SIGNAL_TRIES || !(flags & CHECKPOINT_WAIT))
|
|
{
|
|
elog((flags & CHECKPOINT_WAIT) ? ERROR : LOG,
|
|
"could not signal for checkpoint: checkpointer is not running");
|
|
break;
|
|
}
|
|
}
|
|
else if (kill(CheckpointerShmem->checkpointer_pid, SIGINT) != 0)
|
|
{
|
|
if (ntries >= MAX_SIGNAL_TRIES || !(flags & CHECKPOINT_WAIT))
|
|
{
|
|
elog((flags & CHECKPOINT_WAIT) ? ERROR : LOG,
|
|
"could not signal for checkpoint: %m");
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
break; /* signal sent successfully */
|
|
|
|
CHECK_FOR_INTERRUPTS();
|
|
pg_usleep(100000L); /* wait 0.1 sec, then retry */
|
|
}
|
|
|
|
/*
|
|
* If requested, wait for completion. We detect completion according to
|
|
* the algorithm given above.
|
|
*/
|
|
if (flags & CHECKPOINT_WAIT)
|
|
{
|
|
int new_started,
|
|
new_failed;
|
|
|
|
/* Wait for a new checkpoint to start. */
|
|
ConditionVariablePrepareToSleep(&CheckpointerShmem->start_cv);
|
|
for (;;)
|
|
{
|
|
SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
|
|
new_started = CheckpointerShmem->ckpt_started;
|
|
SpinLockRelease(&CheckpointerShmem->ckpt_lck);
|
|
|
|
if (new_started != old_started)
|
|
break;
|
|
|
|
ConditionVariableSleep(&CheckpointerShmem->start_cv,
|
|
WAIT_EVENT_CHECKPOINT_START);
|
|
}
|
|
ConditionVariableCancelSleep();
|
|
|
|
/*
|
|
* We are waiting for ckpt_done >= new_started, in a modulo sense.
|
|
*/
|
|
ConditionVariablePrepareToSleep(&CheckpointerShmem->done_cv);
|
|
for (;;)
|
|
{
|
|
int new_done;
|
|
|
|
SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
|
|
new_done = CheckpointerShmem->ckpt_done;
|
|
new_failed = CheckpointerShmem->ckpt_failed;
|
|
SpinLockRelease(&CheckpointerShmem->ckpt_lck);
|
|
|
|
if (new_done - new_started >= 0)
|
|
break;
|
|
|
|
ConditionVariableSleep(&CheckpointerShmem->done_cv,
|
|
WAIT_EVENT_CHECKPOINT_DONE);
|
|
}
|
|
ConditionVariableCancelSleep();
|
|
|
|
if (new_failed != old_failed)
|
|
ereport(ERROR,
|
|
(errmsg("checkpoint request failed"),
|
|
errhint("Consult recent messages in the server log for details.")));
|
|
}
|
|
}
|
|
|
|
/*
|
|
* ForwardSyncRequest
|
|
* Forward a file-fsync request from a backend to the checkpointer
|
|
*
|
|
* Whenever a backend is compelled to write directly to a relation
|
|
* (which should be seldom, if the background writer is getting its job done),
|
|
* the backend calls this routine to pass over knowledge that the relation
|
|
* is dirty and must be fsync'd before next checkpoint. We also use this
|
|
* opportunity to count such writes for statistical purposes.
|
|
*
|
|
* To avoid holding the lock for longer than necessary, we normally write
|
|
* to the requests[] queue without checking for duplicates. The checkpointer
|
|
* will have to eliminate dups internally anyway. However, if we discover
|
|
* that the queue is full, we make a pass over the entire queue to compact
|
|
* it. This is somewhat expensive, but the alternative is for the backend
|
|
* to perform its own fsync, which is far more expensive in practice. It
|
|
* is theoretically possible a backend fsync might still be necessary, if
|
|
* the queue is full and contains no duplicate entries. In that case, we
|
|
* let the backend know by returning false.
|
|
*/
|
|
bool
|
|
ForwardSyncRequest(const FileTag *ftag, SyncRequestType type)
|
|
{
|
|
CheckpointerRequest *request;
|
|
bool too_full;
|
|
|
|
if (!IsUnderPostmaster)
|
|
return false; /* probably shouldn't even get here */
|
|
|
|
if (AmCheckpointerProcess())
|
|
elog(ERROR, "ForwardSyncRequest must not be called in checkpointer");
|
|
|
|
LWLockAcquire(CheckpointerCommLock, LW_EXCLUSIVE);
|
|
|
|
/*
|
|
* If the checkpointer isn't running or the request queue is full, the
|
|
* backend will have to perform its own fsync request. But before forcing
|
|
* that to happen, we can try to compact the request queue.
|
|
*/
|
|
if (CheckpointerShmem->checkpointer_pid == 0 ||
|
|
(CheckpointerShmem->num_requests >= CheckpointerShmem->max_requests &&
|
|
!CompactCheckpointerRequestQueue()))
|
|
{
|
|
LWLockRelease(CheckpointerCommLock);
|
|
return false;
|
|
}
|
|
|
|
/* OK, insert request */
|
|
request = &CheckpointerShmem->requests[CheckpointerShmem->num_requests++];
|
|
request->ftag = *ftag;
|
|
request->type = type;
|
|
|
|
/* If queue is more than half full, nudge the checkpointer to empty it */
|
|
too_full = (CheckpointerShmem->num_requests >=
|
|
CheckpointerShmem->max_requests / 2);
|
|
|
|
LWLockRelease(CheckpointerCommLock);
|
|
|
|
/* ... but not till after we release the lock */
|
|
if (too_full && ProcGlobal->checkpointerLatch)
|
|
SetLatch(ProcGlobal->checkpointerLatch);
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* CompactCheckpointerRequestQueue
|
|
* Remove duplicates from the request queue to avoid backend fsyncs.
|
|
* Returns "true" if any entries were removed.
|
|
*
|
|
* Although a full fsync request queue is not common, it can lead to severe
|
|
* performance problems when it does happen. So far, this situation has
|
|
* only been observed to occur when the system is under heavy write load,
|
|
* and especially during the "sync" phase of a checkpoint. Without this
|
|
* logic, each backend begins doing an fsync for every block written, which
|
|
* gets very expensive and can slow down the whole system.
|
|
*
|
|
* Trying to do this every time the queue is full could lose if there
|
|
* aren't any removable entries. But that should be vanishingly rare in
|
|
* practice: there's one queue entry per shared buffer.
|
|
*/
|
|
static bool
|
|
CompactCheckpointerRequestQueue(void)
|
|
{
|
|
struct CheckpointerSlotMapping
|
|
{
|
|
CheckpointerRequest request;
|
|
int slot;
|
|
};
|
|
|
|
int n,
|
|
preserve_count;
|
|
int num_skipped = 0;
|
|
HASHCTL ctl;
|
|
HTAB *htab;
|
|
bool *skip_slot;
|
|
|
|
/* must hold CheckpointerCommLock in exclusive mode */
|
|
Assert(LWLockHeldByMe(CheckpointerCommLock));
|
|
|
|
/* Avoid memory allocations in a critical section. */
|
|
if (CritSectionCount > 0)
|
|
return false;
|
|
|
|
/* Initialize skip_slot array */
|
|
skip_slot = palloc0(sizeof(bool) * CheckpointerShmem->num_requests);
|
|
|
|
/* Initialize temporary hash table */
|
|
ctl.keysize = sizeof(CheckpointerRequest);
|
|
ctl.entrysize = sizeof(struct CheckpointerSlotMapping);
|
|
ctl.hcxt = CurrentMemoryContext;
|
|
|
|
htab = hash_create("CompactCheckpointerRequestQueue",
|
|
CheckpointerShmem->num_requests,
|
|
&ctl,
|
|
HASH_ELEM | HASH_BLOBS | HASH_CONTEXT);
|
|
|
|
/*
|
|
* The basic idea here is that a request can be skipped if it's followed
|
|
* by a later, identical request. It might seem more sensible to work
|
|
* backwards from the end of the queue and check whether a request is
|
|
* *preceded* by an earlier, identical request, in the hopes of doing less
|
|
* copying. But that might change the semantics, if there's an
|
|
* intervening SYNC_FORGET_REQUEST or SYNC_FILTER_REQUEST, so we do it
|
|
* this way. It would be possible to be even smarter if we made the code
|
|
* below understand the specific semantics of such requests (it could blow
|
|
* away preceding entries that would end up being canceled anyhow), but
|
|
* it's not clear that the extra complexity would buy us anything.
|
|
*/
|
|
for (n = 0; n < CheckpointerShmem->num_requests; n++)
|
|
{
|
|
CheckpointerRequest *request;
|
|
struct CheckpointerSlotMapping *slotmap;
|
|
bool found;
|
|
|
|
/*
|
|
* We use the request struct directly as a hashtable key. This
|
|
* assumes that any padding bytes in the structs are consistently the
|
|
* same, which should be okay because we zeroed them in
|
|
* CheckpointerShmemInit. Note also that RelFileLocator had better
|
|
* contain no pad bytes.
|
|
*/
|
|
request = &CheckpointerShmem->requests[n];
|
|
slotmap = hash_search(htab, request, HASH_ENTER, &found);
|
|
if (found)
|
|
{
|
|
/* Duplicate, so mark the previous occurrence as skippable */
|
|
skip_slot[slotmap->slot] = true;
|
|
num_skipped++;
|
|
}
|
|
/* Remember slot containing latest occurrence of this request value */
|
|
slotmap->slot = n;
|
|
}
|
|
|
|
/* Done with the hash table. */
|
|
hash_destroy(htab);
|
|
|
|
/* If no duplicates, we're out of luck. */
|
|
if (!num_skipped)
|
|
{
|
|
pfree(skip_slot);
|
|
return false;
|
|
}
|
|
|
|
/* We found some duplicates; remove them. */
|
|
preserve_count = 0;
|
|
for (n = 0; n < CheckpointerShmem->num_requests; n++)
|
|
{
|
|
if (skip_slot[n])
|
|
continue;
|
|
CheckpointerShmem->requests[preserve_count++] = CheckpointerShmem->requests[n];
|
|
}
|
|
ereport(DEBUG1,
|
|
(errmsg_internal("compacted fsync request queue from %d entries to %d entries",
|
|
CheckpointerShmem->num_requests, preserve_count)));
|
|
CheckpointerShmem->num_requests = preserve_count;
|
|
|
|
/* Cleanup. */
|
|
pfree(skip_slot);
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* AbsorbSyncRequests
|
|
* Retrieve queued sync requests and pass them to sync mechanism.
|
|
*
|
|
* This is exported because it must be called during CreateCheckPoint;
|
|
* we have to be sure we have accepted all pending requests just before
|
|
* we start fsync'ing. Since CreateCheckPoint sometimes runs in
|
|
* non-checkpointer processes, do nothing if not checkpointer.
|
|
*/
|
|
void
|
|
AbsorbSyncRequests(void)
|
|
{
|
|
CheckpointerRequest *requests = NULL;
|
|
CheckpointerRequest *request;
|
|
int n;
|
|
|
|
if (!AmCheckpointerProcess())
|
|
return;
|
|
|
|
LWLockAcquire(CheckpointerCommLock, LW_EXCLUSIVE);
|
|
|
|
/*
|
|
* We try to avoid holding the lock for a long time by copying the request
|
|
* array, and processing the requests after releasing the lock.
|
|
*
|
|
* Once we have cleared the requests from shared memory, we have to PANIC
|
|
* if we then fail to absorb them (eg, because our hashtable runs out of
|
|
* memory). This is because the system cannot run safely if we are unable
|
|
* to fsync what we have been told to fsync. Fortunately, the hashtable
|
|
* is so small that the problem is quite unlikely to arise in practice.
|
|
*/
|
|
n = CheckpointerShmem->num_requests;
|
|
if (n > 0)
|
|
{
|
|
requests = (CheckpointerRequest *) palloc(n * sizeof(CheckpointerRequest));
|
|
memcpy(requests, CheckpointerShmem->requests, n * sizeof(CheckpointerRequest));
|
|
}
|
|
|
|
START_CRIT_SECTION();
|
|
|
|
CheckpointerShmem->num_requests = 0;
|
|
|
|
LWLockRelease(CheckpointerCommLock);
|
|
|
|
for (request = requests; n > 0; request++, n--)
|
|
RememberSyncRequest(&request->ftag, request->type);
|
|
|
|
END_CRIT_SECTION();
|
|
|
|
if (requests)
|
|
pfree(requests);
|
|
}
|
|
|
|
/*
|
|
* Update any shared memory configurations based on config parameters
|
|
*/
|
|
static void
|
|
UpdateSharedMemoryConfig(void)
|
|
{
|
|
/* update global shmem state for sync rep */
|
|
SyncRepUpdateSyncStandbysDefined();
|
|
|
|
/*
|
|
* If full_page_writes has been changed by SIGHUP, we update it in shared
|
|
* memory and write an XLOG_FPW_CHANGE record.
|
|
*/
|
|
UpdateFullPageWrites();
|
|
|
|
elog(DEBUG2, "checkpointer updated shared memory configuration values");
|
|
}
|
|
|
|
/*
|
|
* FirstCallSinceLastCheckpoint allows a process to take an action once
|
|
* per checkpoint cycle by asynchronously checking for checkpoint completion.
|
|
*/
|
|
bool
|
|
FirstCallSinceLastCheckpoint(void)
|
|
{
|
|
static int ckpt_done = 0;
|
|
int new_done;
|
|
bool FirstCall = false;
|
|
|
|
SpinLockAcquire(&CheckpointerShmem->ckpt_lck);
|
|
new_done = CheckpointerShmem->ckpt_done;
|
|
SpinLockRelease(&CheckpointerShmem->ckpt_lck);
|
|
|
|
if (new_done != ckpt_done)
|
|
FirstCall = true;
|
|
|
|
ckpt_done = new_done;
|
|
|
|
return FirstCall;
|
|
}
|