mirror of
https://github.com/postgres/postgres.git
synced 2025-09-02 04:21:28 +03:00
389 lines
9.9 KiB
C
389 lines
9.9 KiB
C
/*-------------------------------------------------------------------------
|
|
*
|
|
* signal.c
|
|
* Microsoft Windows Win32 Signal Emulation Functions
|
|
*
|
|
* Portions Copyright (c) 1996-2025, PostgreSQL Global Development Group
|
|
*
|
|
* IDENTIFICATION
|
|
* src/backend/port/win32/signal.c
|
|
*
|
|
*-------------------------------------------------------------------------
|
|
*/
|
|
|
|
#include "postgres.h"
|
|
|
|
#include "libpq/pqsignal.h"
|
|
|
|
/*
|
|
* These are exported for use by the UNBLOCKED_SIGNAL_QUEUE() macro.
|
|
* pg_signal_queue must be volatile since it is changed by the signal
|
|
* handling thread and inspected without any lock by the main thread.
|
|
* pg_signal_mask is only changed by main thread so shouldn't need it.
|
|
*/
|
|
volatile int pg_signal_queue;
|
|
int pg_signal_mask;
|
|
|
|
HANDLE pgwin32_signal_event;
|
|
HANDLE pgwin32_initial_signal_pipe = INVALID_HANDLE_VALUE;
|
|
|
|
/*
|
|
* pg_signal_crit_sec is used to protect only pg_signal_queue. That is the only
|
|
* variable that can be accessed from the signal sending threads!
|
|
*/
|
|
static CRITICAL_SECTION pg_signal_crit_sec;
|
|
|
|
/* Note that array elements 0 are unused since they correspond to signal 0 */
|
|
static struct sigaction pg_signal_array[PG_SIGNAL_COUNT];
|
|
static pqsigfunc pg_signal_defaults[PG_SIGNAL_COUNT];
|
|
|
|
|
|
/* Signal handling thread functions */
|
|
static DWORD WINAPI pg_signal_thread(LPVOID param);
|
|
static BOOL WINAPI pg_console_handler(DWORD dwCtrlType);
|
|
|
|
|
|
/*
|
|
* pg_usleep --- delay the specified number of microseconds, but
|
|
* stop waiting if a signal arrives.
|
|
*
|
|
* This replaces the non-signal-aware version provided by src/port/pgsleep.c.
|
|
*/
|
|
void
|
|
pg_usleep(long microsec)
|
|
{
|
|
if (unlikely(pgwin32_signal_event == NULL))
|
|
{
|
|
/*
|
|
* If we're reached by pgwin32_open_handle() early in startup before
|
|
* the signal event is set up, just fall back to a regular
|
|
* non-interruptible sleep.
|
|
*/
|
|
SleepEx((microsec < 500 ? 1 : (microsec + 500) / 1000), FALSE);
|
|
return;
|
|
}
|
|
|
|
if (WaitForSingleObject(pgwin32_signal_event,
|
|
(microsec < 500 ? 1 : (microsec + 500) / 1000))
|
|
== WAIT_OBJECT_0)
|
|
{
|
|
pgwin32_dispatch_queued_signals();
|
|
errno = EINTR;
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
/* Initialization */
|
|
void
|
|
pgwin32_signal_initialize(void)
|
|
{
|
|
int i;
|
|
HANDLE signal_thread_handle;
|
|
|
|
InitializeCriticalSection(&pg_signal_crit_sec);
|
|
|
|
for (i = 0; i < PG_SIGNAL_COUNT; i++)
|
|
{
|
|
pg_signal_array[i].sa_handler = SIG_DFL;
|
|
pg_signal_array[i].sa_mask = 0;
|
|
pg_signal_array[i].sa_flags = 0;
|
|
pg_signal_defaults[i] = SIG_IGN;
|
|
}
|
|
pg_signal_mask = 0;
|
|
pg_signal_queue = 0;
|
|
|
|
/* Create the global event handle used to flag signals */
|
|
pgwin32_signal_event = CreateEvent(NULL, TRUE, FALSE, NULL);
|
|
if (pgwin32_signal_event == NULL)
|
|
ereport(FATAL,
|
|
(errmsg_internal("could not create signal event: error code %lu", GetLastError())));
|
|
|
|
/* Create thread for handling signals */
|
|
signal_thread_handle = CreateThread(NULL, 0, pg_signal_thread, NULL, 0, NULL);
|
|
if (signal_thread_handle == NULL)
|
|
ereport(FATAL,
|
|
(errmsg_internal("could not create signal handler thread")));
|
|
|
|
/* Create console control handle to pick up Ctrl-C etc */
|
|
if (!SetConsoleCtrlHandler(pg_console_handler, TRUE))
|
|
ereport(FATAL,
|
|
(errmsg_internal("could not set console control handler")));
|
|
}
|
|
|
|
/*
|
|
* Dispatch all signals currently queued and not blocked
|
|
* Blocked signals are ignored, and will be fired at the time of
|
|
* the pqsigprocmask() call.
|
|
*/
|
|
void
|
|
pgwin32_dispatch_queued_signals(void)
|
|
{
|
|
int exec_mask;
|
|
|
|
Assert(pgwin32_signal_event != NULL);
|
|
EnterCriticalSection(&pg_signal_crit_sec);
|
|
while ((exec_mask = UNBLOCKED_SIGNAL_QUEUE()) != 0)
|
|
{
|
|
/* One or more unblocked signals queued for execution */
|
|
int i;
|
|
|
|
for (i = 1; i < PG_SIGNAL_COUNT; i++)
|
|
{
|
|
if (exec_mask & sigmask(i))
|
|
{
|
|
/* Execute this signal */
|
|
struct sigaction *act = &pg_signal_array[i];
|
|
pqsigfunc sig = act->sa_handler;
|
|
|
|
if (sig == SIG_DFL)
|
|
sig = pg_signal_defaults[i];
|
|
pg_signal_queue &= ~sigmask(i);
|
|
if (sig != SIG_ERR && sig != SIG_IGN && sig != SIG_DFL)
|
|
{
|
|
sigset_t block_mask;
|
|
sigset_t save_mask;
|
|
|
|
LeaveCriticalSection(&pg_signal_crit_sec);
|
|
|
|
block_mask = act->sa_mask;
|
|
if ((act->sa_flags & SA_NODEFER) == 0)
|
|
block_mask |= sigmask(i);
|
|
|
|
sigprocmask(SIG_BLOCK, &block_mask, &save_mask);
|
|
sig(i);
|
|
sigprocmask(SIG_SETMASK, &save_mask, NULL);
|
|
|
|
EnterCriticalSection(&pg_signal_crit_sec);
|
|
break; /* Restart outer loop, in case signal mask or
|
|
* queue has been modified inside signal
|
|
* handler */
|
|
}
|
|
}
|
|
}
|
|
}
|
|
ResetEvent(pgwin32_signal_event);
|
|
LeaveCriticalSection(&pg_signal_crit_sec);
|
|
}
|
|
|
|
/* signal masking. Only called on main thread, no sync required */
|
|
int
|
|
pqsigprocmask(int how, const sigset_t *set, sigset_t *oset)
|
|
{
|
|
if (oset)
|
|
*oset = pg_signal_mask;
|
|
|
|
if (!set)
|
|
return 0;
|
|
|
|
switch (how)
|
|
{
|
|
case SIG_BLOCK:
|
|
pg_signal_mask |= *set;
|
|
break;
|
|
case SIG_UNBLOCK:
|
|
pg_signal_mask &= ~*set;
|
|
break;
|
|
case SIG_SETMASK:
|
|
pg_signal_mask = *set;
|
|
break;
|
|
default:
|
|
errno = EINVAL;
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
* Dispatch any signals queued up right away, in case we have unblocked
|
|
* one or more signals previously queued
|
|
*/
|
|
pgwin32_dispatch_queued_signals();
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Unix-like signal handler installation
|
|
*
|
|
* Only called on main thread, no sync required
|
|
*/
|
|
int
|
|
pqsigaction(int signum, const struct sigaction *act,
|
|
struct sigaction *oldact)
|
|
{
|
|
if (signum >= PG_SIGNAL_COUNT || signum < 0)
|
|
{
|
|
errno = EINVAL;
|
|
return -1;
|
|
}
|
|
if (oldact)
|
|
*oldact = pg_signal_array[signum];
|
|
if (act)
|
|
pg_signal_array[signum] = *act;
|
|
return 0;
|
|
}
|
|
|
|
/* Create the signal listener pipe for specified PID */
|
|
HANDLE
|
|
pgwin32_create_signal_listener(pid_t pid)
|
|
{
|
|
char pipename[128];
|
|
HANDLE pipe;
|
|
|
|
snprintf(pipename, sizeof(pipename), "\\\\.\\pipe\\pgsignal_%u", (int) pid);
|
|
|
|
pipe = CreateNamedPipe(pipename, PIPE_ACCESS_DUPLEX,
|
|
PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
|
|
PIPE_UNLIMITED_INSTANCES, 16, 16, 1000, NULL);
|
|
|
|
if (pipe == INVALID_HANDLE_VALUE)
|
|
ereport(ERROR,
|
|
(errmsg("could not create signal listener pipe for PID %d: error code %lu",
|
|
(int) pid, GetLastError())));
|
|
|
|
return pipe;
|
|
}
|
|
|
|
|
|
/*
|
|
* All functions below execute on the signal handler thread
|
|
* and must be synchronized as such!
|
|
* NOTE! The only global variable that can be used is
|
|
* pg_signal_queue!
|
|
*/
|
|
|
|
|
|
/*
|
|
* Queue a signal for the main thread, by setting the flag bit and event.
|
|
*/
|
|
void
|
|
pg_queue_signal(int signum)
|
|
{
|
|
Assert(pgwin32_signal_event != NULL);
|
|
if (signum >= PG_SIGNAL_COUNT || signum <= 0)
|
|
return; /* ignore any bad signal number */
|
|
|
|
EnterCriticalSection(&pg_signal_crit_sec);
|
|
pg_signal_queue |= sigmask(signum);
|
|
LeaveCriticalSection(&pg_signal_crit_sec);
|
|
|
|
SetEvent(pgwin32_signal_event);
|
|
}
|
|
|
|
/* Signal handling thread */
|
|
static DWORD WINAPI
|
|
pg_signal_thread(LPVOID param)
|
|
{
|
|
char pipename[128];
|
|
HANDLE pipe = pgwin32_initial_signal_pipe;
|
|
|
|
/* Set up pipe name, in case we have to re-create the pipe. */
|
|
snprintf(pipename, sizeof(pipename), "\\\\.\\pipe\\pgsignal_%lu", GetCurrentProcessId());
|
|
|
|
for (;;)
|
|
{
|
|
BOOL fConnected;
|
|
|
|
/* Create a new pipe instance if we don't have one. */
|
|
if (pipe == INVALID_HANDLE_VALUE)
|
|
{
|
|
pipe = CreateNamedPipe(pipename, PIPE_ACCESS_DUPLEX,
|
|
PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
|
|
PIPE_UNLIMITED_INSTANCES, 16, 16, 1000, NULL);
|
|
|
|
if (pipe == INVALID_HANDLE_VALUE)
|
|
{
|
|
write_stderr("could not create signal listener pipe: error code %lu; retrying\n", GetLastError());
|
|
SleepEx(500, FALSE);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Wait for a client to connect. If something connects before we
|
|
* reach here, we'll get back a "failure" with ERROR_PIPE_CONNECTED,
|
|
* which is actually a success (way to go, Microsoft).
|
|
*/
|
|
fConnected = ConnectNamedPipe(pipe, NULL) ? TRUE : (GetLastError() == ERROR_PIPE_CONNECTED);
|
|
if (fConnected)
|
|
{
|
|
/*
|
|
* We have a connection from a would-be signal sender. Process it.
|
|
*/
|
|
BYTE sigNum;
|
|
DWORD bytes;
|
|
|
|
if (ReadFile(pipe, &sigNum, 1, &bytes, NULL) &&
|
|
bytes == 1)
|
|
{
|
|
/*
|
|
* Queue the signal before responding to the client. In this
|
|
* way, it's guaranteed that once kill() has returned in the
|
|
* signal sender, the next CHECK_FOR_INTERRUPTS() in the
|
|
* signal recipient will see the signal. (This is a stronger
|
|
* guarantee than POSIX makes; maybe we don't need it? But
|
|
* without it, we've seen timing bugs on Windows that do not
|
|
* manifest on any known Unix.)
|
|
*/
|
|
pg_queue_signal(sigNum);
|
|
|
|
/*
|
|
* Write something back to the client, allowing its
|
|
* CallNamedPipe() call to terminate.
|
|
*/
|
|
WriteFile(pipe, &sigNum, 1, &bytes, NULL); /* Don't care if it
|
|
* works or not */
|
|
|
|
/*
|
|
* We must wait for the client to read the data before we can
|
|
* disconnect, else the data will be lost. (If the WriteFile
|
|
* call failed, there'll be nothing in the buffer, so this
|
|
* shouldn't block.)
|
|
*/
|
|
FlushFileBuffers(pipe);
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* If we fail to read a byte from the client, assume it's the
|
|
* client's problem and do nothing. Perhaps it'd be better to
|
|
* force a pipe close and reopen?
|
|
*/
|
|
}
|
|
|
|
/* Disconnect from client so that we can re-use the pipe. */
|
|
DisconnectNamedPipe(pipe);
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* Connection failed. Cleanup and try again.
|
|
*
|
|
* This should never happen. If it does, there's a window where
|
|
* we'll miss signals until we manage to re-create the pipe.
|
|
* However, just trying to use the same pipe again is probably not
|
|
* going to work, so we have little choice.
|
|
*/
|
|
CloseHandle(pipe);
|
|
pipe = INVALID_HANDLE_VALUE;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* Console control handler will execute on a thread created
|
|
by the OS at the time of invocation */
|
|
static BOOL WINAPI
|
|
pg_console_handler(DWORD dwCtrlType)
|
|
{
|
|
if (dwCtrlType == CTRL_C_EVENT ||
|
|
dwCtrlType == CTRL_BREAK_EVENT ||
|
|
dwCtrlType == CTRL_CLOSE_EVENT ||
|
|
dwCtrlType == CTRL_SHUTDOWN_EVENT)
|
|
{
|
|
pg_queue_signal(SIGINT);
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|