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Parallel dump did a totally pointless query to find out the name of each table to be dumped, which it already knows. Parallel restore runs issued lots of redundant SET commands because _doSetFixedOutputState() was invoked once per TOC item rather than just once at connection start. While the extra queries are insignificant if you're dumping or restoring large tables, it still seems worth getting rid of them. Also, give the responsibility for selecting the right client_encoding for a parallel dump worker to setup_connection() where it naturally belongs, instead of having ad-hoc code for that in CloneArchive(). And fix some minor bugs like use of strdup() where pg_strdup() would be safer. Back-patch to 9.3, mostly to keep the branches in sync in an area that we're still finding bugs in. Discussion: <5086.1464793073@sss.pgh.pa.us>
1413 lines
37 KiB
C
1413 lines
37 KiB
C
/*-------------------------------------------------------------------------
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*
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* parallel.c
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*
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* Parallel support for pg_dump and pg_restore
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*
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* Portions Copyright (c) 1996-2015, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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* IDENTIFICATION
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* src/bin/pg_dump/parallel.c
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*
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*-------------------------------------------------------------------------
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*/
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/*
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* Parallel operation works like this:
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*
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* The original, master process calls ParallelBackupStart(), which forks off
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* the desired number of worker processes, which each enter WaitForCommands().
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*
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* The master process dispatches an individual work item to one of the worker
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* processes in DispatchJobForTocEntry(). That calls
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* AH->MasterStartParallelItemPtr, a routine of the output format. This
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* function's arguments are the parents archive handle AH (containing the full
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* catalog information), the TocEntry that the worker should work on and a
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* T_Action value indicating whether this is a backup or a restore task. The
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* function simply converts the TocEntry assignment into a command string that
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* is then sent over to the worker process. In the simplest case that would be
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* something like "DUMP 1234", with 1234 being the TocEntry id.
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*
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* The worker process receives and decodes the command and passes it to the
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* routine pointed to by AH->WorkerJobDumpPtr or AH->WorkerJobRestorePtr,
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* which are routines of the current archive format. That routine performs
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* the required action (dump or restore) and returns a malloc'd status string.
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* The status string is passed back to the master where it is interpreted by
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* AH->MasterEndParallelItemPtr, another format-specific routine. That
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* function can update state or catalog information on the master's side,
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* depending on the reply from the worker process. In the end it returns a
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* status code, which is 0 for successful execution.
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*
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* Remember that we have forked off the workers only after we have read in
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* the catalog. That's why our worker processes can also access the catalog
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* information. (In the Windows case, the workers are threads in the same
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* process. To avoid problems, they work with cloned copies of the Archive
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* data structure; see init_spawned_worker_win32().)
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*
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* In the master process, the workerStatus field for each worker has one of
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* the following values:
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* WRKR_IDLE: it's waiting for a command
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* WRKR_WORKING: it's been sent a command
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* WRKR_FINISHED: it's returned a result
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* WRKR_TERMINATED: process ended
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* The FINISHED state indicates that the worker is idle, but we've not yet
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* dealt with the status code it returned from the prior command.
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* ReapWorkerStatus() extracts the unhandled command status value and sets
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* the workerStatus back to WRKR_IDLE.
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*/
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#include "postgres_fe.h"
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#include "parallel.h"
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#include "pg_backup_utils.h"
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#ifndef WIN32
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#include <sys/types.h>
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#include <sys/wait.h>
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#include "signal.h"
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#include <unistd.h>
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#include <fcntl.h>
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#endif
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/* Mnemonic macros for indexing the fd array returned by pipe(2) */
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#define PIPE_READ 0
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#define PIPE_WRITE 1
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#ifdef WIN32
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/*
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* Structure to hold info passed by _beginthreadex() to the function it calls
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* via its single allowed argument.
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*/
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typedef struct
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{
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ArchiveHandle *AH;
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int pipeRead;
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int pipeWrite;
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} WorkerInfo;
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/* Windows implementation of pipe access */
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static int pgpipe(int handles[2]);
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static int piperead(int s, char *buf, int len);
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#define pipewrite(a,b,c) send(a,b,c,0)
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#else /* !WIN32 */
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/* Signal handler flag */
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static volatile sig_atomic_t wantAbort = 0;
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/* Non-Windows implementation of pipe access */
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#define pgpipe(a) pipe(a)
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#define piperead(a,b,c) read(a,b,c)
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#define pipewrite(a,b,c) write(a,b,c)
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#endif /* WIN32 */
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/*
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* State info for archive_close_connection() shutdown callback.
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*/
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typedef struct ShutdownInformation
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{
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ParallelState *pstate;
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Archive *AHX;
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} ShutdownInformation;
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static ShutdownInformation shutdown_info;
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#ifdef WIN32
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/* file-scope variables */
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static unsigned int tMasterThreadId = 0;
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static HANDLE termEvent = INVALID_HANDLE_VALUE;
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static DWORD tls_index;
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/* globally visible variables (needed by exit_nicely) */
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bool parallel_init_done = false;
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DWORD mainThreadId;
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#endif /* WIN32 */
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static const char *modulename = gettext_noop("parallel archiver");
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/* Local function prototypes */
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static ParallelSlot *GetMyPSlot(ParallelState *pstate);
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static void archive_close_connection(int code, void *arg);
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static void ShutdownWorkersHard(ParallelState *pstate);
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static void WaitForTerminatingWorkers(ParallelState *pstate);
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static void RunWorker(ArchiveHandle *AH, int pipefd[2]);
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static bool HasEveryWorkerTerminated(ParallelState *pstate);
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static void lockTableForWorker(ArchiveHandle *AH, TocEntry *te);
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static void WaitForCommands(ArchiveHandle *AH, int pipefd[2]);
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static char *getMessageFromMaster(int pipefd[2]);
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static void sendMessageToMaster(int pipefd[2], const char *str);
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static int select_loop(int maxFd, fd_set *workerset);
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static char *getMessageFromWorker(ParallelState *pstate,
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bool do_wait, int *worker);
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static void sendMessageToWorker(ParallelState *pstate,
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int worker, const char *str);
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static char *readMessageFromPipe(int fd);
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#define messageStartsWith(msg, prefix) \
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(strncmp(msg, prefix, strlen(prefix)) == 0)
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#define messageEquals(msg, pattern) \
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(strcmp(msg, pattern) == 0)
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/*
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* Shutdown callback to clean up socket access
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*/
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#ifdef WIN32
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static void
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shutdown_parallel_dump_utils(int code, void *unused)
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{
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/* Call the cleanup function only from the main thread */
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if (mainThreadId == GetCurrentThreadId())
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WSACleanup();
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}
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#endif
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/*
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* Initialize parallel dump support --- should be called early in process
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* startup. (Currently, this is called whether or not we intend parallel
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* activity.)
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*/
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void
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init_parallel_dump_utils(void)
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{
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#ifdef WIN32
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if (!parallel_init_done)
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{
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WSADATA wsaData;
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int err;
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/* Prepare for threaded operation */
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tls_index = TlsAlloc();
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mainThreadId = GetCurrentThreadId();
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/* Initialize socket access */
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err = WSAStartup(MAKEWORD(2, 2), &wsaData);
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if (err != 0)
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{
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fprintf(stderr, _("%s: WSAStartup failed: %d\n"), progname, err);
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exit_nicely(1);
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}
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/* ... and arrange to shut it down at exit */
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on_exit_nicely(shutdown_parallel_dump_utils, NULL);
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parallel_init_done = true;
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}
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#endif
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}
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/*
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* Find the ParallelSlot for the current worker process or thread.
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*
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* Returns NULL if no matching slot is found (this implies we're the master).
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*/
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static ParallelSlot *
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GetMyPSlot(ParallelState *pstate)
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{
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int i;
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for (i = 0; i < pstate->numWorkers; i++)
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{
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#ifdef WIN32
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if (pstate->parallelSlot[i].threadId == GetCurrentThreadId())
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#else
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if (pstate->parallelSlot[i].pid == getpid())
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#endif
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return &(pstate->parallelSlot[i]);
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}
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return NULL;
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}
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/*
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* A thread-local version of getLocalPQExpBuffer().
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*
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* Non-reentrant but reduces memory leakage: we'll consume one buffer per
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* thread, which is much better than one per fmtId/fmtQualifiedId call.
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*/
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#ifdef WIN32
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static PQExpBuffer
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getThreadLocalPQExpBuffer(void)
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{
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/*
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* The Tls code goes awry if we use a static var, so we provide for both
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* static and auto, and omit any use of the static var when using Tls. We
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* rely on TlsGetValue() to return 0 if the value is not yet set.
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*/
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static PQExpBuffer s_id_return = NULL;
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PQExpBuffer id_return;
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if (parallel_init_done)
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id_return = (PQExpBuffer) TlsGetValue(tls_index);
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else
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id_return = s_id_return;
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if (id_return) /* first time through? */
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{
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/* same buffer, just wipe contents */
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resetPQExpBuffer(id_return);
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}
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else
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{
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/* new buffer */
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id_return = createPQExpBuffer();
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if (parallel_init_done)
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TlsSetValue(tls_index, id_return);
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else
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s_id_return = id_return;
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}
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return id_return;
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}
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#endif /* WIN32 */
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/*
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* pg_dump and pg_restore call this to register the cleanup handler
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* as soon as they've created the ArchiveHandle.
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*/
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void
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on_exit_close_archive(Archive *AHX)
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{
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shutdown_info.AHX = AHX;
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on_exit_nicely(archive_close_connection, &shutdown_info);
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}
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/*
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* on_exit_nicely handler for shutting down database connections and
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* worker processes cleanly.
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*/
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static void
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archive_close_connection(int code, void *arg)
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{
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ShutdownInformation *si = (ShutdownInformation *) arg;
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if (si->pstate)
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{
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/* In parallel mode, must figure out who we are */
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ParallelSlot *slot = GetMyPSlot(si->pstate);
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if (!slot)
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{
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/*
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* We're the master. Close our own database connection, if any,
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* and then forcibly shut down workers.
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*/
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if (si->AHX)
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DisconnectDatabase(si->AHX);
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ShutdownWorkersHard(si->pstate);
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}
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else
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{
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/*
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* We're a worker. Shut down our own DB connection if any. On
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* Windows, we also have to close our communication sockets, to
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* emulate what will happen on Unix when the worker process exits.
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* (Without this, if this is a premature exit, the master would
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* fail to detect it because there would be no EOF condition on
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* the other end of the pipe.)
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*/
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if (slot->args->AH)
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DisconnectDatabase(&(slot->args->AH->public));
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#ifdef WIN32
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closesocket(slot->pipeRevRead);
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closesocket(slot->pipeRevWrite);
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#endif
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}
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}
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else
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{
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/* Non-parallel operation: just kill the master DB connection */
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if (si->AHX)
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DisconnectDatabase(si->AHX);
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}
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}
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/*
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* Check to see if we've been told to abort, and exit the process/thread if
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* so. We don't print any error message; that would just clutter the screen.
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*
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* If we have one worker that terminates for some reason, we'd like the other
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* threads to terminate as well (and not finish with their 70 GB table dump
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* first...). In Unix, the master sends SIGTERM and the worker's signal
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* handler sets wantAbort to 1. In Windows we set a termEvent and this serves
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* as the signal for worker threads to exit. Note that while we check this
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* fairly frequently during data transfers, an idle worker doesn't come here
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* at all, so additional measures are needed to force shutdown.
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*
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* XXX in parallel restore, slow server-side operations like CREATE INDEX
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* are not interrupted by anything we do here. This needs more work.
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*/
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void
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checkAborting(ArchiveHandle *AH)
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{
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#ifdef WIN32
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if (WaitForSingleObject(termEvent, 0) == WAIT_OBJECT_0)
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#else
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if (wantAbort)
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#endif
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exit_nicely(1);
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}
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/*
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* Forcibly shut down any remaining workers, waiting for them to finish.
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*/
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static void
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ShutdownWorkersHard(ParallelState *pstate)
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{
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int i;
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/*
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* Close our write end of the sockets so that any workers waiting for
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* commands know they can exit.
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*/
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for (i = 0; i < pstate->numWorkers; i++)
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closesocket(pstate->parallelSlot[i].pipeWrite);
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#ifndef WIN32
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/* On non-Windows, send SIGTERM to abort commands-in-progress. */
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for (i = 0; i < pstate->numWorkers; i++)
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kill(pstate->parallelSlot[i].pid, SIGTERM);
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#else
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/* Non-idle workers monitor this event via checkAborting(). */
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SetEvent(termEvent);
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#endif
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WaitForTerminatingWorkers(pstate);
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}
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/*
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* Wait for all workers to terminate.
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*/
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static void
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WaitForTerminatingWorkers(ParallelState *pstate)
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{
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while (!HasEveryWorkerTerminated(pstate))
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{
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ParallelSlot *slot = NULL;
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int j;
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#ifndef WIN32
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/* On non-Windows, use wait() to wait for next worker to end */
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int status;
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pid_t pid = wait(&status);
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/* Find dead worker's slot, and clear the PID field */
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for (j = 0; j < pstate->numWorkers; j++)
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{
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slot = &(pstate->parallelSlot[j]);
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if (slot->pid == pid)
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{
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slot->pid = 0;
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break;
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}
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}
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#else /* WIN32 */
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/* On Windows, we must use WaitForMultipleObjects() */
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HANDLE *lpHandles = pg_malloc(sizeof(HANDLE) * pstate->numWorkers);
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int nrun = 0;
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DWORD ret;
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uintptr_t hThread;
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for (j = 0; j < pstate->numWorkers; j++)
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{
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if (pstate->parallelSlot[j].workerStatus != WRKR_TERMINATED)
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{
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lpHandles[nrun] = (HANDLE) pstate->parallelSlot[j].hThread;
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nrun++;
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}
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}
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ret = WaitForMultipleObjects(nrun, lpHandles, false, INFINITE);
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Assert(ret != WAIT_FAILED);
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hThread = (uintptr_t) lpHandles[ret - WAIT_OBJECT_0];
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free(lpHandles);
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/* Find dead worker's slot, and clear the hThread field */
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for (j = 0; j < pstate->numWorkers; j++)
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{
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slot = &(pstate->parallelSlot[j]);
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if (slot->hThread == hThread)
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{
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/* For cleanliness, close handles for dead threads */
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CloseHandle((HANDLE) slot->hThread);
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slot->hThread = (uintptr_t) INVALID_HANDLE_VALUE;
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break;
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}
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}
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#endif /* WIN32 */
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/* On all platforms, update workerStatus as well */
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Assert(j < pstate->numWorkers);
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slot->workerStatus = WRKR_TERMINATED;
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}
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}
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/*
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* Signal handler (Unix only)
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*/
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#ifndef WIN32
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static void
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sigTermHandler(SIGNAL_ARGS)
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{
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wantAbort = 1;
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}
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#endif
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/*
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* This function is called by both Unix and Windows variants to set up
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* and run a worker process. Caller should exit the process (or thread)
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* upon return.
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*/
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static void
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RunWorker(ArchiveHandle *AH, int pipefd[2])
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{
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/*
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* Call the setup worker function that's defined in the ArchiveHandle.
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*/
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(AH->SetupWorkerPtr) ((Archive *) AH);
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Assert(AH->connection != NULL);
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/*
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* Execute commands until done.
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*/
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WaitForCommands(AH, pipefd);
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}
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|
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/*
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* Thread base function for Windows
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*/
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#ifdef WIN32
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static unsigned __stdcall
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init_spawned_worker_win32(WorkerInfo *wi)
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{
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ArchiveHandle *AH;
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int pipefd[2] = {wi->pipeRead, wi->pipeWrite};
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/*
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* Clone the archive so that we have our own state to work with, and in
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* particular our own database connection.
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*/
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AH = CloneArchive(wi->AH);
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free(wi);
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/* Run the worker ... */
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RunWorker(AH, pipefd);
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/* Clean up and exit the thread */
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DeCloneArchive(AH);
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_endthreadex(0);
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return 0;
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}
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#endif /* WIN32 */
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|
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/*
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* This function starts a parallel dump or restore by spawning off the worker
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* processes. For Windows, it creates a number of threads; on Unix the
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* workers are created with fork().
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*/
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ParallelState *
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ParallelBackupStart(ArchiveHandle *AH)
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{
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ParallelState *pstate;
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int i;
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const size_t slotSize = AH->public.numWorkers * sizeof(ParallelSlot);
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Assert(AH->public.numWorkers > 0);
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/* Ensure stdio state is quiesced before forking */
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fflush(NULL);
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pstate = (ParallelState *) pg_malloc(sizeof(ParallelState));
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pstate->numWorkers = AH->public.numWorkers;
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pstate->parallelSlot = NULL;
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if (AH->public.numWorkers == 1)
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return pstate;
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pstate->parallelSlot = (ParallelSlot *) pg_malloc(slotSize);
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memset((void *) pstate->parallelSlot, 0, slotSize);
|
|
|
|
/*
|
|
* Set the pstate in the shutdown_info. The exit handler uses pstate if
|
|
* set and falls back to AHX otherwise.
|
|
*/
|
|
shutdown_info.pstate = pstate;
|
|
|
|
#ifdef WIN32
|
|
/* Set up thread management state */
|
|
tMasterThreadId = GetCurrentThreadId();
|
|
termEvent = CreateEvent(NULL, true, false, "Terminate");
|
|
/* Make fmtId() and fmtQualifiedId() use thread-local storage */
|
|
getLocalPQExpBuffer = getThreadLocalPQExpBuffer;
|
|
#else
|
|
/* Set up signal handling state */
|
|
signal(SIGTERM, sigTermHandler);
|
|
signal(SIGINT, sigTermHandler);
|
|
signal(SIGQUIT, sigTermHandler);
|
|
#endif
|
|
|
|
/* Create desired number of workers */
|
|
for (i = 0; i < pstate->numWorkers; i++)
|
|
{
|
|
#ifdef WIN32
|
|
WorkerInfo *wi;
|
|
uintptr_t handle;
|
|
#else
|
|
pid_t pid;
|
|
#endif
|
|
int pipeMW[2],
|
|
pipeWM[2];
|
|
|
|
/* Create communication pipes for this worker */
|
|
if (pgpipe(pipeMW) < 0 || pgpipe(pipeWM) < 0)
|
|
exit_horribly(modulename,
|
|
"could not create communication channels: %s\n",
|
|
strerror(errno));
|
|
|
|
pstate->parallelSlot[i].workerStatus = WRKR_IDLE;
|
|
pstate->parallelSlot[i].args = (ParallelArgs *) pg_malloc(sizeof(ParallelArgs));
|
|
pstate->parallelSlot[i].args->AH = NULL;
|
|
pstate->parallelSlot[i].args->te = NULL;
|
|
|
|
/* master's ends of the pipes */
|
|
pstate->parallelSlot[i].pipeRead = pipeWM[PIPE_READ];
|
|
pstate->parallelSlot[i].pipeWrite = pipeMW[PIPE_WRITE];
|
|
/* child's ends of the pipes */
|
|
pstate->parallelSlot[i].pipeRevRead = pipeMW[PIPE_READ];
|
|
pstate->parallelSlot[i].pipeRevWrite = pipeWM[PIPE_WRITE];
|
|
|
|
#ifdef WIN32
|
|
/* Create transient structure to pass args to worker function */
|
|
wi = (WorkerInfo *) pg_malloc(sizeof(WorkerInfo));
|
|
|
|
wi->AH = AH;
|
|
wi->pipeRead = pipeMW[PIPE_READ];
|
|
wi->pipeWrite = pipeWM[PIPE_WRITE];
|
|
|
|
handle = _beginthreadex(NULL, 0, (void *) &init_spawned_worker_win32,
|
|
wi, 0, &(pstate->parallelSlot[i].threadId));
|
|
pstate->parallelSlot[i].hThread = handle;
|
|
#else /* !WIN32 */
|
|
pid = fork();
|
|
if (pid == 0)
|
|
{
|
|
/* we are the worker */
|
|
int j;
|
|
int pipefd[2];
|
|
|
|
pipefd[0] = pipeMW[PIPE_READ];
|
|
pipefd[1] = pipeWM[PIPE_WRITE];
|
|
|
|
pstate->parallelSlot[i].pid = getpid();
|
|
|
|
/* close read end of Worker -> Master */
|
|
closesocket(pipeWM[PIPE_READ]);
|
|
/* close write end of Master -> Worker */
|
|
closesocket(pipeMW[PIPE_WRITE]);
|
|
|
|
/*
|
|
* Close all inherited fds for communication of the master with
|
|
* previously-forked workers.
|
|
*/
|
|
for (j = 0; j < i; j++)
|
|
{
|
|
closesocket(pstate->parallelSlot[j].pipeRead);
|
|
closesocket(pstate->parallelSlot[j].pipeWrite);
|
|
}
|
|
|
|
/*
|
|
* Call CloneArchive on Unix as well as Windows, even though
|
|
* technically we don't need to because fork() gives us a copy in
|
|
* our own address space already. But CloneArchive resets the
|
|
* state information and also clones the database connection which
|
|
* both seem kinda helpful.
|
|
*/
|
|
pstate->parallelSlot[i].args->AH = CloneArchive(AH);
|
|
|
|
/* Run the worker ... */
|
|
RunWorker(pstate->parallelSlot[i].args->AH, pipefd);
|
|
|
|
/* We can just exit(0) when done */
|
|
exit(0);
|
|
}
|
|
else if (pid < 0)
|
|
{
|
|
/* fork failed */
|
|
exit_horribly(modulename,
|
|
"could not create worker process: %s\n",
|
|
strerror(errno));
|
|
}
|
|
|
|
/* In Master after successful fork */
|
|
pstate->parallelSlot[i].pid = pid;
|
|
|
|
/* close read end of Master -> Worker */
|
|
closesocket(pipeMW[PIPE_READ]);
|
|
/* close write end of Worker -> Master */
|
|
closesocket(pipeWM[PIPE_WRITE]);
|
|
#endif /* WIN32 */
|
|
}
|
|
|
|
/*
|
|
* Having forked off the workers, disable SIGPIPE so that master isn't
|
|
* killed if it tries to send a command to a dead worker. We don't want
|
|
* the workers to inherit this setting, though.
|
|
*/
|
|
#ifndef WIN32
|
|
signal(SIGPIPE, SIG_IGN);
|
|
#endif
|
|
|
|
return pstate;
|
|
}
|
|
|
|
/*
|
|
* Close down a parallel dump or restore.
|
|
*/
|
|
void
|
|
ParallelBackupEnd(ArchiveHandle *AH, ParallelState *pstate)
|
|
{
|
|
int i;
|
|
|
|
/* No work if non-parallel */
|
|
if (pstate->numWorkers == 1)
|
|
return;
|
|
|
|
/* There should not be any unfinished jobs */
|
|
Assert(IsEveryWorkerIdle(pstate));
|
|
|
|
/* Close the sockets so that the workers know they can exit */
|
|
for (i = 0; i < pstate->numWorkers; i++)
|
|
{
|
|
closesocket(pstate->parallelSlot[i].pipeRead);
|
|
closesocket(pstate->parallelSlot[i].pipeWrite);
|
|
}
|
|
|
|
/* Wait for them to exit */
|
|
WaitForTerminatingWorkers(pstate);
|
|
|
|
/*
|
|
* Unlink pstate from shutdown_info, so the exit handler will again fall
|
|
* back to closing AH->connection (if connected).
|
|
*/
|
|
shutdown_info.pstate = NULL;
|
|
|
|
/* Release state (mere neatnik-ism, since we're about to terminate) */
|
|
free(pstate->parallelSlot);
|
|
free(pstate);
|
|
}
|
|
|
|
/*
|
|
* Dispatch a job to some free worker (caller must ensure there is one!)
|
|
*
|
|
* te is the TocEntry to be processed, act is the action to be taken on it.
|
|
*/
|
|
void
|
|
DispatchJobForTocEntry(ArchiveHandle *AH, ParallelState *pstate, TocEntry *te,
|
|
T_Action act)
|
|
{
|
|
int worker;
|
|
char *arg;
|
|
|
|
/* our caller makes sure that at least one worker is idle */
|
|
worker = GetIdleWorker(pstate);
|
|
Assert(worker != NO_SLOT);
|
|
|
|
/* Construct and send command string */
|
|
arg = (AH->MasterStartParallelItemPtr) (AH, te, act);
|
|
|
|
sendMessageToWorker(pstate, worker, arg);
|
|
|
|
/* XXX aren't we leaking string here? (no, because it's static. Ick.) */
|
|
|
|
/* Remember worker is busy, and which TocEntry it's working on */
|
|
pstate->parallelSlot[worker].workerStatus = WRKR_WORKING;
|
|
pstate->parallelSlot[worker].args->te = te;
|
|
}
|
|
|
|
/*
|
|
* Find an idle worker and return its slot number.
|
|
* Return NO_SLOT if none are idle.
|
|
*/
|
|
int
|
|
GetIdleWorker(ParallelState *pstate)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < pstate->numWorkers; i++)
|
|
{
|
|
if (pstate->parallelSlot[i].workerStatus == WRKR_IDLE)
|
|
return i;
|
|
}
|
|
return NO_SLOT;
|
|
}
|
|
|
|
/*
|
|
* Return true iff every worker is in the WRKR_TERMINATED state.
|
|
*/
|
|
static bool
|
|
HasEveryWorkerTerminated(ParallelState *pstate)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < pstate->numWorkers; i++)
|
|
{
|
|
if (pstate->parallelSlot[i].workerStatus != WRKR_TERMINATED)
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Return true iff every worker is in the WRKR_IDLE state.
|
|
*/
|
|
bool
|
|
IsEveryWorkerIdle(ParallelState *pstate)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < pstate->numWorkers; i++)
|
|
{
|
|
if (pstate->parallelSlot[i].workerStatus != WRKR_IDLE)
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Acquire lock on a table to be dumped by a worker process.
|
|
*
|
|
* The master process is already holding an ACCESS SHARE lock. Ordinarily
|
|
* it's no problem for a worker to get one too, but if anything else besides
|
|
* pg_dump is running, there's a possible deadlock:
|
|
*
|
|
* 1) Master dumps the schema and locks all tables in ACCESS SHARE mode.
|
|
* 2) Another process requests an ACCESS EXCLUSIVE lock (which is not granted
|
|
* because the master holds a conflicting ACCESS SHARE lock).
|
|
* 3) A worker process also requests an ACCESS SHARE lock to read the table.
|
|
* The worker is enqueued behind the ACCESS EXCLUSIVE lock request.
|
|
* 4) Now we have a deadlock, since the master is effectively waiting for
|
|
* the worker. The server cannot detect that, however.
|
|
*
|
|
* To prevent an infinite wait, prior to touching a table in a worker, request
|
|
* a lock in ACCESS SHARE mode but with NOWAIT. If we don't get the lock,
|
|
* then we know that somebody else has requested an ACCESS EXCLUSIVE lock and
|
|
* so we have a deadlock. We must fail the backup in that case.
|
|
*/
|
|
static void
|
|
lockTableForWorker(ArchiveHandle *AH, TocEntry *te)
|
|
{
|
|
const char *qualId;
|
|
PQExpBuffer query;
|
|
PGresult *res;
|
|
|
|
/* Nothing to do for BLOBS */
|
|
if (strcmp(te->desc, "BLOBS") == 0)
|
|
return;
|
|
|
|
query = createPQExpBuffer();
|
|
|
|
qualId = fmtQualifiedId(AH->public.remoteVersion, te->namespace, te->tag);
|
|
|
|
appendPQExpBuffer(query, "LOCK TABLE %s IN ACCESS SHARE MODE NOWAIT",
|
|
qualId);
|
|
|
|
res = PQexec(AH->connection, query->data);
|
|
|
|
if (!res || PQresultStatus(res) != PGRES_COMMAND_OK)
|
|
exit_horribly(modulename,
|
|
"could not obtain lock on relation \"%s\"\n"
|
|
"This usually means that someone requested an ACCESS EXCLUSIVE lock "
|
|
"on the table after the pg_dump parent process had gotten the "
|
|
"initial ACCESS SHARE lock on the table.\n", qualId);
|
|
|
|
PQclear(res);
|
|
destroyPQExpBuffer(query);
|
|
}
|
|
|
|
/*
|
|
* WaitForCommands: main routine for a worker process.
|
|
*
|
|
* Read and execute commands from the master until we see EOF on the pipe.
|
|
*/
|
|
static void
|
|
WaitForCommands(ArchiveHandle *AH, int pipefd[2])
|
|
{
|
|
char *command;
|
|
DumpId dumpId;
|
|
int nBytes;
|
|
char *str;
|
|
TocEntry *te;
|
|
|
|
for (;;)
|
|
{
|
|
if (!(command = getMessageFromMaster(pipefd)))
|
|
{
|
|
/* EOF ... clean up */
|
|
PQfinish(AH->connection);
|
|
AH->connection = NULL;
|
|
return;
|
|
}
|
|
|
|
if (messageStartsWith(command, "DUMP "))
|
|
{
|
|
/* Decode the command */
|
|
sscanf(command + strlen("DUMP "), "%d%n", &dumpId, &nBytes);
|
|
Assert(nBytes == strlen(command) - strlen("DUMP "));
|
|
te = getTocEntryByDumpId(AH, dumpId);
|
|
Assert(te != NULL);
|
|
|
|
/* Acquire lock on this table within the worker's session */
|
|
lockTableForWorker(AH, te);
|
|
|
|
/* Perform the dump command */
|
|
str = (AH->WorkerJobDumpPtr) (AH, te);
|
|
|
|
/* Return status to master */
|
|
sendMessageToMaster(pipefd, str);
|
|
|
|
/* we are responsible for freeing the status string */
|
|
free(str);
|
|
}
|
|
else if (messageStartsWith(command, "RESTORE "))
|
|
{
|
|
/* Decode the command */
|
|
sscanf(command + strlen("RESTORE "), "%d%n", &dumpId, &nBytes);
|
|
Assert(nBytes == strlen(command) - strlen("RESTORE "));
|
|
te = getTocEntryByDumpId(AH, dumpId);
|
|
Assert(te != NULL);
|
|
|
|
/* Perform the restore command */
|
|
str = (AH->WorkerJobRestorePtr) (AH, te);
|
|
|
|
/* Return status to master */
|
|
sendMessageToMaster(pipefd, str);
|
|
|
|
/* we are responsible for freeing the status string */
|
|
free(str);
|
|
}
|
|
else
|
|
exit_horribly(modulename,
|
|
"unrecognized command received from master: \"%s\"\n",
|
|
command);
|
|
|
|
/* command was pg_malloc'd and we are responsible for free()ing it. */
|
|
free(command);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Check for status messages from workers.
|
|
*
|
|
* If do_wait is true, wait to get a status message; otherwise, just return
|
|
* immediately if there is none available.
|
|
*
|
|
* When we get a status message, we let MasterEndParallelItemPtr process it,
|
|
* then save the resulting status code and switch the worker's state to
|
|
* WRKR_FINISHED. Later, caller must call ReapWorkerStatus() to verify
|
|
* that the status was "OK" and push the worker back to IDLE state.
|
|
*
|
|
* XXX Rube Goldberg would be proud of this API, but no one else should be.
|
|
*
|
|
* XXX is it worth checking for more than one status message per call?
|
|
* It seems somewhat unlikely that multiple workers would finish at exactly
|
|
* the same time.
|
|
*/
|
|
void
|
|
ListenToWorkers(ArchiveHandle *AH, ParallelState *pstate, bool do_wait)
|
|
{
|
|
int worker;
|
|
char *msg;
|
|
|
|
/* Try to collect a status message */
|
|
msg = getMessageFromWorker(pstate, do_wait, &worker);
|
|
|
|
if (!msg)
|
|
{
|
|
/* If do_wait is true, we must have detected EOF on some socket */
|
|
if (do_wait)
|
|
exit_horribly(modulename, "a worker process died unexpectedly\n");
|
|
return;
|
|
}
|
|
|
|
/* Process it and update our idea of the worker's status */
|
|
if (messageStartsWith(msg, "OK "))
|
|
{
|
|
TocEntry *te = pstate->parallelSlot[worker].args->te;
|
|
char *statusString;
|
|
|
|
if (messageStartsWith(msg, "OK RESTORE "))
|
|
{
|
|
statusString = msg + strlen("OK RESTORE ");
|
|
pstate->parallelSlot[worker].status =
|
|
(AH->MasterEndParallelItemPtr)
|
|
(AH, te, statusString, ACT_RESTORE);
|
|
}
|
|
else if (messageStartsWith(msg, "OK DUMP "))
|
|
{
|
|
statusString = msg + strlen("OK DUMP ");
|
|
pstate->parallelSlot[worker].status =
|
|
(AH->MasterEndParallelItemPtr)
|
|
(AH, te, statusString, ACT_DUMP);
|
|
}
|
|
else
|
|
exit_horribly(modulename,
|
|
"invalid message received from worker: \"%s\"\n",
|
|
msg);
|
|
pstate->parallelSlot[worker].workerStatus = WRKR_FINISHED;
|
|
}
|
|
else
|
|
exit_horribly(modulename,
|
|
"invalid message received from worker: \"%s\"\n",
|
|
msg);
|
|
|
|
/* Free the string returned from getMessageFromWorker */
|
|
free(msg);
|
|
}
|
|
|
|
/*
|
|
* Check to see if any worker is in WRKR_FINISHED state. If so,
|
|
* return its command status code into *status, reset it to IDLE state,
|
|
* and return its slot number. Otherwise return NO_SLOT.
|
|
*
|
|
* This function is executed in the master process.
|
|
*/
|
|
int
|
|
ReapWorkerStatus(ParallelState *pstate, int *status)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < pstate->numWorkers; i++)
|
|
{
|
|
if (pstate->parallelSlot[i].workerStatus == WRKR_FINISHED)
|
|
{
|
|
*status = pstate->parallelSlot[i].status;
|
|
pstate->parallelSlot[i].status = 0;
|
|
pstate->parallelSlot[i].workerStatus = WRKR_IDLE;
|
|
return i;
|
|
}
|
|
}
|
|
return NO_SLOT;
|
|
}
|
|
|
|
/*
|
|
* Wait, if necessary, until we have at least one idle worker.
|
|
* Reap worker status as necessary to move FINISHED workers to IDLE state.
|
|
*
|
|
* We assume that no extra processing is required when reaping a finished
|
|
* command, except for checking that the status was OK (zero).
|
|
* Caution: that assumption means that this function can only be used in
|
|
* parallel dump, not parallel restore, because the latter has a more
|
|
* complex set of rules about handling status.
|
|
*
|
|
* This function is executed in the master process.
|
|
*/
|
|
void
|
|
EnsureIdleWorker(ArchiveHandle *AH, ParallelState *pstate)
|
|
{
|
|
int ret_worker;
|
|
int work_status;
|
|
|
|
for (;;)
|
|
{
|
|
int nTerm = 0;
|
|
|
|
while ((ret_worker = ReapWorkerStatus(pstate, &work_status)) != NO_SLOT)
|
|
{
|
|
if (work_status != 0)
|
|
exit_horribly(modulename, "error processing a parallel work item\n");
|
|
|
|
nTerm++;
|
|
}
|
|
|
|
/*
|
|
* We need to make sure that we have an idle worker before dispatching
|
|
* the next item. If nTerm > 0 we already have that (quick check).
|
|
*/
|
|
if (nTerm > 0)
|
|
return;
|
|
|
|
/* explicit check for an idle worker */
|
|
if (GetIdleWorker(pstate) != NO_SLOT)
|
|
return;
|
|
|
|
/*
|
|
* If we have no idle worker, read the result of one or more workers
|
|
* and loop the loop to call ReapWorkerStatus() on them
|
|
*/
|
|
ListenToWorkers(AH, pstate, true);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Wait for all workers to be idle.
|
|
* Reap worker status as necessary to move FINISHED workers to IDLE state.
|
|
*
|
|
* We assume that no extra processing is required when reaping a finished
|
|
* command, except for checking that the status was OK (zero).
|
|
* Caution: that assumption means that this function can only be used in
|
|
* parallel dump, not parallel restore, because the latter has a more
|
|
* complex set of rules about handling status.
|
|
*
|
|
* This function is executed in the master process.
|
|
*/
|
|
void
|
|
EnsureWorkersFinished(ArchiveHandle *AH, ParallelState *pstate)
|
|
{
|
|
int work_status;
|
|
|
|
if (!pstate || pstate->numWorkers == 1)
|
|
return;
|
|
|
|
/* Waiting for the remaining worker processes to finish */
|
|
while (!IsEveryWorkerIdle(pstate))
|
|
{
|
|
if (ReapWorkerStatus(pstate, &work_status) == NO_SLOT)
|
|
ListenToWorkers(AH, pstate, true);
|
|
else if (work_status != 0)
|
|
exit_horribly(modulename,
|
|
"error processing a parallel work item\n");
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Read one command message from the master, blocking if necessary
|
|
* until one is available, and return it as a malloc'd string.
|
|
* On EOF, return NULL.
|
|
*
|
|
* This function is executed in worker processes.
|
|
*/
|
|
static char *
|
|
getMessageFromMaster(int pipefd[2])
|
|
{
|
|
return readMessageFromPipe(pipefd[PIPE_READ]);
|
|
}
|
|
|
|
/*
|
|
* Send a status message to the master.
|
|
*
|
|
* This function is executed in worker processes.
|
|
*/
|
|
static void
|
|
sendMessageToMaster(int pipefd[2], const char *str)
|
|
{
|
|
int len = strlen(str) + 1;
|
|
|
|
if (pipewrite(pipefd[PIPE_WRITE], str, len) != len)
|
|
exit_horribly(modulename,
|
|
"could not write to the communication channel: %s\n",
|
|
strerror(errno));
|
|
}
|
|
|
|
/*
|
|
* Wait until some descriptor in "workerset" becomes readable.
|
|
* Returns -1 on error, else the number of readable descriptors.
|
|
*/
|
|
static int
|
|
select_loop(int maxFd, fd_set *workerset)
|
|
{
|
|
int i;
|
|
fd_set saveSet = *workerset;
|
|
|
|
#ifdef WIN32
|
|
for (;;)
|
|
{
|
|
/*
|
|
* Sleep a quarter of a second before checking if we should terminate.
|
|
*
|
|
* XXX we're not actually checking for a cancel interrupt ... but we
|
|
* should be.
|
|
*/
|
|
struct timeval tv = {0, 250000};
|
|
|
|
*workerset = saveSet;
|
|
i = select(maxFd + 1, workerset, NULL, NULL, &tv);
|
|
|
|
if (i == SOCKET_ERROR && WSAGetLastError() == WSAEINTR)
|
|
continue;
|
|
if (i)
|
|
break;
|
|
}
|
|
#else /* !WIN32 */
|
|
for (;;)
|
|
{
|
|
*workerset = saveSet;
|
|
i = select(maxFd + 1, workerset, NULL, NULL, NULL);
|
|
|
|
/*
|
|
* If we Ctrl-C the master process, it's likely that we interrupt
|
|
* select() here. The signal handler will set wantAbort == true and
|
|
* the shutdown journey starts from here.
|
|
*/
|
|
if (wantAbort)
|
|
exit_horribly(modulename, "terminated by user\n");
|
|
|
|
if (i < 0 && errno == EINTR)
|
|
continue;
|
|
break;
|
|
}
|
|
#endif /* WIN32 */
|
|
|
|
return i;
|
|
}
|
|
|
|
|
|
/*
|
|
* Check for messages from worker processes.
|
|
*
|
|
* If a message is available, return it as a malloc'd string, and put the
|
|
* index of the sending worker in *worker.
|
|
*
|
|
* If nothing is available, wait if "do_wait" is true, else return NULL.
|
|
*
|
|
* If we detect EOF on any socket, we'll return NULL. It's not great that
|
|
* that's hard to distinguish from the no-data-available case, but for now
|
|
* our one caller is okay with that.
|
|
*
|
|
* This function is executed in the master process.
|
|
*/
|
|
static char *
|
|
getMessageFromWorker(ParallelState *pstate, bool do_wait, int *worker)
|
|
{
|
|
int i;
|
|
fd_set workerset;
|
|
int maxFd = -1;
|
|
struct timeval nowait = {0, 0};
|
|
|
|
/* construct bitmap of socket descriptors for select() */
|
|
FD_ZERO(&workerset);
|
|
for (i = 0; i < pstate->numWorkers; i++)
|
|
{
|
|
if (pstate->parallelSlot[i].workerStatus == WRKR_TERMINATED)
|
|
continue;
|
|
FD_SET(pstate->parallelSlot[i].pipeRead, &workerset);
|
|
if (pstate->parallelSlot[i].pipeRead > maxFd)
|
|
maxFd = pstate->parallelSlot[i].pipeRead;
|
|
}
|
|
|
|
if (do_wait)
|
|
{
|
|
i = select_loop(maxFd, &workerset);
|
|
Assert(i != 0);
|
|
}
|
|
else
|
|
{
|
|
if ((i = select(maxFd + 1, &workerset, NULL, NULL, &nowait)) == 0)
|
|
return NULL;
|
|
}
|
|
|
|
if (i < 0)
|
|
exit_horribly(modulename, "select() failed: %s\n", strerror(errno));
|
|
|
|
for (i = 0; i < pstate->numWorkers; i++)
|
|
{
|
|
char *msg;
|
|
|
|
if (!FD_ISSET(pstate->parallelSlot[i].pipeRead, &workerset))
|
|
continue;
|
|
|
|
/*
|
|
* Read the message if any. If the socket is ready because of EOF,
|
|
* we'll return NULL instead (and the socket will stay ready, so the
|
|
* condition will persist).
|
|
*
|
|
* Note: because this is a blocking read, we'll wait if only part of
|
|
* the message is available. Waiting a long time would be bad, but
|
|
* since worker status messages are short and are always sent in one
|
|
* operation, it shouldn't be a problem in practice.
|
|
*/
|
|
msg = readMessageFromPipe(pstate->parallelSlot[i].pipeRead);
|
|
*worker = i;
|
|
return msg;
|
|
}
|
|
Assert(false);
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
* Send a command message to the specified worker process.
|
|
*
|
|
* This function is executed in the master process.
|
|
*/
|
|
static void
|
|
sendMessageToWorker(ParallelState *pstate, int worker, const char *str)
|
|
{
|
|
int len = strlen(str) + 1;
|
|
|
|
if (pipewrite(pstate->parallelSlot[worker].pipeWrite, str, len) != len)
|
|
{
|
|
exit_horribly(modulename,
|
|
"could not write to the communication channel: %s\n",
|
|
strerror(errno));
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Read one message from the specified pipe (fd), blocking if necessary
|
|
* until one is available, and return it as a malloc'd string.
|
|
* On EOF, return NULL.
|
|
*
|
|
* A "message" on the channel is just a null-terminated string.
|
|
*/
|
|
static char *
|
|
readMessageFromPipe(int fd)
|
|
{
|
|
char *msg;
|
|
int msgsize,
|
|
bufsize;
|
|
int ret;
|
|
|
|
/*
|
|
* In theory, if we let piperead() read multiple bytes, it might give us
|
|
* back fragments of multiple messages. (That can't actually occur, since
|
|
* neither master nor workers send more than one message without waiting
|
|
* for a reply, but we don't wish to assume that here.) For simplicity,
|
|
* read a byte at a time until we get the terminating '\0'. This method
|
|
* is a bit inefficient, but since this is only used for relatively short
|
|
* command and status strings, it shouldn't matter.
|
|
*/
|
|
bufsize = 64; /* could be any number */
|
|
msg = (char *) pg_malloc(bufsize);
|
|
msgsize = 0;
|
|
for (;;)
|
|
{
|
|
Assert(msgsize < bufsize);
|
|
ret = piperead(fd, msg + msgsize, 1);
|
|
if (ret <= 0)
|
|
break; /* error or connection closure */
|
|
|
|
Assert(ret == 1);
|
|
|
|
if (msg[msgsize] == '\0')
|
|
return msg; /* collected whole message */
|
|
|
|
msgsize++;
|
|
if (msgsize == bufsize) /* enlarge buffer if needed */
|
|
{
|
|
bufsize += 16; /* could be any number */
|
|
msg = (char *) pg_realloc(msg, bufsize);
|
|
}
|
|
}
|
|
|
|
/* Other end has closed the connection */
|
|
pg_free(msg);
|
|
return NULL;
|
|
}
|
|
|
|
#ifdef WIN32
|
|
|
|
/*
|
|
* This is a replacement version of pipe(2) for Windows which allows the pipe
|
|
* handles to be used in select().
|
|
*
|
|
* Reads and writes on the pipe must go through piperead()/pipewrite().
|
|
*
|
|
* For consistency with Unix we declare the returned handles as "int".
|
|
* This is okay even on WIN64 because system handles are not more than
|
|
* 32 bits wide, but we do have to do some casting.
|
|
*/
|
|
static int
|
|
pgpipe(int handles[2])
|
|
{
|
|
pgsocket s,
|
|
tmp_sock;
|
|
struct sockaddr_in serv_addr;
|
|
int len = sizeof(serv_addr);
|
|
|
|
/* We have to use the Unix socket invalid file descriptor value here. */
|
|
handles[0] = handles[1] = -1;
|
|
|
|
/*
|
|
* setup listen socket
|
|
*/
|
|
if ((s = socket(AF_INET, SOCK_STREAM, 0)) == PGINVALID_SOCKET)
|
|
{
|
|
write_msg(modulename, "pgpipe: could not create socket: error code %d\n",
|
|
WSAGetLastError());
|
|
return -1;
|
|
}
|
|
|
|
memset((void *) &serv_addr, 0, sizeof(serv_addr));
|
|
serv_addr.sin_family = AF_INET;
|
|
serv_addr.sin_port = htons(0);
|
|
serv_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
|
|
if (bind(s, (SOCKADDR *) &serv_addr, len) == SOCKET_ERROR)
|
|
{
|
|
write_msg(modulename, "pgpipe: could not bind: error code %d\n",
|
|
WSAGetLastError());
|
|
closesocket(s);
|
|
return -1;
|
|
}
|
|
if (listen(s, 1) == SOCKET_ERROR)
|
|
{
|
|
write_msg(modulename, "pgpipe: could not listen: error code %d\n",
|
|
WSAGetLastError());
|
|
closesocket(s);
|
|
return -1;
|
|
}
|
|
if (getsockname(s, (SOCKADDR *) &serv_addr, &len) == SOCKET_ERROR)
|
|
{
|
|
write_msg(modulename, "pgpipe: getsockname() failed: error code %d\n",
|
|
WSAGetLastError());
|
|
closesocket(s);
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
* setup pipe handles
|
|
*/
|
|
if ((tmp_sock = socket(AF_INET, SOCK_STREAM, 0)) == PGINVALID_SOCKET)
|
|
{
|
|
write_msg(modulename, "pgpipe: could not create second socket: error code %d\n",
|
|
WSAGetLastError());
|
|
closesocket(s);
|
|
return -1;
|
|
}
|
|
handles[1] = (int) tmp_sock;
|
|
|
|
if (connect(handles[1], (SOCKADDR *) &serv_addr, len) == SOCKET_ERROR)
|
|
{
|
|
write_msg(modulename, "pgpipe: could not connect socket: error code %d\n",
|
|
WSAGetLastError());
|
|
closesocket(handles[1]);
|
|
handles[1] = -1;
|
|
closesocket(s);
|
|
return -1;
|
|
}
|
|
if ((tmp_sock = accept(s, (SOCKADDR *) &serv_addr, &len)) == PGINVALID_SOCKET)
|
|
{
|
|
write_msg(modulename, "pgpipe: could not accept connection: error code %d\n",
|
|
WSAGetLastError());
|
|
closesocket(handles[1]);
|
|
handles[1] = -1;
|
|
closesocket(s);
|
|
return -1;
|
|
}
|
|
handles[0] = (int) tmp_sock;
|
|
|
|
closesocket(s);
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Windows implementation of reading from a pipe.
|
|
*/
|
|
static int
|
|
piperead(int s, char *buf, int len)
|
|
{
|
|
int ret = recv(s, buf, len, 0);
|
|
|
|
if (ret < 0 && WSAGetLastError() == WSAECONNRESET)
|
|
{
|
|
/* EOF on the pipe! */
|
|
ret = 0;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
#endif /* WIN32 */
|