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In clang, -fsanitize=undefined includes -fsanitize=function, which reports every call made through a function pointer whose type does not exactly match the called function, so it fires all over the place on expression tree walkers and mutators, as well as a few other places. So -fsanitize=undefined hasn't been working cleanly under clang for a while. (Before clang 17, it only applied to C++.) This is the same issue that caused us to use -Wno-cast-function-type-strict with clang. That warning applies at the place where the mismatching function pointer is passed, so there are potentially hundreds of sites. Therefore, a global disabling is appropriate. The sanitizer, on the other hand, triggers where the function is called, which are only about two dozen places, so it seems possible to silence these checks individually and still main the check for accidental violations elsewhere. Add pg_attribute_no_sanitize_function() and place it on the functions that make such calls. Reviewed-by: Chao Li <li.evan.chao@gmail.com> Discussion: https://www.postgresql.org/message-id/flat/2db401d9-ef16-430e-a42c-34477006a49f%40eisentraut.org
1955 lines
57 KiB
C
1955 lines
57 KiB
C
/*-------------------------------------------------------------------------
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*
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* mcxt.c
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* POSTGRES memory context management code.
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*
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* This module handles context management operations that are independent
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* of the particular kind of context being operated on. It calls
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* context-type-specific operations via the function pointers in a
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* context's MemoryContextMethods struct.
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*
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* A note about Valgrind support: when USE_VALGRIND is defined, we provide
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* support for memory leak tracking at the allocation-unit level. Valgrind
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* does leak detection by tracking allocated "chunks", which can be grouped
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* into "pools". The "chunk" terminology is overloaded, since we use that
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* word for our allocation units, and it's sometimes important to distinguish
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* those from the Valgrind objects that describe them. To reduce confusion,
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* let's use the terms "vchunk" and "vpool" for the Valgrind objects.
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*
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* We use a separate vpool for each memory context. The context-type-specific
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* code is responsible for creating and deleting the vpools, and also for
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* creating vchunks to cover its management data structures such as block
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* headers. (There must be a vchunk that includes every pointer we want
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* Valgrind to consider for leak-tracking purposes.) This module creates
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* and deletes the vchunks that cover the caller-visible allocated chunks.
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* However, the context-type-specific code must handle cleaning up those
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* vchunks too during memory context reset operations.
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*
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*
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* Portions Copyright (c) 1996-2026, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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*
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* IDENTIFICATION
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* src/backend/utils/mmgr/mcxt.c
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*
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*-------------------------------------------------------------------------
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*/
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#include "postgres.h"
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#include "common/int.h"
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#include "mb/pg_wchar.h"
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#include "miscadmin.h"
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#include "utils/memdebug.h"
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#include "utils/memutils.h"
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#include "utils/memutils_internal.h"
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#include "utils/memutils_memorychunk.h"
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static void BogusFree(void *pointer);
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static void *BogusRealloc(void *pointer, Size size, int flags);
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static MemoryContext BogusGetChunkContext(void *pointer);
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static Size BogusGetChunkSpace(void *pointer);
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/*****************************************************************************
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* GLOBAL MEMORY *
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*****************************************************************************/
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#define BOGUS_MCTX(id) \
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[id].free_p = BogusFree, \
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[id].realloc = BogusRealloc, \
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[id].get_chunk_context = BogusGetChunkContext, \
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[id].get_chunk_space = BogusGetChunkSpace
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static const MemoryContextMethods mcxt_methods[] = {
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/* aset.c */
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[MCTX_ASET_ID].alloc = AllocSetAlloc,
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[MCTX_ASET_ID].free_p = AllocSetFree,
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[MCTX_ASET_ID].realloc = AllocSetRealloc,
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[MCTX_ASET_ID].reset = AllocSetReset,
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[MCTX_ASET_ID].delete_context = AllocSetDelete,
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[MCTX_ASET_ID].get_chunk_context = AllocSetGetChunkContext,
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[MCTX_ASET_ID].get_chunk_space = AllocSetGetChunkSpace,
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[MCTX_ASET_ID].is_empty = AllocSetIsEmpty,
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[MCTX_ASET_ID].stats = AllocSetStats,
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#ifdef MEMORY_CONTEXT_CHECKING
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[MCTX_ASET_ID].check = AllocSetCheck,
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#endif
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/* generation.c */
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[MCTX_GENERATION_ID].alloc = GenerationAlloc,
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[MCTX_GENERATION_ID].free_p = GenerationFree,
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[MCTX_GENERATION_ID].realloc = GenerationRealloc,
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[MCTX_GENERATION_ID].reset = GenerationReset,
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[MCTX_GENERATION_ID].delete_context = GenerationDelete,
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[MCTX_GENERATION_ID].get_chunk_context = GenerationGetChunkContext,
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[MCTX_GENERATION_ID].get_chunk_space = GenerationGetChunkSpace,
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[MCTX_GENERATION_ID].is_empty = GenerationIsEmpty,
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[MCTX_GENERATION_ID].stats = GenerationStats,
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#ifdef MEMORY_CONTEXT_CHECKING
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[MCTX_GENERATION_ID].check = GenerationCheck,
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#endif
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/* slab.c */
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[MCTX_SLAB_ID].alloc = SlabAlloc,
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[MCTX_SLAB_ID].free_p = SlabFree,
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[MCTX_SLAB_ID].realloc = SlabRealloc,
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[MCTX_SLAB_ID].reset = SlabReset,
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[MCTX_SLAB_ID].delete_context = SlabDelete,
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[MCTX_SLAB_ID].get_chunk_context = SlabGetChunkContext,
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[MCTX_SLAB_ID].get_chunk_space = SlabGetChunkSpace,
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[MCTX_SLAB_ID].is_empty = SlabIsEmpty,
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[MCTX_SLAB_ID].stats = SlabStats,
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#ifdef MEMORY_CONTEXT_CHECKING
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[MCTX_SLAB_ID].check = SlabCheck,
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#endif
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/* alignedalloc.c */
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[MCTX_ALIGNED_REDIRECT_ID].alloc = NULL, /* not required */
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[MCTX_ALIGNED_REDIRECT_ID].free_p = AlignedAllocFree,
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[MCTX_ALIGNED_REDIRECT_ID].realloc = AlignedAllocRealloc,
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[MCTX_ALIGNED_REDIRECT_ID].reset = NULL, /* not required */
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[MCTX_ALIGNED_REDIRECT_ID].delete_context = NULL, /* not required */
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[MCTX_ALIGNED_REDIRECT_ID].get_chunk_context = AlignedAllocGetChunkContext,
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[MCTX_ALIGNED_REDIRECT_ID].get_chunk_space = AlignedAllocGetChunkSpace,
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[MCTX_ALIGNED_REDIRECT_ID].is_empty = NULL, /* not required */
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[MCTX_ALIGNED_REDIRECT_ID].stats = NULL, /* not required */
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#ifdef MEMORY_CONTEXT_CHECKING
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[MCTX_ALIGNED_REDIRECT_ID].check = NULL, /* not required */
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#endif
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/* bump.c */
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[MCTX_BUMP_ID].alloc = BumpAlloc,
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[MCTX_BUMP_ID].free_p = BumpFree,
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[MCTX_BUMP_ID].realloc = BumpRealloc,
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[MCTX_BUMP_ID].reset = BumpReset,
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[MCTX_BUMP_ID].delete_context = BumpDelete,
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[MCTX_BUMP_ID].get_chunk_context = BumpGetChunkContext,
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[MCTX_BUMP_ID].get_chunk_space = BumpGetChunkSpace,
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[MCTX_BUMP_ID].is_empty = BumpIsEmpty,
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[MCTX_BUMP_ID].stats = BumpStats,
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#ifdef MEMORY_CONTEXT_CHECKING
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[MCTX_BUMP_ID].check = BumpCheck,
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#endif
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/*
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* Reserved and unused IDs should have dummy entries here. This allows us
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* to fail cleanly if a bogus pointer is passed to pfree or the like. It
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* seems sufficient to provide routines for the methods that might get
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* invoked from inspection of a chunk (see MCXT_METHOD calls below).
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*/
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BOGUS_MCTX(MCTX_1_RESERVED_GLIBC_ID),
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BOGUS_MCTX(MCTX_2_RESERVED_GLIBC_ID),
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BOGUS_MCTX(MCTX_8_UNUSED_ID),
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BOGUS_MCTX(MCTX_9_UNUSED_ID),
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BOGUS_MCTX(MCTX_10_UNUSED_ID),
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BOGUS_MCTX(MCTX_11_UNUSED_ID),
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BOGUS_MCTX(MCTX_12_UNUSED_ID),
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BOGUS_MCTX(MCTX_13_UNUSED_ID),
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BOGUS_MCTX(MCTX_14_UNUSED_ID),
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BOGUS_MCTX(MCTX_0_RESERVED_UNUSEDMEM_ID),
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BOGUS_MCTX(MCTX_15_RESERVED_WIPEDMEM_ID)
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};
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#undef BOGUS_MCTX
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/*
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* CurrentMemoryContext
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* Default memory context for allocations.
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*/
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MemoryContext CurrentMemoryContext = NULL;
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/*
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* Standard top-level contexts. For a description of the purpose of each
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* of these contexts, refer to src/backend/utils/mmgr/README
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*/
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MemoryContext TopMemoryContext = NULL;
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MemoryContext ErrorContext = NULL;
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MemoryContext PostmasterContext = NULL;
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MemoryContext CacheMemoryContext = NULL;
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MemoryContext MessageContext = NULL;
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MemoryContext TopTransactionContext = NULL;
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MemoryContext CurTransactionContext = NULL;
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/* This is a transient link to the active portal's memory context: */
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MemoryContext PortalContext = NULL;
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/* Is memory context logging currently in progress? */
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static bool LogMemoryContextInProgress = false;
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static void MemoryContextDeleteOnly(MemoryContext context);
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static void MemoryContextCallResetCallbacks(MemoryContext context);
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static void MemoryContextStatsInternal(MemoryContext context, int level,
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int max_level, int max_children,
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MemoryContextCounters *totals,
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bool print_to_stderr);
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static void MemoryContextStatsPrint(MemoryContext context, void *passthru,
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const char *stats_string,
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bool print_to_stderr);
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pg_noreturn static pg_noinline void add_size_error(Size s1, Size s2);
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pg_noreturn static pg_noinline void mul_size_error(Size s1, Size s2);
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/*
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* You should not do memory allocations within a critical section, because
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* an out-of-memory error will be escalated to a PANIC. To enforce that
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* rule, the allocation functions Assert that.
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*/
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#define AssertNotInCriticalSection(context) \
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Assert(CritSectionCount == 0 || (context)->allowInCritSection)
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/*
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* Call the given function in the MemoryContextMethods for the memory context
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* type that 'pointer' belongs to.
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*/
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#define MCXT_METHOD(pointer, method) \
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mcxt_methods[GetMemoryChunkMethodID(pointer)].method
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/*
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* GetMemoryChunkMethodID
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* Return the MemoryContextMethodID from the uint64 chunk header which
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* directly precedes 'pointer'.
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*/
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static inline MemoryContextMethodID
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GetMemoryChunkMethodID(const void *pointer)
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{
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uint64 header;
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/*
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* Try to detect bogus pointers handed to us, poorly though we can.
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* Presumably, a pointer that isn't MAXALIGNED isn't pointing at an
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* allocated chunk.
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*/
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Assert(pointer == (const void *) MAXALIGN(pointer));
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/* Allow access to the uint64 header */
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VALGRIND_MAKE_MEM_DEFINED((char *) pointer - sizeof(uint64), sizeof(uint64));
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header = *((const uint64 *) ((const char *) pointer - sizeof(uint64)));
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/* Disallow access to the uint64 header */
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VALGRIND_MAKE_MEM_NOACCESS((char *) pointer - sizeof(uint64), sizeof(uint64));
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return (MemoryContextMethodID) (header & MEMORY_CONTEXT_METHODID_MASK);
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}
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/*
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* GetMemoryChunkHeader
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* Return the uint64 chunk header which directly precedes 'pointer'.
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*
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* This is only used after GetMemoryChunkMethodID, so no need for error checks.
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*/
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static inline uint64
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GetMemoryChunkHeader(const void *pointer)
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{
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uint64 header;
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/* Allow access to the uint64 header */
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VALGRIND_MAKE_MEM_DEFINED((char *) pointer - sizeof(uint64), sizeof(uint64));
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header = *((const uint64 *) ((const char *) pointer - sizeof(uint64)));
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/* Disallow access to the uint64 header */
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VALGRIND_MAKE_MEM_NOACCESS((char *) pointer - sizeof(uint64), sizeof(uint64));
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return header;
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}
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/*
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* MemoryContextTraverseNext
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* Helper function to traverse all descendants of a memory context
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* without recursion.
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*
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* Recursion could lead to out-of-stack errors with deep context hierarchies,
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* which would be unpleasant in error cleanup code paths.
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*
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* To process 'context' and all its descendants, use a loop like this:
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*
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* <process 'context'>
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* for (MemoryContext curr = context->firstchild;
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* curr != NULL;
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* curr = MemoryContextTraverseNext(curr, context))
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* {
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* <process 'curr'>
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* }
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*
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* This visits all the contexts in pre-order, that is a node is visited
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* before its children.
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*/
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static MemoryContext
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MemoryContextTraverseNext(MemoryContext curr, MemoryContext top)
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{
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/* After processing a node, traverse to its first child if any */
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if (curr->firstchild != NULL)
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return curr->firstchild;
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/*
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* After processing a childless node, traverse to its next sibling if
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* there is one. If there isn't, traverse back up to the parent (which
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* has already been visited, and now so have all its descendants). We're
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* done if that is "top", otherwise traverse to its next sibling if any,
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* otherwise repeat moving up.
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*/
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while (curr->nextchild == NULL)
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{
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curr = curr->parent;
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if (curr == top)
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return NULL;
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}
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return curr->nextchild;
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}
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/*
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* Support routines to trap use of invalid memory context method IDs
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* (from calling pfree or the like on a bogus pointer). As a possible
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* aid in debugging, we report the header word along with the pointer
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* address (if we got here, there must be an accessible header word).
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*/
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static void
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BogusFree(void *pointer)
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{
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elog(ERROR, "pfree called with invalid pointer %p (header 0x%016" PRIx64 ")",
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pointer, GetMemoryChunkHeader(pointer));
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}
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static void *
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BogusRealloc(void *pointer, Size size, int flags)
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{
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elog(ERROR, "repalloc called with invalid pointer %p (header 0x%016" PRIx64 ")",
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pointer, GetMemoryChunkHeader(pointer));
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return NULL; /* keep compiler quiet */
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}
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static MemoryContext
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BogusGetChunkContext(void *pointer)
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{
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elog(ERROR, "GetMemoryChunkContext called with invalid pointer %p (header 0x%016" PRIx64 ")",
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pointer, GetMemoryChunkHeader(pointer));
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return NULL; /* keep compiler quiet */
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}
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static Size
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BogusGetChunkSpace(void *pointer)
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{
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elog(ERROR, "GetMemoryChunkSpace called with invalid pointer %p (header 0x%016" PRIx64 ")",
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pointer, GetMemoryChunkHeader(pointer));
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return 0; /* keep compiler quiet */
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}
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/*****************************************************************************
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* EXPORTED ROUTINES *
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*****************************************************************************/
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/*
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* MemoryContextInit
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* Start up the memory-context subsystem.
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*
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* This must be called before creating contexts or allocating memory in
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* contexts. TopMemoryContext and ErrorContext are initialized here;
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* other contexts must be created afterwards.
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*
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* In normal multi-backend operation, this is called once during
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* postmaster startup, and not at all by individual backend startup
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* (since the backends inherit an already-initialized context subsystem
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* by virtue of being forked off the postmaster). But in an EXEC_BACKEND
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* build, each process must do this for itself.
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*
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* In a standalone backend this must be called during backend startup.
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*/
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void
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MemoryContextInit(void)
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{
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Assert(TopMemoryContext == NULL);
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/*
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* First, initialize TopMemoryContext, which is the parent of all others.
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*/
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TopMemoryContext = AllocSetContextCreate((MemoryContext) NULL,
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"TopMemoryContext",
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ALLOCSET_DEFAULT_SIZES);
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/*
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* Not having any other place to point CurrentMemoryContext, make it point
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* to TopMemoryContext. Caller should change this soon!
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*/
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CurrentMemoryContext = TopMemoryContext;
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/*
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* Initialize ErrorContext as an AllocSetContext with slow growth rate ---
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* we don't really expect much to be allocated in it. More to the point,
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* require it to contain at least 8K at all times. This is the only case
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* where retained memory in a context is *essential* --- we want to be
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* sure ErrorContext still has some memory even if we've run out
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* elsewhere! Also, allow allocations in ErrorContext within a critical
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* section. Otherwise a PANIC will cause an assertion failure in the error
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* reporting code, before printing out the real cause of the failure.
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*
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* This should be the last step in this function, as elog.c assumes memory
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* management works once ErrorContext is non-null.
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*/
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ErrorContext = AllocSetContextCreate(TopMemoryContext,
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"ErrorContext",
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8 * 1024,
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8 * 1024,
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8 * 1024);
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MemoryContextAllowInCriticalSection(ErrorContext, true);
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}
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/*
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* MemoryContextReset
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* Release all space allocated within a context and delete all its
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* descendant contexts (but not the named context itself).
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*/
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void
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MemoryContextReset(MemoryContext context)
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{
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Assert(MemoryContextIsValid(context));
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/* save a function call in common case where there are no children */
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if (context->firstchild != NULL)
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MemoryContextDeleteChildren(context);
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/* save a function call if no pallocs since startup or last reset */
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if (!context->isReset)
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MemoryContextResetOnly(context);
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}
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/*
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* MemoryContextResetOnly
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* Release all space allocated within a context.
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* Nothing is done to the context's descendant contexts.
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*/
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void
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MemoryContextResetOnly(MemoryContext context)
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{
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Assert(MemoryContextIsValid(context));
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/* Nothing to do if no pallocs since startup or last reset */
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if (!context->isReset)
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{
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MemoryContextCallResetCallbacks(context);
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/*
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* If context->ident points into the context's memory, it will become
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* a dangling pointer. We could prevent that by setting it to NULL
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* here, but that would break valid coding patterns that keep the
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* ident elsewhere, e.g. in a parent context. So for now we assume
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* the programmer got it right.
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*/
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context->methods->reset(context);
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context->isReset = true;
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}
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}
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/*
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* MemoryContextResetChildren
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* Release all space allocated within a context's descendants,
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* but don't delete the contexts themselves. The named context
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* itself is not touched.
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*/
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void
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MemoryContextResetChildren(MemoryContext context)
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{
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Assert(MemoryContextIsValid(context));
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for (MemoryContext curr = context->firstchild;
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curr != NULL;
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curr = MemoryContextTraverseNext(curr, context))
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{
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MemoryContextResetOnly(curr);
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}
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}
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/*
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* MemoryContextDelete
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* Delete a context and its descendants, and release all space
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* allocated therein.
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*
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* The type-specific delete routine removes all storage for the context,
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* but we have to deal with descendant nodes here.
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*/
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void
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MemoryContextDelete(MemoryContext context)
|
|
{
|
|
MemoryContext curr;
|
|
|
|
Assert(MemoryContextIsValid(context));
|
|
|
|
/*
|
|
* Delete subcontexts from the bottom up.
|
|
*
|
|
* Note: Do not use recursion here. A "stack depth limit exceeded" error
|
|
* would be unpleasant if we're already in the process of cleaning up from
|
|
* transaction abort. We also cannot use MemoryContextTraverseNext() here
|
|
* because we modify the tree as we go.
|
|
*/
|
|
curr = context;
|
|
for (;;)
|
|
{
|
|
MemoryContext parent;
|
|
|
|
/* Descend down until we find a leaf context with no children */
|
|
while (curr->firstchild != NULL)
|
|
curr = curr->firstchild;
|
|
|
|
/*
|
|
* We're now at a leaf with no children. Free it and continue from the
|
|
* parent. Or if this was the original node, we're all done.
|
|
*/
|
|
parent = curr->parent;
|
|
MemoryContextDeleteOnly(curr);
|
|
|
|
if (curr == context)
|
|
break;
|
|
curr = parent;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Subroutine of MemoryContextDelete,
|
|
* to delete a context that has no children.
|
|
* We must also delink the context from its parent, if it has one.
|
|
*/
|
|
static void
|
|
MemoryContextDeleteOnly(MemoryContext context)
|
|
{
|
|
Assert(MemoryContextIsValid(context));
|
|
/* We had better not be deleting TopMemoryContext ... */
|
|
Assert(context != TopMemoryContext);
|
|
/* And not CurrentMemoryContext, either */
|
|
Assert(context != CurrentMemoryContext);
|
|
/* All the children should've been deleted already */
|
|
Assert(context->firstchild == NULL);
|
|
|
|
/*
|
|
* It's not entirely clear whether 'tis better to do this before or after
|
|
* delinking the context; but an error in a callback will likely result in
|
|
* leaking the whole context (if it's not a root context) if we do it
|
|
* after, so let's do it before.
|
|
*/
|
|
MemoryContextCallResetCallbacks(context);
|
|
|
|
/*
|
|
* We delink the context from its parent before deleting it, so that if
|
|
* there's an error we won't have deleted/busted contexts still attached
|
|
* to the context tree. Better a leak than a crash.
|
|
*/
|
|
MemoryContextSetParent(context, NULL);
|
|
|
|
/*
|
|
* Also reset the context's ident pointer, in case it points into the
|
|
* context. This would only matter if someone tries to get stats on the
|
|
* (already unlinked) context, which is unlikely, but let's be safe.
|
|
*/
|
|
context->ident = NULL;
|
|
|
|
context->methods->delete_context(context);
|
|
}
|
|
|
|
/*
|
|
* MemoryContextDeleteChildren
|
|
* Delete all the descendants of the named context and release all
|
|
* space allocated therein. The named context itself is not touched.
|
|
*/
|
|
void
|
|
MemoryContextDeleteChildren(MemoryContext context)
|
|
{
|
|
Assert(MemoryContextIsValid(context));
|
|
|
|
/*
|
|
* MemoryContextDelete will delink the child from me, so just iterate as
|
|
* long as there is a child.
|
|
*/
|
|
while (context->firstchild != NULL)
|
|
MemoryContextDelete(context->firstchild);
|
|
}
|
|
|
|
/*
|
|
* MemoryContextRegisterResetCallback
|
|
* Register a function to be called before next context reset/delete.
|
|
* Such callbacks will be called in reverse order of registration.
|
|
*
|
|
* The caller is responsible for allocating a MemoryContextCallback struct
|
|
* to hold the info about this callback request, and for filling in the
|
|
* "func" and "arg" fields in the struct to show what function to call with
|
|
* what argument. Typically the callback struct should be allocated within
|
|
* the specified context, since that means it will automatically be freed
|
|
* when no longer needed.
|
|
*
|
|
* Note that callers can assume this cannot fail.
|
|
*/
|
|
void
|
|
MemoryContextRegisterResetCallback(MemoryContext context,
|
|
MemoryContextCallback *cb)
|
|
{
|
|
Assert(MemoryContextIsValid(context));
|
|
|
|
/* Push onto head so this will be called before older registrants. */
|
|
cb->next = context->reset_cbs;
|
|
context->reset_cbs = cb;
|
|
/* Mark the context as non-reset (it probably is already). */
|
|
context->isReset = false;
|
|
}
|
|
|
|
/*
|
|
* MemoryContextUnregisterResetCallback
|
|
* Undo the effects of MemoryContextRegisterResetCallback.
|
|
*
|
|
* This can be used if a callback's effects are no longer required
|
|
* at some point before the context has been reset/deleted. It is the
|
|
* caller's responsibility to pfree the callback struct (if needed).
|
|
*
|
|
* An assertion failure occurs if the callback was not registered.
|
|
* We could alternatively define that case as a no-op, but that seems too
|
|
* likely to mask programming errors such as passing the wrong context.
|
|
*/
|
|
void
|
|
MemoryContextUnregisterResetCallback(MemoryContext context,
|
|
MemoryContextCallback *cb)
|
|
{
|
|
MemoryContextCallback *prev,
|
|
*cur;
|
|
|
|
Assert(MemoryContextIsValid(context));
|
|
|
|
for (prev = NULL, cur = context->reset_cbs; cur != NULL;
|
|
prev = cur, cur = cur->next)
|
|
{
|
|
if (cur != cb)
|
|
continue;
|
|
if (prev)
|
|
prev->next = cur->next;
|
|
else
|
|
context->reset_cbs = cur->next;
|
|
return;
|
|
}
|
|
Assert(false);
|
|
}
|
|
|
|
/*
|
|
* MemoryContextCallResetCallbacks
|
|
* Internal function to call all registered callbacks for context.
|
|
*/
|
|
pg_attribute_no_sanitize_function()
|
|
static void
|
|
MemoryContextCallResetCallbacks(MemoryContext context)
|
|
{
|
|
MemoryContextCallback *cb;
|
|
|
|
/*
|
|
* We pop each callback from the list before calling. That way, if an
|
|
* error occurs inside the callback, we won't try to call it a second time
|
|
* in the likely event that we reset or delete the context later.
|
|
*/
|
|
while ((cb = context->reset_cbs) != NULL)
|
|
{
|
|
context->reset_cbs = cb->next;
|
|
cb->func(cb->arg);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* MemoryContextSetIdentifier
|
|
* Set the identifier string for a memory context.
|
|
*
|
|
* An identifier can be provided to help distinguish among different contexts
|
|
* of the same kind in memory context stats dumps. The identifier string
|
|
* must live at least as long as the context it is for; typically it is
|
|
* allocated inside that context, so that it automatically goes away on
|
|
* context deletion. Pass id = NULL to forget any old identifier.
|
|
*/
|
|
void
|
|
MemoryContextSetIdentifier(MemoryContext context, const char *id)
|
|
{
|
|
Assert(MemoryContextIsValid(context));
|
|
context->ident = id;
|
|
}
|
|
|
|
/*
|
|
* MemoryContextSetParent
|
|
* Change a context to belong to a new parent (or no parent).
|
|
*
|
|
* We provide this as an API function because it is sometimes useful to
|
|
* change a context's lifespan after creation. For example, a context
|
|
* might be created underneath a transient context, filled with data,
|
|
* and then reparented underneath CacheMemoryContext to make it long-lived.
|
|
* In this way no special effort is needed to get rid of the context in case
|
|
* a failure occurs before its contents are completely set up.
|
|
*
|
|
* Callers often assume that this function cannot fail, so don't put any
|
|
* elog(ERROR) calls in it.
|
|
*
|
|
* A possible caller error is to reparent a context under itself, creating
|
|
* a loop in the context graph. We assert here that context != new_parent,
|
|
* but checking for multi-level loops seems more trouble than it's worth.
|
|
*/
|
|
void
|
|
MemoryContextSetParent(MemoryContext context, MemoryContext new_parent)
|
|
{
|
|
Assert(MemoryContextIsValid(context));
|
|
Assert(context != new_parent);
|
|
|
|
/* Fast path if it's got correct parent already */
|
|
if (new_parent == context->parent)
|
|
return;
|
|
|
|
/* Delink from existing parent, if any */
|
|
if (context->parent)
|
|
{
|
|
MemoryContext parent = context->parent;
|
|
|
|
if (context->prevchild != NULL)
|
|
context->prevchild->nextchild = context->nextchild;
|
|
else
|
|
{
|
|
Assert(parent->firstchild == context);
|
|
parent->firstchild = context->nextchild;
|
|
}
|
|
|
|
if (context->nextchild != NULL)
|
|
context->nextchild->prevchild = context->prevchild;
|
|
}
|
|
|
|
/* And relink */
|
|
if (new_parent)
|
|
{
|
|
Assert(MemoryContextIsValid(new_parent));
|
|
context->parent = new_parent;
|
|
context->prevchild = NULL;
|
|
context->nextchild = new_parent->firstchild;
|
|
if (new_parent->firstchild != NULL)
|
|
new_parent->firstchild->prevchild = context;
|
|
new_parent->firstchild = context;
|
|
}
|
|
else
|
|
{
|
|
context->parent = NULL;
|
|
context->prevchild = NULL;
|
|
context->nextchild = NULL;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* MemoryContextAllowInCriticalSection
|
|
* Allow/disallow allocations in this memory context within a critical
|
|
* section.
|
|
*
|
|
* Normally, memory allocations are not allowed within a critical section,
|
|
* because a failure would lead to PANIC. There are a few exceptions to
|
|
* that, like allocations related to debugging code that is not supposed to
|
|
* be enabled in production. This function can be used to exempt specific
|
|
* memory contexts from the assertion in palloc().
|
|
*/
|
|
void
|
|
MemoryContextAllowInCriticalSection(MemoryContext context, bool allow)
|
|
{
|
|
Assert(MemoryContextIsValid(context));
|
|
|
|
context->allowInCritSection = allow;
|
|
}
|
|
|
|
/*
|
|
* GetMemoryChunkContext
|
|
* Given a currently-allocated chunk, determine the MemoryContext that
|
|
* the chunk belongs to.
|
|
*/
|
|
MemoryContext
|
|
GetMemoryChunkContext(void *pointer)
|
|
{
|
|
return MCXT_METHOD(pointer, get_chunk_context) (pointer);
|
|
}
|
|
|
|
/*
|
|
* GetMemoryChunkSpace
|
|
* Given a currently-allocated chunk, determine the total space
|
|
* it occupies (including all memory-allocation overhead).
|
|
*
|
|
* This is useful for measuring the total space occupied by a set of
|
|
* allocated chunks.
|
|
*/
|
|
Size
|
|
GetMemoryChunkSpace(void *pointer)
|
|
{
|
|
return MCXT_METHOD(pointer, get_chunk_space) (pointer);
|
|
}
|
|
|
|
/*
|
|
* MemoryContextGetParent
|
|
* Get the parent context (if any) of the specified context
|
|
*/
|
|
MemoryContext
|
|
MemoryContextGetParent(MemoryContext context)
|
|
{
|
|
Assert(MemoryContextIsValid(context));
|
|
|
|
return context->parent;
|
|
}
|
|
|
|
/*
|
|
* MemoryContextIsEmpty
|
|
* Is a memory context empty of any allocated space?
|
|
*/
|
|
bool
|
|
MemoryContextIsEmpty(MemoryContext context)
|
|
{
|
|
Assert(MemoryContextIsValid(context));
|
|
|
|
/*
|
|
* For now, we consider a memory context nonempty if it has any children;
|
|
* perhaps this should be changed later.
|
|
*/
|
|
if (context->firstchild != NULL)
|
|
return false;
|
|
/* Otherwise use the type-specific inquiry */
|
|
return context->methods->is_empty(context);
|
|
}
|
|
|
|
/*
|
|
* Find the memory allocated to blocks for this memory context. If recurse is
|
|
* true, also include children.
|
|
*/
|
|
Size
|
|
MemoryContextMemAllocated(MemoryContext context, bool recurse)
|
|
{
|
|
Size total = context->mem_allocated;
|
|
|
|
Assert(MemoryContextIsValid(context));
|
|
|
|
if (recurse)
|
|
{
|
|
for (MemoryContext curr = context->firstchild;
|
|
curr != NULL;
|
|
curr = MemoryContextTraverseNext(curr, context))
|
|
{
|
|
total += curr->mem_allocated;
|
|
}
|
|
}
|
|
|
|
return total;
|
|
}
|
|
|
|
/*
|
|
* Return the memory consumption statistics about the given context and its
|
|
* children.
|
|
*/
|
|
void
|
|
MemoryContextMemConsumed(MemoryContext context,
|
|
MemoryContextCounters *consumed)
|
|
{
|
|
Assert(MemoryContextIsValid(context));
|
|
|
|
memset(consumed, 0, sizeof(*consumed));
|
|
|
|
/* Examine the context itself */
|
|
context->methods->stats(context, NULL, NULL, consumed, false);
|
|
|
|
/* Examine children, using iteration not recursion */
|
|
for (MemoryContext curr = context->firstchild;
|
|
curr != NULL;
|
|
curr = MemoryContextTraverseNext(curr, context))
|
|
{
|
|
curr->methods->stats(curr, NULL, NULL, consumed, false);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* MemoryContextStats
|
|
* Print statistics about the named context and all its descendants.
|
|
*
|
|
* This is just a debugging utility, so it's not very fancy. However, we do
|
|
* make some effort to summarize when the output would otherwise be very long.
|
|
* The statistics are sent to stderr.
|
|
*/
|
|
void
|
|
MemoryContextStats(MemoryContext context)
|
|
{
|
|
/* Hard-wired limits are usually good enough */
|
|
MemoryContextStatsDetail(context, 100, 100, true);
|
|
}
|
|
|
|
/*
|
|
* MemoryContextStatsDetail
|
|
*
|
|
* Entry point for use if you want to vary the number of child contexts shown.
|
|
*
|
|
* If print_to_stderr is true, print statistics about the memory contexts
|
|
* with fprintf(stderr), otherwise use ereport().
|
|
*/
|
|
void
|
|
MemoryContextStatsDetail(MemoryContext context,
|
|
int max_level, int max_children,
|
|
bool print_to_stderr)
|
|
{
|
|
MemoryContextCounters grand_totals;
|
|
|
|
memset(&grand_totals, 0, sizeof(grand_totals));
|
|
|
|
MemoryContextStatsInternal(context, 1, max_level, max_children,
|
|
&grand_totals, print_to_stderr);
|
|
|
|
if (print_to_stderr)
|
|
fprintf(stderr,
|
|
"Grand total: %zu bytes in %zu blocks; %zu free (%zu chunks); %zu used\n",
|
|
grand_totals.totalspace, grand_totals.nblocks,
|
|
grand_totals.freespace, grand_totals.freechunks,
|
|
grand_totals.totalspace - grand_totals.freespace);
|
|
else
|
|
{
|
|
/*
|
|
* Use LOG_SERVER_ONLY to prevent the memory contexts from being sent
|
|
* to the connected client.
|
|
*
|
|
* We don't buffer the information about all memory contexts in a
|
|
* backend into StringInfo and log it as one message. That would
|
|
* require the buffer to be enlarged, risking an OOM as there could be
|
|
* a large number of memory contexts in a backend. Instead, we log
|
|
* one message per memory context.
|
|
*/
|
|
ereport(LOG_SERVER_ONLY,
|
|
(errhidestmt(true),
|
|
errhidecontext(true),
|
|
errmsg_internal("Grand total: %zu bytes in %zu blocks; %zu free (%zu chunks); %zu used",
|
|
grand_totals.totalspace, grand_totals.nblocks,
|
|
grand_totals.freespace, grand_totals.freechunks,
|
|
grand_totals.totalspace - grand_totals.freespace)));
|
|
}
|
|
}
|
|
|
|
/*
|
|
* MemoryContextStatsInternal
|
|
* One recursion level for MemoryContextStats
|
|
*
|
|
* Print stats for this context if possible, but in any case accumulate counts
|
|
* into *totals (if not NULL).
|
|
*/
|
|
static void
|
|
MemoryContextStatsInternal(MemoryContext context, int level,
|
|
int max_level, int max_children,
|
|
MemoryContextCounters *totals,
|
|
bool print_to_stderr)
|
|
{
|
|
MemoryContext child;
|
|
int ichild;
|
|
|
|
Assert(MemoryContextIsValid(context));
|
|
|
|
/* Examine the context itself */
|
|
context->methods->stats(context,
|
|
MemoryContextStatsPrint,
|
|
&level,
|
|
totals, print_to_stderr);
|
|
|
|
/*
|
|
* Examine children.
|
|
*
|
|
* If we are past the recursion depth limit or already running low on
|
|
* stack, do not print them explicitly but just summarize them. Similarly,
|
|
* if there are more than max_children of them, we do not print the rest
|
|
* explicitly, but just summarize them.
|
|
*/
|
|
child = context->firstchild;
|
|
ichild = 0;
|
|
if (level <= max_level && !stack_is_too_deep())
|
|
{
|
|
for (; child != NULL && ichild < max_children;
|
|
child = child->nextchild, ichild++)
|
|
{
|
|
MemoryContextStatsInternal(child, level + 1,
|
|
max_level, max_children,
|
|
totals,
|
|
print_to_stderr);
|
|
}
|
|
}
|
|
|
|
if (child != NULL)
|
|
{
|
|
/* Summarize the rest of the children, avoiding recursion. */
|
|
MemoryContextCounters local_totals;
|
|
|
|
memset(&local_totals, 0, sizeof(local_totals));
|
|
|
|
ichild = 0;
|
|
while (child != NULL)
|
|
{
|
|
child->methods->stats(child, NULL, NULL, &local_totals, false);
|
|
ichild++;
|
|
child = MemoryContextTraverseNext(child, context);
|
|
}
|
|
|
|
if (print_to_stderr)
|
|
{
|
|
for (int i = 0; i < level; i++)
|
|
fprintf(stderr, " ");
|
|
fprintf(stderr,
|
|
"%d more child contexts containing %zu total in %zu blocks; %zu free (%zu chunks); %zu used\n",
|
|
ichild,
|
|
local_totals.totalspace,
|
|
local_totals.nblocks,
|
|
local_totals.freespace,
|
|
local_totals.freechunks,
|
|
local_totals.totalspace - local_totals.freespace);
|
|
}
|
|
else
|
|
ereport(LOG_SERVER_ONLY,
|
|
(errhidestmt(true),
|
|
errhidecontext(true),
|
|
errmsg_internal("level: %d; %d more child contexts containing %zu total in %zu blocks; %zu free (%zu chunks); %zu used",
|
|
level,
|
|
ichild,
|
|
local_totals.totalspace,
|
|
local_totals.nblocks,
|
|
local_totals.freespace,
|
|
local_totals.freechunks,
|
|
local_totals.totalspace - local_totals.freespace)));
|
|
|
|
if (totals)
|
|
{
|
|
totals->nblocks += local_totals.nblocks;
|
|
totals->freechunks += local_totals.freechunks;
|
|
totals->totalspace += local_totals.totalspace;
|
|
totals->freespace += local_totals.freespace;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* MemoryContextStatsPrint
|
|
* Print callback used by MemoryContextStatsInternal
|
|
*
|
|
* For now, the passthru pointer just points to "int level"; later we might
|
|
* make that more complicated.
|
|
*/
|
|
static void
|
|
MemoryContextStatsPrint(MemoryContext context, void *passthru,
|
|
const char *stats_string,
|
|
bool print_to_stderr)
|
|
{
|
|
int level = *(int *) passthru;
|
|
const char *name = context->name;
|
|
const char *ident = context->ident;
|
|
char truncated_ident[110];
|
|
int i;
|
|
|
|
/*
|
|
* It seems preferable to label dynahash contexts with just the hash table
|
|
* name. Those are already unique enough, so the "dynahash" part isn't
|
|
* very helpful, and this way is more consistent with pre-v11 practice.
|
|
*/
|
|
if (ident && strcmp(name, "dynahash") == 0)
|
|
{
|
|
name = ident;
|
|
ident = NULL;
|
|
}
|
|
|
|
truncated_ident[0] = '\0';
|
|
|
|
if (ident)
|
|
{
|
|
/*
|
|
* Some contexts may have very long identifiers (e.g., SQL queries).
|
|
* Arbitrarily truncate at 100 bytes, but be careful not to break
|
|
* multibyte characters. Also, replace ASCII control characters, such
|
|
* as newlines, with spaces.
|
|
*/
|
|
int idlen = strlen(ident);
|
|
bool truncated = false;
|
|
|
|
strcpy(truncated_ident, ": ");
|
|
i = strlen(truncated_ident);
|
|
|
|
if (idlen > 100)
|
|
{
|
|
idlen = pg_mbcliplen(ident, idlen, 100);
|
|
truncated = true;
|
|
}
|
|
|
|
while (idlen-- > 0)
|
|
{
|
|
unsigned char c = *ident++;
|
|
|
|
if (c < ' ')
|
|
c = ' ';
|
|
truncated_ident[i++] = c;
|
|
}
|
|
truncated_ident[i] = '\0';
|
|
|
|
if (truncated)
|
|
strcat(truncated_ident, "...");
|
|
}
|
|
|
|
if (print_to_stderr)
|
|
{
|
|
for (i = 1; i < level; i++)
|
|
fprintf(stderr, " ");
|
|
fprintf(stderr, "%s: %s%s\n", name, stats_string, truncated_ident);
|
|
}
|
|
else
|
|
ereport(LOG_SERVER_ONLY,
|
|
(errhidestmt(true),
|
|
errhidecontext(true),
|
|
errmsg_internal("level: %d; %s: %s%s",
|
|
level, name, stats_string, truncated_ident)));
|
|
}
|
|
|
|
/*
|
|
* MemoryContextCheck
|
|
* Check all chunks in the named context and its children.
|
|
*
|
|
* This is just a debugging utility, so it's not fancy.
|
|
*/
|
|
#ifdef MEMORY_CONTEXT_CHECKING
|
|
void
|
|
MemoryContextCheck(MemoryContext context)
|
|
{
|
|
Assert(MemoryContextIsValid(context));
|
|
context->methods->check(context);
|
|
|
|
for (MemoryContext curr = context->firstchild;
|
|
curr != NULL;
|
|
curr = MemoryContextTraverseNext(curr, context))
|
|
{
|
|
Assert(MemoryContextIsValid(curr));
|
|
curr->methods->check(curr);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* MemoryContextCreate
|
|
* Context-type-independent part of context creation.
|
|
*
|
|
* This is only intended to be called by context-type-specific
|
|
* context creation routines, not by the unwashed masses.
|
|
*
|
|
* The memory context creation procedure goes like this:
|
|
* 1. Context-type-specific routine makes some initial space allocation,
|
|
* including enough space for the context header. If it fails,
|
|
* it can ereport() with no damage done.
|
|
* 2. Context-type-specific routine sets up all type-specific fields of
|
|
* the header (those beyond MemoryContextData proper), as well as any
|
|
* other management fields it needs to have a fully valid context.
|
|
* Usually, failure in this step is impossible, but if it's possible
|
|
* the initial space allocation should be freed before ereport'ing.
|
|
* 3. Context-type-specific routine calls MemoryContextCreate() to fill in
|
|
* the generic header fields and link the context into the context tree.
|
|
* 4. We return to the context-type-specific routine, which finishes
|
|
* up type-specific initialization. This routine can now do things
|
|
* that might fail (like allocate more memory), so long as it's
|
|
* sure the node is left in a state that delete will handle.
|
|
*
|
|
* node: the as-yet-uninitialized common part of the context header node.
|
|
* tag: NodeTag code identifying the memory context type.
|
|
* method_id: MemoryContextMethodID of the context-type being created.
|
|
* parent: parent context, or NULL if this will be a top-level context.
|
|
* name: name of context (must be statically allocated).
|
|
*
|
|
* Context routines generally assume that MemoryContextCreate can't fail,
|
|
* so this can contain Assert but not elog/ereport.
|
|
*/
|
|
void
|
|
MemoryContextCreate(MemoryContext node,
|
|
NodeTag tag,
|
|
MemoryContextMethodID method_id,
|
|
MemoryContext parent,
|
|
const char *name)
|
|
{
|
|
/* Creating new memory contexts is not allowed in a critical section */
|
|
Assert(CritSectionCount == 0);
|
|
|
|
/* Validate parent, to help prevent crazy context linkages */
|
|
Assert(parent == NULL || MemoryContextIsValid(parent));
|
|
Assert(node != parent);
|
|
|
|
/* Initialize all standard fields of memory context header */
|
|
node->type = tag;
|
|
node->isReset = true;
|
|
node->methods = &mcxt_methods[method_id];
|
|
node->parent = parent;
|
|
node->firstchild = NULL;
|
|
node->mem_allocated = 0;
|
|
node->prevchild = NULL;
|
|
node->name = name;
|
|
node->ident = NULL;
|
|
node->reset_cbs = NULL;
|
|
|
|
/* OK to link node into context tree */
|
|
if (parent)
|
|
{
|
|
node->nextchild = parent->firstchild;
|
|
if (parent->firstchild != NULL)
|
|
parent->firstchild->prevchild = node;
|
|
parent->firstchild = node;
|
|
/* inherit allowInCritSection flag from parent */
|
|
node->allowInCritSection = parent->allowInCritSection;
|
|
}
|
|
else
|
|
{
|
|
node->nextchild = NULL;
|
|
node->allowInCritSection = false;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* MemoryContextAllocationFailure
|
|
* For use by MemoryContextMethods implementations to handle when malloc
|
|
* returns NULL. The behavior is specific to whether MCXT_ALLOC_NO_OOM
|
|
* is in 'flags'.
|
|
*/
|
|
void *
|
|
MemoryContextAllocationFailure(MemoryContext context, Size size, int flags)
|
|
{
|
|
if ((flags & MCXT_ALLOC_NO_OOM) == 0)
|
|
{
|
|
if (TopMemoryContext)
|
|
MemoryContextStats(TopMemoryContext);
|
|
ereport(ERROR,
|
|
(errcode(ERRCODE_OUT_OF_MEMORY),
|
|
errmsg("out of memory"),
|
|
errdetail("Failed on request of size %zu in memory context \"%s\".",
|
|
size, context->name)));
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
* MemoryContextSizeFailure
|
|
* For use by MemoryContextMethods implementations to handle invalid
|
|
* memory allocation request sizes.
|
|
*/
|
|
void
|
|
MemoryContextSizeFailure(MemoryContext context, Size size, int flags)
|
|
{
|
|
elog(ERROR, "invalid memory alloc request size %zu", size);
|
|
}
|
|
|
|
/*
|
|
* MemoryContextAlloc
|
|
* Allocate space within the specified context.
|
|
*
|
|
* This could be turned into a macro, but we'd have to import
|
|
* nodes/memnodes.h into postgres.h which seems a bad idea.
|
|
*/
|
|
void *
|
|
MemoryContextAlloc(MemoryContext context, Size size)
|
|
{
|
|
void *ret;
|
|
|
|
Assert(MemoryContextIsValid(context));
|
|
AssertNotInCriticalSection(context);
|
|
|
|
context->isReset = false;
|
|
|
|
/*
|
|
* For efficiency reasons, we purposefully offload the handling of
|
|
* allocation failures to the MemoryContextMethods implementation as this
|
|
* allows these checks to be performed only when an actual malloc needs to
|
|
* be done to request more memory from the OS. Additionally, not having
|
|
* to execute any instructions after this call allows the compiler to use
|
|
* the sibling call optimization. If you're considering adding code after
|
|
* this call, consider making it the responsibility of the 'alloc'
|
|
* function instead.
|
|
*/
|
|
ret = context->methods->alloc(context, size, 0);
|
|
|
|
VALGRIND_MEMPOOL_ALLOC(context, ret, size);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* MemoryContextAllocZero
|
|
* Like MemoryContextAlloc, but clears allocated memory
|
|
*
|
|
* We could just call MemoryContextAlloc then clear the memory, but this
|
|
* is a very common combination, so we provide the combined operation.
|
|
*/
|
|
void *
|
|
MemoryContextAllocZero(MemoryContext context, Size size)
|
|
{
|
|
void *ret;
|
|
|
|
Assert(MemoryContextIsValid(context));
|
|
AssertNotInCriticalSection(context);
|
|
|
|
context->isReset = false;
|
|
|
|
ret = context->methods->alloc(context, size, 0);
|
|
|
|
VALGRIND_MEMPOOL_ALLOC(context, ret, size);
|
|
|
|
MemSetAligned(ret, 0, size);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* MemoryContextAllocExtended
|
|
* Allocate space within the specified context using the given flags.
|
|
*/
|
|
void *
|
|
MemoryContextAllocExtended(MemoryContext context, Size size, int flags)
|
|
{
|
|
void *ret;
|
|
|
|
Assert(MemoryContextIsValid(context));
|
|
AssertNotInCriticalSection(context);
|
|
|
|
if (!((flags & MCXT_ALLOC_HUGE) != 0 ? AllocHugeSizeIsValid(size) :
|
|
AllocSizeIsValid(size)))
|
|
elog(ERROR, "invalid memory alloc request size %zu", size);
|
|
|
|
context->isReset = false;
|
|
|
|
ret = context->methods->alloc(context, size, flags);
|
|
if (unlikely(ret == NULL))
|
|
return NULL;
|
|
|
|
VALGRIND_MEMPOOL_ALLOC(context, ret, size);
|
|
|
|
if ((flags & MCXT_ALLOC_ZERO) != 0)
|
|
MemSetAligned(ret, 0, size);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* HandleLogMemoryContextInterrupt
|
|
* Handle receipt of an interrupt indicating logging of memory
|
|
* contexts.
|
|
*
|
|
* All the actual work is deferred to ProcessLogMemoryContextInterrupt(),
|
|
* because we cannot safely emit a log message inside the signal handler.
|
|
*/
|
|
void
|
|
HandleLogMemoryContextInterrupt(void)
|
|
{
|
|
InterruptPending = true;
|
|
LogMemoryContextPending = true;
|
|
/* latch will be set by procsignal_sigusr1_handler */
|
|
}
|
|
|
|
/*
|
|
* ProcessLogMemoryContextInterrupt
|
|
* Perform logging of memory contexts of this backend process.
|
|
*
|
|
* Any backend that participates in ProcSignal signaling must arrange
|
|
* to call this function if we see LogMemoryContextPending set.
|
|
* It is called from CHECK_FOR_INTERRUPTS(), which is enough because
|
|
* the target process for logging of memory contexts is a backend.
|
|
*/
|
|
void
|
|
ProcessLogMemoryContextInterrupt(void)
|
|
{
|
|
LogMemoryContextPending = false;
|
|
|
|
/*
|
|
* Exit immediately if memory context logging is already in progress. This
|
|
* prevents recursive calls, which could occur if logging is requested
|
|
* repeatedly and rapidly, potentially leading to infinite recursion and a
|
|
* crash.
|
|
*/
|
|
if (LogMemoryContextInProgress)
|
|
return;
|
|
LogMemoryContextInProgress = true;
|
|
|
|
PG_TRY();
|
|
{
|
|
/*
|
|
* Use LOG_SERVER_ONLY to prevent this message from being sent to the
|
|
* connected client.
|
|
*/
|
|
ereport(LOG_SERVER_ONLY,
|
|
(errhidestmt(true),
|
|
errhidecontext(true),
|
|
errmsg("logging memory contexts of PID %d", MyProcPid)));
|
|
|
|
/*
|
|
* When a backend process is consuming huge memory, logging all its
|
|
* memory contexts might overrun available disk space. To prevent
|
|
* this, we limit the depth of the hierarchy, as well as the number of
|
|
* child contexts to log per parent to 100.
|
|
*
|
|
* As with MemoryContextStats(), we suppose that practical cases where
|
|
* the dump gets long will typically be huge numbers of siblings under
|
|
* the same parent context; while the additional debugging value from
|
|
* seeing details about individual siblings beyond 100 will not be
|
|
* large.
|
|
*/
|
|
MemoryContextStatsDetail(TopMemoryContext, 100, 100, false);
|
|
}
|
|
PG_FINALLY();
|
|
{
|
|
LogMemoryContextInProgress = false;
|
|
}
|
|
PG_END_TRY();
|
|
}
|
|
|
|
void *
|
|
palloc(Size size)
|
|
{
|
|
/* duplicates MemoryContextAlloc to avoid increased overhead */
|
|
void *ret;
|
|
MemoryContext context = CurrentMemoryContext;
|
|
|
|
Assert(MemoryContextIsValid(context));
|
|
AssertNotInCriticalSection(context);
|
|
|
|
context->isReset = false;
|
|
|
|
/*
|
|
* For efficiency reasons, we purposefully offload the handling of
|
|
* allocation failures to the MemoryContextMethods implementation as this
|
|
* allows these checks to be performed only when an actual malloc needs to
|
|
* be done to request more memory from the OS. Additionally, not having
|
|
* to execute any instructions after this call allows the compiler to use
|
|
* the sibling call optimization. If you're considering adding code after
|
|
* this call, consider making it the responsibility of the 'alloc'
|
|
* function instead.
|
|
*/
|
|
ret = context->methods->alloc(context, size, 0);
|
|
/* We expect OOM to be handled by the alloc function */
|
|
Assert(ret != NULL);
|
|
VALGRIND_MEMPOOL_ALLOC(context, ret, size);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void *
|
|
palloc0(Size size)
|
|
{
|
|
/* duplicates MemoryContextAllocZero to avoid increased overhead */
|
|
void *ret;
|
|
MemoryContext context = CurrentMemoryContext;
|
|
|
|
Assert(MemoryContextIsValid(context));
|
|
AssertNotInCriticalSection(context);
|
|
|
|
context->isReset = false;
|
|
|
|
ret = context->methods->alloc(context, size, 0);
|
|
/* We expect OOM to be handled by the alloc function */
|
|
Assert(ret != NULL);
|
|
VALGRIND_MEMPOOL_ALLOC(context, ret, size);
|
|
|
|
MemSetAligned(ret, 0, size);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void *
|
|
palloc_extended(Size size, int flags)
|
|
{
|
|
/* duplicates MemoryContextAllocExtended to avoid increased overhead */
|
|
void *ret;
|
|
MemoryContext context = CurrentMemoryContext;
|
|
|
|
Assert(MemoryContextIsValid(context));
|
|
AssertNotInCriticalSection(context);
|
|
|
|
context->isReset = false;
|
|
|
|
ret = context->methods->alloc(context, size, flags);
|
|
if (unlikely(ret == NULL))
|
|
{
|
|
/* NULL can be returned only when using MCXT_ALLOC_NO_OOM */
|
|
Assert(flags & MCXT_ALLOC_NO_OOM);
|
|
return NULL;
|
|
}
|
|
|
|
VALGRIND_MEMPOOL_ALLOC(context, ret, size);
|
|
|
|
if ((flags & MCXT_ALLOC_ZERO) != 0)
|
|
MemSetAligned(ret, 0, size);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* MemoryContextAllocAligned
|
|
* Allocate 'size' bytes of memory in 'context' aligned to 'alignto'
|
|
* bytes.
|
|
*
|
|
* Currently, we align addresses by requesting additional bytes from the
|
|
* MemoryContext's standard allocator function and then aligning the returned
|
|
* address by the required alignment. This means that the given MemoryContext
|
|
* must support providing us with a chunk of memory that's larger than 'size'.
|
|
* For allocators such as Slab, that's not going to work, as slab only allows
|
|
* chunks of the size that's specified when the context is created.
|
|
*
|
|
* 'alignto' must be a power of 2.
|
|
* 'flags' may be 0 or set the same as MemoryContextAllocExtended().
|
|
*/
|
|
void *
|
|
MemoryContextAllocAligned(MemoryContext context,
|
|
Size size, Size alignto, int flags)
|
|
{
|
|
MemoryChunk *alignedchunk;
|
|
Size alloc_size;
|
|
void *unaligned;
|
|
void *aligned;
|
|
|
|
/*
|
|
* Restrict alignto to ensure that it can fit into the "value" field of
|
|
* the redirection MemoryChunk, and that the distance back to the start of
|
|
* the unaligned chunk will fit into the space available for that. This
|
|
* isn't a limitation in practice, since it wouldn't make much sense to
|
|
* waste that much space.
|
|
*/
|
|
Assert(alignto < (128 * 1024 * 1024));
|
|
|
|
/* ensure alignto is a power of 2 */
|
|
Assert((alignto & (alignto - 1)) == 0);
|
|
|
|
/*
|
|
* If the alignment requirements are less than what we already guarantee
|
|
* then just use the standard allocation function.
|
|
*/
|
|
if (unlikely(alignto <= MAXIMUM_ALIGNOF))
|
|
return MemoryContextAllocExtended(context, size, flags);
|
|
|
|
/*
|
|
* We implement aligned pointers by simply allocating enough memory for
|
|
* the requested size plus the alignment and an additional "redirection"
|
|
* MemoryChunk. This additional MemoryChunk is required for operations
|
|
* such as pfree when used on the pointer returned by this function. We
|
|
* use this redirection MemoryChunk in order to find the pointer to the
|
|
* memory that was returned by the MemoryContextAllocExtended call below.
|
|
* We do that by "borrowing" the block offset field and instead of using
|
|
* that to find the offset into the owning block, we use it to find the
|
|
* original allocated address.
|
|
*
|
|
* Here we must allocate enough extra memory so that we can still align
|
|
* the pointer returned by MemoryContextAllocExtended and also have enough
|
|
* space for the redirection MemoryChunk. Since allocations will already
|
|
* be at least aligned by MAXIMUM_ALIGNOF, we can subtract that amount
|
|
* from the allocation size to save a little memory.
|
|
*/
|
|
alloc_size = size + PallocAlignedExtraBytes(alignto);
|
|
|
|
#ifdef MEMORY_CONTEXT_CHECKING
|
|
/* ensure there's space for a sentinel byte */
|
|
alloc_size += 1;
|
|
#endif
|
|
|
|
/*
|
|
* Perform the actual allocation, but do not pass down MCXT_ALLOC_ZERO.
|
|
* This ensures that wasted bytes beyond the aligned chunk do not become
|
|
* DEFINED.
|
|
*/
|
|
unaligned = MemoryContextAllocExtended(context, alloc_size,
|
|
flags & ~MCXT_ALLOC_ZERO);
|
|
|
|
if (unlikely(unaligned == NULL))
|
|
{
|
|
/* NULL can be returned only when using MCXT_ALLOC_NO_OOM */
|
|
Assert(flags & MCXT_ALLOC_NO_OOM);
|
|
return NULL;
|
|
}
|
|
|
|
/* compute the aligned pointer */
|
|
aligned = (void *) TYPEALIGN(alignto, (char *) unaligned +
|
|
sizeof(MemoryChunk));
|
|
|
|
alignedchunk = PointerGetMemoryChunk(aligned);
|
|
|
|
/*
|
|
* We set the redirect MemoryChunk so that the block offset calculation is
|
|
* used to point back to the 'unaligned' allocated chunk. This allows us
|
|
* to use MemoryChunkGetBlock() to find the unaligned chunk when we need
|
|
* to perform operations such as pfree() and repalloc().
|
|
*
|
|
* We store 'alignto' in the MemoryChunk's 'value' so that we know what
|
|
* the alignment was set to should we ever be asked to realloc this
|
|
* pointer.
|
|
*/
|
|
MemoryChunkSetHdrMask(alignedchunk, unaligned, alignto,
|
|
MCTX_ALIGNED_REDIRECT_ID);
|
|
|
|
/* double check we produced a correctly aligned pointer */
|
|
Assert((void *) TYPEALIGN(alignto, aligned) == aligned);
|
|
|
|
#ifdef MEMORY_CONTEXT_CHECKING
|
|
alignedchunk->requested_size = size;
|
|
/* set mark to catch clobber of "unused" space */
|
|
set_sentinel(aligned, size);
|
|
#endif
|
|
|
|
/*
|
|
* MemoryContextAllocExtended marked the whole unaligned chunk as a
|
|
* vchunk. Undo that, instead making just the aligned chunk be a vchunk.
|
|
* This prevents Valgrind from complaining that the vchunk is possibly
|
|
* leaked, since only pointers to the aligned chunk will exist.
|
|
*
|
|
* After these calls, the aligned chunk will be marked UNDEFINED, and all
|
|
* the rest of the unaligned chunk (the redirection chunk header, the
|
|
* padding bytes before it, and any wasted trailing bytes) will be marked
|
|
* NOACCESS, which is what we want.
|
|
*/
|
|
VALGRIND_MEMPOOL_FREE(context, unaligned);
|
|
VALGRIND_MEMPOOL_ALLOC(context, aligned, size);
|
|
|
|
/* Now zero (and make DEFINED) just the aligned chunk, if requested */
|
|
if ((flags & MCXT_ALLOC_ZERO) != 0)
|
|
MemSetAligned(aligned, 0, size);
|
|
|
|
return aligned;
|
|
}
|
|
|
|
/*
|
|
* palloc_aligned
|
|
* Allocate 'size' bytes returning a pointer that's aligned to the
|
|
* 'alignto' boundary.
|
|
*
|
|
* Currently, we align addresses by requesting additional bytes from the
|
|
* MemoryContext's standard allocator function and then aligning the returned
|
|
* address by the required alignment. This means that the given MemoryContext
|
|
* must support providing us with a chunk of memory that's larger than 'size'.
|
|
* For allocators such as Slab, that's not going to work, as slab only allows
|
|
* chunks of the size that's specified when the context is created.
|
|
*
|
|
* 'alignto' must be a power of 2.
|
|
* 'flags' may be 0 or set the same as MemoryContextAllocExtended().
|
|
*/
|
|
void *
|
|
palloc_aligned(Size size, Size alignto, int flags)
|
|
{
|
|
return MemoryContextAllocAligned(CurrentMemoryContext, size, alignto, flags);
|
|
}
|
|
|
|
/*
|
|
* pfree
|
|
* Release an allocated chunk.
|
|
*/
|
|
void
|
|
pfree(void *pointer)
|
|
{
|
|
#ifdef USE_VALGRIND
|
|
MemoryContext context = GetMemoryChunkContext(pointer);
|
|
#endif
|
|
|
|
MCXT_METHOD(pointer, free_p) (pointer);
|
|
|
|
VALGRIND_MEMPOOL_FREE(context, pointer);
|
|
}
|
|
|
|
/*
|
|
* repalloc
|
|
* Adjust the size of a previously allocated chunk.
|
|
*/
|
|
void *
|
|
repalloc(void *pointer, Size size)
|
|
{
|
|
#if defined(USE_ASSERT_CHECKING) || defined(USE_VALGRIND)
|
|
MemoryContext context = GetMemoryChunkContext(pointer);
|
|
#endif
|
|
void *ret;
|
|
|
|
AssertNotInCriticalSection(context);
|
|
|
|
/* isReset must be false already */
|
|
Assert(!context->isReset);
|
|
|
|
/*
|
|
* For efficiency reasons, we purposefully offload the handling of
|
|
* allocation failures to the MemoryContextMethods implementation as this
|
|
* allows these checks to be performed only when an actual malloc needs to
|
|
* be done to request more memory from the OS. Additionally, not having
|
|
* to execute any instructions after this call allows the compiler to use
|
|
* the sibling call optimization. If you're considering adding code after
|
|
* this call, consider making it the responsibility of the 'realloc'
|
|
* function instead.
|
|
*/
|
|
ret = MCXT_METHOD(pointer, realloc) (pointer, size, 0);
|
|
|
|
VALGRIND_MEMPOOL_CHANGE(context, pointer, ret, size);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* repalloc_extended
|
|
* Adjust the size of a previously allocated chunk,
|
|
* with HUGE and NO_OOM options.
|
|
*/
|
|
void *
|
|
repalloc_extended(void *pointer, Size size, int flags)
|
|
{
|
|
#if defined(USE_ASSERT_CHECKING) || defined(USE_VALGRIND)
|
|
MemoryContext context = GetMemoryChunkContext(pointer);
|
|
#endif
|
|
void *ret;
|
|
|
|
AssertNotInCriticalSection(context);
|
|
|
|
/* isReset must be false already */
|
|
Assert(!context->isReset);
|
|
|
|
/*
|
|
* For efficiency reasons, we purposefully offload the handling of
|
|
* allocation failures to the MemoryContextMethods implementation as this
|
|
* allows these checks to be performed only when an actual malloc needs to
|
|
* be done to request more memory from the OS. Additionally, not having
|
|
* to execute any instructions after this call allows the compiler to use
|
|
* the sibling call optimization. If you're considering adding code after
|
|
* this call, consider making it the responsibility of the 'realloc'
|
|
* function instead.
|
|
*/
|
|
ret = MCXT_METHOD(pointer, realloc) (pointer, size, flags);
|
|
if (unlikely(ret == NULL))
|
|
return NULL;
|
|
|
|
VALGRIND_MEMPOOL_CHANGE(context, pointer, ret, size);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* repalloc0
|
|
* Adjust the size of a previously allocated chunk and zero out the added
|
|
* space.
|
|
*/
|
|
void *
|
|
repalloc0(void *pointer, Size oldsize, Size size)
|
|
{
|
|
void *ret;
|
|
|
|
/* catch wrong argument order */
|
|
if (unlikely(oldsize > size))
|
|
elog(ERROR, "invalid repalloc0 call: oldsize %zu, new size %zu",
|
|
oldsize, size);
|
|
|
|
ret = repalloc(pointer, size);
|
|
memset((char *) ret + oldsize, 0, (size - oldsize));
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* Support for safe calculation of memory request sizes
|
|
*
|
|
* These functions perform the requested calculation, but throw error if the
|
|
* result overflows.
|
|
*
|
|
* An important property of these functions is that if an argument was a
|
|
* negative signed int before promotion (implying overflow in calculating it)
|
|
* we will detect that as an error. That happens because we reject results
|
|
* larger than SIZE_MAX / 2 later on, in the actual allocation step.
|
|
*/
|
|
Size
|
|
add_size(Size s1, Size s2)
|
|
{
|
|
Size result;
|
|
|
|
if (unlikely(pg_add_size_overflow(s1, s2, &result)))
|
|
add_size_error(s1, s2);
|
|
return result;
|
|
}
|
|
|
|
pg_noreturn static pg_noinline void
|
|
add_size_error(Size s1, Size s2)
|
|
{
|
|
ereport(ERROR,
|
|
(errcode(ERRCODE_PROGRAM_LIMIT_EXCEEDED),
|
|
errmsg("invalid memory allocation request size %zu + %zu",
|
|
s1, s2)));
|
|
}
|
|
|
|
Size
|
|
mul_size(Size s1, Size s2)
|
|
{
|
|
Size result;
|
|
|
|
if (unlikely(pg_mul_size_overflow(s1, s2, &result)))
|
|
mul_size_error(s1, s2);
|
|
return result;
|
|
}
|
|
|
|
pg_noreturn static pg_noinline void
|
|
mul_size_error(Size s1, Size s2)
|
|
{
|
|
ereport(ERROR,
|
|
(errcode(ERRCODE_PROGRAM_LIMIT_EXCEEDED),
|
|
errmsg("invalid memory allocation request size %zu * %zu",
|
|
s1, s2)));
|
|
}
|
|
|
|
/*
|
|
* palloc_mul
|
|
* Equivalent to palloc(mul_size(s1, s2)).
|
|
*/
|
|
void *
|
|
palloc_mul(Size s1, Size s2)
|
|
{
|
|
/* inline mul_size() for efficiency */
|
|
Size req;
|
|
|
|
if (unlikely(pg_mul_size_overflow(s1, s2, &req)))
|
|
mul_size_error(s1, s2);
|
|
return palloc(req);
|
|
}
|
|
|
|
/*
|
|
* palloc0_mul
|
|
* Equivalent to palloc0(mul_size(s1, s2)).
|
|
*
|
|
* This is comparable to standard calloc's behavior.
|
|
*/
|
|
void *
|
|
palloc0_mul(Size s1, Size s2)
|
|
{
|
|
/* inline mul_size() for efficiency */
|
|
Size req;
|
|
|
|
if (unlikely(pg_mul_size_overflow(s1, s2, &req)))
|
|
mul_size_error(s1, s2);
|
|
return palloc0(req);
|
|
}
|
|
|
|
/*
|
|
* palloc_mul_extended
|
|
* Equivalent to palloc_extended(mul_size(s1, s2), flags).
|
|
*/
|
|
void *
|
|
palloc_mul_extended(Size s1, Size s2, int flags)
|
|
{
|
|
/* inline mul_size() for efficiency */
|
|
Size req;
|
|
|
|
if (unlikely(pg_mul_size_overflow(s1, s2, &req)))
|
|
mul_size_error(s1, s2);
|
|
return palloc_extended(req, flags);
|
|
}
|
|
|
|
/*
|
|
* repalloc_mul
|
|
* Equivalent to repalloc(p, mul_size(s1, s2)).
|
|
*/
|
|
void *
|
|
repalloc_mul(void *p, Size s1, Size s2)
|
|
{
|
|
/* inline mul_size() for efficiency */
|
|
Size req;
|
|
|
|
if (unlikely(pg_mul_size_overflow(s1, s2, &req)))
|
|
mul_size_error(s1, s2);
|
|
return repalloc(p, req);
|
|
}
|
|
|
|
/*
|
|
* repalloc_mul_extended
|
|
* Equivalent to repalloc_extended(p, mul_size(s1, s2), flags).
|
|
*/
|
|
void *
|
|
repalloc_mul_extended(void *p, Size s1, Size s2, int flags)
|
|
{
|
|
/* inline mul_size() for efficiency */
|
|
Size req;
|
|
|
|
if (unlikely(pg_mul_size_overflow(s1, s2, &req)))
|
|
mul_size_error(s1, s2);
|
|
return repalloc_extended(p, req, flags);
|
|
}
|
|
|
|
/*
|
|
* MemoryContextAllocHuge
|
|
* Allocate (possibly-expansive) space within the specified context.
|
|
*
|
|
* See considerations in comment at MaxAllocHugeSize.
|
|
*/
|
|
void *
|
|
MemoryContextAllocHuge(MemoryContext context, Size size)
|
|
{
|
|
void *ret;
|
|
|
|
Assert(MemoryContextIsValid(context));
|
|
AssertNotInCriticalSection(context);
|
|
|
|
context->isReset = false;
|
|
|
|
/*
|
|
* For efficiency reasons, we purposefully offload the handling of
|
|
* allocation failures to the MemoryContextMethods implementation as this
|
|
* allows these checks to be performed only when an actual malloc needs to
|
|
* be done to request more memory from the OS. Additionally, not having
|
|
* to execute any instructions after this call allows the compiler to use
|
|
* the sibling call optimization. If you're considering adding code after
|
|
* this call, consider making it the responsibility of the 'alloc'
|
|
* function instead.
|
|
*/
|
|
ret = context->methods->alloc(context, size, MCXT_ALLOC_HUGE);
|
|
|
|
VALGRIND_MEMPOOL_ALLOC(context, ret, size);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* repalloc_huge
|
|
* Adjust the size of a previously allocated chunk, permitting a large
|
|
* value. The previous allocation need not have been "huge".
|
|
*/
|
|
void *
|
|
repalloc_huge(void *pointer, Size size)
|
|
{
|
|
/* this one seems not worth its own implementation */
|
|
return repalloc_extended(pointer, size, MCXT_ALLOC_HUGE);
|
|
}
|
|
|
|
/*
|
|
* MemoryContextStrdup
|
|
* Like strdup(), but allocate from the specified context
|
|
*/
|
|
char *
|
|
MemoryContextStrdup(MemoryContext context, const char *string)
|
|
{
|
|
char *nstr;
|
|
Size len = strlen(string) + 1;
|
|
|
|
nstr = (char *) MemoryContextAlloc(context, len);
|
|
|
|
memcpy(nstr, string, len);
|
|
|
|
return nstr;
|
|
}
|
|
|
|
char *
|
|
pstrdup(const char *in)
|
|
{
|
|
return MemoryContextStrdup(CurrentMemoryContext, in);
|
|
}
|
|
|
|
/*
|
|
* pnstrdup
|
|
* Like pstrdup(), but append null byte to a
|
|
* not-necessarily-null-terminated input string.
|
|
*/
|
|
char *
|
|
pnstrdup(const char *in, Size len)
|
|
{
|
|
char *out;
|
|
|
|
len = strnlen(in, len);
|
|
|
|
out = palloc(len + 1);
|
|
memcpy(out, in, len);
|
|
out[len] = '\0';
|
|
|
|
return out;
|
|
}
|
|
|
|
/*
|
|
* Make copy of string with all trailing newline characters removed.
|
|
*/
|
|
char *
|
|
pchomp(const char *in)
|
|
{
|
|
size_t n;
|
|
|
|
n = strlen(in);
|
|
while (n > 0 && in[n - 1] == '\n')
|
|
n--;
|
|
return pnstrdup(in, n);
|
|
}
|