mirror of
https://github.com/postgres/postgres.git
synced 2025-05-05 09:19:17 +03:00
181 lines
4.1 KiB
C
181 lines
4.1 KiB
C
/*-------------------------------------------------------------------------
|
|
*
|
|
* bipartite_match.c
|
|
* Hopcroft-Karp maximum cardinality algorithm for bipartite graphs
|
|
*
|
|
* This implementation is based on pseudocode found at:
|
|
*
|
|
* https://en.wikipedia.org/w/index.php?title=Hopcroft%E2%80%93Karp_algorithm&oldid=593898016
|
|
*
|
|
* Copyright (c) 2015-2020, PostgreSQL Global Development Group
|
|
*
|
|
* IDENTIFICATION
|
|
* src/backend/lib/bipartite_match.c
|
|
*
|
|
*-------------------------------------------------------------------------
|
|
*/
|
|
#include "postgres.h"
|
|
|
|
#include <limits.h>
|
|
|
|
#include "lib/bipartite_match.h"
|
|
#include "miscadmin.h"
|
|
|
|
/*
|
|
* The distances computed in hk_breadth_search can easily be seen to never
|
|
* exceed u_size. Since we restrict u_size to be less than SHRT_MAX, we
|
|
* can therefore use SHRT_MAX as the "infinity" distance needed as a marker.
|
|
*/
|
|
#define HK_INFINITY SHRT_MAX
|
|
|
|
static bool hk_breadth_search(BipartiteMatchState *state);
|
|
static bool hk_depth_search(BipartiteMatchState *state, int u);
|
|
|
|
/*
|
|
* Given the size of U and V, where each is indexed 1..size, and an adjacency
|
|
* list, perform the matching and return the resulting state.
|
|
*/
|
|
BipartiteMatchState *
|
|
BipartiteMatch(int u_size, int v_size, short **adjacency)
|
|
{
|
|
BipartiteMatchState *state = palloc(sizeof(BipartiteMatchState));
|
|
|
|
if (u_size < 0 || u_size >= SHRT_MAX ||
|
|
v_size < 0 || v_size >= SHRT_MAX)
|
|
elog(ERROR, "invalid set size for BipartiteMatch");
|
|
|
|
state->u_size = u_size;
|
|
state->v_size = v_size;
|
|
state->adjacency = adjacency;
|
|
state->matching = 0;
|
|
state->pair_uv = (short *) palloc0((u_size + 1) * sizeof(short));
|
|
state->pair_vu = (short *) palloc0((v_size + 1) * sizeof(short));
|
|
state->distance = (short *) palloc((u_size + 1) * sizeof(short));
|
|
state->queue = (short *) palloc((u_size + 2) * sizeof(short));
|
|
|
|
while (hk_breadth_search(state))
|
|
{
|
|
int u;
|
|
|
|
for (u = 1; u <= u_size; u++)
|
|
{
|
|
if (state->pair_uv[u] == 0)
|
|
if (hk_depth_search(state, u))
|
|
state->matching++;
|
|
}
|
|
|
|
CHECK_FOR_INTERRUPTS(); /* just in case */
|
|
}
|
|
|
|
return state;
|
|
}
|
|
|
|
/*
|
|
* Free a state returned by BipartiteMatch, except for the original adjacency
|
|
* list, which is owned by the caller. This only frees memory, so it's optional.
|
|
*/
|
|
void
|
|
BipartiteMatchFree(BipartiteMatchState *state)
|
|
{
|
|
/* adjacency matrix is treated as owned by the caller */
|
|
pfree(state->pair_uv);
|
|
pfree(state->pair_vu);
|
|
pfree(state->distance);
|
|
pfree(state->queue);
|
|
pfree(state);
|
|
}
|
|
|
|
/*
|
|
* Perform the breadth-first search step of H-K matching.
|
|
* Returns true if successful.
|
|
*/
|
|
static bool
|
|
hk_breadth_search(BipartiteMatchState *state)
|
|
{
|
|
int usize = state->u_size;
|
|
short *queue = state->queue;
|
|
short *distance = state->distance;
|
|
int qhead = 0; /* we never enqueue any node more than once */
|
|
int qtail = 0; /* so don't have to worry about wrapping */
|
|
int u;
|
|
|
|
distance[0] = HK_INFINITY;
|
|
|
|
for (u = 1; u <= usize; u++)
|
|
{
|
|
if (state->pair_uv[u] == 0)
|
|
{
|
|
distance[u] = 0;
|
|
queue[qhead++] = u;
|
|
}
|
|
else
|
|
distance[u] = HK_INFINITY;
|
|
}
|
|
|
|
while (qtail < qhead)
|
|
{
|
|
u = queue[qtail++];
|
|
|
|
if (distance[u] < distance[0])
|
|
{
|
|
short *u_adj = state->adjacency[u];
|
|
int i = u_adj ? u_adj[0] : 0;
|
|
|
|
for (; i > 0; i--)
|
|
{
|
|
int u_next = state->pair_vu[u_adj[i]];
|
|
|
|
if (distance[u_next] == HK_INFINITY)
|
|
{
|
|
distance[u_next] = 1 + distance[u];
|
|
Assert(qhead < usize + 2);
|
|
queue[qhead++] = u_next;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return (distance[0] != HK_INFINITY);
|
|
}
|
|
|
|
/*
|
|
* Perform the depth-first search step of H-K matching.
|
|
* Returns true if successful.
|
|
*/
|
|
static bool
|
|
hk_depth_search(BipartiteMatchState *state, int u)
|
|
{
|
|
short *distance = state->distance;
|
|
short *pair_uv = state->pair_uv;
|
|
short *pair_vu = state->pair_vu;
|
|
short *u_adj = state->adjacency[u];
|
|
int i = u_adj ? u_adj[0] : 0;
|
|
short nextdist;
|
|
|
|
if (u == 0)
|
|
return true;
|
|
if (distance[u] == HK_INFINITY)
|
|
return false;
|
|
nextdist = distance[u] + 1;
|
|
|
|
check_stack_depth();
|
|
|
|
for (; i > 0; i--)
|
|
{
|
|
int v = u_adj[i];
|
|
|
|
if (distance[pair_vu[v]] == nextdist)
|
|
{
|
|
if (hk_depth_search(state, pair_vu[v]))
|
|
{
|
|
pair_vu[v] = u;
|
|
pair_uv[u] = v;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
distance[u] = HK_INFINITY;
|
|
return false;
|
|
}
|