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This reverts commitsd204ef6377,83454e3c2band a few more commits thereafter (complete list at the end) related to MERGE feature. While the feature was fully functional, with sufficient test coverage and necessary documentation, it was felt that some parts of the executor and parse-analyzer can use a different design and it wasn't possible to do that in the available time. So it was decided to revert the patch for PG11 and retry again in the future. Thanks again to all reviewers and bug reporters. List of commits reverted, in reverse chronological order:f1464c5380Improve parse representation for MERGEddb4158579MERGE syntax diagram correction530e69e59bAllow cpluspluscheck to pass by renaming variable01b88b4df5MERGE minor errata3af7b2b0d4MERGE fix variable warning in non-assert buildsa5d86181ecMERGE INSERT allows only one VALUES clause4b2d44031fMERGE post-commit review4923550c20Tab completion for MERGEaa3faa3c7aWITH support in MERGE83454e3c2bNew files for MERGEd204ef6377MERGE SQL Command following SQL:2016 Author: Pavan Deolasee Reviewed-by: Michael Paquier
src/backend/nodes/README
Node Structures
===============
Andrew Yu (11/94)
Introduction
------------
The current node structures are plain old C structures. "Inheritance" is
achieved by convention. No additional functions will be generated. Functions
that manipulate node structures reside in this directory.
FILES IN THIS DIRECTORY (src/backend/nodes/)
General-purpose node manipulation functions:
copyfuncs.c - copy a node tree
equalfuncs.c - compare two node trees
outfuncs.c - convert a node tree to text representation
readfuncs.c - convert text representation back to a node tree
makefuncs.c - creator functions for some common node types
nodeFuncs.c - some other general-purpose manipulation functions
Specialized manipulation functions:
bitmapset.c - Bitmapset support
list.c - generic list support
params.c - Param support
tidbitmap.c - TIDBitmap support
value.c - support for Value nodes
FILES IN src/include/nodes/
Node definitions:
nodes.h - define node tags (NodeTag)
primnodes.h - primitive nodes
parsenodes.h - parse tree nodes
plannodes.h - plan tree nodes
relation.h - planner internal nodes
execnodes.h - executor nodes
memnodes.h - memory nodes
pg_list.h - generic list
Steps to Add a Node
-------------------
Suppose you want to define a node Foo:
1. Add a tag (T_Foo) to the enum NodeTag in nodes.h. (If you insert the
tag in a way that moves the numbers associated with existing tags,
you'll need to recompile the whole tree after doing this. It doesn't
force initdb though, because the numbers never go to disk.)
2. Add the structure definition to the appropriate include/nodes/???.h file.
If you intend to inherit from, say a Plan node, put Plan as the first field
of your struct definition.
3. If you intend to use copyObject, equal, nodeToString or stringToNode,
add an appropriate function to copyfuncs.c, equalfuncs.c, outfuncs.c
and readfuncs.c accordingly. (Except for frequently used nodes, don't
bother writing a creator function in makefuncs.c) The header comments
in those files give general rules for whether you need to add support.
4. Add cases to the functions in nodeFuncs.c as needed. There are many
other places you'll probably also need to teach about your new node
type. Best bet is to grep for references to one or two similar existing
node types to find all the places to touch.
Historical Note
---------------
Prior to the current simple C structure definitions, the Node structures
used a pseudo-inheritance system which automatically generated creator and
accessor functions. Since every node inherited from LispValue, the whole thing
was a mess. Here's a little anecdote:
LispValue definition -- class used to support lisp structures
in C. This is here because we did not want to totally rewrite
planner and executor code which depended on lisp structures when
we ported postgres V1 from lisp to C. -cim 4/23/90