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When maintaining or merging patches, one of the most common sources for conflicts are the list of objects in makefiles. Especially when the split across lines has been changed on both sides, which is somewhat common due to attempting to stay below 80 columns, those conflicts are unnecessarily laborious to resolve. By splitting, and alphabetically sorting, OBJS style lines into one object per line, conflicts should be less frequent, and easier to resolve when they still occur. Author: Andres Freund Discussion: https://postgr.es/m/20191029200901.vww4idgcxv74cwes@alap3.anarazel.de
This directory contains a general purpose data structures, for use anywhere in the backend: binaryheap.c - a binary heap bipartite_match.c - Hopcroft-Karp maximum cardinality algorithm for bipartite graphs bloomfilter.c - probabilistic, space-efficient set membership testing dshash.c - concurrent hash tables backed by dynamic shared memory areas hyperloglog.c - a streaming cardinality estimator ilist.c - single and double-linked lists integerset.c - a data structure for holding large set of integers knapsack.c - knapsack problem solver pairingheap.c - a pairing heap rbtree.c - a red-black tree stringinfo.c - an extensible string type Aside from the inherent characteristics of the data structures, there are a few practical differences between the binary heap and the pairing heap. The binary heap is fully allocated at creation, and cannot be expanded beyond the allocated size. The pairing heap on the other hand has no inherent maximum size, but the caller needs to allocate each element being stored in the heap, while the binary heap works with plain Datums or pointers. The linked-lists in ilist.c can be embedded directly into other structs, as opposed to the List interface in nodes/pg_list.h.