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Files
postgres/contrib/intarray/_int_tool.c
Tom Lane 40b0c10b76 Replace insertion sort in contrib/intarray with qsort().
It's all very well to claim that a simplistic sort is fast in easy
cases, but O(N^2) in the worst case is not good ... especially if the
worst case is as easy to hit as "descending order input".  Replace that
bit with our standard qsort.

Per bug #12866 from Maksym Boguk.  Back-patch to all active branches.
2015-03-15 23:22:03 -04:00

402 lines
6.3 KiB
C

/*
* $PostgreSQL: pgsql/contrib/intarray/_int_tool.c,v 1.12 2009/06/11 14:48:51 momjian Exp $
*/
#include "postgres.h"
#include "catalog/pg_type.h"
#include "_int.h"
bool
inner_int_contains(ArrayType *a, ArrayType *b)
{
int na,
nb;
int i,
j,
n;
int *da,
*db;
CHECKARRVALID(a);
CHECKARRVALID(b);
if (ARRISVOID(a) || ARRISVOID(b))
return FALSE;
na = ARRNELEMS(a);
nb = ARRNELEMS(b);
da = ARRPTR(a);
db = ARRPTR(b);
i = j = n = 0;
while (i < na && j < nb)
if (da[i] < db[j])
i++;
else if (da[i] == db[j])
{
n++;
i++;
j++;
}
else
break;
return (n == nb) ? TRUE : FALSE;
}
bool
inner_int_overlap(ArrayType *a, ArrayType *b)
{
int na,
nb;
int i,
j;
int *da,
*db;
CHECKARRVALID(a);
CHECKARRVALID(b);
if (ARRISVOID(a) || ARRISVOID(b))
return FALSE;
na = ARRNELEMS(a);
nb = ARRNELEMS(b);
da = ARRPTR(a);
db = ARRPTR(b);
i = j = 0;
while (i < na && j < nb)
if (da[i] < db[j])
i++;
else if (da[i] == db[j])
return TRUE;
else
j++;
return FALSE;
}
ArrayType *
inner_int_union(ArrayType *a, ArrayType *b)
{
ArrayType *r = NULL;
CHECKARRVALID(a);
CHECKARRVALID(b);
if (ARRISVOID(a) && ARRISVOID(b))
return new_intArrayType(0);
if (ARRISVOID(a))
r = copy_intArrayType(b);
if (ARRISVOID(b))
r = copy_intArrayType(a);
if (!r)
{
int na = ARRNELEMS(a),
nb = ARRNELEMS(b);
int *da = ARRPTR(a),
*db = ARRPTR(b);
int i,
j,
*dr;
r = new_intArrayType(na + nb);
dr = ARRPTR(r);
/* union */
i = j = 0;
while (i < na && j < nb)
{
if (da[i] == db[j])
{
*dr++ = da[i++];
j++;
}
else if (da[i] < db[j])
*dr++ = da[i++];
else
*dr++ = db[j++];
}
while (i < na)
*dr++ = da[i++];
while (j < nb)
*dr++ = db[j++];
r = resize_intArrayType(r, dr - ARRPTR(r));
}
if (ARRNELEMS(r) > 1)
r = _int_unique(r);
return r;
}
ArrayType *
inner_int_inter(ArrayType *a, ArrayType *b)
{
ArrayType *r;
int na,
nb;
int *da,
*db,
*dr;
int i,
j,
k;
CHECKARRVALID(a);
CHECKARRVALID(b);
if (ARRISVOID(a) || ARRISVOID(b))
return new_intArrayType(0);
na = ARRNELEMS(a);
nb = ARRNELEMS(b);
da = ARRPTR(a);
db = ARRPTR(b);
r = new_intArrayType(Min(na, nb));
dr = ARRPTR(r);
i = j = k = 0;
while (i < na && j < nb)
{
if (da[i] < db[j])
i++;
else if (da[i] == db[j])
{
if (k == 0 || dr[k - 1] != db[j])
dr[k++] = db[j];
i++;
j++;
}
else
j++;
}
if (k == 0)
{
pfree(r);
return new_intArrayType(0);
}
else
return resize_intArrayType(r, k);
}
void
rt__int_size(ArrayType *a, float *size)
{
*size = (float) ARRNELEMS(a);
return;
}
/* qsort_arg comparison function for isort() */
static int
isort_cmp(const void *a, const void *b, void *arg)
{
int4 aval = *((const int4 *) a);
int4 bval = *((const int4 *) b);
if (aval < bval)
return -1;
if (aval > bval)
return 1;
/*
* Report if we have any duplicates. If there are equal keys, qsort must
* compare them at some point, else it wouldn't know whether one should go
* before or after the other.
*/
*((bool *) arg) = true;
return 0;
}
/* Sort the given data (len >= 2). Return true if any duplicates found */
bool
isort(int4 *a, int len)
{
bool r = false;
qsort_arg(a, len, sizeof(int4), isort_cmp, (void *) &r);
return r;
}
/* Create a new int array with room for "num" elements */
ArrayType *
new_intArrayType(int num)
{
ArrayType *r;
int nbytes = ARR_OVERHEAD_NONULLS(NDIM) + sizeof(int) * num;
r = (ArrayType *) palloc0(nbytes);
SET_VARSIZE(r, nbytes);
ARR_NDIM(r) = NDIM;
r->dataoffset = 0; /* marker for no null bitmap */
ARR_ELEMTYPE(r) = INT4OID;
*((int *) ARR_DIMS(r)) = num;
*((int *) ARR_LBOUND(r)) = 1;
return r;
}
ArrayType *
resize_intArrayType(ArrayType *a, int num)
{
int nbytes = ARR_OVERHEAD_NONULLS(NDIM) + sizeof(int) * num;
if (num == ARRNELEMS(a))
return a;
a = (ArrayType *) repalloc(a, nbytes);
SET_VARSIZE(a, nbytes);
*((int *) ARR_DIMS(a)) = num;
return a;
}
ArrayType *
copy_intArrayType(ArrayType *a)
{
ArrayType *r;
r = new_intArrayType(ARRNELEMS(a));
memmove(r, a, VARSIZE(r));
return r;
}
/* num for compressed key */
int
internal_size(int *a, int len)
{
int i,
size = 0;
for (i = 0; i < len; i += 2)
if (!i || a[i] != a[i - 1]) /* do not count repeated range */
size += a[i + 1] - a[i] + 1;
return size;
}
/* r is sorted and size of r > 1 */
ArrayType *
_int_unique(ArrayType *r)
{
int *tmp,
*dr,
*data;
int num = ARRNELEMS(r);
CHECKARRVALID(r);
if (num < 2)
return r;
data = tmp = dr = ARRPTR(r);
while (tmp - data < num)
if (*tmp != *dr)
*(++dr) = *tmp++;
else
tmp++;
return resize_intArrayType(r, dr + 1 - ARRPTR(r));
}
void
gensign(BITVEC sign, int *a, int len)
{
int i;
/* we assume that the sign vector is previously zeroed */
for (i = 0; i < len; i++)
{
HASH(sign, *a);
a++;
}
}
int32
intarray_match_first(ArrayType *a, int32 elem)
{
int32 *aa,
c,
i;
CHECKARRVALID(a);
if (ARRISVOID(a))
return 0;
c = ARRNELEMS(a);
aa = ARRPTR(a);
for (i = 0; i < c; i++)
if (aa[i] == elem)
return (i + 1);
return 0;
}
ArrayType *
intarray_add_elem(ArrayType *a, int32 elem)
{
ArrayType *result;
int32 *r;
int32 c;
CHECKARRVALID(a);
c = (ARRISVOID(a)) ? 0 : ARRNELEMS(a);
result = new_intArrayType(c + 1);
r = ARRPTR(result);
if (c > 0)
memcpy(r, ARRPTR(a), c * sizeof(int32));
r[c] = elem;
return result;
}
ArrayType *
intarray_concat_arrays(ArrayType *a, ArrayType *b)
{
ArrayType *result;
int32 ac = (ARRISVOID(a)) ? 0 : ARRNELEMS(a);
int32 bc = (ARRISVOID(b)) ? 0 : ARRNELEMS(b);
CHECKARRVALID(a);
CHECKARRVALID(b);
result = new_intArrayType(ac + bc);
if (ac)
memcpy(ARRPTR(result), ARRPTR(a), ac * sizeof(int32));
if (bc)
memcpy(ARRPTR(result) + ac, ARRPTR(b), bc * sizeof(int32));
return result;
}
ArrayType *
int_to_intset(int32 n)
{
ArrayType *result;
int32 *aa;
result = new_intArrayType(1);
aa = ARRPTR(result);
aa[0] = n;
return result;
}
int
compASC(const void *a, const void *b)
{
if (*(int4 *) a == *(int4 *) b)
return 0;
return (*(int4 *) a > *(int4 *) b) ? 1 : -1;
}
int
compDESC(const void *a, const void *b)
{
if (*(int4 *) a == *(int4 *) b)
return 0;
return (*(int4 *) a < *(int4 *) b) ? 1 : -1;
}