whether we seem to be running in a uniprocessor or multiprocessor.
The adjustment rules could probably still use further tweaking, but
I'm convinced this should be a win overall.
to 'Size' (that is, size_t), and install overflow detection checks in it.
This allows us to remove the former arbitrary restrictions on NBuffers
etc. It won't make any difference in a 32-bit machine, but in a 64-bit
machine you could theoretically have terabytes of shared buffers.
(How efficiently we could manage 'em remains to be seen.) Similarly,
num_temp_buffers, work_mem, and maintenance_work_mem can be set above
2Gb on a 64-bit machine. Original patch from Koichi Suzuki, additional
work by moi.
exit, instead of trying to take shortcuts. Introduce some additional
shutdown callback routines to eliminate kluges like having ProcKill
be responsible for shutting down the buffer manager. Ensure that the
order of operations during shutdown is predictable and what you would
expect given the module layering.
it is sufficient to track whether a backend holds a lock or not, and
store information about transaction vs. session locks only in the
inside-the-backend LocalLockTable. Since there can now be but one
PROCLOCK per lock per backend, LockCountMyLocks() is no longer needed,
thus eliminating some O(N^2) behavior when a backend holds many locks.
Also simplify the LockAcquire/LockRelease API by passing just a
'sessionLock' boolean instead of a transaction ID. The previous API
was designed with the idea that per-transaction lock holding would be
important for subtransactions, but now that we have subtransactions we
know that this is unwanted. While at it, add an 'isTempObject' parameter
to LockAcquire to indicate whether the lock is being taken on a temp
table. This is not used just yet, but will be needed shortly for
two-phase commit.
communication structure, and make it its own module with its own lock.
This should reduce contention at least a little, and it definitely makes
the code seem cleaner. Per my recent proposal.
Also performed an initial run through of upgrading our Copyright date to
extend to 2005 ... first run here was very simple ... change everything
where: grep 1996-2004 && the word 'Copyright' ... scanned through the
generated list with 'less' first, and after, to make sure that I only
picked up the right entries ...
pins at end of transaction, and reduce AtEOXact_Buffers to an Assert
cross-check that this was done correctly. When not USE_ASSERT_CHECKING,
AtEOXact_Buffers is a complete no-op. This gets rid of an O(NBuffers)
bottleneck during transaction commit/abort, which recent testing has shown
becomes significant above a few tens of thousands of shared buffers.
PROCLOCK structs in shared memory now have only a bitmask for held
locks, rather than counts (making them 40 bytes smaller, which is a
good thing). Multiple locks within a transaction are counted in the
local hash table instead, and we have provision for tracking which
ResourceOwner each count belongs to. Solves recently reported problem
with memory leakage within long transactions.
keep track of portal-related resources separately from transaction-related
resources. This allows cursors to work in a somewhat sane fashion with
nested transactions. For now, cursor behavior is non-subtransactional,
that is a cursor's state does not roll back if you abort a subtransaction
that fetched from the cursor. We might want to change that later.
performance front, but with feature freeze upon us I think it's time to
drive a stake in the ground and say that this will be in 7.5.
Alvaro Herrera, with some help from Tom Lane.
than being random pieces of other files. Give bgwriter responsibility
for all checkpoint activity (other than a post-recovery checkpoint);
so this child process absorbs the functionality of the former transient
checkpoint and shutdown subprocesses. While at it, create an actual
include file for postmaster.c, which for some reason never had its own
file before.
applied, deadlock detection and statement_timeout now works.
The file timer.c goes into src/backend/port/win32/.
The patch also removes two lines of "printf debugging" accidentally left
in pqsignal.h, in the console control handler.
Magnus Hagander
Natoli and Bruce Momjian (and some cosmetic fixes from Neil Conway).
Changes:
- remove duplicate signal definitions from pqsignal.h
- replace pqkill() with kill() and redefine kill() in Win32
- use ereport() in place of fprintf() in some error handling in
pqsignal.c
- export pg_queue_signal() and make use of it where necessary
- add a console control handler for Ctrl-C and similar handling
on Win32
- do WaitForSingleObjectEx() in CHECK_FOR_INTERRUPTS() on Win32;
query cancelling should now work on Win32
- various other fixes and cleanups
against the latest shapshot. It also includes the replacement of kill()
with pqkill() and sigsetmask() with pqsigsetmask().
Passes all tests fine on my linux machine once applied. Still doesn't
link completely on Win32 - there are a few things still required. But
much closer than before.
At Bruce's request, I'm goint to write up a README file about the method
of signals delivery chosen and why the others were rejected (basically a
summary of the mailinglist discussions). I'll finish that up once/if the
patch is accepted.
Magnus Hagander
pointer type when it is not necessary to do so.
For future reference, casting NULL to a pointer type is only necessary
when (a) invoking a function AND either (b) the function has no prototype
OR (c) the function is a varargs function.
method control structure, or a table of control structures.
. Use type LOCKMASK where an int is not a counter.
. Get rid of INVALID_TABLEID, use INVALID_LOCKMETHOD instead.
. Use INVALID_LOCKMETHOD instead of (LOCKMETHOD) NULL, because
LOCKMETHOD is not a pointer.
. Define and use macro LockMethodIsValid.
. Rename LOCKMETHOD to LOCKMETHODID.
. Remove global variable LongTermTableId in lmgr.c, because it is
never used.
. Make LockTableId static in lmgr.c, because it is used nowhere else.
Why not remove it and use DEFAULT_LOCKMETHOD?
. Rename the lock method control structure from LOCKMETHODTABLE to
LockMethodData. Introduce a pointer type named LockMethod.
. Remove elog(FATAL) after InitLockTable() call in
CreateSharedMemoryAndSemaphores(), because if something goes wrong,
there is elog(FATAL) in LockMethodTableInit(), and if this doesn't
help, an elog(ERROR) in InitLockTable() is promoted to FATAL.
. Make InitLockTable() void, because its only caller does not use its
return value any more.
. Rename variables in lock.c to avoid statements like
LockMethodTable[NumLockMethods] = lockMethodTable;
lockMethodTable = LockMethodTable[lockmethod];
. Change LOCKMETHODID type to uint16 to fit into struct LOCKTAG.
. Remove static variables BITS_OFF and BITS_ON from lock.c, because
I agree to this doubt:
* XXX is a fetch from a static array really faster than a shift?
. Define and use macros LOCKBIT_ON/OFF.
Manfred Koizar
This first part of the background writer does no syncing at all.
It's only purpose is to keep the LRU heads clean so that regular
backends seldom to never have to call write().
Jan
memory say 'out of shared memory'; some were doing that and some just
said 'out of memory'. Also add a HINT about increasing max_locks_per_transaction
where relevant, per suggestion from Sean Chittenden. (The former change
does not break the strings freeze; the latter does, but I think it's
worth doing anyway.)
Win32 port is now called 'win32' rather than 'win'
add -lwsock32 on Win32
make gethostname() be only used when kerberos4 is enabled
use /port/getopt.c
new /port/opendir.c routines
disable GUC unix_socket_group on Win32
convert some keywords.c symbols to KEYWORD_P to prevent conflict
create new FCNTL_NONBLOCK macro to turn off socket blocking
create new /include/port.h file that has /port prototypes, move
out of c.h
new /include/port/win32_include dir to hold missing include files
work around ERROR being defined in Win32 includes
between signal handler and enable/disable code, avoid accumulation of
timing error due to trying to maintain remaining-time instead of
absolute-end-time, disable timeout before commit not after.
ProcKill instead, where we still have a PGPROC with which to wait on
LWLocks. This fixes 'can't wait without a PROC structure' failures
occasionally seen during backend shutdown (I'm surprised they weren't
more frequent, actually). Add an Assert() to LWLockAcquire to help
catch any similar mistakes in future. Fix failure to update MyProcPid
for standalone backends and pgstat processes.
> Changes to avoid collisions with WIN32 & MFC names...
> 1. Renamed:
> a. PROC => PGPROC
> b. GetUserName() => GetUserNameFromId()
> c. GetCurrentTime() => GetCurrentDateTime()
> d. IGNORE => IGNORE_DTF in include/utils/datetime.h & utils/adt/datetim
>
> 2. Added _P to some lex/yacc tokens:
> CONST, CHAR, DELETE, FLOAT, GROUP, IN, OUT
Jan
As proof of concept, provide an alternate implementation based on POSIX
semaphores. Also push the SysV shared-memory implementation into a
separate file so that it can be replaced conveniently.
now just below FATAL in server_min_messages. Added more text to
highlight ordering difference between it and client_min_messages.
---------------------------------------------------------------------------
REALLYFATAL => PANIC
STOP => PANIC
New INFO level the prints to client by default
New LOG level the prints to server log by default
Cause VACUUM information to print only to the client
NOTICE => INFO where purely information messages are sent
DEBUG => LOG for purely server status messages
DEBUG removed, kept as backward compatible
DEBUG5, DEBUG4, DEBUG3, DEBUG2, DEBUG1 added
DebugLvl removed in favor of new DEBUG[1-5] symbols
New server_min_messages GUC parameter with values:
DEBUG[5-1], INFO, NOTICE, ERROR, LOG, FATAL, PANIC
New client_min_messages GUC parameter with values:
DEBUG[5-1], LOG, INFO, NOTICE, ERROR, FATAL, PANIC
Server startup now logged with LOG instead of DEBUG
Remove debug_level GUC parameter
elog() numbers now start at 10
Add test to print error message if older elog() values are passed to elog()
Bootstrap mode now has a -d that requires an argument, like postmaster
'volatile' pointers to access those structures, so that optimizing
compilers will not decide to move the structure accesses outside of the
spinlock-acquire-to-spinlock-release sequence. There are no known bugs
in these uses at present, but based on bad experience with lwlock.c,
it seems prudent to ensure that we protect these other uses too.
Per pghackers discussion around 12-Dec. (Note: it should not be
necessary to worry about structures protected by LWLocks, since the
LWLock acquire and release operations are not inline macros.)